Page MenuHomeSchine - Phabricator

Starmade | 99.N % non damage effect ratio dealing 0 damage to blocks (but deal expected shield damage)
Confirmed task for development, LowPublic

Description

As in title, Firing at a ship (or ship cores) with a 99.X effect weapon (IE, 99.8% effect as in this blueprint:

)

  1. Spawn the attached ship, ore, create a ship that has , eg, 1000 cannon, 1000 cannon slave, and 998 stop effect module
  1. spawn in 2 ship cores, attach a reactor module to both, and attach a shield regen block to only one
  1. fire upon the shielded core - notice the 0 damage popup, yet draining shields due to damage
  1. Fire upon the core with just the reactor, notice 0 damage again, but this time no block damage and 0 damage popup. This is despite the fact that the weapon is actually dealing 5 damage per shot in the case of the BP

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
uncertain
Last tested (version)
0.19522
Category
Control Block System: Weapons
First occurrence (version)
0.19522
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
NVIDIA
User/Reporter/Contact
Username on Registry
Napther
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Napther updated the task description. (Show Details)Dec 14 2015, 6:09 PM
Napther changed Category from none/unspecified to Control Block System: Weapons.
Napther set Last tested (version) to 0.19522.
Napther changed Video Card Vendor from uncertain to NVIDIA.
Napther edited Serverconfig (server.cfg). (Show Details)
Napther edited Clientconfig (settings.cfg). (Show Details)
Napther set Username on Registry to Napther.
Napther added a subscriber: Napther.
Napther created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptDec 14 2015, 6:09 PM
lancake claimed this task.

-Validated-

Similar to T75 but in this case probably just a rounding issue.

lancake shifted this object from the S1 Public space to the S3 Starmade space.Dec 20 2015, 4:04 PM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake set Task Type to Bug.
lancake set Affected Gamemode(s) to Single and Multi.
lancake set First occurrence (version) to 0.19522.
lancake set Reproducible to uncertain.
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
lancake moved this task from New / Unconfirmed to Open / Validated on the Issue Navigation board.
lancake triaged this task as Low priority.
lancake removed lancake as the assignee of this task.Dec 20 2015, 6:56 PM
AndyP added a subscriber: AndyP.Dec 20 2015, 11:03 PM
AndyP removed NuclearFun as the assignee of this task.

Assignee 'NuclearFun' left the testing team.

Zackey_TNT claimed this task.

Claiming.

Zackey_TNT changed the task status from Open to In Queue (Game).Dec 22 2015, 5:02 AM

-Comfirmed-

Tested with ion and stop affect

Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptDec 22 2015, 5:02 AM
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:08 PM
Restricted Application added a project: CBS: Weapons. · View Herald TranscriptMar 10 2017, 5:08 PM