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Starmade | Cannot enter several types of computers
Confirmed task for development, LowPublic

Description

#1
What it says on the subject line. I tried all 6 faces of the block and can't enter it like I can with a AMC computer.
There isn't even a "[R] Enter Damage Beam Computer" interaction for it in astronaut mode.
#2
I'm not sure if you are supposed to be able to enter all current computers but here is a list of what you can't enter.

Beam computer
Damage pulse computer
Jump drive computer
All effect computers
(Warp gate computer although this is logical)

#3
Effect computers and warp computers make sense. Supply/Drain also makes sense. But the beam computers don't.

I looked at it from a multiplayer point of view for side-mounted broadside beam systems. You can't aim broadside weaponry from the ship core (unless you change cockpit cameras), just whatever weapons you have whose computers are facing forward.

With this in mind, if you have someone with you on your ship who wants to help take potshots at a pirate (or an enemy player) flanking you, they need to get in a weapon computer. Now if beams are your primary, they can't help you and you have a longer fight (or a faster defeat) ahead of you. And if the slave computer to those beams is an AMC computer, they can jump in that but doing so apparently breaks the master/slave link and they still can't help you shoot those flanking ships.

It'll be addressed eventually. Brought it up because I saw it from the PoV of someone allowing other players to man those computers so they could help a slow-turning ship deal with broadside attacks.

Which reminds me. Any chance of linking left/right facing weapon computers to a camera on those sides to help facilitate their aim?

#4
the view after entering the computer always from the core .. makes it pointless to enter them in a lot of ways

  • maybe cameras should be connect able to computer blocks and provide a view then for only this computer

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19439 (Dev)
Category
Control Block System: Functional
First occurrence (version)
0.1723
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

SmilingDemon updated the task description. (Show Details)Jun 18 2015, 7:43 AM
SmilingDemon changed Category from none/unspecified to Control Block System: Functional.
SmilingDemon changed Affected Gamemode(s) from none/unspecified to Single and Multi.
SmilingDemon set First occurrence (version) to 0.1723.
SmilingDemon changed Reproducible from uncertain to Yes.
SmilingDemon set Last tested (version) to 0.19274 (Dev).
SmilingDemon edited a custom field.
SmilingDemon edited Serverconfig (server.cfg). (Show Details)
SmilingDemon edited Clientconfig (settings.cfg). (Show Details)
SmilingDemon added a subscriber: SmilingDemon.
SmilingDemon created this task.
SmilingDemon changed the task status from Open to In Queue (Game).
SmilingDemon raised the priority of this task from to Low.
Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptJun 18 2015, 7:43 AM
SmilingDemon updated the task description. (Show Details)Jun 18 2015, 7:44 AM
SmilingDemon set Task Type to Bug.
SmilingDemon set OS-Specific to No.
SmilingDemon set Hardware-Specific to No.
SmilingDemon set Video Card Vendor to uncertain.
SmilingDemon moved this task from Unclassed to Issue affecting current release on the Starmade board.
SmilingDemon renamed this task from Cannot enter several types of computers to Cannot enter several types of computers .
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 11:06 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
lancake changed Last tested (version) from 0.19274 (Dev) to 0.19439 (Dev).Oct 2 2015, 9:06 PM
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:09 PM
Restricted Application added a project: CBS: Functional. · View Herald TranscriptMar 10 2017, 5:09 PM