Player has difficulty walking up heptas and tetras while in gravity, sometimes falls through floor, but can then escape by jumping up through the floor. No observed issues walking down.
Description
Description
Details
Details
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Yes
- Last tested (version)
- 0.199.284 (DEV)
- Category
- Engine
- First occurrence (version)
- 0.199.253
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Steps to reproduce
Build something like this and try to walk up it.
Tester information (Internal use only)
Clipped into a Tetra block while testing
moving up a tetra, hepta is stuttering at best or not working at all
Wedges and corners are good to walk up
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>
Status | Assigned | Task | ||
---|---|---|---|---|
In Queue | spunkie | T896 Players and NPCs fall through hepta corners in gravity. | ||
In Queue | SmilingDemon | T2062 Difficulty walking up heptas/tetras while in gravity |