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Starmade | Scan charged message repeating endlessly
Resolved, needs quality check / confirm fix, NormalPublic

Description

A charging scanner causes the said message every ~6 sec after it is charged while you stay in build mode and use the left mouse button.
It's fine for the right mouse button.

Said message:

overall not a big thing... just annoying

Details

Commits
Restricted Diffusion Commit
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19624 (Dev)
Category
Control Block System: Functional
First occurrence (version)
0.1802
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  1. make a small ship with power and a single scanner + linked antenna module
  2. let it charge to full
  3. go in build mode and place a few blocks down
NOTE: Don't place too many blocks down at once or the charge of the scanner will drop enough to not get that green message
Tester information (Internal use only)

Almost fixed.
It only triggers once now, after that it's fine and you can't get it on the same entity again unless you unload/reload it.

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake updated the task description. (Show Details)Jun 8 2015, 10:14 AM
lancake added a project: Issue Navigation.
lancake changed Category from none/unspecified to Engine.
lancake changed Affected Gamemode(s) from none/unspecified to Single and Multi.
lancake set First occurrence (version) to 0.1802.
lancake changed Reproducible from uncertain to Yes.
lancake set Last tested (version) to 0.19247 (Dev).
lancake edited a custom field.
lancake edited Serverconfig (server.cfg). (Show Details)
lancake edited Clientconfig (settings.cfg). (Show Details)
lancake added a subscriber: lancake.
lancake created this task.
lancake raised the priority of this task from to Normal.
lancake changed the task status from Open to In Queue (Game).Jun 8 2015, 2:56 PM
Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptJun 8 2015, 2:56 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 10:31 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
AndyP set Task Type to Bug.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
lancake claimed this task.Sep 21 2015, 10:48 AM
lancake changed Last tested (version) from 0.19247 (Dev) to 0.19439 (Dev).Sep 26 2015, 11:09 AM
lancake updated the task description. (Show Details)Mar 26 2016, 10:50 PM
lancake changed Last tested (version) from 0.19439 (Dev) to 0.19624 (Dev).
lancake edited Steps to reproduce. (Show Details)
thatothermitch added a commit: Restricted Diffusion Commit.Mar 27 2016, 12:25 AM
thatothermitch changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptMar 27 2016, 12:25 AM
lancake changed the task status from Resolved to In Queue (Game).Apr 1 2016, 10:04 PM

-QA Testing-

Almost fixed.
It only triggers once now, after that it's fine and you can't get it on the same entity again unless you unload/reload it.

Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptApr 1 2016, 10:04 PM
lancake edited Tester information (Internal use only). (Show Details)Apr 1 2016, 10:05 PM
lancake mentioned this in Unknown Object (Maniphest Task).Apr 17 2016, 10:01 PM
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:22 PM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 5:22 PM
AndyP moved this task from Backlog / Unclassed to General on the Engine board.Mar 24 2017, 9:26 PM
AndyP edited projects, added Engine (General); removed Engine.
AndyP changed Category from Engine to Control Block System: Functional.
Restricted Application edited projects, added CBS: Functional; removed Engine (General). · View Herald TranscriptMar 24 2017, 9:26 PM
AndyP edited projects, added Game Development (Beta); removed Game Development.
lancake added a commit: Restricted Diffusion Commit.Jun 10 2017, 3:48 PM
lancake changed the task status from In Queue to Resolved by committing Restricted Diffusion Commit.
Restricted Application added a project: Quality Assurance. · View Herald TranscriptJun 10 2017, 3:48 PM