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Starmade | salvaged raw resources don't spill over to next storage under specific conditions
Confirmed task for development, NormalPublic

Description

When you mine a raw resource the game picks up two items, the rock you salvaged and the resource it contained.

It doesn't know to look for available space for both items.
For example: if chest 1 is full but contains X and does not contain Y. Mining a raw resource Y that is inside the block type X will result in the raw resource being lost.

The game tries to put both both in the 1st chest because it sees X is there and therefore it can fit in it.

How to reproduce:

  1. link a salvage computer to 2 chests
  2. fill the 1st chest with whatever you want (do not fill with ores)
  3. make sure the terrain block you're going to mine is in that chest
  4. mine that terrain block that contains an ore
  5. notice that you gained the terrain blocks, but the ores are gone and can't be found in the 2nd chest.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19439 (Dev)
Category
Engine
First occurrence (version)
0.19174
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain

Event Timeline

lancake updated the task description. (Show Details)Jun 17 2015, 11:37 AM
lancake changed Category from none/unspecified to Engine.
lancake changed Affected Gamemode(s) from none/unspecified to Single and Multi.
lancake set First occurrence (version) to 0.19174.
lancake changed Reproducible from uncertain to Yes.
lancake set Last tested (version) to 0.19268 (Dev).
lancake edited a custom field.
lancake edited Serverconfig (server.cfg). (Show Details)
lancake edited Clientconfig (settings.cfg). (Show Details)
lancake added a subscriber: lancake.
lancake created this task.
lancake raised the priority of this task from to Normal.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptJun 17 2015, 11:37 AM
lancake set Task Type to Bug.Jun 17 2015, 11:41 AM
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
lancake set Video Card Vendor to uncertain.
lancake changed the task status from Open to In Queue (Game).
Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptJun 17 2015, 11:41 AM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 11:01 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
lancake claimed this task.Sep 21 2015, 10:48 AM
lancake changed Last tested (version) from 0.19268 (Dev) to 0.19439 (Dev).Oct 2 2015, 8:11 PM
lancake mentioned this in Unknown Object (Maniphest Task).Apr 17 2016, 10:01 PM
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:22 PM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 5:22 PM
AndyP moved this task from Backlog / Unclassed to Inventory on the Engine board.Mar 24 2017, 9:11 PM
AndyP edited projects, added Engine (Inventory); removed Engine.
AndyP edited projects, added Game Development (Beta); removed Game Development.
AndyP edited Serverconfig (server.cfg). (Show Details)
AndyP edited Clientconfig (settings.cfg). (Show Details)