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Starmade | Rail docked entities not following ai targetting settings
Confirmed task for development, LowPublic

Description

Docked entities set to "ship" ai with targeting set to either "missiles" or "selected target" will ignore those settings and target as though set to "any".

Docked entities should follow target selection when piloting mothership.

https://youtu.be/UQ3E1bc3ukI

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.198.46
Category
AI
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  • have a cannon armed entity with bobby ai set to ship and any target setting other than "any"
  • dock to mothership via any means other than turret axis
  • activate bobby via bobby menu (or entity structure>railsystem collective>activate all docked ai)
  • check vs missiles or selected target depending on your bobby setting
  • upon activation missiles are ignored and selected targets will not be focused on
Result
  • docked ai does not follow the "parent" selected target setting
Possible solution
  • allow docked ships to be set to "turret" to enable the inherit of parent
Tester information (Internal use only)

Possibly related task to look into:
T1647: Bobby ai type "fleet" odd behavior

Event Timeline

spunkie created this task.Jul 2 2016, 9:56 AM
spunkie updated the task description. (Show Details)Jul 2 2016, 10:16 AM
AndyP claimed this task.Feb 26 2017, 3:33 PM
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".Mar 3 2017, 10:28 AM
AndyP changed the edit policy from "Task Author" to "Starmade (Project)".
AndyP triaged this task as Normal priority.
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Mar 3 2017, 10:38 AM
AndyP edited Tester information (Internal use only). (Show Details)
AndyP changed Last tested (version) from 0.198.223 (rel) to 0.198.46.Mar 3 2017, 10:46 AM
AndyP edited Serverconfig (server.cfg). (Show Details)
AndyP edited Clientconfig (settings.cfg). (Show Details)
AndyP edited Steps to reproduce. (Show Details)Mar 3 2017, 10:50 AM
AndyP changed the task status from Open to In Queue (Game).
AndyP lowered the priority of this task from Normal to Low.
Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptMar 3 2017, 10:50 AM
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:21 PM
Restricted Application added a project: AI. · View Herald TranscriptMar 10 2017, 5:21 PM
AndyP moved this task from Backlog / Unclassed to Beta on the AI board.Mar 10 2017, 9:37 PM
Endal added a subscriber: Endal.Jun 26 2017, 1:30 AM