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Starmade | shops have owners after spawning from blueprint
Confirmed task for development, LowPublic

Description

shops retain ownership through blueprint creation

  1. make station with shop
  2. take ownership of shop
  3. blueprint the station
  4. fill blueprint and spawn station elsewhere

(maybe have another player spawn it elsewhere to confirm its not just giving ownership to first person who accesses it)

you'll notice the shop has retained its original owner name it had when blueprint was created

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Category
Engine
First occurrence (version)
0.19355
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain

Event Timeline

spunkie updated the task description. (Show Details)Jul 31 2015, 4:19 PM
spunkie changed Affected Gamemode(s) from none/unspecified to Single and Multi.
spunkie set First occurrence (version) to 0.19355.
spunkie changed Reproducible from uncertain to Yes.
spunkie edited Serverconfig (server.cfg). (Show Details)
spunkie edited Clientconfig (settings.cfg). (Show Details)
spunkie added subscribers: spunkie, AndyP.
spunkie created this task.
spunkie raised the priority of this task from to Needs Triage/Unclassed.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptJul 31 2015, 4:19 PM
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".Jul 31 2015, 9:53 PM
AndyP changed the edit policy from "Task Author" to "Starmade (Project)".
AndyP set Task Type to Bug.
AndyP set Category to Engine.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
AndyP edited Serverconfig (server.cfg). (Show Details)
AndyP edited Clientconfig (settings.cfg). (Show Details)
AndyP moved this task from New / Unconfirmed to Confirmed on the Issue Navigation board.
AndyP changed the task status from Open to In Queue (Game).
AndyP claimed this task.
AndyP triaged this task as Low priority.
Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptJul 31 2015, 9:54 PM
AndyP moved this task from Unclassed to Issue affecting current release on the Starmade board.EditedJul 31 2015, 9:54 PM

Validated, Confirmed

Not classed as exploit, as items and credits get properly deleted, from previous fix, however, the situation can be escaped by removing the shop module and placing a new one. Beside a bit time to get the control over the shop back, there is no influence or impact on the functionality, and an empty shop (credits + items) cannot get any items or money without the registered owner interacting with it.

AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 11:38 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:09 PM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 5:09 PM
AndyP moved this task from Backlog / Unclassed to Data on the Engine board.Mar 16 2017, 6:46 PM
AndyP edited projects, added Engine (Data); removed Engine.
AndyP moved this task from Backlog / Unclassed to Beta on the Engine (Data) board.Mar 16 2017, 7:14 PM