If you make a weapon say cannon cannon explosive. Put 10 blocks on cannon, 10 blocks on the second cannon and 10 on the explosive. If you remove all the 10 blocks from the main cannon, the amount of blocks on the support and effect will not be visible in the weapons menu.
Description
Description
Details
Details
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Yes
- Category
- Control Block System: Weapons
- First occurrence (version)
- 0.19361
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>
Status | Assigned | Task | ||
---|---|---|---|---|
Unknown Object (Maniphest Task) | ||||
In Queue | lancake | T526 Support and effect block count not showing when there are no main blocks |
Event Timeline
Comment Actions
i do not think that this is a real bug ... a weapon without main system blocks has indeed no working effect at all which is the same as having 0 blocks .. right ?
but maybe there is another problem here too, so better should be tested.
Comment Actions
Well i think he's referring to this:
instead of
I probably would be nice to display a 0% from 0 blocks or somrthing like that
Comment Actions
No look.
Do exactly what you did here, but remove all the main blocks, the number of support and effect blocks will disappear.
Comment Actions
Confirmed. When you remove all Main modules the numbers of the secondary and effect modules disappear. Probably because it cant calculate the percentage or sth like that.