Page MenuHomeSchine - Phabricator

Starmade | PROJECTILES_ADDITIVE_VELOCITY = true does not have any effect
Confirmed task for development, NormalPublic

Description

Additive velocity does not work as intended.
It does not add or substract the velocity from origin-entity.

Details

Testing Results
Affected Gamemode(s)
Multiplayer
Reproducible
Yes
Last tested (version)
0.19549
Category
Control Block System: Weapons
Steps to reproduce
  • enable PROJECTILES_ADDITIVE_VELOCITY = true in server.cfg
  • place a missile computer on a ship
  • add some power and thrust
  • accelerate to round about 200ms
  • fire missile

result

missile leaves ship backwards, it will only catch you when slowing down again.

Tester information (Internal use only)

Tested on testserver, server speed limit was 75 at that time, thrust mechanics allowed a speed of round about 225 for the small ship.

Serverconfig (server.cfg)
PROJECTILES_ADDITIVE_VELOCITY = true //initial projectile speed depend on relative linear velocity of object fired from

Event Timeline

AndyP updated the task description. (Show Details)Jan 23 2016, 2:17 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "Starmade (Project)".
AndyP changed Category from none/unspecified to Control Block System: Weapons.
AndyP edited Serverconfig (server.cfg). (Show Details)
AndyP edited Clientconfig (settings.cfg). (Show Details)
AndyP changed Affected Gamemode(s) from none/unspecified to Multiplayer.
AndyP changed Reproducible from uncertain to Yes.
AndyP set Last tested (version) to 0.19549.
AndyP edited Steps to reproduce. (Show Details)
AndyP edited Tester information (Internal use only). (Show Details)
AndyP added a subscriber: AndyP.
AndyP created this task.
AndyP claimed this task.
AndyP raised the priority of this task from to Normal.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptJan 23 2016, 2:17 PM
AndyP changed the task status from Open to In Queue (Game).

-Confirmed-

Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptJan 23 2016, 2:18 PM
Smoke added a subscriber: Smoke.Jan 23 2016, 2:20 PM
e4278 added a subscriber: e4278.Jan 24 2016, 8:46 AM
e4278 removed a subscriber: e4278.
AndyP added a comment.Jul 28 2016, 9:56 PM

It does not work this way. :P

They will be worked on by priority, and system that gets worked on at the moment.
So may take a while for this to be processed.

I definitely did not intend to be a jackass :) I hope we are cool

This issue is just my "Big One" as it ruins at least half of combat.

Please let me know if there is anything I can do to help.

AndyP added a comment.Jul 29 2016, 9:15 AM

Dont worry, all fine.

There not really anything you or we can do about this, until our development has time to fix it.
Once a change happens you get a mail about it, and can expect it to be fixed for the next release.
(Unless we find out in the dev build that it did not work, but we will state this here either.)

AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:18 PM
Restricted Application added a project: CBS: Weapons. · View Herald TranscriptMar 10 2017, 5:18 PM
Smoke added a comment.Mar 16 2017, 5:21 AM

HOLY SHIT! :D HYPE TRAIN

Smoke awarded a token.Mar 16 2017, 5:21 AM