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Starmade | Support and effect block count not showing when there are no main blocks
Confirmed task for development, LowPublic

Description

If you make a weapon say cannon cannon explosive. Put 10 blocks on cannon, 10 blocks on the second cannon and 10 on the explosive. If you remove all the 10 blocks from the main cannon, the amount of blocks on the support and effect will not be visible in the weapons menu.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Category
Control Block System: Weapons
First occurrence (version)
0.19361
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Related Objects

StatusAssignedTask
In Queuelancake

Event Timeline

Aceface updated the task description. (Show Details)Aug 17 2015, 2:54 PM
Aceface changed Category from none/unspecified to Control Block System: Weapons.
Aceface changed Affected Gamemode(s) from none/unspecified to Single and Multi.
Aceface set First occurrence (version) to dunno!.
Aceface changed Reproducible from uncertain to Yes.
Aceface set Last tested (version) to current release.
Aceface edited Serverconfig (server.cfg). (Show Details)
Aceface edited Clientconfig (settings.cfg). (Show Details)
Aceface added a subscriber: Aceface.
Aceface created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptAug 17 2015, 2:54 PM
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Aug 17 2015, 3:57 PM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "All Users".
SmilingDemon set Task Type to Bug.
SmilingDemon changed First occurrence (version) from dunno! to 0.19361.
SmilingDemon removed Last tested (version).
SmilingDemon set OS-Specific to No.
SmilingDemon set Hardware-Specific to No.
SmilingDemon set Video Card Vendor to uncertain.

i do not think that this is a real bug ... a weapon without main system blocks has indeed no working effect at all which is the same as having 0 blocks .. right ?

but maybe there is another problem here too, so better should be tested.

SmilingDemon removed SmilingDemon as the assignee of this task.
SmilingDemon triaged this task as Low priority.
Oninoni claimed this task.Aug 18 2015, 11:19 AM

Well i think he's referring to this:

instead of

I probably would be nice to display a 0% from 0 blocks or somrthing like that

No look.
Do exactly what you did here, but remove all the main blocks, the number of support and effect blocks will disappear.

Confirmed. When you remove all Main modules the numbers of the secondary and effect modules disappear. Probably because it cant calculate the percentage or sth like that.

Oninoni moved this task from Feedback to Confirmed on the Issue Navigation board.Sep 1 2015, 11:40 AM
Oninoni changed the task status from Open to In Queue (Game).
Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptSep 1 2015, 11:40 AM
AndyP added a subscriber: AndyP.Dec 20 2015, 11:08 PM
AndyP removed Oninoni as the assignee of this task.

Assignee 'Oninoni' left the testing team.

lancake claimed this task.Apr 17 2016, 10:25 AM
lancake mentioned this in Unknown Object (Maniphest Task).Apr 17 2016, 10:39 AM

oh yeah, probably because x/0 is undefined

AndyP added a parent task: Unknown Object (Maniphest Task).Dec 13 2016, 8:53 PM
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:09 PM
Restricted Application added a project: CBS: Weapons. · View Herald TranscriptMar 10 2017, 5:09 PM
AndyP moved this task from Backlog / Unclassed to Beta on the CBS: Weapons board.Mar 15 2017, 12:42 PM