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Mar 10 2017

AndyP changed the status of T347: missiles will not fire during heavy load from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP changed the status of T353: F1+F8 Glitches from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Beta), Engine (Commands), Starmade
AndyP changed the status of T390: power failure keeps ship in power failure including power inheritance from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP changed the status of T411: Beam-hit overlay on blocks from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Beta), Models, Starmade
AndyP changed the status of T419: Zoomed out thruster block issue from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T447: Flashlight not visible for other players and does not override shadows from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Beta), Astronaut, Starmade
AndyP changed the status of T501: Cooldown/reload animation not intuitive from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Beta), Models, Starmade
AndyP changed the status of T604: icons in hotbar become their replaced block from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T664: Descriptions of punch/pierce's effect are missing. from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Alpha), Blockconfig, Starmade
AndyP changed the status of T683: Galaxy Map unable to handle extreme distance from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP changed the status of T776: planet atmosphere can't be disabled from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T838: Certain weapons directly mounted to stations/planets fire invisibly from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP changed the status of T859: Right shift / build mode info not working properly on a large planet and station from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T863: Destroying a slab will give you full size debris from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T877: Astronaut arms clip into slabs from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Beta), Models, Starmade
AndyP changed the status of T898: Lighting treats Slabs as Full Blocks from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Engine, Starmade
AndyP changed the status of T925: More transparency issues from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP changed the status of T934: numerical values are harder to read in inventory than hotbar from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1004: New stations turn into red hull blocks. from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Alpha), Engine (Data), Starmade
AndyP changed the status of T1004: New stations turn into red hull blocks., a subtask of T916: NPC Stations turn into red platforms., from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Prefabs, Starmade
AndyP changed the status of T1031: ship core spam protection triggers even if the ship core doesn't spawn from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Beta), Engine (General), Starmade
AndyP changed the status of T1037: Can't split group of items in Creative mode from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP changed the status of T1041: multislots item share the same block information from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP changed the status of T1044: marker linking doesn't work for unsaved entities from In Queue (Game) to In Queue.
Mar 10 2017, 5:26 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP changed the status of T1048: "add all" in inventory pulling doesn't add meta items from In Queue (Game) to In Queue.
Mar 10 2017, 5:25 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1120: Map icons and connections don't update (immediately) from In Queue (Game) to In Queue.
Mar 10 2017, 5:25 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP changed the status of T1261: Docking entities causing disabled turret and dock nav icons to flicker from In Queue (Game) to In Queue.
Mar 10 2017, 5:25 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1298: some animated blocks have an incorrect texture in preview mode from In Queue (Game) to In Queue.
Mar 10 2017, 5:25 PM · Game Development (Beta), Textures, Starmade
AndyP changed the status of T1311: Thruster plumes disappear when semi-blocks are placed behind them from In Queue (Game) to In Queue.
Mar 10 2017, 5:25 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T1356: Helmet removed automatically when switching to cargo or creative mode from In Queue (Game) to In Queue.
Mar 10 2017, 5:25 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T1423: taking helmet off during holstering animation can get handheld device stuck to your hand from In Queue (Game) to In Queue.
Mar 10 2017, 5:25 PM · Game Development (Beta), Models, Starmade
AndyP changed the status of T1496: some block icons have small visual glitches from In Queue (Game) to In Queue.
Mar 10 2017, 5:25 PM · Game Development (Beta), Textures, Starmade
AndyP changed the status of T1537: Folder StarMade/tmp/ not used...files dump to other game folders instead. from In Queue (Game) to In Queue.
Mar 10 2017, 5:25 PM · Game Development (Beta), Engine (Configuration), Starmade
AndyP changed the status of T1546: Faction's roleID is not consistent with faction_mod_members parameter from In Queue (Game) to In Queue.
Mar 10 2017, 5:25 PM · Game Development (Beta), Engine (Commands), Starmade
AndyP changed the status of T1583: Push/Pull defensive effects are useless if they would cause the ship to go faster than its max speed from In Queue (Game) to In Queue.
Mar 10 2017, 5:25 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP changed the status of T1632: Alt Gr and Left Ctrl key are recognized as the same key from In Queue (Game) to In Queue.
Mar 10 2017, 5:25 PM · Controls, Game Development (Beta), Starmade
AndyP changed the status of T1635: Hide empty Archive branch from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:25 PM · Launcher Development, Starmade
AndyP changed the status of T1702: shipyard core anchor causes "Enter ship core" to flicker from In Queue (Game) to In Queue.
Mar 10 2017, 5:25 PM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP changed the status of T1717: Counter for downloaded files does not reset. from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:25 PM · Launcher Development, Starmade
AndyP changed the status of T9: Entity with docked entities isn't being hit reliably by missiles from In Queue (Game) to In Queue.
Mar 10 2017, 5:23 PM · CBS: Rails, Starmade
AndyP changed the status of T18: Turrets drain power to 0 from In Queue (Game) to In Queue.
Mar 10 2017, 5:23 PM · Game Development (Beta), AI, Starmade
AndyP changed the status of T22: Rail-orientation/type get copied on FALSE signals too from In Queue (Game) to In Queue.
Mar 10 2017, 5:23 PM · Game Development (Alpha), Logic, Starmade
AndyP changed the status of T29: OpenAL = off, no sound after a few shots from In Queue (Game) to In Queue.
Mar 10 2017, 5:23 PM · Quality Assurance, Game Development (Alpha), Audio, Starmade
AndyP changed the status of T47: Camera view from a docked entity wrong from In Queue (Game) to In Queue.
Mar 10 2017, 5:23 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP changed the status of T47: Camera view from a docked entity wrong, a subtask of T712: undocking from camera view resets your view to the shipcore before moving back, from In Queue (Game) to In Queue.
Mar 10 2017, 5:23 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP changed the status of T50: Undo doesn't restore logic connections properly from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), Engine (Building), Starmade
AndyP changed the status of T53: Beam & Missile turrets lead their target from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), AI, Starmade
AndyP changed the status of T56: manual controlling turret overrides speed debuff from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), CBS: Rails, Starmade
AndyP changed the status of T59: Anti-Gravity effect does not work on wormhole gravity from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP changed the status of T62: Unwanted resizing of menu when moving icons in hotbar from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T67: NPC ships can spawn inside a planet core from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), Crew, Starmade
AndyP changed the status of T71: Cannot sell/trash directly from storage chests from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP changed the status of T75: 0 damage weapons still hurt astronauts from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP changed the status of T84: Logic blocks next to storages and shipyard computer do not get triggered from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), Logic, Starmade
AndyP changed the status of T85: Scan charged message repeating endlessly from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Quality Assurance, Game Development (Beta), CBS: Functional, Starmade
AndyP changed the status of T96: chat captures input insufficiently from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T92: Logic activated beams don't move when the ship moves from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP changed the status of T93: Old chat commands are gone from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP changed the status of T101: Missing safety locks/fuses from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Typos, Starmade
AndyP changed the status of T102: Safety element: Removing blocks from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), Engine (Building), Starmade
Restricted Application added a project to T101: Missing safety locks/fuses: Typos.
Mar 10 2017, 5:22 PM · Typos, Starmade
AndyP changed the status of T118: copy/paste doesn't copy display module data from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), Engine (Building), Starmade
AndyP changed the status of T124: Station alignment is different from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Engine, Starmade
AndyP changed the status of T137: Mirror Cubes: Not working for decoratives anymore from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), Engine (Building), Starmade
AndyP changed the status of T147: Faction Member Rank Permission problem from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), Engine (General), Starmade
AndyP changed the status of T140: Rail docking on asteroids not working properly from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP changed the status of T152: Player sitting related glitches from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), Models, Starmade
AndyP changed the status of T152: Player sitting related glitches , a subtask of T874: Sitting on slabs handled as if full block, from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), Models, Starmade
AndyP changed the status of T156: gravity unit does not activate/deactivate with logic gates inbetween from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), Logic, Starmade
AndyP changed the status of T159: Collision Damage: does not damage stations or docked entities from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), Physics, Starmade
AndyP changed the status of T161: Push/Pull/Stop does not affect mothership if docked rail entities are hit from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · QA-Return, Game Development, CBS: Weapons, Starmade
AndyP changed the status of T167: Deleting last station block in astronaut mode drops no warning from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), Engine (Building), Starmade
AndyP changed the status of T168: transparent blocks touching open doors have invisible faces from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T169: Turning speed on rails when manually controlling an entity docked from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · CBS: Rails, Starmade
AndyP changed the status of T170: Area triggers behave abnormally when in the presence of objects which activated them previously. from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), Logic, Starmade
AndyP changed the status of T195: salvaged raw resources don't spill over to next storage under specific conditions from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), Engine (Inventory), Starmade
AndyP changed the status of T190: Defensive Push and Pull effect unaffected by changes to DefensiveBasePowerConsumption from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP changed the status of T367: group power penalty does not work for most weapons from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP changed the status of T589: BlockConfigImport creates a duplicate blocks after restarted. from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), Blockconfig, Starmade
AndyP changed the status of T596: Shipyards cannot be connected to factory blocks from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), CBS: Shipyards, Starmade
AndyP changed the status of T619: Shipyards display incorrect rotational data from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP changed the status of T634: Logic activated jump inhibitors don't turn off with the signal that turned them on. from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP changed the status of T660: power and shield meter covering number of blocks in entity info window when targeting managed asteroids from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T712: undocking from camera view resets your view to the shipcore before moving back from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP changed the status of T1111: Momentum weapons trigger when hitting your own ship from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP changed the status of T1348: Warheads don't explode when colliding with asteroids. from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP changed the status of T1374: blueprint description clips through other text from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development, Starmade
AndyP changed the status of T1375: Unable to paste password: new launcher from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:21 PM · Launcher Development, Starmade
AndyP changed the status of T1383: Setting InShop to false also removes item from creative inventory from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), Blockconfig, Starmade
AndyP changed the status of T1405: Shipyard modules are mirrored incorrectly from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), Engine (Building), Starmade
AndyP changed the status of T1431: new menu uses wrong window design from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1408: Advanced Build Mode mirrors will cause Orientation changes of blocks from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Engine, Starmade
AndyP changed the status of T1443: Light emitted by an entity doesn't affect adjacent entities from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1444: Lights from blocks emit the wrong color from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T1468: Typos/Inconsistencies in menu: Uplink to STARNMADE Registry / controls -> moUse from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Typos, Game Development (Beta), Starmade
AndyP changed the status of T1469: Non-descriptive Process Name on MacOS from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), Engine (General), Starmade
AndyP changed the status of T1474: main menu elements misalignment from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1482: moire effect and colour distortion from large distances from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development, Starmade
AndyP changed the status of T1494: Display Module tag powercap & shieldcap have typos from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), Typos, Starmade
AndyP changed the status of T1505: Show leaderboard key = null pointer from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Alpha), Engine (Crashes), Starmade