The shootout rails arrow direction does not affect at what direction the entity shoots out.
Description
Description
Details
Details
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Yes
- Last tested (version)
- 0.198.147
- Category
- Control Block System: Rails/Docking
- First occurrence (version)
- 0.198.146
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Steps to reproduce
- have a basic rail feed into a shootout rail that points in any other direction that the basic rail does not
Notice how the entity shoots out in the direction it was last moving before it encountered the shootout rail.
Tester information (Internal use only)
It undocks 1 block too soon (using the correct orientation of the block it was on). It's the block right before a direction change, but it should be the block right after it sees a direction change.
Serverconfig (server.cfg)
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Clientconfig (settings.cfg)
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Related Objects
Related Objects
- Mentioned In
- T1815: Shootout rail undock on orientation change.
Event Timeline
Comment Actions
-validated-
Part of this is intended. A shoot out rail will undock if it encounters any direction change. This is to prevent it from being used in closed rail circuits.
It does seem like it uses the wrong direction + block to shoot out from.
Comment Actions
-QA Testing-
Fix confirmed. Creating a loop doesn't work since it undocks after a number of updates past the rail direction change.