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Starmade | Some chunks vanishing on planets
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Description

Since the chunk update, chunks above 70 meters on planets are destroyed during the conversion process. All planets on our server are affected.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.199.132a
Category
Engine
First occurrence (version)
0.199.132
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce

Import this sector ( a planet with two high building)

Tester information (Internal use only)

Stuff outside of a Planet atmosphere gets cut
Before


After

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

John created this task.Aug 3 2016, 11:06 AM
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Aug 3 2016, 11:55 AM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon edited Tester information (Internal use only). (Show Details)
SmilingDemon changed Affected Gamemode(s) from none/unspecified to Single and Multi.
SmilingDemon changed Last tested (version) from 0.199.132 to 0.199.132a.
SmilingDemon triaged this task as Urgent priority.
Restricted Application added a subscriber: AndyP. · View Herald TranscriptAug 3 2016, 11:55 AM
SmilingDemon changed the task status from Open to In Queue (Game).Aug 3 2016, 9:52 PM

-confirmed-

Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptAug 3 2016, 9:52 PM
Lord_Greyscale added a subscriber: Lord_Greyscale.EditedAug 4 2016, 5:48 PM

It isn't happening just on conversion to new chunks.

It is allso happening to new planets allready on the new chunk system. (complete new universe)
I built a sky-scraper, up to about 120 meters. (from the surface of a Radius 315 planet)
Multiple log-out events during the build. Everything was fine.

Log in next day? Everything more than about 80 meters above the surface is just gone.

Best we can figure, it happened when the sector was fully unloaded, once everyone was either offline, or just not in that sector.
Then, when we logged in, the load operation missed everything above that point.

Yes

the sad problem is that their is supposed to be a building limit obove and around planets .. which has been broken.

could be that that got fixed and the conversion then killed the stuff from old universes.
where that isnt being saved on new tries now.

it should at least stop you from placing those blocks in the first place.
and needs a clarification if this is still intended (and fixed therefore) or if it was more like a collateral change.

nalem added a subscriber: nalem.Aug 4 2016, 10:24 PM

Indeed I play on the same server than John, and all our planets with high constructions are cut, like our capital-planet Cephedri with many skycrapers (= Coruscant in Star Wars). Please save our empiiiiiiiiire !!!!! (our inhabitants have no longer appartments)

AndyP added a comment.Aug 23 2016, 8:55 PM

Related task:
{T623}

Valck added a subscriber: Valck.Aug 29 2016, 9:07 AM
nalem added a comment.Sep 7 2016, 9:44 PM

Why not set the height limit in the server configuration file?

schema added a subscriber: schema.Sep 9 2016, 9:58 AM
schema changed the task status from In Queue (Game) to Resolved.

build limit is not intended.

The bug war from handling generation of planets in a faster way (and that never goes that high). The system however also applied that method for modified planets resulting in that bug.

The fix should also bring back the chunks of broken planets in the game even if they were modified in the meantime.

Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptSep 9 2016, 9:58 AM
nalem added a comment.Sep 9 2016, 10:07 AM

Oh cool Thank you, good work :D

imported your sector again, looks like it's fine again.
Waiting on SmilingDemon's test to close.

SmilingDemon mentioned this in Unknown Object (Maniphest Task).Sep 9 2016, 3:59 PM

my planet station on the Testserver is still missing its orbital installation.

so i guess for that one it didnt work

SmilingDemon closed this task as Closed.Nov 20 2016, 8:06 AM

-QA Testing-
got to reimport my planet from the old data base
the planet was then converted correctly including its orbital shipyard

fixed therefore

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptNov 20 2016, 8:06 AM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 6:09 PM