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Starmade | AI can shoot lock on missiles on radar jammed ships
Confirmed task for development, LowPublic

Description

Radar jamming only seems to change the engagement range of the enemy AI. They still somehow manage to lock on to you and fire their missiles so they probably don't care about a ship being radarjammed at all.

How to reproduce:

  1. spawn mobs with lock on missiles
  2. sit in a ship that is using a radar jammer (and you're in god mode so you won't die)
  3. you'll get shot by lock on missiles (that are locked on to you)

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19289
Category
AI
First occurrence (version)
0.1867
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake updated the task description. (Show Details)Jun 23 2015, 9:35 PM
lancake changed the edit policy from "All Users" to "Starmade (Project)".
lancake changed Category from none/unspecified to AI.
lancake changed Affected Gamemode(s) from none/unspecified to Single and Multi.
lancake set First occurrence (version) to 0.1867.
lancake changed Reproducible from uncertain to Yes.
lancake set Last tested (version) to 0.19289.
lancake edited a custom field.
lancake edited Serverconfig (server.cfg). (Show Details)
lancake edited Clientconfig (settings.cfg). (Show Details)
lancake added a subscriber: lancake.
lancake created this task.
lancake raised the priority of this task from to Low.
Restricted Application added projects: Issue Navigation, Starmade. · View Herald TranscriptJun 23 2015, 9:35 PM
lancake set Task Type to Bug.Jun 23 2015, 9:35 PM
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
lancake set Video Card Vendor to uncertain.
lancake changed the task status from Open to In Queue (Game).
Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptJun 23 2015, 9:35 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 11:16 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".

this is really needed to be fixed!!

In T290#20487, @Aceface wrote:

this is really needed to be fixed!!

It is in queue and will be fixed when the developers get to it.

lancake claimed this task.Sep 21 2015, 10:48 AM
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:09 PM
Restricted Application added a project: AI. · View Herald TranscriptMar 10 2017, 5:09 PM
AndyP moved this task from Backlog / Unclassed to Alpha on the AI board.Mar 10 2017, 10:18 PM

What is the status of this bug? Still exists and has been 2 years now. Makes on board lock on missiles useless.

The status is:
a low priority confirmed Bug that should be fixed while the game is in Alpha

Hopefully soon-TM.