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Aug 22 2016

AndyP shifted T1826: Server allocating too much memory from the S1 Public space to the S3 Starmade space.
Aug 22 2016, 8:46 PM · Starmade
AndyP lowered the priority of T1435: Failed login to server causes error to spawn behind game window from Release Blocker to Pre-Release Quality Assurance.
Aug 22 2016, 7:07 AM · GUI/HUD, Starmade
AndyP lowered the priority of T1333: serverlist sort by version broken from Release Blocker to Pre-Release Quality Assurance.
Aug 22 2016, 7:07 AM · Starmade
AndyP lowered the priority of T1662: Can't add multiple shops to network in the same system from Release Blocker to Pre-Release Quality Assurance.
Aug 22 2016, 7:07 AM · Engine, Starmade
AndyP lowered the priority of T1658: shop price not set allows you to take and store for free from Release Blocker to Pre-Release Quality Assurance.
Aug 22 2016, 7:07 AM · Game Development (Alpha), Tradenetwork, Starmade
AndyP lowered the priority of T1603: Huge frame drops when looking at asteroids from Release Blocker to Pre-Release Quality Assurance.
Aug 22 2016, 7:07 AM · Engine, Starmade
AndyP lowered the priority of T1692: Catalog Manager deletes wrong blueprints when not sorted as numbered list from Release Blocker to Urgent.
Aug 22 2016, 7:06 AM · Tools, Starmade
AndyP lowered the priority of T1553: Error handling for version mismatch and missing uplink insufficient from Release Blocker to Urgent.
Aug 22 2016, 7:06 AM · QA-Return, Game Development, Engine (Configuration), Starmade
AndyP lowered the priority of T1525: ffmpeg not working from Release Blocker to Urgent.
Aug 22 2016, 7:06 AM · Engine, Starmade
AndyP lowered the priority of T1479: memory leak on server from Release Blocker to Urgent.
Aug 22 2016, 7:06 AM · Engine (Crashes), Starmade
AndyP lowered the priority of T1465: Projectiles cause a NullPointerException and beams are invisible from Release Blocker to Urgent.
Aug 22 2016, 7:06 AM · Engine (Crashes), Starmade
AndyP lowered the priority of T1696: /sector_chmod x y z + peace resets at every server restart from Release Blocker to High.
Aug 22 2016, 7:05 AM · Game Development (Alpha), Engine (Commands), Starmade
AndyP lowered the priority of T1686: Shop can only accept one incoming connection from Release Blocker to High.
Aug 22 2016, 7:05 AM · Game Development (Alpha), Tradenetwork, Starmade
AndyP lowered the priority of T1641: collision detection in docked entity pilot mode has performance issues from Release Blocker to High.
Aug 22 2016, 7:05 AM · Engine, Starmade
AndyP lowered the priority of T1639: Nullpointer - exit to main menu with weird logfile from Release Blocker to High.
Aug 22 2016, 7:05 AM · Engine (Crashes), Starmade
AndyP lowered the priority of T1616: ArrayIndexOutOfBoundsException with missiles or effects from Release Blocker to High.
Aug 22 2016, 7:05 AM · CBS: Weapons, Starmade
AndyP lowered the priority of T1543: World won't load from Release Blocker to High.
Aug 22 2016, 7:05 AM · Engine, Starmade
AndyP lowered the priority of T1532: Lighting bleeds through solid slab surfaces. from Release Blocker to High.
Aug 22 2016, 7:04 AM · Game Development (Beta), Engine (Rendering), Starmade
AndyP lowered the priority of T1471: After switching textures in game, cannot switch back to previous in same session from Release Blocker to High.
Aug 22 2016, 7:04 AM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP lowered the priority of T1407: /Destroy_Entity and overheat despawning makes some docks non physical from Release Blocker to High.
Aug 22 2016, 7:04 AM · Engine, Starmade
AndyP lowered the priority of T1404: Explosive effect doesn't protect against momentum weapons anymore from Release Blocker to High.
Aug 22 2016, 7:04 AM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP lowered the priority of T1401: Editing blueprint catalog causes whole-server lag from Release Blocker to High.
Aug 22 2016, 7:04 AM · Game Development, Starmade
AndyP lowered the priority of T1395: Salvage cannons salvage from random beams. from Release Blocker to High.
Aug 22 2016, 7:03 AM · Game Development (Beta), CBS: Functional, Starmade
AndyP lowered the priority of T1362: Jump distance not consistent (with changed sector size) from Release Blocker to High.
Aug 22 2016, 7:03 AM · Game Development (Alpha), Engine (Configuration), Starmade
AndyP lowered the priority of T1350: Thrust config not saved in Blueprint from Release Blocker to High.
Aug 22 2016, 7:03 AM · Game Development (Beta), Engine (Data), Starmade
AndyP lowered the priority of T848: module charge can go over its limit from Release Blocker to Normal.
Aug 22 2016, 7:03 AM · Quality Assurance, Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1716: "Additional Stars" only show in spawn galaxy from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), Engine (Rendering), Starmade
AndyP lowered the priority of T1555: map stars in the foreground of icons from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), Galaxy Map, Starmade
AndyP lowered the priority of T1544: shoot out rail undocks too soon after direction change from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · CBS: Rails, Starmade
AndyP lowered the priority of T1495: build mode orientation doesn't show for asteroids, planets and stations from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1489: Shield don't render at all on invisible blocks from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), Engine (Rendering), Starmade
AndyP lowered the priority of T1421: Shipyard assigns own faction to constructed ships from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · CBS: Shipyards, Starmade
AndyP lowered the priority of T1403: AI resists momentum effects from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), CBS: Weapons, Starmade
AndyP lowered the priority of T1342: Incorrect transporter spawn position from Release Blocker to Normal.
Aug 22 2016, 7:02 AM · Game Development (Beta), CBS: Functional, Starmade
AndyP lowered the priority of T1340: Scrolling in storage picks up another item from Release Blocker to Normal.
Aug 22 2016, 7:01 AM · Game Development (Alpha), GUI/HUD, Starmade
AndyP lowered the priority of T1791: Creative mode can't be turned off in singleplayer from Release Blocker to Low.
Aug 22 2016, 7:00 AM · Engine, Starmade
AndyP lowered the priority of T1784: pull amount doesn't work if it is less than amount available from Release Blocker to Low.
Aug 22 2016, 6:59 AM · Game Development (Beta), CBS: Functional, Starmade
AndyP lowered the priority of T1682: Possibly misleading dialog (JVM "Critical Error" with Intel graphics) from Release Blocker to Low.
Aug 22 2016, 6:59 AM · Game Development (Alpha), Typos, Starmade
AndyP lowered the priority of T1547: fleet member doesn't move when you're in a build block from Release Blocker to Low.
Aug 22 2016, 6:59 AM · Game Development (Beta), Fleets, Starmade
AndyP lowered the priority of T1528: AI Wave Manager change difficulty dialog is incorrect from Release Blocker to Low.
Aug 22 2016, 6:58 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1522: Faction Ranks sort alphabetically from Release Blocker to Low.
Aug 22 2016, 6:58 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1490: inventory menu pop up dialog doesn't catch mouse clicks properly from Release Blocker to Low.
Aug 22 2016, 6:58 AM · GUI/HUD, Starmade
AndyP lowered the priority of T1474: main menu elements misalignment from Release Blocker to Low.
Aug 22 2016, 6:58 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1469: Non-descriptive Process Name on MacOS from Release Blocker to Low.
Aug 22 2016, 6:58 AM · Game Development (Beta), Engine (General), Starmade
AndyP lowered the priority of T1468: Typos/Inconsistencies in menu: Uplink to STARNMADE Registry / controls -> moUse from Release Blocker to Low.
Aug 22 2016, 6:57 AM · Typos, Game Development (Beta), Starmade
AndyP lowered the priority of T1443: Light emitted by an entity doesn't affect adjacent entities from Release Blocker to Low.
Aug 22 2016, 6:57 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP lowered the priority of T1408: Advanced Build Mode mirrors will cause Orientation changes of blocks from Release Blocker to Low.
Aug 22 2016, 6:57 AM · Engine, Starmade
AndyP lowered the priority of T1405: Shipyard modules are mirrored incorrectly from Release Blocker to Low.
Aug 22 2016, 6:57 AM · Game Development (Beta), Engine (Building), Starmade
AndyP lowered the priority of T1383: Setting InShop to false also removes item from creative inventory from Release Blocker to Low.
Aug 22 2016, 6:57 AM · Game Development (Beta), Blockconfig, Starmade
AndyP lowered the priority of T1374: blueprint description clips through other text from Release Blocker to Low.
Aug 22 2016, 6:56 AM · Game Development, Starmade
AndyP lowered the priority of T1355: Mouse Option "Flip through hotbars... Without Control" incorrect from Release Blocker to Low.
Aug 22 2016, 6:56 AM · GUI/HUD, Starmade
AndyP lowered the priority of T1111: Momentum weapons trigger when hitting your own ship from Release Blocker to Low.
Aug 22 2016, 6:56 AM · Game Development (Beta), CBS: Weapons, Starmade
AndyP lowered the priority of T1702: shipyard core anchor causes "Enter ship core" to flicker from Release Blocker to Trivial.
Aug 22 2016, 6:56 AM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP lowered the priority of T1583: Push/Pull defensive effects are useless if they would cause the ship to go faster than its max speed from Release Blocker to Trivial.
Aug 22 2016, 6:55 AM · Game Development (Beta), CBS: Functional, Starmade
AndyP lowered the priority of T1496: some block icons have small visual glitches from Release Blocker to Trivial.
Aug 22 2016, 6:51 AM · Game Development (Beta), Textures, Starmade
AndyP lowered the priority of T1537: Folder StarMade/tmp/ not used...files dump to other game folders instead. from Release Blocker to Trivial.
Aug 22 2016, 6:51 AM · Game Development (Beta), Engine (Configuration), Starmade

Aug 21 2016

AndyP added a comment to T1681: Rail Docker Variants/ Job specific dockers .

In general possible,

Aug 21 2016, 8:15 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1758: Lower the mass of refined materials from Open to Resolved.

Picking up for Meeting.

Aug 21 2016, 8:03 PM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP changed the status of T1681: Rail Docker Variants/ Job specific dockers from Open to Resolved.

Picking up for meeting with Schine.

Aug 21 2016, 8:00 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1756: Storage Level Emitter / sensor block from Open to Resolved.

Picking up for meeting.

Aug 21 2016, 7:57 PM · Logic, Feature, Starmade, Council

Jul 31 2016

AndyP added a comment to T1699: Advanced Build Mode Toggle.

Possible solution:
Sticky key

Jul 31 2016, 8:50 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP added a comment to T1651: All shapes, one block.

Status:
Talking about this internally

Jul 31 2016, 8:43 PM · Feature, Starmade, Council
AndyP added a comment to T1743: A button to see the extended information about a server in the server list.

Can be done and then request more details.

Jul 31 2016, 8:43 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP added a comment to T1672: Trading Guild prices.

Already planned

Jul 31 2016, 8:41 PM · Feature, Starmade, Council
AndyP added a comment to T1705: Increase Planet Hit Points.

Adding config value for this.

Jul 31 2016, 8:40 PM · Feature, Game Development, Starmade, Council
AndyP added a comment to T1734: display cursor coordinates in build mode.

Possibly converting it to "adv build mode checkbox"
to enable this or disable this.

Jul 31 2016, 8:38 PM · Feature, Starmade, Council
AndyP added a comment to T1735: pickup point hud icon off when inactive.

Bug, can be fixed.

Jul 31 2016, 8:33 PM · CBS: Rails, Feature, Starmade, Council
AndyP added a comment to T1737: Jump Interdiction (Sector lockout).

Short form:

Jul 31 2016, 8:24 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1737: Jump Interdiction (Sector lockout) from Open to Resolved.

Result:
5/5 Yes

Jul 31 2016, 8:06 PM · Feature, Game Development, Starmade, Council

Jul 29 2016

AndyP added a comment to T1754: [v0.198.485] World Corruption.

Please delete your CATALOG.cat from your server-database/test folder.

Jul 29 2016, 5:03 PM · Engine, Starmade
AndyP added a comment to T1077: PROJECTILES_ADDITIVE_VELOCITY = true does not have any effect.

Dont worry, all fine.

Jul 29 2016, 9:15 AM · Game Development (Alpha), CBS: Weapons, Starmade

Jul 28 2016

AndyP closed T1654: shop ignores linked cargo blocks to chest as Invalid.

Its actually sort of invalid now. :P

Jul 28 2016, 9:58 PM · Engine, Starmade
AndyP added a comment to T1077: PROJECTILES_ADDITIVE_VELOCITY = true does not have any effect.

It does not work this way. :P

Jul 28 2016, 9:56 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP changed the status of T1735: pickup point hud icon off when inactive from Open to Resolved.

Result:
5/5 Yes

Jul 28 2016, 9:30 PM · CBS: Rails, Feature, Starmade, Council
AndyP changed the status of T1734: display cursor coordinates in build mode from Open to Resolved.

Result:
5/5 Yes

Jul 28 2016, 9:28 PM · Feature, Starmade, Council
AndyP changed the status of T1705: Increase Planet Hit Points from Open to Resolved.

Result:
4/5 Yes
1/5 Skip

Jul 28 2016, 9:19 AM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1672: Trading Guild prices from Open to Resolved.

Result:
4/5 Yes
1/5 Skip

Jul 28 2016, 9:17 AM · Feature, Starmade, Council
AndyP changed the status of T1743: A button to see the extended information about a server in the server list from Open to Resolved.

Result:
5/5 Yes

Jul 28 2016, 9:15 AM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council

Jul 22 2016

AndyP closed T1719: Game Will Not Load from Launcher After Update to Java 64 version 101 as Rejected.
Jul 22 2016, 1:07 PM · Starmade
AndyP added a comment to T1719: Game Will Not Load from Launcher After Update to Java 64 version 101.

This is a support case.

Jul 22 2016, 1:07 PM · Starmade
AndyP shifted T1719: Game Will Not Load from Launcher After Update to Java 64 version 101 from the S1 Public space to the S3 Starmade space.
Jul 22 2016, 1:05 PM · Starmade
AndyP claimed T1719: Game Will Not Load from Launcher After Update to Java 64 version 101.
Jul 22 2016, 1:05 PM · Starmade

Jul 18 2016

AndyP changed the status of T1651: All shapes, one block from Open to Resolved.

Outcome:
5/5 yes
0/5 skip
0/5 no

Jul 18 2016, 9:08 PM · Feature, Starmade, Council
AndyP moved T1643: Blueprint resource shopping lists/Buy all ingredients button from Feedback from Schine to Archive / Discarded on the Council board.
Jul 18 2016, 9:07 PM · Feature, Game Development, Starmade, Council
AndyP moved T1650: Ship Status Bars displayed in the Nav Menu/on the HUD from Feedback from Schine to Archive / Discarded on the Council board.
Jul 18 2016, 9:07 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1699: Advanced Build Mode Toggle from Open to Resolved.

Outcome:
5/5 yes
0/5 skip
0/5 no

Jul 18 2016, 9:06 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP moved T1670: /import_sector fails due to SQL error: "integrity constraint violation: foreign key no action; EFKC table: FLEET_MEMBERS" from Unclassed to Issue affecting current release on the Starmade board.
Jul 18 2016, 8:58 PM · Engine, Starmade
AndyP closed T1670: /import_sector fails due to SQL error: "integrity constraint violation: foreign key no action; EFKC table: FLEET_MEMBERS" as Closed.

-QA Testing-

Jul 18 2016, 8:58 PM · Engine, Starmade
AndyP added a comment to T1672: Trading Guild prices.

We already told about the fact that the regular trade shops will be removed in the future, and replaced by NPC-Faction operated shops, that plug into the player shop system.

Jul 18 2016, 4:50 PM · Feature, Starmade, Council

Jul 15 2016

AndyP created T1686: Shop can only accept one incoming connection.
Jul 15 2016, 9:33 PM · Game Development (Alpha), Tradenetwork, Starmade

Jul 12 2016

AndyP changed the status of T1673: Beta Launcher Allows blank install directories. from Open to In Queue (Launcher).
Jul 12 2016, 11:18 PM · Starmade
AndyP shifted T1673: Beta Launcher Allows blank install directories. from the S1 Public space to the S5 Launcher space.
Jul 12 2016, 11:17 PM · Starmade
AndyP claimed T1673: Beta Launcher Allows blank install directories..
Jul 12 2016, 11:17 PM · Starmade
AndyP updated the task description for T1670: /import_sector fails due to SQL error: "integrity constraint violation: foreign key no action; EFKC table: FLEET_MEMBERS".
Jul 12 2016, 9:43 AM · Engine, Starmade
AndyP created T1670: /import_sector fails due to SQL error: "integrity constraint violation: foreign key no action; EFKC table: FLEET_MEMBERS".
Jul 12 2016, 9:42 AM · Engine, Starmade

Jul 10 2016

AndyP claimed T1650: Ship Status Bars displayed in the Nav Menu/on the HUD.
Jul 10 2016, 9:24 PM · Feature, Starmade, Game Development, Council
AndyP added a comment to T1643: Blueprint resource shopping lists/Buy all ingredients button .

-Schine reply-

Jul 10 2016, 9:24 PM · Feature, Game Development, Starmade, Council
AndyP added a comment to T1650: Ship Status Bars displayed in the Nav Menu/on the HUD.

-Schine reply-

Jul 10 2016, 9:23 PM · Feature, Starmade, Game Development, Council
AndyP moved T1619: Clientside setting for screenshot folder location from Feedback from Schine to Archive / Discarded on the Council board.
Jul 10 2016, 8:01 PM · Feature, Starmade, Game Development, Council
AndyP moved T1651: All shapes, one block from Backlog to Active on the Council board.
Jul 10 2016, 8:00 PM · Feature, Starmade, Council