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Starmade | Star / Sun does no damage to astronaut after leaving ship inside a star
Confirmed task for development, NormalPublic

Description

was flying with a ship trough a system with 2 stars with a distanz 0f 3 sectors between the stars and moved into one of the stars and my ship deid, i was thrown of and doesnt have take any dmg as astronaut before i have leaved the sector of the star.

picture of situation:

Details

Commits
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19611 (Dev)
Category
Universe
First occurrence (version)
0.19556
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  1. spawn a ship, teleport in or near a star
  2. get out and stay aligned to the ship
  3. get no damage, un-align and you get damage

Same goes for planets/stations and asteroids that are in range of a star (i brute forced it with admin commands)

Tester information (Internal use only)

Your astronaut doesn't get damage if it's aligned to your ship. Same goes if you're aligned to a station/planet plate/asteroid that is within range of a star's heat radius (static entities don't get heat damage but that's for another task)

It's possible that the fix isn't in the dev build I've tested but doesn't like like the fix would have worked for station/planet alignment/asteroid alignment.

Serverconfig (server.cfg)
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Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Abisius updated the task description. (Show Details)Feb 22 2016, 4:33 PM
Abisius set First occurrence (version) to 0.19556.
Abisius changed Video Card Vendor from uncertain to NVIDIA.
Abisius set Video Card Model to geforce gtx-660.
Abisius edited Serverconfig (server.cfg). (Show Details)
Abisius edited Clientconfig (settings.cfg). (Show Details)
Abisius added a subscriber: Abisius.
Abisius created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptFeb 22 2016, 4:33 PM
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Feb 23 2016, 10:53 AM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon set Task Type to Bug.
SmilingDemon set Category to Engine.
SmilingDemon set OS-Specific to No.
SmilingDemon set Hardware-Specific to No.
SmilingDemon changed Video Card Vendor from NVIDIA to uncertain.
SmilingDemon removed Video Card Model.
SmilingDemon set Affected Gamemode(s) to none/unspecified.
SmilingDemon set Reproducible to uncertain.
SmilingDemon renamed this task from no stardmg at astronaut after leavign ship inside a star to Star / Sun does no damage to astronaut after leaving ship inside a star.
SmilingDemon claimed this task.
SmilingDemon triaged this task as Normal priority.

-validated-

maybe only specific to systems with 2 suns only ?

SmilingDemon added a subscriber: SmilingDemon.
SmilingDemon removed SmilingDemon as the assignee of this task.
Chandler changed the task status from Open to In Queue (Game).

This should be interesting.

Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptFeb 23 2016, 6:22 PM
Chandler changed the task status from In Queue (Game) to In Queue (Registry).Feb 24 2016, 10:50 PM

-Confirmed-
Jumped into a star and hopped out took a look around while the ship was dying. hopped back in and jumped back out. Ship is a total loss, but i was hardly singed.

Restricted Application edited projects, added Registry Development; removed Game Development. · View Herald TranscriptFeb 24 2016, 10:50 PM
AndyP changed the task status from In Queue (Registry) to In Queue (Game).Mar 2 2016, 4:54 PM
Restricted Application edited projects, added Game Development; removed Registry Development. · View Herald TranscriptMar 2 2016, 4:54 PM
thatothermitch added a commit: Restricted Diffusion Commit.Mar 18 2016, 7:56 PM
thatothermitch changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptMar 18 2016, 7:56 PM
lancake changed the task status from Resolved to In Queue (Game).

-QA Testing-

Your astronaut doesn't get damage if it's aligned to your ship. Same goes if you're aligned to a station/planet plate/asteroid that is within range of a star's heat radius (static entities don't get heat damage but that's for another task)

It's possible that the fix isn't in the dev build I've tested but doesn't like like the fix would have worked for station/planet alignment/asteroid alignment.

Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptMar 18 2016, 10:51 PM
lancake changed Affected Gamemode(s) from none/unspecified to Single and Multi.Mar 18 2016, 10:51 PM
lancake changed Reproducible from uncertain to Yes.
lancake set Last tested (version) to 0.19611 (Dev).
lancake edited Steps to reproduce. (Show Details)
lancake edited Tester information (Internal use only). (Show Details)
lancake claimed this task.
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:18 PM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 5:18 PM
AndyP changed Category from Engine to Universe.Mar 16 2017, 2:31 PM
Restricted Application edited projects, added Universe; removed Engine. · View Herald TranscriptMar 16 2017, 2:31 PM
AndyP moved this task from Backlog / Unclassed to Alpha on the Universe board.Mar 24 2017, 11:25 AM
AndyP edited projects, added Game Development (Alpha); removed Game Development.