Just run the game twice.
The second time will pop up an error.
It requires its BlockTypes.properties
BlockConfigImport.xml
Temporarily solved through crutch, copying vanilla BlockConfig.hml at startup \ restart Server.
Just run the game twice.
The second time will pop up an error.
It requires its BlockTypes.properties
BlockConfigImport.xml
Temporarily solved through crutch, copying vanilla BlockConfig.hml at startup \ restart Server.
Can you describe your steps to produce this? I cannot seem to reproduce it as I know how to import them...
If both files are where they should (/ customBlockConfig for BlockConfigImport.xml and / data / config for BlockTypes.properties), then simply run the game twice.
Or the question is not it?
(I'm sorry, the interpreter google translated your phrase blurry.)
Well there is nothing wrong with it other than none of the armour values can have decimal places.
So, what was saying there was a duplicate of?
That is, when you restart the game does not give an error?
I have the first run BlockConfigImport patch file properly:
In the second run the patch file again, ignoring the fact that the blocks of mod is already there:
And accordingly error duplicate:
Thats enough info for testing it, thank you.
So a new custom file gets appended again, instead of taking a backup on initial import, and just use the initial version.
Finally I confirmed this task. I didn't even have to run the file again it just errored with the same error that the author got.