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Starmade | Thruster plumes switched off after placing a bigger number
Confirmed task for development, LowPublic

Description

Thruster modules do not get get the glow effect after placing a bigger number of them.
at seemingly random places they get switched off.

Placed up to here all are on


added one more line of 14 modules this happenend

Placing with symetrie on all four pannels ad once

maybe limiting the number of active effects to a few hundred and making them toggle able like lights.
could also be helpful with performance for not needing to show that amount of red glow rings ?

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
none/unspecified
Reproducible
Yes
Last tested (version)
0.19439 (Dev)
Category
Engine
First occurrence (version)
0.19272 (Dev)
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

SmilingDemon updated the task description. (Show Details)Jun 17 2015, 5:07 PM
SmilingDemon changed Category from none/unspecified to Engine.
SmilingDemon set First occurrence (version) to 0.19272 (Dev).
SmilingDemon changed Reproducible from uncertain to Yes.
SmilingDemon set Last tested (version) to 0.19272 (Dev).
SmilingDemon edited a custom field.
SmilingDemon edited Serverconfig (server.cfg). (Show Details)
SmilingDemon edited Clientconfig (settings.cfg). (Show Details)
SmilingDemon added a subscriber: SmilingDemon.
SmilingDemon created this task.
SmilingDemon raised the priority of this task from to Low.
SmilingDemon changed the task status from Open to In Queue (Game).Jun 17 2015, 5:10 PM
Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptJun 17 2015, 5:10 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 11:05 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
AndyP set Task Type to Bug.
AndyP set Affected Gamemode(s) to none/unspecified.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
lancake changed Last tested (version) from 0.19272 (Dev) to 0.19439 (Dev).Oct 2 2015, 8:43 PM
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:09 PM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 5:09 PM
AndyP moved this task from Backlog / Unclassed to Rendering on the Engine board.Mar 24 2017, 9:10 PM
AndyP edited projects, added Engine (Rendering); removed Engine.