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Starmade | warp and jump drive: docked entities don't get the tunnel warp effect
Confirmed task for development, LowPublic

Description

http://giant.gfycat.com/RingedFrayedGarpike.gif
As you can see, turrets and docked ships stay behind when you enter the tunnel warp effect. The docked entities don't receive the warp effect either.
On arrival the docked entities reappear on your ship.

Visual effects such as plasma cones, beacon flares, and logic conduits seem to be left behind while warping as well.

The nav markers of the docked entities stick on your ship so this is only a visual bug.

NOTE: Issue is old but the same applies on rail docked entities

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19247 (Dev)
Category
Engine
First occurrence (version)
0.1639 (Dev)
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake updated the task description. (Show Details)Jun 9 2015, 9:03 AM
lancake added a project: Issue Navigation.
lancake changed Category from none/unspecified to Engine.
lancake changed Affected Gamemode(s) from none/unspecified to Single and Multi.
lancake set First occurrence (version) to 0.1639 (Dev).
lancake changed Reproducible from uncertain to Yes.
lancake set Last tested (version) to 0.19247 (Dev).
lancake edited a custom field.
lancake edited Serverconfig (server.cfg). (Show Details)
lancake edited Clientconfig (settings.cfg). (Show Details)
lancake added a subscriber: lancake.
lancake created this task.
lancake raised the priority of this task from to Low.
lancake changed the task status from Open to In Queue (Game).Jun 10 2015, 9:27 AM
Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptJun 10 2015, 9:27 AM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 10:35 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
AndyP set Task Type to Bug.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
lancake claimed this task.Sep 21 2015, 10:48 AM
lancake mentioned this in Unknown Object (Maniphest Task).Apr 17 2016, 10:39 AM
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:10 PM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 5:10 PM
AndyP moved this task from Backlog / Unclassed to Rendering on the Engine board.Mar 24 2017, 9:24 PM
AndyP edited projects, added Engine (Rendering); removed Engine.