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Mar 10 2017
Mar 10 2017
AndyP changed the status of T347: missiles will not fire during heavy load from In Queue (Game) to In Queue.
AndyP changed the status of T390: power failure keeps ship in power failure including power inheritance from In Queue (Game) to In Queue.
AndyP changed the status of T447: Flashlight not visible for other players and does not override shadows from In Queue (Game) to In Queue.
AndyP changed the status of T501: Cooldown/reload animation not intuitive from In Queue (Game) to In Queue.
AndyP changed the status of T604: icons in hotbar become their replaced block from In Queue (Game) to In Queue.
AndyP changed the status of T664: Descriptions of punch/pierce's effect are missing. from In Queue (Game) to In Queue.
AndyP changed the status of T683: Galaxy Map unable to handle extreme distance from In Queue (Game) to In Queue.
AndyP changed the status of T776: planet atmosphere can't be disabled from In Queue (Game) to In Queue.
AndyP changed the status of T838: Certain weapons directly mounted to stations/planets fire invisibly from In Queue (Game) to In Queue.
AndyP changed the status of T859: Right shift / build mode info not working properly on a large planet and station from In Queue (Game) to In Queue.
AndyP changed the status of T863: Destroying a slab will give you full size debris from In Queue (Game) to In Queue.
AndyP changed the status of T898: Lighting treats Slabs as Full Blocks from In Queue (Game) to In Queue.
AndyP changed the status of T934: numerical values are harder to read in inventory than hotbar from In Queue (Game) to In Queue.
AndyP changed the status of T1004: New stations turn into red hull blocks. from In Queue (Game) to In Queue.
AndyP changed the status of T1004: New stations turn into red hull blocks., a subtask of T916: NPC Stations turn into red platforms., from In Queue (Game) to In Queue.
AndyP changed the status of T1031: ship core spam protection triggers even if the ship core doesn't spawn from In Queue (Game) to In Queue.
AndyP changed the status of T1037: Can't split group of items in Creative mode from In Queue (Game) to In Queue.
AndyP changed the status of T1041: multislots item share the same block information from In Queue (Game) to In Queue.
AndyP changed the status of T1044: marker linking doesn't work for unsaved entities from In Queue (Game) to In Queue.
AndyP changed the status of T1048: "add all" in inventory pulling doesn't add meta items from In Queue (Game) to In Queue.
AndyP changed the status of T1120: Map icons and connections don't update (immediately) from In Queue (Game) to In Queue.
AndyP changed the status of T1261: Docking entities causing disabled turret and dock nav icons to flicker from In Queue (Game) to In Queue.
AndyP changed the status of T1298: some animated blocks have an incorrect texture in preview mode from In Queue (Game) to In Queue.
AndyP changed the status of T1311: Thruster plumes disappear when semi-blocks are placed behind them from In Queue (Game) to In Queue.
AndyP changed the status of T1356: Helmet removed automatically when switching to cargo or creative mode from In Queue (Game) to In Queue.
AndyP changed the status of T1423: taking helmet off during holstering animation can get handheld device stuck to your hand from In Queue (Game) to In Queue.
AndyP changed the status of T1496: some block icons have small visual glitches from In Queue (Game) to In Queue.
AndyP changed the status of T1537: Folder StarMade/tmp/ not used...files dump to other game folders instead. from In Queue (Game) to In Queue.
AndyP changed the status of T1546: Faction's roleID is not consistent with faction_mod_members parameter from In Queue (Game) to In Queue.
AndyP changed the status of T1583: Push/Pull defensive effects are useless if they would cause the ship to go faster than its max speed from In Queue (Game) to In Queue.
AndyP changed the status of T1632: Alt Gr and Left Ctrl key are recognized as the same key from In Queue (Game) to In Queue.
AndyP changed the status of T1702: shipyard core anchor causes "Enter ship core" to flicker from In Queue (Game) to In Queue.
AndyP changed the status of T1717: Counter for downloaded files does not reset. from In Queue (Launcher) to In Queue.
AndyP changed the status of T9: Entity with docked entities isn't being hit reliably by missiles from In Queue (Game) to In Queue.
AndyP changed the status of T22: Rail-orientation/type get copied on FALSE signals too from In Queue (Game) to In Queue.
AndyP changed the status of T29: OpenAL = off, no sound after a few shots from In Queue (Game) to In Queue.
AndyP changed the status of T47: Camera view from a docked entity wrong from In Queue (Game) to In Queue.
AndyP changed the status of T47: Camera view from a docked entity wrong, a subtask of T712: undocking from camera view resets your view to the shipcore before moving back, from In Queue (Game) to In Queue.
AndyP changed the status of T50: Undo doesn't restore logic connections properly from In Queue (Game) to In Queue.
AndyP changed the status of T53: Beam & Missile turrets lead their target from In Queue (Game) to In Queue.
AndyP changed the status of T56: manual controlling turret overrides speed debuff from In Queue (Game) to In Queue.
AndyP changed the status of T59: Anti-Gravity effect does not work on wormhole gravity from In Queue (Game) to In Queue.
AndyP changed the status of T62: Unwanted resizing of menu when moving icons in hotbar from In Queue (Game) to In Queue.
AndyP changed the status of T67: NPC ships can spawn inside a planet core from In Queue (Game) to In Queue.
AndyP changed the status of T71: Cannot sell/trash directly from storage chests from In Queue (Game) to In Queue.
AndyP changed the status of T75: 0 damage weapons still hurt astronauts from In Queue (Game) to In Queue.
AndyP changed the status of T84: Logic blocks next to storages and shipyard computer do not get triggered from In Queue (Game) to In Queue.
AndyP changed the status of T85: Scan charged message repeating endlessly from In Queue (Game) to In Queue.
AndyP changed the status of T96: chat captures input insufficiently from In Queue (Game) to In Queue.
AndyP changed the status of T92: Logic activated beams don't move when the ship moves from In Queue (Game) to In Queue.
AndyP changed the status of T118: copy/paste doesn't copy display module data from In Queue (Game) to In Queue.
AndyP changed the status of T137: Mirror Cubes: Not working for decoratives anymore from In Queue (Game) to In Queue.
AndyP changed the status of T147: Faction Member Rank Permission problem from In Queue (Game) to In Queue.
AndyP changed the status of T140: Rail docking on asteroids not working properly from In Queue (Game) to In Queue.
AndyP changed the status of T152: Player sitting related glitches , a subtask of T874: Sitting on slabs handled as if full block, from In Queue (Game) to In Queue.
AndyP changed the status of T156: gravity unit does not activate/deactivate with logic gates inbetween from In Queue (Game) to In Queue.
AndyP changed the status of T159: Collision Damage: does not damage stations or docked entities from In Queue (Game) to In Queue.
AndyP changed the status of T161: Push/Pull/Stop does not affect mothership if docked rail entities are hit from In Queue (Game) to In Queue.
AndyP changed the status of T167: Deleting last station block in astronaut mode drops no warning from In Queue (Game) to In Queue.
AndyP changed the status of T168: transparent blocks touching open doors have invisible faces from In Queue (Game) to In Queue.
AndyP changed the status of T169: Turning speed on rails when manually controlling an entity docked from In Queue (Game) to In Queue.
AndyP changed the status of T170: Area triggers behave abnormally when in the presence of objects which activated them previously.
from In Queue (Game) to In Queue.
AndyP changed the status of T195: salvaged raw resources don't spill over to next storage under specific conditions from In Queue (Game) to In Queue.
AndyP changed the status of T190: Defensive Push and Pull effect unaffected by changes to DefensiveBasePowerConsumption
from In Queue (Game) to In Queue.
AndyP changed the status of T367: group power penalty does not work for most weapons from In Queue (Game) to In Queue.
AndyP changed the status of T589: BlockConfigImport creates a duplicate blocks after restarted. from In Queue (Game) to In Queue.
AndyP changed the status of T596: Shipyards cannot be connected to factory blocks from In Queue (Game) to In Queue.
AndyP changed the status of T619: Shipyards display incorrect rotational data from In Queue (Game) to In Queue.
AndyP changed the status of T634: Logic activated jump inhibitors don't turn off with the signal that turned them on. from In Queue (Game) to In Queue.
AndyP changed the status of T660: power and shield meter covering number of blocks in entity info window when targeting managed asteroids from In Queue (Game) to In Queue.
AndyP changed the status of T712: undocking from camera view resets your view to the shipcore before moving back from In Queue (Game) to In Queue.
AndyP changed the status of T1111: Momentum weapons trigger when hitting your own ship from In Queue (Game) to In Queue.
AndyP changed the status of T1348: Warheads don't explode when colliding with asteroids. from In Queue (Game) to In Queue.
AndyP changed the status of T1374: blueprint description clips through other text from In Queue (Game) to In Queue.
AndyP changed the status of T1375: Unable to paste password: new launcher from In Queue (Launcher) to In Queue.
AndyP changed the status of T1383: Setting InShop to false also removes item from creative inventory from In Queue (Game) to In Queue.
AndyP changed the status of T1405: Shipyard modules are mirrored incorrectly from In Queue (Game) to In Queue.
AndyP changed the status of T1431: new menu uses wrong window design from In Queue (Game) to In Queue.
AndyP changed the status of T1408: Advanced Build Mode mirrors will cause Orientation changes of blocks from In Queue (Game) to In Queue.
AndyP changed the status of T1443: Light emitted by an entity doesn't affect adjacent entities from In Queue (Game) to In Queue.
AndyP changed the status of T1444: Lights from blocks emit the wrong color from In Queue (Game) to In Queue.
AndyP changed the status of T1468: Typos/Inconsistencies in menu: Uplink to STARNMADE Registry / controls -> moUse from In Queue (Game) to In Queue.
AndyP changed the status of T1469: Non-descriptive Process Name on MacOS from In Queue (Game) to In Queue.
AndyP changed the status of T1474: main menu elements misalignment from In Queue (Game) to In Queue.
AndyP changed the status of T1482: moire effect and colour distortion from large distances from In Queue (Game) to In Queue.
AndyP changed the status of T1494: Display Module tag powercap & shieldcap have typos from In Queue (Game) to In Queue.
AndyP changed the status of T1505: Show leaderboard key = null pointer from In Queue (Game) to In Queue.