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Starmade | Gravity sometimes neutralizes when stepping on non-cubes.
Confirmed task for development, LowPublic

Description

While in gravity on ships, walking across non-cube hull blocks sometimes causes gravity to neutralize for no reason. To reproduce, step onto the diagonal side of a wedge or tetra while in a ship's gravity. This happens more frequently if there is a block overhead (such as a 3m high wall made of a wedge at the bottom, a cube in the middle, and a wedge at the top. This bug may occur more frequently on docked ships, but this is uncertain. I have not observed this on stations so far.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Multiplayer
Reproducible
Yes
Last tested (version)
0.19431
Category
Engine
First occurrence (version)
0.19431
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Valiant70 updated the task description. (Show Details)Nov 8 2015, 3:19 AM
Valiant70 changed Category from none/unspecified to Physics.
Valiant70 changed Affected Gamemode(s) from none/unspecified to Multiplayer.
Valiant70 changed Reproducible from uncertain to Yes.
Valiant70 set Last tested (version) to 0.19431.
Valiant70 edited Serverconfig (server.cfg). (Show Details)
Valiant70 edited Clientconfig (settings.cfg). (Show Details)
Valiant70 added a subscriber: Valiant70.
Valiant70 created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptNov 8 2015, 3:19 AM
lancake added a subscriber: lancake.Nov 9 2015, 6:00 PM
lancake claimed this task.

Are you sure this is related to non cubic blocks? It sounds like you're getting it a lot on docked entities (big or small ones?) but not on undocked ships.

Could be this if you have big ships: http://phab.starma.de/T542
or maybe something like: http://phab.starma.de/T386

lancake shifted this object from the S1 Public space to the S3 Starmade space.Nov 9 2015, 6:00 PM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake set Task Type to Bug.
lancake set First occurrence (version) to 0.19431.
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
lancake set Video Card Vendor to uncertain.
lancake moved this task from New / Unconfirmed to Feedback on the Issue Navigation board.
lancake triaged this task as Low priority.

It is absolutely related to non-cubic blocks and it is not related to either of those issues. This issue happens to me frequently onboard a particular ship while walking through a diagonal 3x3 hallway with beveled edges. I can screenshot the hallway if that would be helpful.

The last time I remember this happening, I was quite close to the ship core (less than 20m away) and the ship was docked.

I have experienced the alignment bug as well and I am certain it is different. The alignment bug occurs when attempting to align. The gravity bug occurs when coming into contact with particular blocks under particular circumstances, not when docking or when making an alignment attempt.

Better yet, here is a link to the ship resource. My friend uploaded it to the dock. http://starmadedock.net/content/sbs-171-masakari.3525/

The hallway that I notice the problem in most often is the curved one around the ship core room.

To reproduce:

  1. (Optional I think) dock the ship.
  2. Enter ship's gravity
  3. Walk through the hallway around the ship core.
  4. Step on the curved portion of the wall.

If memory serves, the issue is most pronounced when docked and stepping on a tetra.

Alright, thanks for the feedback, should be enough to test with.

Zackey_TNT claimed this task.

Reclaiming..

Zackey_TNT changed the task status from Open to In Queue (Game).Nov 19 2015, 9:59 AM

-Confirmed-

It would seem that when a ship is docked wedges, corners, curves and other non cube shaped blocks will auto kick you out of gravity upon pushing against them.

Example:

Additionally i found another bug with docked gravity, Basically it looks like if a ship is docked to another ship/station/anything and you enter gravity in that ship if you are over say 80M from the thing you are docked to (in this case rail basic) it will kick you out of gravity and no matter how many times you hit that gravity block you can't reenter gravity until you are less then 80M away.

Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptNov 19 2015, 9:59 AM
lancake mentioned this in Unknown Object (Maniphest Task).Apr 17 2016, 10:39 AM
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:08 PM
Restricted Application added a project: Physics. · View Herald TranscriptMar 10 2017, 5:08 PM
AndyP changed Category from Physics to Engine.Mar 15 2017, 4:03 PM
Restricted Application edited projects, added Engine; removed Physics. · View Herald TranscriptMar 15 2017, 4:03 PM
AndyP moved this task from Backlog / Unclassed to General on the Engine board.Mar 16 2017, 2:08 PM
AndyP edited projects, added Engine (General); removed Engine.