Page MenuHomeSchine - Phabricator

Starmade | Increase Planet Hit Points
Confirmed task for development, NormalPublic

Description

It would seem that planets are too easy to destroy and it can seriously mess up the multiplayer experience for some people. The suggestion wants planets HP to be increased to 100,000,000 points rather then 10,000,000. I don't see a problem with making planets harder to kill as the OP shows that it only takes a relativity small ship to one shot a planet.

Feature detail:
Add config value to set planet hitpoints

Details

Task Type
Feature
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
uncertain
Category
none/unspecified
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
User/Reporter/Contact
URL to Starmadedock thread
https://starmadedock.net/threads/give-planets-100-000-000-hp-instead-of-10-000-000-hp.25962/#post-298705

Event Timeline

Restricted Application added projects: Restricted Project, Restricted Project, Restricted Project, Restricted Project, Restricted Project. · View Herald TranscriptJul 19 2016, 3:53 AM
Megacrafter127 moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 19 2016, 10:14 PM
Sven_The_Slayer moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 20 2016, 3:53 PM
Megacrafter127 moved this task from Backlog to Active on the Council board.Jul 22 2016, 3:33 AM
Crimson-Artist moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 23 2016, 1:05 AM
FlyingDebris moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 23 2016, 6:43 AM
FlyingDebris added a subscriber: FlyingDebris.

Perhaps not quite as drastically as 100m points, but I would not be against raising it.

Hmmm, Not sure about this one. If the health increases then planet colonisation will become safer. Problem is, right now settling on a planet is not safe (bug/glitch) and not good for a server. I'd say this should be done after planets are optimised.

HolyCookie moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 23 2016, 3:00 PM
HolyCookie moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jul 25 2016, 8:53 AM
HolyCookie moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.
AndyP moved this task from Active to Feedback from Schine on the Council board.Jul 28 2016, 9:18 AM
AndyP added a subscriber: AndyP.
AndyP changed the task status from Open to Resolved.
AndyP claimed this task.

Result:
4/5 Yes
1/5 Skip

Picking up for Schine.

Restricted Application removed projects: Restricted Project, Restricted Project, Restricted Project, Restricted Project, Restricted Project. · View Herald TranscriptJul 28 2016, 9:18 AM
AndyP added a comment.Jul 31 2016, 8:39 PM

Adding config value for this.

AndyP shifted this object from the Restricted Space space to the S3 Starmade space.Sep 9 2016, 11:30 PM
AndyP updated the task description. (Show Details)
AndyP changed the edit policy from "All Users" to "Starmade (Project)".
AndyP changed Affected Gamemode(s) from none/unspecified to Single and Multi.
Restricted Application added projects: Starmade, Quality Assurance. · View Herald TranscriptSep 9 2016, 11:30 PM
AndyP moved this task from Feedback from Schine to Accepted on the Council board.Sep 9 2016, 11:30 PM
AndyP changed the task status from Resolved to In Queue (Game).

Converting to task for #workflow_game_development

Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptSep 9 2016, 11:30 PM
AndyP moved this task from Unclassed to Planned Feature on the Starmade board.Sep 9 2016, 11:30 PM
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:17 PM