Deleted worlds reappear in the world list after restarting the game, despite chosing not to make a backup. Unused worlds remain deleted, but worlds in which I logged in once do reappear. Also, logging into another world makes a deletion permanent. I didn't test this in multiplayer, not sure how to do that.
Description
Details
- Task Type
- Bug
- Affected Gamemode(s)
- Singleplayer
- Reproducible
- Yes
- Last tested (version)
- 0.199.191
- Category
- none/unspecified
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
- Create world (cancel "Copy Catalog")
- Log into world
- Exit to main menu
- Delete world
- Exit game and restart it
- Click "Local Play" -> deleted world is back
- Delete world again
- Log into another world
- Go back to main menu -> deleted world remains deleted
"active" world that gets deleted is not also being removed from the server.cfg first line
or replaced by the next world on the list, or if the list is empty by the default "world0"
(wouldnt change the outcome then if the active deleted world was named world0 of course)
<replace this line with the file content>
<replace this line with the file content>
Event Timeline
-Validated-
not entirely sure if this is indeed a bug.
at least it is annoying and irritating to someone being unaware.
it happpens because the stored world in the server.cfg gets recreated on the next startup .. and that will have the same name as the one just deleted.
WORLD = new world //set world to use (set 'old' for using the old world). if no world exists a new one will be set automatically
would be better to replace that setting in the server.cfg with the next world name on the list in that case (or reset to default world0)