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Aug 23 2016

AndyP added a comment to T1771: Some chunks vanishing on planets.

Related task:
{T623}

Aug 23 2016, 8:55 PM · Engine, Starmade

Aug 22 2016

AndyP moved T1826: Server allocating too much memory from New / Unconfirmed to Feedback on the Issue Navigation board.

Okay, there is some overhead in the JVM, but several GB over the set limit is unusual, and may be not physical memory being used, but rather swap memory that for some reason exceeds the size of our testserver by several times.

Aug 22 2016, 8:48 PM · Starmade
AndyP shifted T1826: Server allocating too much memory from the S1 Public space to the S3 Starmade space.
Aug 22 2016, 8:46 PM · Starmade
AndyP lowered the priority of T1435: Failed login to server causes error to spawn behind game window from Release Blocker to Pre-Release Quality Assurance.
Aug 22 2016, 7:07 AM · GUI/HUD, Starmade
AndyP lowered the priority of T1333: serverlist sort by version broken from Release Blocker to Pre-Release Quality Assurance.
Aug 22 2016, 7:07 AM · Starmade
AndyP lowered the priority of T1662: Can't add multiple shops to network in the same system from Release Blocker to Pre-Release Quality Assurance.
Aug 22 2016, 7:07 AM · Engine, Starmade
AndyP lowered the priority of T1658: shop price not set allows you to take and store for free from Release Blocker to Pre-Release Quality Assurance.
Aug 22 2016, 7:07 AM · Game Development (Alpha), Tradenetwork, Starmade
AndyP lowered the priority of T1603: Huge frame drops when looking at asteroids from Release Blocker to Pre-Release Quality Assurance.
Aug 22 2016, 7:07 AM · Engine, Starmade
AndyP lowered the priority of T1692: Catalog Manager deletes wrong blueprints when not sorted as numbered list from Release Blocker to Urgent.
Aug 22 2016, 7:06 AM · Tools, Starmade
AndyP lowered the priority of T1553: Error handling for version mismatch and missing uplink insufficient from Release Blocker to Urgent.
Aug 22 2016, 7:06 AM · QA-Return, Game Development, Engine (Configuration), Starmade
AndyP lowered the priority of T1525: ffmpeg not working from Release Blocker to Urgent.
Aug 22 2016, 7:06 AM · Engine, Starmade
AndyP lowered the priority of T1479: memory leak on server from Release Blocker to Urgent.
Aug 22 2016, 7:06 AM · Engine (Crashes), Starmade
AndyP lowered the priority of T1465: Projectiles cause a NullPointerException and beams are invisible from Release Blocker to Urgent.
Aug 22 2016, 7:06 AM · Engine (Crashes), Starmade
AndyP lowered the priority of T1696: /sector_chmod x y z + peace resets at every server restart from Release Blocker to High.
Aug 22 2016, 7:05 AM · Game Development (Alpha), Engine (Commands), Starmade
AndyP lowered the priority of T1686: Shop can only accept one incoming connection from Release Blocker to High.
Aug 22 2016, 7:05 AM · Game Development (Alpha), Tradenetwork, Starmade
AndyP lowered the priority of T1641: collision detection in docked entity pilot mode has performance issues from Release Blocker to High.
Aug 22 2016, 7:05 AM · Engine, Starmade
AndyP lowered the priority of T1639: Nullpointer - exit to main menu with weird logfile from Release Blocker to High.
Aug 22 2016, 7:05 AM · Engine (Crashes), Starmade
AndyP lowered the priority of T1616: ArrayIndexOutOfBoundsException with missiles or effects from Release Blocker to High.
Aug 22 2016, 7:05 AM · CBS: Weapons, Starmade
AndyP lowered the priority of T1543: World won't load from Release Blocker to High.
Aug 22 2016, 7:05 AM · Engine, Starmade
AndyP lowered the priority of T1532: Lighting bleeds through solid slab surfaces. from Release Blocker to High.
Aug 22 2016, 7:04 AM · Game Development (Beta), Engine (Rendering), Starmade
AndyP lowered the priority of T1471: After switching textures in game, cannot switch back to previous in same session from Release Blocker to High.
Aug 22 2016, 7:04 AM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP lowered the priority of T1407: /Destroy_Entity and overheat despawning makes some docks non physical from Release Blocker to High.
Aug 22 2016, 7:04 AM · Engine, Starmade
AndyP lowered the priority of T1404: Explosive effect doesn't protect against momentum weapons anymore from Release Blocker to High.
Aug 22 2016, 7:04 AM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP lowered the priority of T1401: Editing blueprint catalog causes whole-server lag from Release Blocker to High.
Aug 22 2016, 7:04 AM · Game Development, Starmade
AndyP lowered the priority of T1395: Salvage cannons salvage from random beams. from Release Blocker to High.
Aug 22 2016, 7:03 AM · Game Development (Beta), CBS: Functional, Starmade
AndyP lowered the priority of T1362: Jump distance not consistent (with changed sector size) from Release Blocker to High.
Aug 22 2016, 7:03 AM · Game Development (Alpha), Engine (Configuration), Starmade
AndyP lowered the priority of T1350: Thrust config not saved in Blueprint from Release Blocker to High.
Aug 22 2016, 7:03 AM · Game Development (Beta), Engine (Data), Starmade
AndyP lowered the priority of T848: module charge can go over its limit from Release Blocker to Normal.
Aug 22 2016, 7:03 AM · Quality Assurance, Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1716: "Additional Stars" only show in spawn galaxy from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), Engine (Rendering), Starmade
AndyP lowered the priority of T1555: map stars in the foreground of icons from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), Galaxy Map, Starmade
AndyP lowered the priority of T1544: shoot out rail undocks too soon after direction change from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · CBS: Rails, Starmade
AndyP lowered the priority of T1495: build mode orientation doesn't show for asteroids, planets and stations from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1489: Shield don't render at all on invisible blocks from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), Engine (Rendering), Starmade
AndyP lowered the priority of T1421: Shipyard assigns own faction to constructed ships from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · CBS: Shipyards, Starmade
AndyP lowered the priority of T1403: AI resists momentum effects from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), CBS: Weapons, Starmade
AndyP lowered the priority of T1342: Incorrect transporter spawn position from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), CBS: Functional, Starmade
AndyP lowered the priority of T1340: Scrolling in storage picks up another item from Release Blocker to Normal.
Aug 22 2016, 7:01 AM · Game Development (Alpha), GUI/HUD, Starmade
AndyP lowered the priority of T1791: Creative mode can't be turned off in singleplayer from Release Blocker to Low.
Aug 22 2016, 7:00 AM · Engine, Starmade
AndyP lowered the priority of T1784: pull amount doesn't work if it is less than amount available from Release Blocker to Low.
Aug 22 2016, 6:59 AM · Game Development (Beta), CBS: Functional, Starmade
AndyP lowered the priority of T1682: Possibly misleading dialog (JVM "Critical Error" with Intel graphics) from Release Blocker to Low.
Aug 22 2016, 6:59 AM · Game Development (Alpha), Typos, Starmade
AndyP lowered the priority of T1547: fleet member doesn't move when you're in a build block from Release Blocker to Low.
Aug 22 2016, 6:59 AM · Game Development (Beta), Fleets, Starmade
AndyP lowered the priority of T1528: AI Wave Manager change difficulty dialog is incorrect from Release Blocker to Low.
Aug 22 2016, 6:58 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1522: Faction Ranks sort alphabetically from Release Blocker to Low.
Aug 22 2016, 6:58 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1490: inventory menu pop up dialog doesn't catch mouse clicks properly from Release Blocker to Low.
Aug 22 2016, 6:58 AM · GUI/HUD, Starmade
AndyP lowered the priority of T1474: main menu elements misalignment from Release Blocker to Low.
Aug 22 2016, 6:58 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1469: Non-descriptive Process Name on MacOS from Release Blocker to Low.
Aug 22 2016, 6:58 AM · Game Development (Beta), Engine (General), Starmade
AndyP lowered the priority of T1468: Typos/Inconsistencies in menu: Uplink to STARNMADE Registry / controls -> moUse from Release Blocker to Low.
Aug 22 2016, 6:57 AM · Typos, Game Development (Beta), Starmade
AndyP lowered the priority of T1443: Light emitted by an entity doesn't affect adjacent entities from Release Blocker to Low.
Aug 22 2016, 6:57 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1408: Advanced Build Mode mirrors will cause Orientation changes of blocks from Release Blocker to Low.
Aug 22 2016, 6:57 AM · Engine, Starmade
AndyP lowered the priority of T1405: Shipyard modules are mirrored incorrectly from Release Blocker to Low.
Aug 22 2016, 6:57 AM · Game Development (Beta), Engine (Building), Starmade
AndyP lowered the priority of T1383: Setting InShop to false also removes item from creative inventory from Release Blocker to Low.
Aug 22 2016, 6:57 AM · Game Development (Beta), Blockconfig, Starmade
AndyP lowered the priority of T1374: blueprint description clips through other text from Release Blocker to Low.
Aug 22 2016, 6:56 AM · Game Development, Starmade
AndyP lowered the priority of T1355: Mouse Option "Flip through hotbars... Without Control" incorrect from Release Blocker to Low.
Aug 22 2016, 6:56 AM · GUI/HUD, Starmade
AndyP lowered the priority of T1111: Momentum weapons trigger when hitting your own ship from Release Blocker to Low.
Aug 22 2016, 6:56 AM · Game Development (Beta), CBS: Weapons, Starmade
AndyP lowered the priority of T1702: shipyard core anchor causes "Enter ship core" to flicker from Release Blocker to Trivial.
Aug 22 2016, 6:56 AM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP lowered the priority of T1583: Push/Pull defensive effects are useless if they would cause the ship to go faster than its max speed from Release Blocker to Trivial.
Aug 22 2016, 6:55 AM · Game Development (Beta), CBS: Functional, Starmade
AndyP lowered the priority of T1496: some block icons have small visual glitches from Release Blocker to Trivial.
Aug 22 2016, 6:51 AM · Game Development (Beta), Textures, Starmade
AndyP lowered the priority of T1537: Folder StarMade/tmp/ not used...files dump to other game folders instead. from Release Blocker to Trivial.
Aug 22 2016, 6:51 AM · Game Development (Beta), Engine (Configuration), Starmade

Aug 21 2016

AndyP added a comment to T1681: Rail Docker Variants/ Job specific dockers .

In general possible,

Aug 21 2016, 8:15 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1758: Lower the mass of refined materials from Open to Resolved.

Picking up for Meeting.

Aug 21 2016, 8:03 PM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP changed the status of T1681: Rail Docker Variants/ Job specific dockers from Open to Resolved.

Picking up for meeting with Schine.

Aug 21 2016, 8:00 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1756: Storage Level Emitter / sensor block from Open to Resolved.

Picking up for meeting.

Aug 21 2016, 7:57 PM · Logic, Feature, Starmade, Council

Jul 31 2016

AndyP added a comment to T1699: Advanced Build Mode Toggle.

Possible solution:
Sticky key

Jul 31 2016, 8:50 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP added a comment to T1651: All shapes, one block.

Status:
Talking about this internally

Jul 31 2016, 8:43 PM · Feature, Starmade, Council
AndyP added a comment to T1743: A button to see the extended information about a server in the server list.

Can be done and then request more details.

Jul 31 2016, 8:43 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP added a comment to T1672: Trading Guild prices.

Already planned

Jul 31 2016, 8:41 PM · Feature, Starmade, Council
AndyP added a comment to T1705: Increase Planet Hit Points.

Adding config value for this.

Jul 31 2016, 8:40 PM · Feature, Game Development, Starmade, Council
AndyP added a comment to T1734: display cursor coordinates in build mode.

Possibly converting it to "adv build mode checkbox"
to enable this or disable this.

Jul 31 2016, 8:38 PM · Feature, Starmade, Council
AndyP added a comment to T1735: pickup point hud icon off when inactive.

Bug, can be fixed.

Jul 31 2016, 8:33 PM · CBS: Rails, Feature, Starmade, Council
AndyP added a comment to T1737: Jump Interdiction (Sector lockout).

Short form:

Jul 31 2016, 8:24 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1737: Jump Interdiction (Sector lockout) from Open to Resolved.

Result:
5/5 Yes

Jul 31 2016, 8:06 PM · Feature, Game Development, Starmade, Council

Jul 29 2016

AndyP added a comment to T1754: [v0.198.485] World Corruption.

Please delete your CATALOG.cat from your server-database/test folder.

Jul 29 2016, 5:03 PM · Engine, Starmade
AndyP added a comment to T1077: PROJECTILES_ADDITIVE_VELOCITY = true does not have any effect.

Dont worry, all fine.

Jul 29 2016, 9:15 AM · Game Development (Alpha), CBS: Weapons, Starmade

Jul 28 2016

AndyP closed T1654: shop ignores linked cargo blocks to chest as Invalid.

Its actually sort of invalid now. :P

Jul 28 2016, 9:58 PM · Engine, Starmade
AndyP added a comment to T1077: PROJECTILES_ADDITIVE_VELOCITY = true does not have any effect.

It does not work this way. :P

Jul 28 2016, 9:56 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP changed the status of T1735: pickup point hud icon off when inactive from Open to Resolved.

Result:
5/5 Yes

Jul 28 2016, 9:30 PM · CBS: Rails, Feature, Starmade, Council
AndyP changed the status of T1734: display cursor coordinates in build mode from Open to Resolved.

Result:
5/5 Yes

Jul 28 2016, 9:28 PM · Feature, Starmade, Council
AndyP changed the status of T1705: Increase Planet Hit Points from Open to Resolved.

Result:
4/5 Yes
1/5 Skip

Jul 28 2016, 9:19 AM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1672: Trading Guild prices from Open to Resolved.

Result:
4/5 Yes
1/5 Skip

Jul 28 2016, 9:17 AM · Feature, Starmade, Council
AndyP changed the status of T1743: A button to see the extended information about a server in the server list from Open to Resolved.

Result:
5/5 Yes

Jul 28 2016, 9:15 AM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council

Jul 22 2016

AndyP closed T1719: Game Will Not Load from Launcher After Update to Java 64 version 101 as Rejected.
Jul 22 2016, 1:07 PM · Starmade
AndyP added a comment to T1719: Game Will Not Load from Launcher After Update to Java 64 version 101.

This is a support case.

Jul 22 2016, 1:07 PM · Starmade
AndyP shifted T1719: Game Will Not Load from Launcher After Update to Java 64 version 101 from the S1 Public space to the S3 Starmade space.
Jul 22 2016, 1:05 PM · Starmade
AndyP claimed T1719: Game Will Not Load from Launcher After Update to Java 64 version 101.
Jul 22 2016, 1:05 PM · Starmade

Jul 18 2016

AndyP changed the status of T1651: All shapes, one block from Open to Resolved.

Outcome:
5/5 yes
0/5 skip
0/5 no

Jul 18 2016, 9:08 PM · Feature, Starmade, Council
AndyP moved T1643: Blueprint resource shopping lists/Buy all ingredients button from Feedback from Schine to Archive / Discarded on the Council board.
Jul 18 2016, 9:07 PM · Feature, Game Development, Starmade, Council
AndyP moved T1650: Ship Status Bars displayed in the Nav Menu/on the HUD from Feedback from Schine to Archive / Discarded on the Council board.
Jul 18 2016, 9:07 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1699: Advanced Build Mode Toggle from Open to Resolved.

Outcome:
5/5 yes
0/5 skip
0/5 no

Jul 18 2016, 9:06 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP moved T1670: /import_sector fails due to SQL error: "integrity constraint violation: foreign key no action; EFKC table: FLEET_MEMBERS" from Unclassed to Issue affecting current release on the Starmade board.
Jul 18 2016, 8:58 PM · Engine, Starmade
AndyP closed T1670: /import_sector fails due to SQL error: "integrity constraint violation: foreign key no action; EFKC table: FLEET_MEMBERS" as Closed.

-QA Testing-

Jul 18 2016, 8:58 PM · Engine, Starmade
AndyP added a comment to T1672: Trading Guild prices.

We already told about the fact that the regular trade shops will be removed in the future, and replaced by NPC-Faction operated shops, that plug into the player shop system.

Jul 18 2016, 4:50 PM · Feature, Starmade, Council

Jul 15 2016

AndyP created T1686: Shop can only accept one incoming connection.
Jul 15 2016, 9:33 PM · Game Development (Alpha), Tradenetwork, Starmade

Jul 12 2016

AndyP changed the status of T1673: Beta Launcher Allows blank install directories. from Open to In Queue (Launcher).
Jul 12 2016, 11:18 PM · Starmade
AndyP shifted T1673: Beta Launcher Allows blank install directories. from the S1 Public space to the S5 Launcher space.
Jul 12 2016, 11:17 PM · Starmade
AndyP claimed T1673: Beta Launcher Allows blank install directories..
Jul 12 2016, 11:17 PM · Starmade
AndyP updated the task description for T1670: /import_sector fails due to SQL error: "integrity constraint violation: foreign key no action; EFKC table: FLEET_MEMBERS".
Jul 12 2016, 9:43 AM · Engine, Starmade
AndyP created T1670: /import_sector fails due to SQL error: "integrity constraint violation: foreign key no action; EFKC table: FLEET_MEMBERS".
Jul 12 2016, 9:42 AM · Engine, Starmade

Jul 10 2016

AndyP claimed T1650: Ship Status Bars displayed in the Nav Menu/on the HUD.
Jul 10 2016, 9:24 PM · Feature, Starmade, Game Development, Council
AndyP added a comment to T1643: Blueprint resource shopping lists/Buy all ingredients button .

-Schine reply-

Jul 10 2016, 9:24 PM · Feature, Game Development, Starmade, Council
AndyP added a comment to T1650: Ship Status Bars displayed in the Nav Menu/on the HUD.

-Schine reply-

Jul 10 2016, 9:23 PM · Feature, Starmade, Game Development, Council