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Starmade | Ship Status Bars displayed in the Nav Menu/on the HUD
Confirmed task for development, NormalPublic

Description

An idea that I had hoped would've come originally with the fleet update. While I like the idea it does have some balancing problems especially when it comes to enemies. I also feel that if this were implemented it would be best to tie it in with the scanner system or some kind of means of gathering information from targets.

Feature request:

  • display HP, SHIELD, ARMOR on nav marker. (instead of only top left corner when targeted

Details

Task Type
Feature
Testing Results
Affected Gamemode(s)
none/unspecified
Reproducible
uncertain
Category
none/unspecified
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
User/Reporter/Contact
URL to Starmadedock thread
https://starmadedock.net/threads/nav-menu-ship-status.25785/

Event Timeline

Restricted Application added projects: Restricted Project, Restricted Project, Restricted Project, Restricted Project, Restricted Project. · View Herald TranscriptJul 5 2016, 4:19 AM
Megacrafter127 moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 5 2016, 11:44 AM
Megacrafter127 moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 5 2016, 12:00 PM
Megacrafter127 added a subscriber: Megacrafter127.

Considering the stats of any selected ship show up in the top left corner, and that any ship in the nav menu can be selected, there is no difference, so I have no reason to say no to that part. Once that changes, the bars in the nav menu should also change their behaviour accordingly.

As for showing these bars for each ship in each of one's fleets, makes sense IMO, even if it will only be an average bar.

Megacrafter127 moved this task from Backlog to Active on the Council board.Jul 5 2016, 12:01 PM
HolyCookie moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 5 2016, 12:31 PM

Considering the stats of any selected ship show up in the top left corner, and that any ship in the nav menu can be selected, there is no difference, so I have no reason to say no to that part. Once that changes, the bars in the nav menu should also change their behaviour accordingly.
As for showing these bars for each ship in each of one's fleets, makes sense IMO, even if it will only be an average bar.

I think a total bar is better, with black lines in between to show separate ships
much like this (only look at the circled 4) http://images.akamai.steamusercontent.com/ugc/901005825167895175/DAE8BF080D451F2B73E240C8DDEE7B29E06BF70B/

Crimson-Artist moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 5 2016, 3:28 PM
Sven_The_Slayer moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 5 2016, 5:51 PM
Sven_The_Slayer added a subscriber: Sven_The_Slayer.

Targeting each individual ship to get their status in a battle is quite tedious. If we had this combined with an ability to individually order ships, that would be amazing. Check your nav, see a ship is heavily damaged so you order them to retreat or other ships to their aid.

FlyingDebris moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 7 2016, 5:16 AM
AndyP moved this task from Active to Feedback from Schine on the Council board.Jul 10 2016, 7:59 PM
AndyP added a subscriber: AndyP.
AndyP changed the task status from Open to Resolved.

Pulling to Schine meeting.

Outcome:
5/5 yes
0/5 no
0/5 skip

Restricted Application removed projects: Restricted Project, Restricted Project, Restricted Project, Restricted Project, Restricted Project. · View Herald TranscriptJul 10 2016, 7:59 PM
AndyP added a comment.Jul 10 2016, 9:23 PM

-Schine reply-

Its for sure possible to add that.
Confirmed it to be useful and put it on the list of planned things.
(Cannot give an estimate, on the implementation date)

AndyP claimed this task.Jul 10 2016, 9:24 PM
AndyP moved this task from Archive / Discarded to Accepted on the Council board.Sep 9 2016, 11:59 PM
AndyP changed the task status from Resolved to In Queue (Game).

Converting to task for #workflow_game_development

Restricted Application added a project: Game Development. · View Herald TranscriptSep 9 2016, 11:59 PM
AndyP shifted this object from the Restricted Space space to the S3 Starmade space.Sep 10 2016, 12:00 AM
AndyP updated the task description. (Show Details)
AndyP changed the edit policy from "All Users" to "Starmade (Project)".
Restricted Application added a project: Starmade. · View Herald TranscriptSep 10 2016, 12:00 AM
AndyP moved this task from Unclassed to Planned Feature on the Starmade board.Sep 10 2016, 12:15 AM
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:17 PM