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Mar 10 2017
Mar 10 2017
AndyP changed the status of T1513: Transparent Blocks in Shipyard Design missing Holo effect or not rendered from In Queue (Game) to In Queue.
AndyP changed the status of T1522: Faction Ranks sort alphabetically from In Queue (Game) to In Queue.
AndyP changed the status of T1528: AI Wave Manager change difficulty dialog is incorrect from In Queue (Game) to In Queue.
AndyP changed the status of T1547: fleet member doesn't move when you're in a build block from In Queue (Game) to In Queue.
AndyP changed the status of T1582: Ships hit by push/pull weapons can't go faster than 1x server speed from In Queue (Game) to In Queue.
AndyP changed the status of T1637: Dialogs do not prevent opening other dialogs from In Queue (Launcher) to In Queue.
AndyP changed the status of T1638: Feature: [Esc] should close open dialogs from In Queue (Launcher) to In Queue.
AndyP changed the status of T1640: Switching installation paths triggers "determining files to download" from In Queue (Launcher) to In Queue.
AndyP changed the status of T1646: Rail docked entities not following ai targetting settings from In Queue (Game) to In Queue.
AndyP changed the status of T1646: Rail docked entities not following ai targetting settings, a subtask of T1647: Bobby ai type "fleet" odd behavior, from In Queue (Game) to In Queue.
AndyP changed the status of T1647: Bobby ai type "fleet" odd behavior from In Queue (Game) to In Queue.
AndyP changed the status of T1666: Resized UI Windows have glitched Buttons/Text from In Queue (Game) to In Queue.
AndyP changed the status of T1682: Possibly misleading dialog (JVM "Critical Error" with Intel graphics) from In Queue (Game) to In Queue.
AndyP changed the status of T1711: overheating and meter count are overlayed from In Queue (Game) to In Queue.
AndyP changed the status of T1743: A button to see the extended information about a server in the server list from In Queue (Game) to In Queue.
AndyP changed the status of T1759: MISSILE_DEFENSE_FRIENDLY_FIRE = false or true without effect from In Queue (Game) to In Queue.
AndyP changed the status of T1767: Scanner does not include MINING_BONUS multiplier from In Queue (Game) to In Queue.
AndyP changed the status of T1772: /god_mode deactivates on anything other than "true" input (And Others) from In Queue (Game) to In Queue.
AndyP changed the status of T1784: pull amount doesn't work if it is less than amount available from In Queue (Game) to In Queue.
Restricted Application added a project to T1666: Resized UI Windows have glitched Buttons/Text: GUI/HUD.
AndyP changed the status of T1795: Windowed mode: resolutions and menu issues after resize from In Queue (Game) to In Queue.
AndyP changed the status of T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction from In Queue (Game) to In Queue.
AndyP changed the status of T1834: TAB+ 1 or 2 skew some textures (permanently) from In Queue (Game) to In Queue.
AndyP changed the status of T1856: GIF recording is being cut short by 10% from In Queue (Game) to In Queue.
AndyP changed the status of T1859: When in buildmode and looking inside a ship you can see the face of the blocks from In Queue (Game) to In Queue.
AndyP changed the status of T1896: rail turret axis doesn't give off signal on undocking from In Queue (Game) to In Queue.
AndyP changed the status of T1904: Tutorial Subtitles stay after closing from In Queue (Game) to In Queue.
AndyP changed the status of T1999: removing display doesn't delete meta data completely from In Queue (Game) to In Queue.
AndyP changed the status of T2049: AI trying to lead Lock on missiles from In Queue (Game) to In Queue.
AndyP changed the status of T2062: Difficulty walking up heptas/tetras while in gravity, a subtask of T896: Players and NPCs fall through hepta corners in gravity., from In Queue (Game) to In Queue.
AndyP changed the status of T2062: Difficulty walking up heptas/tetras while in gravity from In Queue (Game) to In Queue.
AndyP changed the status of T2147: Ship AI does not target Missiles from In Queue (Game) to In Queue.
AndyP changed the status of T2220: weapon menu unlinking support/effect doesn't update list from In Queue (Game) to In Queue.
AndyP changed the status of T2240: Sitting allowed on pickup rails from In Queue (Game) to In Queue.
AndyP changed the status of T2264: Multiple players controlling different turret parts disjoint the entities from In Queue (Game) to In Queue.
AndyP changed the status of T2271: Mouse sensitivity setting UI not using actual value on first use from In Queue (Game) to In Queue.
AndyP changed the status of T2274: 3rd Person view not consistent when holding multi slots from In Queue (Game) to In Queue.
AndyP changed the status of T959: Storage cannot be connected to a Rail Turret Axis. from In Queue (Game) to In Queue.
AndyP changed the status of T1067: sector border crossing related velocity loss from In Queue (Game) to In Queue.
AndyP changed the status of T1074: Jump Inhibitors stacking "active" overlay from In Queue (Game) to In Queue.
AndyP changed the status of T1077: PROJECTILES_ADDITIVE_VELOCITY = true does not have any effect from In Queue (Game) to In Queue.
AndyP changed the status of T1095: allow altering path and build type via command line argument from In Queue (Launcher) to In Queue.
AndyP changed the status of T1096: Allow concurrent branch installs from In Queue (Launcher) to In Queue.
AndyP changed the status of T1138: Set a redirect on a logout link from In Queue (Registry) to In Queue.
AndyP changed the status of T1143: overheating fleet ships can't be salvaged from In Queue (Game) to In Queue.
AndyP changed the status of T1147: Cannot go back to shipyard from design (edit design can be used to enter) from In Queue (Game) to In Queue.
AndyP changed the status of T1153: Turrets with switched axis design (up/down 1st, left/right 2nd) clip into their parent when moving up/down from In Queue (Game) to In Queue.
AndyP changed the status of T1163: Star / Sun does no damage to astronaut after leaving ship inside a star from In Queue (Game) to In Queue.
AndyP changed the status of T1231: Add registry status indicator to launcher from In Queue (Launcher) to In Queue.
AndyP changed the status of T1265: Entity structure menu collapses submenus when under fire (unable to use the "undock all" or "activate AI" functions in combat) from In Queue (Game) to In Queue.
AndyP changed the status of T1287: Fleets on defend/attack don't move back to assigned sector after combat from In Queue (Game) to In Queue.
AndyP changed the status of T1288: Fleet move command doesn't use any kind of braking at destination. from In Queue (Game) to In Queue.
AndyP changed the status of T1313: block editor tool needs a beacon flag from In Queue (Game) to In Queue.
AndyP changed the status of T1313: block editor tool needs a beacon flag, a subtask of T81: beacon rod and beacon charged circuit has no flare, from In Queue (Game) to In Queue.
AndyP changed the status of T1323: X-box-Controller: D-Pad not working, a subtask of T1016: Joystick sensitivity is not saved & coolie hat not recognized, from In Queue (Game) to In Queue.
AndyP changed the status of T1323: X-box-Controller: D-Pad not working from In Queue (Game) to In Queue.
AndyP changed the status of T1324: X-box-Controller/Joystick Cannot assign buttons to Scroll through hotbar from In Queue (Game) to In Queue.
AndyP changed the status of T1337: Wedge blast door texture reversed from In Queue (Game) to In Queue.
AndyP changed the status of T1358: Spam for double character warning from In Queue (Game) to In Queue.
AndyP changed the status of T1389: Display module data tags incorrect from In Queue (Game) to In Queue.
AndyP changed the status of T1402: Camera orientation when placed on bottom of a ship, face down from In Queue (Game) to In Queue.
AndyP changed the status of T1571: steam notification blocks play button from In Queue (Launcher) to In Queue.
AndyP changed the status of T1605: GL_INVALID_OPERATION with new Console/Pipe blocks in creative - SP from In Queue (Game) to In Queue.
AndyP changed the status of T1636: Launcher shows [update] instead of [install] prior to installing. from In Queue (Launcher) to In Queue.
AndyP changed the status of T1643: Blueprint resource shopping lists/Buy all ingredients button from In Queue (Game) to In Queue.
AndyP changed the status of T1650: Ship Status Bars displayed in the Nav Menu/on the HUD from In Queue (Game) to In Queue.
AndyP changed the status of T1657: Mod overwrite warning remains visible after changing install folders from In Queue (Launcher) to In Queue.
AndyP changed the status of T1679: Girder and shipyard block rotations from In Queue (Game) to In Queue.
AndyP changed the status of T1681: Rail Docker Variants/ Job specific dockers from In Queue (Game) to In Queue.
AndyP changed the status of T1723: Updating from a version to itself still selects files for download from In Queue (Launcher) to In Queue.
AndyP changed the status of T1724: Consolidate options windows, a subtask of T1501: Add a (Keep Updated) option, from In Queue (Launcher) to In Queue.
AndyP changed the status of T1724: Consolidate options windows from In Queue (Launcher) to In Queue.
AndyP changed the status of T1724: Consolidate options windows, a subtask of T1096: Allow concurrent branch installs, from In Queue (Launcher) to In Queue.
AndyP changed the status of T1724: Consolidate options windows, a subtask of T1637: Dialogs do not prevent opening other dialogs, from In Queue (Launcher) to In Queue.
AndyP changed the status of T1732: Launcher doesn't detect failed game updates from In Queue (Launcher) to In Queue.
AndyP changed the status of T1737: Jump Interdiction (Sector lockout) from In Queue (Game) to In Queue.
AndyP changed the status of T1758: Lower the mass of refined materials from In Queue (Game) to In Queue.
AndyP changed the status of T1765: Hashsums for Launcher should be made available from In Queue (Launcher) to In Queue.
AndyP changed the status of T1780: Trigger (Area) not detecting docked entity on Rail from In Queue (Game) to In Queue.
AndyP changed the status of T1821: Placing Blueprints onto docks through Build Mode from In Queue (Game) to In Queue.
AndyP changed the status of T1882: Rubber-banding when Admin-teleporting entities from In Queue (Game) to In Queue.
AndyP changed the status of T1912: No shield sharing if projectile damage is bigger than parent shield capacity from In Queue (Game) to In Queue.
AndyP changed the status of T1916: Screenshot with GUI doesn't show GUI when AA is enabled from In Queue (Game) to In Queue.
AndyP changed the status of T1919: Sector Boundary Station/Blueprint Spawn Protection from In Queue (Game) to In Queue.