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Starmade | Beam-hit overlay on blocks
Confirmed task for development, TrivialPublic

Description

If a beam hits a block, an animation is layed over the block.
When the beam is manually moved while it is still being fired, the animation should not be on the block anymore, once the block isn't hit anymore.
This does not happen, if the beam hits an astronaut(and possibly any entity, which does not consist of blocks.
To reproduce:

  1. spawn an NPC, that does not move at all
  2. create a wall of blocks behind the NPC
  3. fire a beam[preferably a non-damaging beam] at a block on the wall
  4. move the cursor to point at the NPC, while still constantly firing the beam.
  5. observe as the block-overlay is not removed from the block, that was hit right before the NPC got in the way of the beam.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19331
Category
Animation
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain

Event Timeline

Megacrafter127 added a project: Starmade.
Megacrafter127 changed the visibility from "Custom Policy" to "Public (No Login Required)".
Megacrafter127 changed Category from none/unspecified to Animation.
Megacrafter127 changed Affected Gamemode(s) from none/unspecified to Single and Multi.
Megacrafter127 changed Reproducible from uncertain to Yes.
Megacrafter127 set Last tested (version) to 0.19322.
Megacrafter127 edited a custom field.
Megacrafter127 edited Serverconfig (server.cfg). (Show Details)
Megacrafter127 edited Clientconfig (settings.cfg). (Show Details)
Megacrafter127 added a subscriber: Megacrafter127.
Megacrafter127 created this task.
Megacrafter127 raised the priority of this task from to Trivial.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptJul 15 2015, 12:39 AM
AndyP changed the edit policy from "Task Author" to "Starmade (Project)".Jul 15 2015, 7:27 AM
AndyP set Task Type to Bug.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
AndyP moved this task from New / Unconfirmed to Open / Validated on the Issue Navigation board.
AndyP moved this task from Unclassed to Issue affecting current release on the Starmade board.
AndyP added a subscriber: AndyP.
AndyP claimed this task.
AndyP removed AndyP as the assignee of this task.

Validated

AndyP claimed this task.Jul 21 2015, 3:24 PM
AndyP changed Last tested (version) from 0.19322 to 0.19331.
AndyP changed the task status from Open to In Queue (Game).

confirmed.

Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptJul 21 2015, 3:51 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 11:30 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:26 PM
Restricted Application added a project: Models. · View Herald TranscriptMar 10 2017, 5:26 PM
AndyP moved this task from Backlog / Unclassed to Beta on the Models board.Mar 11 2017, 10:57 PM
AndyP moved this task from Beta to Future on the Models board.Mar 15 2017, 3:19 PM
AndyP moved this task from Future to Beta on the Models board.