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Mar 10 2017

AndyP changed the status of T1045: activation gates don't trigger for docked entities from In Queue (Game) to In Queue.
Mar 10 2017, 5:12 PM · Game Development (Beta), Logic, Starmade
AndyP changed the status of T1259: Logic-clock Jump drive causing game stutter from In Queue (Game) to In Queue.
Mar 10 2017, 5:12 PM · Game Development, Starmade
AndyP changed the status of T1340: Scrolling in storage picks up another item from In Queue (Game) to In Queue.
Mar 10 2017, 5:12 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP changed the status of T1342: Incorrect transporter spawn position from In Queue (Game) to In Queue.
Mar 10 2017, 5:12 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP changed the status of T1368: Email recipient having problems with case sensitivity from In Queue (Game) to In Queue.
Mar 10 2017, 5:12 PM · Game Development (Alpha), Engine (General), Starmade
AndyP changed the status of T1403: AI resists momentum effects from In Queue (Game) to In Queue.
Mar 10 2017, 5:11 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP changed the status of T1489: Shield don't render at all on invisible blocks from In Queue (Game) to In Queue.
Mar 10 2017, 5:11 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T1495: build mode orientation doesn't show for asteroids, planets and stations from In Queue (Game) to In Queue.
Mar 10 2017, 5:11 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1555: map stars in the foreground of icons from In Queue (Game) to In Queue.
Mar 10 2017, 5:11 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP changed the status of T1619: Clientside setting for screenshot folder location from In Queue (Game) to In Queue.
Mar 10 2017, 5:11 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1716: "Additional Stars" only show in spawn galaxy from In Queue (Game) to In Queue.
Mar 10 2017, 5:11 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T1897: broken logic behaviour of rails and dockers when getting destroyed from In Queue (Game) to In Queue.
Mar 10 2017, 5:11 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP changed the status of T1905: Power auxiliary can disappear from hotbar from In Queue (Game) to In Queue.
Mar 10 2017, 5:11 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP changed the status of T69: High Server CPU in linux if started in background mode (&) from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Alpha), Engine (General), Starmade
AndyP changed the status of T73: Storage Pull Filter list will show amount change only after reopening it. from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP changed the status of T80: shop upper limit and lower limit do not work from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Alpha), Tradenetwork, Starmade
AndyP changed the status of T81: beacon rod and beacon charged circuit has no flare from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Beta), Textures, Starmade
AndyP changed the status of T105: shop permissions when accessing it as astronaut from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Beta), Tradenetwork, Starmade
AndyP changed the status of T113: Planets have floating parts from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Alpha), Universe, Starmade
AndyP changed the status of T106: warp and jump drive: docked entities don't get the tunnel warp effect from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T141: (helmet) animation delayed until watching it from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Beta), Models, Starmade
AndyP changed the status of T129: Distant entities are unable to be seen through the atmosphere effect from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T143: Helmet animation passing through head (Take off) from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Beta), Models, Starmade
AndyP changed the status of T145: Messed up GUI with window size equal to screen size from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T158: Advanced Build Mode remove filter input capturing behaviour is annoying from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP changed the status of T149: Changes to faction rank permissions are not always saved from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Quality Assurance, Game Development (Beta), Engine (General), Starmade
AndyP changed the status of T163: Reticle/Aim reset upon entering new sector from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T174: Turrets Hitting Mothership show dmg marker from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP changed the status of T175: Weapon menu displays computers in random order from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T181: Cannot activate some lights with docking beam from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Alpha), Logic, Starmade
AndyP changed the status of T182: Block Info missing from stations/asteroid around the center from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T176: Issues with Gates teleporting astronauts from In Queue (Game) to In Queue.
Mar 10 2017, 5:10 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP changed the status of T186: Beams/astronaut laser not visible from the side from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T188: Objects do not rotate around their center of mass from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Alpha), Physics, Starmade
AndyP changed the status of T192: Rotator entities act weird on collision from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP changed the status of T194: ship not reporting location when using logic propulsion from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Engine (General), Starmade
AndyP changed the status of T198: text to activate/enter blocks warps when ship is moving from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T205: Chat On hud + full chat modes issues from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T206: Chat general chat redundancy from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP changed the status of T208: Thruster plumes switched off after placing a bigger number from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T210: Thruster plumes do not depend on the orientation of the thruster from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T214: 'Enter Ship Core' label uses 'exit ship' key from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T217: Cannot enter several types of computers from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP changed the status of T229: gravity doesn't kick in on planets from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Physics, Starmade
AndyP changed the status of T230: Rail docker beam does not output from active camera from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Alpha), CBS: Rails, Starmade
AndyP changed the status of T239: Overheating timer is wrong from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Engine, Starmade
AndyP changed the status of T242: Pasting moves your build helper grid from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Engine (Building), Starmade
AndyP changed the status of T241: Planet marker on map missing when not showing ALL planet parts from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Alpha), Galaxy Map, Starmade
AndyP changed the status of T244: Copy/Paste: Yellow build box doesn't flip correctly from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Engine (Building), Starmade
AndyP changed the status of T245: Display Module Screen disappears when Cloaker is active. from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP changed the status of T248: Scanner antenna blocks aren't rotateable from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Blockconfig, Starmade
AndyP changed the status of T249: Trying to jump to a locked sector consumes the jump from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Alpha), CBS: Functional, Starmade
AndyP changed the status of T250: Planets appearing in wrong location from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T257: Oculus support does not give proper error messages from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T254: Admin Remove does not update map from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP changed the status of T259: Collision Damage: Plexdoor Exploit when protected vs unprotected entity from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Alpha), Engine (General), Starmade
AndyP changed the status of T260: Sun reflects through ships still when normal maps are on. from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T283: Rail Rotator: misaligned rotation after spawning from Blueprint from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP changed the status of T293: not all computers work on stations/planets with logic from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Alpha), Logic, Starmade
AndyP changed the status of T290: AI can shoot lock on missiles on radar jammed ships from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Alpha), AI, Starmade
AndyP changed the status of T302: space spiders do not spawn on custom neutral stations from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Prefabs, Starmade
AndyP changed the status of T306: Skybox - customized png for hires background in game gets shown different then the original png from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T311: SHOP_SPAWNING_PROBABILITY not working for trading guild shop stations from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Alpha), Universe, Starmade
AndyP changed the status of T315: AI can´t aim with rotated weapon computers from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), AI, Starmade
AndyP changed the status of T318: support tool beams and pickup points visible visible while cloaked from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Alpha), CBS: Functional, Starmade
AndyP changed the status of T320: bobby AI won't use effects from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), AI, Starmade
AndyP changed the status of T322: Key assignment issues from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Alpha), Controls, Accessibility, Starmade
AndyP changed the status of T443: Turrets Aiming at Marker of Entity When Asteroid is Targeted (and other issues) from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), AI, Starmade
AndyP changed the status of T453: shops have owners after spawning from blueprint from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Engine (Data), Starmade
AndyP changed the status of T460: Spawning via blueprint item spawns it with your current ship alignment from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), Engine (Data), Starmade
AndyP changed the status of T484: Feature: Download-speed graph from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:09 PM · Feature, Launcher Development, Starmade
AndyP changed the status of T526: Support and effect block count not showing when there are no main blocks from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP changed the status of T573: Planet Plates "Shrink" after Core detonation with a Logic Ship from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Alpha), Universe, Starmade
AndyP changed the status of T584: Adaptive message appears over Remove/replace button in ADV build mode from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · GUI/HUD, Starmade
AndyP changed the status of T586: Unable to enter ship again after trying to dock to a rotator from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · CBS: Rails, Starmade
AndyP changed the status of T676: When in windowed mode and not at max resolution, clicking the maximize button on the Starmade game window does not maximize the first time it is pressed from In Queue (Game) to In Queue.
Mar 10 2017, 5:09 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T681: Build mode left shift (lshift) has no option to rebind to other key from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Alpha), Controls, Accessibility, Starmade
AndyP changed the status of T685: Game freezes for 1-2 seconds when shift clicking jump drive modules from inventory to storage. from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Beta), Engine (Inventory), Starmade
AndyP changed the status of T705: Cannot fire core activator beam while docked. from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Alpha), CBS: Rails, Starmade
AndyP changed the status of T706: Block Remove Sound from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Alpha), Audio, Starmade
AndyP changed the status of T710: cargo space and area trigger display issues from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T717: Game requests ship reboot after ship core is deleted in build mode from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Beta), Engine (General), Starmade
AndyP changed the status of T726: Docked rotator entity shows in planet sector when docked to station near planet from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP changed the status of T734: not all menus catch mouse clicks properly from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP changed the status of T754: Error in chat display with users with 2 "j"s at the start of their username from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T758: Chunks don't get initialized properly (non physical parts) from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP changed the status of T760: Language Editor: if translation and original are the same, the editor does not show it as translated from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Alpha), Translations, Starmade
AndyP changed the status of T777: turret parts can clip through certain entities from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Quality Assurance, CBS: Rails, Starmade
AndyP changed the status of T767: NPC's keep falling and warping back or get stuck from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Alpha), Crew, Starmade
AndyP changed the status of T790: transporter works on a shipyard design from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP changed the status of T797: random erratic Wormhole lines in galaxy map from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP changed the status of T837: Gravity sometimes neutralizes when stepping on non-cubes. from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Beta), Engine (General), Starmade
AndyP changed the status of T864: Unable to place blocks ON slabs from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Beta), Engine (Building), Starmade
AndyP changed the status of T896: Players and NPCs fall through hepta corners in gravity. from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Alpha), Physics, Starmade
AndyP changed the status of T958: Locking missiles do no damage to pirates that cross sector boundaries. from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP changed the status of T966: Lighten mode does not work on transparent blocks from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T989: 99.N % non damage effect ratio dealing 0 damage to blocks (but deal expected shield damage) from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP changed the status of T1014: Ai continues to fire after making peace with an enemy. from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Alpha), AI, Starmade
AndyP changed the status of T1016: Joystick sensitivity is not saved & coolie hat not recognized from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Alpha), Controls, Starmade
AndyP changed the status of T1033: Abilty to rotate blocks that should be unrotatable from In Queue (Game) to In Queue.
Mar 10 2017, 5:08 PM · Game Development (Beta), Engine (Building), Starmade