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Starmade | numerical values are harder to read in inventory than hotbar
Confirmed task for development, TrivialPublic

Description

There's a big difference between hot-bar slots and inventory slots now, barely noticeable for normal slots (still readable) but for multi-slots it's pretty much impossible to read.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19533 (Dev)
Category
Ingame GUI/HUD
First occurrence (version)
0.19509 (Dev)
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake updated the task description. (Show Details)Dec 3 2015, 4:50 PM
lancake added a project: Issue Navigation.
lancake shifted this object from the S1 Public space to the S3 Starmade space.
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake changed Category from none/unspecified to Ingame GUI/HUD.
lancake changed Affected Gamemode(s) from none/unspecified to Single and Multi.
lancake set First occurrence (version) to 0.19509 (Dev).
lancake edited Serverconfig (server.cfg). (Show Details)
lancake edited Clientconfig (settings.cfg). (Show Details)
lancake added a subscriber: lancake.
lancake created this task.
lancake raised the priority of this task from to Pre-Release Quality Assurance.
lancake claimed this task.Dec 3 2015, 5:05 PM

-Confirmed-

lancake changed the task status from Open to In Queue (Game).Dec 3 2015, 5:08 PM
Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptDec 3 2015, 5:08 PM
schema added a subscriber: schema.Dec 3 2015, 6:55 PM
schema changed the task status from In Queue (Game) to Resolved.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptDec 3 2015, 6:55 PM

Doesn't look like that is fixed but not sure if that is in the latest dev build.

lancake set Task Type to Bug.Dec 3 2015, 10:22 PM
lancake set Reproducible to uncertain.
lancake set Last tested (version) to 0.19511 (Dev).
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
lancake set Video Card Vendor to uncertain.

-QA Testing-

Not fixed, same result:

  • Hotbar is still fine/readable

  • Inventory slots (inventory, factory, shipyard, storage) are not though

lancake changed Reproducible from uncertain to Yes.Dec 4 2015, 2:41 PM
lancake changed Last tested (version) from 0.19511 (Dev) to 0.19512 (Dev).
lancake changed the task status from Resolved to In Queue (Game).
Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptDec 4 2015, 2:41 PM
schema changed the task status from In Queue (Game) to Resolved.Dec 17 2015, 7:43 PM
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptDec 17 2015, 7:43 PM
Restricted Application added a subscriber: AndyP. · View Herald Transcript
lancake changed the task status from Resolved to In Queue (Game).Dec 18 2015, 5:18 PM


It's certainly better now but I still see a difference :(
Left is hotbar, right is inventory slot.

Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptDec 18 2015, 5:18 PM
lancake changed Last tested (version) from 0.19512 (Dev) to 0.19533 (Dev).Dec 18 2015, 5:18 PM
lancake renamed this task from numerical values are unreadable in inventory to numerical values are harder to read in inventory than hotbar.Apr 5 2016, 6:53 PM
lancake lowered the priority of this task from Pre-Release Quality Assurance to Trivial.
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:26 PM
Restricted Application added a project: GUI/HUD. · View Herald TranscriptMar 10 2017, 5:26 PM
AndyP moved this task from Backlog / Unclassed to Beta on the GUI/HUD board.Mar 15 2017, 1:37 PM