Bobby AI aims towards the marker of an asteroid when attempting to shoot the "target entity".
To reproduce:
- Place a simple turret on a mothership entity.
- Make sure the turret contains the following blocks:
- Bobby AI;
- Weapon computer;
- Weapon module.
- Enable bobby with the following settings:
- Type: Turret;
- Active: Yes;
- Aim At: Selected Target.
- Enter mothership core.
- Select an asteroid.
This produces the following results, tested with beam, cannon and salvage beam (the latter is triggered with logic clock and a wireless module).
Beam: Full Image
Cannon: Full Image
Salvage: Full Image
P.S. I apologize for linking screenshots on an external resource, this is the first time I am using the new bug reporting resource and cannot seem to locate the file attachment button.
EDIT: This bug is also true for targeted ships. Turret does not aim at systems when in "Aim At: Selected Target".
EDIT2: Turret is unable to switch to other targets when in "Aim At: Selected Target" mode when they are selected.