When using stuff like [power] and [powerCap] on display modules on multiple ships it's possible for the data to be incorrect. I was in build mode for one of my ships and zoomed over to view a display module on the other ship and noticed it was giving the power value for the wrong ship. I then entered build mode for the ship with the incorrect data and modified the display module info slightly, it then updated with the correct power values.
I reproduced this in astronaut mode, without build mode. But it probably doesn't matter whether you're in build mode or astronaut mode. Since I originally got the bug in build mode.
- spawn 2 cores
- put a power capacitor on the left core
- put a display module on both cores
- enter [powerCap] on the left core display module. Notice that it will say 51000 power.
- enter [powerCap] on the right core display module. Notice that they BOTH now say 50000 power.
- go back to the left core display and edit it by adding an enter at the end of the text. It will update back to 51000 power on the display.