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Aug 22 2016

systemhack.net added a comment to T1826: Server allocating too much memory.

java -Xms4608M -Xmx8704M -jar StarMade.jar -server

Aug 22 2016, 9:18 PM · Starmade
AndyP moved T1826: Server allocating too much memory from New / Unconfirmed to Feedback on the Issue Navigation board.

Okay, there is some overhead in the JVM, but several GB over the set limit is unusual, and may be not physical memory being used, but rather swap memory that for some reason exceeds the size of our testserver by several times.

Aug 22 2016, 8:48 PM · Starmade
AndyP shifted T1826: Server allocating too much memory from the S1 Public space to the S3 Starmade space.
Aug 22 2016, 8:46 PM · Starmade
A_Uchiha added a comment to T1840: shopkeep can't be respawned.

the shop keep used to respawn on its own , and there was a block that allowed us to spawn them

Aug 22 2016, 7:51 PM · Crew, Starmade
Napther created T1842: Trade fleet destroys blocks if receiving station is unloaded.
Aug 22 2016, 5:07 PM · Starmade, Issue Navigation
lancake renamed T1810: Warpgates don't trigger when flying through at overdriven speeds from Warpgates dont register when flying through at overdriven speeds to Warpgates don't trigger when flying through at overdriven speeds.
Aug 22 2016, 12:39 PM · Starmade
lancake claimed T1810: Warpgates don't trigger when flying through at overdriven speeds.

Can't reproduce, my gate still worked fine at 337.5m/s even for a tiny ship (3 blocks long).

Aug 22 2016, 12:38 PM · Starmade
lancake assigned T1826: Server allocating too much memory to AndyP.
Aug 22 2016, 12:36 PM · Starmade
lancake moved T1818: Launch shootout rail NaN from Open / Validated to Feedback on the Issue Navigation board.
Aug 22 2016, 12:27 PM · CBS: Rails, Starmade
lancake added a comment to T1818: Launch shootout rail NaN.

Forgot to comment but can't reproduce this, the blueprint appears fine to me. Launches without a problem and looking at the rails themselves, I have no idea how that would cause this.

Aug 22 2016, 12:27 PM · CBS: Rails, Starmade
lancake closed T1840: shopkeep can't be respawned as Rejected.
Aug 22 2016, 12:15 PM · Crew, Starmade
lancake shifted T1840: shopkeep can't be respawned from the S1 Public space to the S3 Starmade space.
Aug 22 2016, 12:14 PM · Crew, Starmade
lancake claimed T1840: shopkeep can't be respawned.

You can spawn an NPC and give him the shop keeper script to follow.

Aug 22 2016, 12:14 PM · Crew, Starmade
lancake triaged T1841: 100% Efficiency Stop Effect has no effect on Black Hole Gravit as Low priority.
Aug 22 2016, 12:04 PM · Physics, Starmade
lancake merged T1841: 100% Efficiency Stop Effect has no effect on Black Hole Gravit into T59: Anti-Gravity effect does not work on wormhole gravity.
Aug 22 2016, 12:04 PM · Game Development (Alpha), CBS: Systems, Starmade
lancake merged task T1841: 100% Efficiency Stop Effect has no effect on Black Hole Gravit into T59: Anti-Gravity effect does not work on wormhole gravity.
Aug 22 2016, 12:04 PM · Physics, Starmade
lancake claimed T1841: 100% Efficiency Stop Effect has no effect on Black Hole Gravit.

Duplicate, merging tasks.

Aug 22 2016, 12:04 PM · Physics, Starmade
CorbeauNoiraud added a comment to T1771: Some chunks vanishing on planets.

Indeed I play on the same server than John, and all our planets with high constructions are cut, like our capital-planet Cephedri with many skycrapers (= Coruscant in Star Wars). Please save our empiiiiiiiiire !!!!! (our inhabitants have no longer appartments)

Aug 22 2016, 11:14 AM · Engine, Starmade
Unknown Object (User) created T1841: 100% Efficiency Stop Effect has no effect on Black Hole Gravit.
Aug 22 2016, 7:46 AM · Physics, Starmade
AndyP lowered the priority of T1435: Failed login to server causes error to spawn behind game window from Release Blocker to Pre-Release Quality Assurance.
Aug 22 2016, 7:07 AM · GUI/HUD, Starmade
AndyP lowered the priority of T1333: serverlist sort by version broken from Release Blocker to Pre-Release Quality Assurance.
Aug 22 2016, 7:07 AM · Starmade
AndyP lowered the priority of T1662: Can't add multiple shops to network in the same system from Release Blocker to Pre-Release Quality Assurance.
Aug 22 2016, 7:07 AM · Engine, Starmade
AndyP lowered the priority of T1658: shop price not set allows you to take and store for free from Release Blocker to Pre-Release Quality Assurance.
Aug 22 2016, 7:07 AM · Game Development (Alpha), Tradenetwork, Starmade
AndyP lowered the priority of T1603: Huge frame drops when looking at asteroids from Release Blocker to Pre-Release Quality Assurance.
Aug 22 2016, 7:07 AM · Engine, Starmade
AndyP lowered the priority of T1692: Catalog Manager deletes wrong blueprints when not sorted as numbered list from Release Blocker to Urgent.
Aug 22 2016, 7:06 AM · Tools, Starmade
AndyP lowered the priority of T1553: Error handling for version mismatch and missing uplink insufficient from Release Blocker to Urgent.
Aug 22 2016, 7:06 AM · QA-Return, Game Development, Engine (Configuration), Starmade
AndyP lowered the priority of T1525: ffmpeg not working from Release Blocker to Urgent.
Aug 22 2016, 7:06 AM · Engine, Starmade
AndyP lowered the priority of T1479: memory leak on server from Release Blocker to Urgent.
Aug 22 2016, 7:06 AM · Engine (Crashes), Starmade
AndyP lowered the priority of T1465: Projectiles cause a NullPointerException and beams are invisible from Release Blocker to Urgent.
Aug 22 2016, 7:06 AM · Engine (Crashes), Starmade
AndyP lowered the priority of T1696: /sector_chmod x y z + peace resets at every server restart from Release Blocker to High.
Aug 22 2016, 7:05 AM · Game Development (Alpha), Engine (Commands), Starmade
AndyP lowered the priority of T1686: Shop can only accept one incoming connection from Release Blocker to High.
Aug 22 2016, 7:05 AM · Game Development (Alpha), Tradenetwork, Starmade
AndyP lowered the priority of T1641: collision detection in docked entity pilot mode has performance issues from Release Blocker to High.
Aug 22 2016, 7:05 AM · Engine, Starmade
AndyP lowered the priority of T1639: Nullpointer - exit to main menu with weird logfile from Release Blocker to High.
Aug 22 2016, 7:05 AM · Engine (Crashes), Starmade
AndyP lowered the priority of T1616: ArrayIndexOutOfBoundsException with missiles or effects from Release Blocker to High.
Aug 22 2016, 7:05 AM · CBS: Weapons, Starmade
AndyP lowered the priority of T1543: World won't load from Release Blocker to High.
Aug 22 2016, 7:05 AM · Engine, Starmade
AndyP lowered the priority of T1532: Lighting bleeds through solid slab surfaces. from Release Blocker to High.
Aug 22 2016, 7:04 AM · Game Development (Beta), Engine (Rendering), Starmade
AndyP lowered the priority of T1471: After switching textures in game, cannot switch back to previous in same session from Release Blocker to High.
Aug 22 2016, 7:04 AM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP lowered the priority of T1407: /Destroy_Entity and overheat despawning makes some docks non physical from Release Blocker to High.
Aug 22 2016, 7:04 AM · Engine, Starmade
AndyP lowered the priority of T1404: Explosive effect doesn't protect against momentum weapons anymore from Release Blocker to High.
Aug 22 2016, 7:04 AM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP lowered the priority of T1401: Editing blueprint catalog causes whole-server lag from Release Blocker to High.
Aug 22 2016, 7:04 AM · Game Development, Starmade
AndyP lowered the priority of T1395: Salvage cannons salvage from random beams. from Release Blocker to High.
Aug 22 2016, 7:03 AM · Game Development (Beta), CBS: Functional, Starmade
AndyP lowered the priority of T1362: Jump distance not consistent (with changed sector size) from Release Blocker to High.
Aug 22 2016, 7:03 AM · Game Development (Alpha), Engine (Configuration), Starmade
AndyP lowered the priority of T1350: Thrust config not saved in Blueprint from Release Blocker to High.
Aug 22 2016, 7:03 AM · Game Development (Beta), Engine (Data), Starmade
AndyP lowered the priority of T848: module charge can go over its limit from Release Blocker to Normal.
Aug 22 2016, 7:03 AM · Quality Assurance, Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1716: "Additional Stars" only show in spawn galaxy from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), Engine (Rendering), Starmade
AndyP lowered the priority of T1555: map stars in the foreground of icons from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), Galaxy Map, Starmade
AndyP lowered the priority of T1544: shoot out rail undocks too soon after direction change from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · CBS: Rails, Starmade
AndyP lowered the priority of T1495: build mode orientation doesn't show for asteroids, planets and stations from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1489: Shield don't render at all on invisible blocks from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), Engine (Rendering), Starmade
AndyP lowered the priority of T1421: Shipyard assigns own faction to constructed ships from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · CBS: Shipyards, Starmade
AndyP lowered the priority of T1403: AI resists momentum effects from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), CBS: Weapons, Starmade
AndyP lowered the priority of T1342: Incorrect transporter spawn position from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), CBS: Functional, Starmade
AndyP lowered the priority of T1340: Scrolling in storage picks up another item from Release Blocker to Normal.
Aug 22 2016, 7:01 AM · Game Development (Alpha), GUI/HUD, Starmade
AndyP lowered the priority of T1791: Creative mode can't be turned off in singleplayer from Release Blocker to Low.
Aug 22 2016, 7:00 AM · Engine, Starmade
AndyP lowered the priority of T1784: pull amount doesn't work if it is less than amount available from Release Blocker to Low.
Aug 22 2016, 6:59 AM · Game Development (Beta), CBS: Functional, Starmade
AndyP lowered the priority of T1682: Possibly misleading dialog (JVM "Critical Error" with Intel graphics) from Release Blocker to Low.
Aug 22 2016, 6:59 AM · Game Development (Alpha), Typos, Starmade
AndyP lowered the priority of T1547: fleet member doesn't move when you're in a build block from Release Blocker to Low.
Aug 22 2016, 6:59 AM · Game Development (Beta), Fleets, Starmade
AndyP lowered the priority of T1528: AI Wave Manager change difficulty dialog is incorrect from Release Blocker to Low.
Aug 22 2016, 6:58 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1522: Faction Ranks sort alphabetically from Release Blocker to Low.
Aug 22 2016, 6:58 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1490: inventory menu pop up dialog doesn't catch mouse clicks properly from Release Blocker to Low.
Aug 22 2016, 6:58 AM · GUI/HUD, Starmade
AndyP lowered the priority of T1474: main menu elements misalignment from Release Blocker to Low.
Aug 22 2016, 6:58 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1469: Non-descriptive Process Name on MacOS from Release Blocker to Low.
Aug 22 2016, 6:58 AM · Game Development (Beta), Engine (General), Starmade
AndyP lowered the priority of T1468: Typos/Inconsistencies in menu: Uplink to STARNMADE Registry / controls -> moUse from Release Blocker to Low.
Aug 22 2016, 6:57 AM · Typos, Game Development (Beta), Starmade
AndyP lowered the priority of T1443: Light emitted by an entity doesn't affect adjacent entities from Release Blocker to Low.
Aug 22 2016, 6:57 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1408: Advanced Build Mode mirrors will cause Orientation changes of blocks from Release Blocker to Low.
Aug 22 2016, 6:57 AM · Engine, Starmade
AndyP lowered the priority of T1405: Shipyard modules are mirrored incorrectly from Release Blocker to Low.
Aug 22 2016, 6:57 AM · Game Development (Beta), Engine (Building), Starmade
AndyP lowered the priority of T1383: Setting InShop to false also removes item from creative inventory from Release Blocker to Low.
Aug 22 2016, 6:57 AM · Game Development (Beta), Blockconfig, Starmade
AndyP lowered the priority of T1374: blueprint description clips through other text from Release Blocker to Low.
Aug 22 2016, 6:56 AM · Game Development, Starmade
AndyP lowered the priority of T1355: Mouse Option "Flip through hotbars... Without Control" incorrect from Release Blocker to Low.
Aug 22 2016, 6:56 AM · GUI/HUD, Starmade
AndyP lowered the priority of T1111: Momentum weapons trigger when hitting your own ship from Release Blocker to Low.
Aug 22 2016, 6:56 AM · Game Development (Beta), CBS: Weapons, Starmade
AndyP lowered the priority of T1702: shipyard core anchor causes "Enter ship core" to flicker from Release Blocker to Trivial.
Aug 22 2016, 6:56 AM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP lowered the priority of T1583: Push/Pull defensive effects are useless if they would cause the ship to go faster than its max speed from Release Blocker to Trivial.
Aug 22 2016, 6:55 AM · Game Development (Beta), CBS: Functional, Starmade
AndyP lowered the priority of T1496: some block icons have small visual glitches from Release Blocker to Trivial.
Aug 22 2016, 6:51 AM · Game Development (Beta), Textures, Starmade
AndyP lowered the priority of T1537: Folder StarMade/tmp/ not used...files dump to other game folders instead. from Release Blocker to Trivial.
Aug 22 2016, 6:51 AM · Game Development (Beta), Engine (Configuration), Starmade
A_Uchiha created T1840: shopkeep can't be respawned.
Aug 22 2016, 1:35 AM · Crew, Starmade

Aug 21 2016

squirttle123 added a comment to T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction .

Aug 21 2016, 11:28 PM · Game Development (Alpha), GUI/HUD, Starmade
squirttle123 added a comment to T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction .

ok i think i figured out another part, ive been switching between my own personal inv and one thats on my ship while moving cargo and it did it again but this time instead of just thru the ship to another ship it stayed thru to my block storage items
soo....

Aug 21 2016, 11:27 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP added a comment to T1681: Rail Docker Variants/ Job specific dockers .

In general possible,

Aug 21 2016, 8:15 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1758: Lower the mass of refined materials from Open to Resolved.

Picking up for Meeting.

Aug 21 2016, 8:03 PM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP changed the status of T1681: Rail Docker Variants/ Job specific dockers from Open to Resolved.

Picking up for meeting with Schine.

Aug 21 2016, 8:00 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1756: Storage Level Emitter / sensor block from Open to Resolved.

Picking up for meeting.

Aug 21 2016, 7:57 PM · Logic, Feature, Starmade, Council
Butter added a comment to T1839: [Bug] Free items from tradestations.

*This glitch/exploit could work with any inventory holding blocks without enough cargo space*

Aug 21 2016, 5:43 PM · Starmade
Napther added a comment to T1833: Crash when being hit by some weapons.

Sadly not. Could be related to the GL_errors bouncing around a lot... Otherwise Im afraid Ive got nothing more than "It happens. Mostly happening during live weapon tests."

Aug 21 2016, 1:23 PM · Engine, Starmade
lancake renamed T1834: TAB+ 1 or 2 skew some textures (permanently) from Pressing TAB+1 or 2 will mess up some Textures to TAB+ 1 or 2 skew some textures (permanently).
Aug 21 2016, 11:58 AM · Engine (General), Game Development (Alpha), Starmade
lancake changed the status of T1834: TAB+ 1 or 2 skew some textures (permanently) from Open to In Queue (Game).

You don't need to reinstall everything, just the StarMade.jar

Aug 21 2016, 11:58 AM · Engine (General), Game Development (Alpha), Starmade
lancake changed the status of T1835: rounding in block description from Open to In Queue (Game).
Aug 21 2016, 10:08 AM · Game Development (Beta), Typos, Starmade
lancake triaged T1835: rounding in block description as Trivial priority.
Aug 21 2016, 10:08 AM · Game Development (Beta), Typos, Starmade
lancake renamed T1835: rounding in block description from Confusing rounding errors in block description to rounding in block description.
Aug 21 2016, 10:07 AM · Game Development (Beta), Typos, Starmade
lancake claimed T1835: rounding in block description.

Rounding isn't needed for block descriptions. While you're changing that though, you could put block armor in a percentage.
0.75 -> 75%

Aug 21 2016, 10:07 AM · Game Development (Beta), Typos, Starmade
lancake changed the status of T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction from Open to In Queue (Game).
Aug 21 2016, 9:35 AM · Game Development (Alpha), GUI/HUD, Starmade
lancake renamed T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction from When viewing slots in connected personal storage, you will not see the proper tag to Tooltip doesn't update for single stack items <-> multi slot interaction.
Aug 21 2016, 9:34 AM · Game Development (Alpha), GUI/HUD, Starmade
lancake claimed T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction .

It doesn't clear old hover text data from *single* block stack types, including meta items.

Aug 21 2016, 9:30 AM · Game Development (Alpha), GUI/HUD, Starmade
lancake moved T1833: Crash when being hit by some weapons from Open / Validated to Feedback on the Issue Navigation board.

Can't reproduce, those ships are fine. Tried other weaponry too in MP but getting shot by them is just like it was before.

Aug 21 2016, 9:16 AM · Engine, Starmade
squirttle123 added a comment to T1827: Errant Venture crashes.

the station is just the default derelict delta

Aug 21 2016, 1:53 AM · Starmade
Butter created T1839: [Bug] Free items from tradestations.
Aug 21 2016, 1:14 AM · Starmade

Aug 20 2016

SmilingDemon added a comment to T1827: Errant Venture crashes.

then please provide a BP of that station to see if it is the cause for spamming and maybe server crashes

Aug 20 2016, 8:05 PM · Starmade
SmilingDemon set Last tested (version) to 0.199.161 on T1714: BluePrints can meld and become unuseable.
Aug 20 2016, 8:03 PM · Engine, Starmade
SmilingDemon closed T1714: BluePrints can meld and become unuseable as Rejected.

i did recheck this.
there was a fix for meta items stacking in one of the builds lately.
cant reproduce this effect any longer


the 3x pulse test doesnt exist on this servers catalog anymore.

Aug 20 2016, 8:03 PM · Engine, Starmade
SmilingDemon moved T1714: BluePrints can meld and become unuseable from Open / Validated to New / Unconfirmed on the Issue Navigation board.
Aug 20 2016, 7:18 PM · Engine, Starmade
SmilingDemon triaged T1714: BluePrints can meld and become unuseable as Normal priority.
Aug 20 2016, 7:18 PM · Engine, Starmade