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Starmade | Creative mode can't be turned off in singleplayer
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Description

If you're using a SP world, you get the option to tick off Creative Mode Inventory but that doesn't seem to do anything.
Trying to disable it for yourself in-game with /creative_mode playername false only temporarily disables it, the next time you start a world again the Creative Mode tab in your inventory is back.

Found by someone who contacted support http://help.star-made.org/helpdesk/tickets/3211

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.199.143
Category
Engine
First occurrence (version)
0.199.132
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  1. turn off Creative Mode Inventory in Local Play - Universes
  2. start SP world
Tester information (Internal use only)

it does save fine to the settings.cfg
(G_SINGLEPLAYER_CREATIVE_MODE = false //creative mode)

but it gets ignored after the universe was set to creative once before.

  • every new character will get creative after that
  • every creative disabled character will be reenabled on next start
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake created this task.Aug 6 2016, 8:57 PM

it does save fine to the settings.cfg
(G_SINGLEPLAYER_CREATIVE_MODE = false //creative mode)

but it gets ignored after the universe was set to creative once before.

  • every new character will get creative after that
  • every creative disabled character will be reenabled on next start
SmilingDemon edited Tester information (Internal use only). (Show Details)Aug 6 2016, 9:19 PM
lancake raised the priority of this task from Low to Release Blocker.
Restricted Application added a subscriber: AndyP. · View Herald TranscriptAug 9 2016, 6:10 PM
schema changed the task status from In Queue (Game) to Resolved.Aug 9 2016, 6:44 PM
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptAug 9 2016, 6:44 PM
lancake closed this task as Closed.

-QA Testing-

Fix confirmed.
It does override any manual change with /creative_mode but that's OK. Either everyone has it or no one has.
In case people want a few to have creative mode and others don't, then they need to use a dedicated server for it.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptAug 11 2016, 1:02 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
lancake changed Last tested (version) from 0.199.132 to 0.199.143.Aug 11 2016, 1:02 PM
AndyP lowered the priority of this task from Release Blocker to Low.Aug 22 2016, 7:00 AM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 6:09 PM