Page MenuHomeSchine - Phabricator

Starmade | Lower the mass of refined materials
Confirmed task for development, NormalPublic

Description

Right now you gain mass from refining, for example, an ore. When something is refined, inpure substances such as rock are removed from the mixture and the end product is a lot of waste and the pure version of ore. Right now when you refine 1 ore you get multiple back meaning that you created mass from nowhere.

Details

Task Type
Feature
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Category
Blockconfig
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
User/Reporter/Contact
URL to Starmadedock thread
https://starmadedock.net/threads/lower-refined-material-volume.26145/#post-300890

Event Timeline

Restricted Application added projects: Restricted Project, Restricted Project, Restricted Project, Restricted Project, Restricted Project. · View Herald TranscriptJul 30 2016, 8:25 AM
HolyCookie moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 30 2016, 8:25 AM
Crimson-Artist moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 30 2016, 4:14 PM
Megacrafter127 moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 31 2016, 6:59 AM
Megacrafter127 added a subscriber: Megacrafter127.

Right now when you refine 1 ore you get multiple back meaning that you created mass from nowhere.

To correct a potential misunderstanding, right now the sum of the mass of the items created by refining an ore/shard exceeds the mass of the raw ore/shard. This is what should be fixed, not the number of items produced.

Sven_The_Slayer moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 31 2016, 8:04 PM
FlyingDebris moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Aug 1 2016, 12:17 AM
AndyP added a subscriber: AndyP.Aug 21 2016, 8:03 PM
AndyP changed the task status from Open to Resolved.
AndyP claimed this task.

Picking up for Meeting.

Result:
5/5 Yes

Restricted Application removed projects: Restricted Project, Restricted Project, Restricted Project, Restricted Project, Restricted Project. · View Herald TranscriptAug 21 2016, 8:03 PM
AndyP moved this task from Feedback from Schine to Accepted on the Council board.Sep 12 2016, 10:57 AM

Converting to task for #workflow_game_development
also reclassing to bugreport.

Result:
Needs a config modification.
Is more a bug report than a suggestion.

AndyP shifted this object from the Restricted Space space to the S3 Starmade space.Sep 12 2016, 10:57 AM
AndyP changed the edit policy from "All Users" to "Starmade (Project)".
AndyP changed Affected Gamemode(s) from none/unspecified to Single and Multi.
AndyP changed Reproducible from uncertain to Yes.
AndyP changed Task Type from Feature to Bug.
AndyP changed Category from none/unspecified to Blockconfig.
AndyP changed the task status from Resolved to In Queue (Game).
AndyP reassigned this task from AndyP to lancake.
Restricted Application added projects: Starmade, Game Development. · View Herald TranscriptSep 12 2016, 10:58 AM
AndyP changed Task Type from Bug to Feature.Feb 13 2017, 7:02 PM
AndyP added a project: Feature.
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:16 PM
Restricted Application added a project: Blockconfig. · View Herald TranscriptMar 10 2017, 5:16 PM
AndyP moved this task from Backlog / Unclassed to Alpha on the Blockconfig board.Mar 11 2017, 8:28 PM
Restricted Application added a project: Game Development. · View Herald TranscriptMar 11 2017, 8:33 PM