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Starmade | Shield don't render at all on invisible blocks
Confirmed task for development, NormalPublic

Description

Shooting on invisible block don't activate the shield animation. I have already though at some exploit of this.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Multiplayer
Reproducible
Yes
Last tested (version)
0.198.133
Category
Engine
First occurrence (version)
0.198.133
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
NVIDIA
Video Card Model
GeForce GTX 960
Steps to reproduce

Follow Below

  1. Put shield capacitor+generator on an entity
  2. Put some glasses or other transparent block
  3. Shoot on it with hand gun laser
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Restricted Application added a project: Issue Navigation. · View Herald TranscriptMay 26 2016, 3:13 PM
Croquelune updated the task description. (Show Details)May 26 2016, 3:16 PM
Croquelune changed Video Card Vendor from uncertain to NVIDIA.
Croquelune set Video Card Model to GeForce GTX 960.
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.May 27 2016, 1:01 PM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon moved this task from New / Unconfirmed to Open / Validated on the Issue Navigation board.
SmilingDemon added a subscriber: SmilingDemon.
SmilingDemon claimed this task.
SmilingDemon removed SmilingDemon as the assignee of this task.
SmilingDemon triaged this task as Normal priority.

-validated-

Chandler claimed this task.May 27 2016, 7:40 PM
Chandler edited Steps to reproduce. (Show Details)May 29 2016, 8:09 PM
Chandler changed the task status from Open to In Queue (Game).
Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptMay 29 2016, 8:09 PM
lancake raised the priority of this task from Normal to Release Blocker.
Restricted Application added a subscriber: AndyP. · View Herald TranscriptAug 9 2016, 6:09 PM
AndyP lowered the priority of this task from Release Blocker to Normal.Aug 22 2016, 7:02 AM
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:11 PM
Restricted Application added a project: Models. · View Herald TranscriptMar 10 2017, 5:11 PM
AndyP changed Category from Animation to Engine.Mar 11 2017, 10:55 PM
Restricted Application edited projects, added Engine; removed Models. · View Herald TranscriptMar 11 2017, 10:55 PM
AndyP moved this task from Backlog / Unclassed to Rendering on the Engine board.Mar 16 2017, 2:13 PM
AndyP edited projects, added Engine (Rendering); removed Engine.
Croquelune added a comment.EditedOct 3 2017, 9:30 AM

This one looks partially solved (I tested with trigger area block and white crystal only).

It's not the shield animation display but at least we could see the hit animation spawned.