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Starmade | Block Remove Sound
Confirmed task for development, LowPublic

Description

In Build Mode, when you right click on a block (remove the block), a tone sounds.
If you click on an empy space (don't hit a block) the tone still sounds.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
v0.19431
Category
Audio
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain

Event Timeline

Tirus updated the task description. (Show Details)Sep 25 2015, 12:43 AM
Tirus changed Category from none/unspecified to Ingame GUI/HUD.
Tirus changed Reproducible from uncertain to Yes.
Tirus set Last tested (version) to v0.19431.
Tirus edited Detected video (Graphicsinfo.txt). (Show Details)
Tirus edited Serverconfig (server.cfg). (Show Details)
Tirus edited Clientconfig (settings.cfg). (Show Details)
Tirus added a subscriber: Tirus.
Tirus created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptSep 25 2015, 12:43 AM
AndyP updated the task description. (Show Details)Sep 25 2015, 9:48 AM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "Starmade (Project)".
AndyP set Task Type to Bug.
AndyP set Affected Gamemode(s) to Single and Multi.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
AndyP edited Detected video (Graphicsinfo.txt). (Show Details)
AndyP edited Serverconfig (server.cfg). (Show Details)
AndyP edited Clientconfig (settings.cfg). (Show Details)
AndyP moved this task from New / Unconfirmed to Open / Validated on the Issue Navigation board.
AndyP moved this task from Open / Validated to Confirmed on the Issue Navigation board.
AndyP changed the task status from Open to In Queue (Game).
AndyP claimed this task.
AndyP triaged this task as Low priority.

-Validated-
&
-Confirmed-

Thank you for reporting.
Forgot about this, but this indeed happens.

Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptSep 25 2015, 9:49 AM

A useless entry in the undo list is also created.

AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:08 PM
Restricted Application added a project: GUI/HUD. · View Herald TranscriptMar 10 2017, 5:08 PM
AndyP changed Category from Ingame GUI/HUD to Audio.Mar 15 2017, 5:19 PM
Restricted Application edited projects, added Audio; removed GUI/HUD. · View Herald TranscriptMar 15 2017, 5:19 PM
AndyP moved this task from Backlog / Unclassed to Alpha on the Audio board.Mar 15 2017, 5:19 PM
HKMSC added a subscriber: HKMSC.May 30 2017, 4:26 PM

Everytime when it happens, i ask me: did i hit no block or did i hit an other block? - very confusing.

Some useful additional infos to the problem:
The "miss removes" consumes the amount of undo's.

Reproduce:

  1. Palce a block on a structure
  2. "miss remove" some times in empty space
  3. try to undo the placed block - nothing happens.

-> So i think, this is not only an audio problem.