i noticed on the Server FreaksRUs that the shop keep had died , so i tried to re spawn him with the shop, but apparently that isnt working. i also tried to manually spawn one in, that didnt work either. both me and the server owner got into single player and discovered that once the shop keep is killed he cannot be re spawned in.
Description
Details
- Commits
- Restricted Diffusion Commit
- Task Type
- Bug
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Yes
- Last tested (version)
- 0.199.614
- Category
- Crew/NPCs
- First occurrence (version)
- 0.199.132
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
- try to use the "respawn shopkeep" function by pressing R on the top decorative block in the spawn shop.
It was working fine before the chunk 32 update. After that it broke.
Most likely the "respawn shopkeep" function is still located at its old block coordinates and wasn't moved to its new position after the chunk 32 update.
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Related Objects
Event Timeline
-rejected-
You can spawn an NPC and give him the shop keeper script to follow.
- /spawn_creature
-> target NPC
- /creature_script npc-trading-guild.lua
We probably need to have something to automatically respawn dead npc's for advanced shops. Probably something for later.
the shop keep used to respawn on its own , and there was a block that allowed us to spawn them
-confirmed-
It was working fine before the chunk 32 update. After that it broke.
Most likely the "respawn shopkeep" function is still located at its old block coordinates and wasn't moved to its new position after the chunk 32 update.
Regarding possible move of shopkeep with Chunk32 update. I can replicate this error on a clean/fresh install, single-player only, latest release. Which would lead me to presume that since the world is created anew in this situation, this bug is not related to a block coordinate move.