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Mar 10 2017

AndyP changed the status of T1513: Transparent Blocks in Shipyard Design missing Holo effect or not rendered from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP changed the status of T1522: Faction Ranks sort alphabetically from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1528: AI Wave Manager change difficulty dialog is incorrect from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1547: fleet member doesn't move when you're in a build block from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), Fleets, Starmade
AndyP changed the status of T1582: Ships hit by push/pull weapons can't go faster than 1x server speed from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP changed the status of T1637: Dialogs do not prevent opening other dialogs from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:21 PM · Launcher Development, Starmade
AndyP changed the status of T1638: Feature: [Esc] should close open dialogs from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:21 PM · Feature, Launcher Development, Starmade
AndyP changed the status of T1640: Switching installation paths triggers "determining files to download" from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:21 PM · Launcher Development, Starmade
AndyP changed the status of T1646: Rail docked entities not following ai targetting settings from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), AI, Starmade
AndyP changed the status of T1646: Rail docked entities not following ai targetting settings, a subtask of T1647: Bobby ai type "fleet" odd behavior, from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), AI, Starmade
AndyP changed the status of T1647: Bobby ai type "fleet" odd behavior from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), AI, Starmade
AndyP changed the status of T1666: Resized UI Windows have glitched Buttons/Text from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1682: Possibly misleading dialog (JVM "Critical Error" with Intel graphics) from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Alpha), Typos, Starmade
AndyP changed the status of T1703: Add path sanitization from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:21 PM · Launcher Development, Starmade
AndyP changed the status of T1711: overheating and meter count are overlayed from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1743: A button to see the extended information about a server in the server list from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP changed the status of T1759: MISSILE_DEFENSE_FRIENDLY_FIRE = false or true without effect from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Alpha), Engine (Configuration), Starmade
AndyP changed the status of T1767: Scanner does not include MINING_BONUS multiplier from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1772: /god_mode deactivates on anything other than "true" input (And Others) from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), Engine (Commands), Starmade
AndyP changed the status of T1784: pull amount doesn't work if it is less than amount available from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), CBS: Functional, Starmade
Restricted Application added a project to T1666: Resized UI Windows have glitched Buttons/Text: GUI/HUD.
Mar 10 2017, 5:21 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1795: Windowed mode: resolutions and menu issues after resize from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP changed the status of T1834: TAB+ 1 or 2 skew some textures (permanently) from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Engine (General), Game Development (Alpha), Starmade
AndyP changed the status of T1835: rounding in block description from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Game Development (Beta), Typos, Starmade
AndyP changed the status of T1840: shopkeep can't be respawned from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Crew, Starmade
AndyP changed the status of T1856: GIF recording is being cut short by 10% from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Game Development, Starmade
AndyP changed the status of T1859: When in buildmode and looking inside a ship you can see the face of the blocks from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Game Development (Beta), Engine (Building), Starmade
AndyP changed the status of T1866: Custom Mirror Functions from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1896: rail turret axis doesn't give off signal on undocking from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP changed the status of T1898: Used worlds resist deletion from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Game Development, Starmade
AndyP changed the status of T1900: changelog continue button from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Launcher Development, Feature, Starmade
AndyP changed the status of T1904: Tutorial Subtitles stay after closing from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Game Development (Beta), Typos, Starmade
AndyP changed the status of T1999: removing display doesn't delete meta data completely from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Game Development (Beta), Engine (Building), Starmade
AndyP changed the status of T2038: Admin dashboard from In Queue (Registry) to In Queue.
Mar 10 2017, 5:20 PM · Feature, Registry Development, Starmade
AndyP changed the status of T2049: AI trying to lead Lock on missiles from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · AI, Starmade
AndyP changed the status of T2062: Difficulty walking up heptas/tetras while in gravity, a subtask of T896: Players and NPCs fall through hepta corners in gravity., from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Game Development (Alpha), Physics, Starmade
AndyP changed the status of T2062: Difficulty walking up heptas/tetras while in gravity from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Game Development (Alpha), Engine (General), Starmade
AndyP changed the status of T2147: Ship AI does not target Missiles from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Game Development (Beta), AI, Starmade
AndyP changed the status of T2220: weapon menu unlinking support/effect doesn't update list from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP changed the status of T2240: Sitting allowed on pickup rails from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Game Development (Beta), Models, Starmade
AndyP changed the status of T2264: Multiple players controlling different turret parts disjoint the entities from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP changed the status of T2271: Mouse sensitivity setting UI not using actual value on first use from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T2274: 3rd Person view not consistent when holding multi slots from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Game Development (Beta), Models, Starmade
AndyP changed the status of T959: Storage cannot be connected to a Rail Turret Axis. from In Queue (Game) to In Queue.
Mar 10 2017, 5:18 PM · Game Development (Beta), CBS: Functional, Feature, Starmade
AndyP changed the status of T1067: sector border crossing related velocity loss from In Queue (Game) to In Queue.
Mar 10 2017, 5:18 PM · Game Development, Starmade
AndyP changed the status of T1074: Jump Inhibitors stacking "active" overlay from In Queue (Game) to In Queue.
Mar 10 2017, 5:18 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1077: PROJECTILES_ADDITIVE_VELOCITY = true does not have any effect from In Queue (Game) to In Queue.
Mar 10 2017, 5:18 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP changed the status of T1092: Reverse logic pipe animation from In Queue (Game) to In Queue.
Mar 10 2017, 5:18 PM · Game Development (Beta), Logic, Starmade
AndyP changed the status of T1095: allow altering path and build type via command line argument from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:18 PM · Feature, Launcher Development, Starmade
AndyP changed the status of T1096: Allow concurrent branch installs from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:18 PM · Feature, Launcher Development, Starmade
AndyP changed the status of T1138: Set a redirect on a logout link from In Queue (Registry) to In Queue.
Mar 10 2017, 5:18 PM · Feature, Registry Development, Starmade
AndyP changed the status of T1143: overheating fleet ships can't be salvaged from In Queue (Game) to In Queue.
Mar 10 2017, 5:18 PM · Game Development (Beta), Fleets, Starmade
AndyP changed the status of T1147: Cannot go back to shipyard from design (edit design can be used to enter) from In Queue (Game) to In Queue.
Mar 10 2017, 5:18 PM · Game Development (Beta), Feature, CBS: Shipyards, Starmade
AndyP changed the status of T1153: Turrets with switched axis design (up/down 1st, left/right 2nd) clip into their parent when moving up/down from In Queue (Game) to In Queue.
Mar 10 2017, 5:18 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP changed the status of T1163: Star / Sun does no damage to astronaut after leaving ship inside a star from In Queue (Game) to In Queue.
Mar 10 2017, 5:18 PM · Game Development (Alpha), Universe, Starmade
AndyP changed the status of T1216: Sectors loading in very slowly from In Queue (Game) to In Queue.
Mar 10 2017, 5:18 PM · Engine (Data), Starmade
AndyP changed the status of T1231: Add registry status indicator to launcher from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:18 PM · Feature, Launcher Development, Starmade
AndyP changed the status of T1265: Entity structure menu collapses submenus when under fire (unable to use the "undock all" or "activate AI" functions in combat) from In Queue (Game) to In Queue.
Mar 10 2017, 5:18 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1287: Fleets on defend/attack don't move back to assigned sector after combat from In Queue (Game) to In Queue.
Mar 10 2017, 5:18 PM · Game Development (Beta), Fleets, Starmade
AndyP changed the status of T1288: Fleet move command doesn't use any kind of braking at destination. from In Queue (Game) to In Queue.
Mar 10 2017, 5:18 PM · Game Development (Beta), Fleets, Starmade
AndyP changed the status of T1313: block editor tool needs a beacon flag from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Game Development (Beta), Tools, Feature, Starmade
AndyP changed the status of T1313: block editor tool needs a beacon flag, a subtask of T81: beacon rod and beacon charged circuit has no flare, from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Game Development (Beta), Textures, Starmade
AndyP changed the status of T1323: X-box-Controller: D-Pad not working, a subtask of T1016: Joystick sensitivity is not saved & coolie hat not recognized, from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Game Development (Alpha), Controls, Starmade
AndyP changed the status of T1323: X-box-Controller: D-Pad not working from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Game Development (Alpha), Controls, Starmade
AndyP changed the status of T1324: X-box-Controller/Joystick Cannot assign buttons to Scroll through hotbar from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Game Development (Alpha), Controls, Starmade
AndyP changed the status of T1337: Wedge blast door texture reversed from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Game Development (Alpha), Textures, Starmade
AndyP changed the status of T1358: Spam for double character warning from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Game Development, Starmade
AndyP changed the status of T1389: Display module data tags incorrect from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Game Development, Starmade
AndyP changed the status of T1402: Camera orientation when placed on bottom of a ship, face down from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Engine, Starmade
AndyP changed the status of T1571: steam notification blocks play button from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:17 PM · Launcher Development, Starmade
AndyP changed the status of T1605: GL_INVALID_OPERATION with new Console/Pipe blocks in creative - SP from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP changed the status of T1636: Launcher shows [update] instead of [install] prior to installing. from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:17 PM · Feature, Launcher Development, Starmade
AndyP changed the status of T1643: Blueprint resource shopping lists/Buy all ingredients button from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1650: Ship Status Bars displayed in the Nav Menu/on the HUD from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1657: Mod overwrite warning remains visible after changing install folders from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:17 PM · Launcher Development, Starmade
AndyP changed the status of T1679: Girder and shipyard block rotations from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Game Development (Beta), Blockconfig, Starmade
AndyP changed the status of T1681: Rail Docker Variants/ Job specific dockers from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1699: Advanced Build Mode Toggle from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP changed the status of T1705: Increase Planet Hit Points from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1723: Updating from a version to itself still selects files for download from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:17 PM · Launcher Development, Starmade
AndyP changed the status of T1724: Consolidate options windows, a subtask of T1501: Add a (Keep Updated) option, from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:17 PM · Feature, Starmade, Launcher Development
AndyP changed the status of T1724: Consolidate options windows from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:17 PM · Launcher Development, Starmade
AndyP changed the status of T1724: Consolidate options windows, a subtask of T1096: Allow concurrent branch installs, from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:17 PM · Feature, Launcher Development, Starmade
AndyP changed the status of T1724: Consolidate options windows, a subtask of T1637: Dialogs do not prevent opening other dialogs, from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:17 PM · Launcher Development, Starmade
AndyP changed the status of T1732: Launcher doesn't detect failed game updates from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:17 PM · Launcher Development, Starmade
AndyP changed the status of T1737: Jump Interdiction (Sector lockout) from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1758: Lower the mass of refined materials from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP changed the status of T1762: Shop automisation from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1765: Hashsums for Launcher should be made available from In Queue (Launcher) to In Queue.
Mar 10 2017, 5:16 PM · Launcher Development, Starmade
AndyP changed the status of T1775: Alliance Permission Modules from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1780: Trigger (Area) not detecting docked entity on Rail from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Game Development (Alpha), Logic, Starmade
AndyP changed the status of T1821: Placing Blueprints onto docks through Build Mode from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1846: Space Dust Camera-Relative from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP changed the status of T1847: Easier copying from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Feature, Starmade, Council
AndyP changed the status of T1882: Rubber-banding when Admin-teleporting entities from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Game Development (Beta), Engine (Commands), Starmade
AndyP changed the status of T1890: Build Mode: Flip Axis from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1912: No shield sharing if projectile damage is bigger than parent shield capacity from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP changed the status of T1916: Screenshot with GUI doesn't show GUI when AA is enabled from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1919: Sector Boundary Station/Blueprint Spawn Protection from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Feature, Starmade, Game Development, Council