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Feb 26 2017

Restricted Application changed the status of T2188: AND logic gates sending text to display modules when they shouldn't from Feedback to Open.

Ahh I did not realize there were possibly timing complications smaller than a delay signal's capabilities. I added a row that the not-checking row feeds into before being counted by the final ANDs and now everything works! Thank you

Feb 26 2017, 3:11 AM · CBS: Functional, Starmade
AndyP changed the status of T2215: Rail speed controller linked to non rail block from Open to Feedback.

Looks like the blueprint has a different state of it then.
Server and location? going to visit it there then.

Feb 26 2017, 12:02 AM · CBS: Rails, Starmade

Feb 25 2017

MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.

Yes, the ship has 12,000 rail mass enhancers.

Feb 25 2017, 11:27 PM · CBS: Rails, Starmade
Restricted Application changed the status of T2215: Rail speed controller linked to non rail block from Feedback to Open.

It's not out of power on my server.

Feb 25 2017, 11:27 PM · CBS: Rails, Starmade
AndyP triaged T2215: Rail speed controller linked to non rail block as Normal priority.
Feb 25 2017, 11:01 PM · CBS: Rails, Starmade
AndyP changed the status of T2188: AND logic gates sending text to display modules when they shouldn't from Open to Feedback.

Examined the circuit.

Feb 25 2017, 10:46 PM · CBS: Functional, Starmade
AndyP changed the status of T2215: Rail speed controller linked to non rail block from Open to Feedback.
Feb 25 2017, 9:44 PM · CBS: Rails, Starmade
AndyP added a comment to T2215: Rail speed controller linked to non rail block.

Nice command area, but it actually shows the problem:
The ship is out of power.
It shows ~12k rail mass enhancers being used.
Anything above the free-limit will not work anymore when the rail mass enhancers run out of power.

Feb 25 2017, 9:42 PM · CBS: Rails, Starmade
AndyP added a comment to T2215: Rail speed controller linked to non rail block.

No, thank you, will ask for details if I cant find the problem, I have an idea what it could be.

Feb 25 2017, 6:51 PM · CBS: Rails, Starmade
Jeffenuva created T2254: Can't align to parts far away from the core (need gap).
Feb 25 2017, 6:11 PM · Game Development (Beta), Engine (General), Starmade
Blobfscrazy created T2253: Display block data lost when being spawned in from blueprint.
Feb 25 2017, 3:27 PM · Engine, Starmade
MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.

Should I zip up the entity itself from the server or anything, or is there anything else I can provide to assist?

Feb 25 2017, 2:43 PM · CBS: Rails, Starmade
AndyP moved T2215: Rail speed controller linked to non rail block from Feedback to Open / Validated on the Issue Navigation board.

Well, on the copy on the testserver, all smaller things were moving properly.
Partially back and forth on the same spot, but still looked working.

Feb 25 2017, 10:58 AM · CBS: Rails, Starmade
MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.

Loaded tonight's patch server and client side, spawned in blueprint uploaded here, rails still frozen, no change.

Feb 25 2017, 3:02 AM · CBS: Rails, Starmade
Restricted Application changed the status of T2215: Rail speed controller linked to non rail block from Feedback to Open.

Yes, I certainly can.

Feb 25 2017, 12:34 AM · CBS: Rails, Starmade
AndyP changed the edit policy for T2252: Registry has a maximum password length of 128 characters.
Feb 25 2017, 12:33 AM · Starmade
AndyP claimed T2252: Registry has a maximum password length of 128 characters.
Feb 25 2017, 12:33 AM · Starmade
AndyP changed the status of T2215: Rail speed controller linked to non rail block from Open to Feedback.

There was a behaviour change in the logic a few releases ago, that made it more reliable (in terms of preserving signals), but also gave it the ability to preserve too many signals in large circuits and lockup the logic processing.
That would exactly explain the working state for a "fixed loading time".

Feb 25 2017, 12:30 AM · CBS: Rails, Starmade

Feb 24 2017

Megacrafter127 created T2252: Registry has a maximum password length of 128 characters.
Feb 24 2017, 10:22 PM · Starmade
AndyP claimed T2215: Rail speed controller linked to non rail block.
Feb 24 2017, 2:43 PM · CBS: Rails, Starmade
MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.

I removed all of the docked entities, deleted all of the logic blocks, and used copied the ship's block data onto a blank core's blueprint to completely wipe out all of the metadata associated with it. After wiping the metadata, the rails worked again. However, the rails stopped working again within a day.

Feb 24 2017, 2:26 PM · CBS: Rails, Starmade
Restricted Application changed the status of T1027: socket exception connecting to starside server from Feedback to Open.

Issue has been fixed long time ago.

Feb 24 2017, 1:15 PM · Engine, Starmade
Restricted Application changed the status of T1934: Inconsistent metaobject vs meta item references - inventories swapped, randomized, only final 4 of 6 total digits in new ID is sometimes stored, and typo in logs. from Feedback to Open.
Feb 24 2017, 12:56 PM · Starmade
Restricted Application changed the status of T1994: Main menu unusable from Feedback to Open.

Ah, yeah, well the windows built in scaling options do not play well with most games.

Feb 24 2017, 12:45 PM · Starmade
AndyP changed the status of T1822: Ungrouping from Open to Feedback.

Tried that behaviour a few times with large groups and watched them closely.
Could not reproduce the error,
unless I alt+f4 while the block operations are in progress,
and thus destroying my action-queue in mid of its processing.

Feb 24 2017, 9:46 AM · Customer responded, Starmade, Issue Navigation

Feb 23 2017

AndyP changed the status of T2163: Bricked button/activation module after logic activity with rails from Open to Feedback.

Can you reproduce this without using an exploit clock?
As any signal triggering more than usual updates (especially visual active updates) it will run into an anti-spam mode and if it does not recover from slower operation it will stop working completely.

Feb 23 2017, 9:19 PM · Logic, Starmade
AndyP edited Clientconfig (settings.cfg) on T2163: Bricked button/activation module after logic activity with rails.
Feb 23 2017, 9:19 PM · Logic, Starmade
AndyP triaged T2163: Bricked button/activation module after logic activity with rails as Normal priority.
Feb 23 2017, 9:19 PM · Logic, Starmade
AndyP claimed T2163: Bricked button/activation module after logic activity with rails.
Feb 23 2017, 9:19 PM · Logic, Starmade
AndyP added a comment to T2248: Roll keys (Q, E) cause spazmatic roll behavior, jumping ship orientation in crazy directions..

Thank you for the report,
however this is a duplicate, will merge it into the original report.

Feb 23 2017, 8:44 AM · Physics, Starmade
AndyP triaged T2248: Roll keys (Q, E) cause spazmatic roll behavior, jumping ship orientation in crazy directions. as Normal priority.
Feb 23 2017, 8:43 AM · Physics, Starmade
AndyP claimed T2248: Roll keys (Q, E) cause spazmatic roll behavior, jumping ship orientation in crazy directions..
Feb 23 2017, 8:42 AM · Physics, Starmade
MisterFister created T2248: Roll keys (Q, E) cause spazmatic roll behavior, jumping ship orientation in crazy directions..
Feb 23 2017, 6:32 AM · Physics, Starmade

Feb 22 2017

AndyP moved T2246: Torch Cannot Cut Faction Module from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Feb 22 2017, 11:26 PM · CBS: Weapons, Starmade
AndyP triaged T2246: Torch Cannot Cut Faction Module as High priority.
Feb 22 2017, 11:26 PM · CBS: Weapons, Starmade
AndyP claimed T2246: Torch Cannot Cut Faction Module.
Feb 22 2017, 11:25 PM · CBS: Weapons, Starmade
Sven_The_Slayer created T2246: Torch Cannot Cut Faction Module.
Feb 22 2017, 10:51 PM · CBS: Weapons, Starmade
lancake triaged T2243: Select fire turrets will attempt to fire missiles even if there is not enough power to fire them. as Low priority.
Feb 22 2017, 10:03 PM · AI, Starmade
lancake claimed T2243: Select fire turrets will attempt to fire missiles even if there is not enough power to fire them..

Gotta check it out more thoroughly before I can consider merging both tasks.

Feb 22 2017, 10:03 PM · AI, Starmade
lancake added a comment to T2243: Select fire turrets will attempt to fire missiles even if there is not enough power to fire them..

Looks like a duplicate of T390 although every weapon should be affected by that, not only missiles.

Feb 22 2017, 10:02 PM · AI, Starmade
Restricted Application changed the status of T1154: Game will only calculate damage for the first few missiles rendered from Feedback to Open.

Im not sure why this is has been assigned feedback so I am assuming you want me to respond if this has been fixed.

Feb 22 2017, 7:41 PM · Customer responded, Starmade, Issue Navigation
Restricted Application changed the status of T2183: Confirming the removal of the core from a ship using enter does not get rid of the confirmation window from Feedback to Open.

I have been unable to reproduce as of the lastest update, the confirmation window will now dissapear when enter is pressed without needing to close it with the mouse.

Feb 22 2017, 7:38 PM · GUI/HUD, Starmade
erthparadine added a comment to T2076: Extreme Lag Spikes when NPC Factions are Trading, also unable to trade with NPC Factions from player end.

Further testing confirms initial reports that lag is distinctly connected to NPC faction trade.

Feb 22 2017, 4:43 PM · Starmade, Issue Navigation
lancake added a comment to T2233: Trying To Remove Link From Shop With V Causes Crash.

Thanks, I'll merge it with a duplicate and check it out thoroughly once more.

Feb 22 2017, 1:37 PM · Tradenetwork, Starmade
lancake removed a parent task for T2233: Trying To Remove Link From Shop With V Causes Crash: Unknown Object (Maniphest Task).
Feb 22 2017, 1:36 PM · Tradenetwork, Starmade
Restricted Application changed the status of T2233: Trying To Remove Link From Shop With V Causes Crash from Feedback to Open.

Thanks for looking into this. Since posting the bug I am unable to repeat it again. I had this problem on an online server and in 3 local worlds but it now seems to have cleared itself. Maybe just an glitch but happened over several days. I guess you can close this.

Feb 22 2017, 11:21 AM · Tradenetwork, Starmade
AndyP changed the status of T2188: AND logic gates sending text to display modules when they shouldn't from Feedback to Open.
Feb 22 2017, 9:40 AM · CBS: Functional, Starmade
Restricted Application changed the status of T2242: Beams Damaging Armor HP beyond block limits, and not destroying blocks from Feedback to Open.

Ok, Further feedback:

Feb 22 2017, 7:27 AM · Customer responded, CBS: Weapons, Starmade, Issue Navigation
lancake changed the status of T1533: Undocking of entities upon loading sector from Open to Feedback.
Feb 22 2017, 12:22 AM · CBS: Rails, Starmade
Restricted Application changed the status of T1533: Undocking of entities upon loading sector from Feedback to Open.

Could you upload a blueprint of a ship that has it from time to time?

Feb 22 2017, 12:22 AM · CBS: Rails, Starmade
lancake renamed T1533: Undocking of entities upon loading sector from Undocking of entites upon loading sector to Undocking of entities upon loading sector.
Feb 22 2017, 12:21 AM · CBS: Rails, Starmade

Feb 21 2017

Restricted Application changed the status of T2146: Game crashes when holding Ctrl (for Rotation Mode) with Blue Decorative Console selected from Feedback to Open.

The server I was having that error on is no longer up (friends lost interest) and I haven't been able to reproduce it in single-player, so I don't know what happened.

Feb 21 2017, 10:46 PM · Starmade
erthparadine added a comment to T2076: Extreme Lag Spikes when NPC Factions are Trading, also unable to trade with NPC Factions from player end.

Also seeing this.

Feb 21 2017, 9:31 PM · Starmade, Issue Navigation
Restricted Application changed the status of T1533: Undocking of entities upon loading sector from Feedback to Open.
In T1533#69441, @mclaih wrote:

With the 32 size chunks this seems to happen less often.

Feb 21 2017, 9:27 PM · CBS: Rails, Starmade
Restricted Application changed the status of T1722: Teleported to edge of sector upon removal of core the astro' is aligned to from Feedback to Open.

Seems fixed

Feb 21 2017, 9:26 PM · Engine, Starmade
AndyP reassigned T1868: Default controls conflict with Windows keyboard shortcut to change keyboard layout from AndyP to lancake.
Feb 21 2017, 9:09 PM · Starmade
AndyP claimed T1868: Default controls conflict with Windows keyboard shortcut to change keyboard layout.
Feb 21 2017, 9:08 PM · Starmade
AndyP changed the status of T1877: Removed salvage modules stay linked to salvage computer as empty blocks from Open to Feedback.
Feb 21 2017, 9:08 PM · CBS: Functional, Starmade
Restricted Application changed the status of T1877: Removed salvage modules stay linked to salvage computer as empty blocks from Feedback to Open.
Feb 21 2017, 9:07 PM · CBS: Functional, Starmade
AndyP changed the status of T1877: Removed salvage modules stay linked to salvage computer as empty blocks from Open to Feedback.
Feb 21 2017, 9:07 PM · CBS: Functional, Starmade
Restricted Application changed the status of T1375: Unable to paste password: new launcher from Feedback to Open.

Still an issue, latest launcher version.

Feb 21 2017, 9:05 PM · Launcher Development, Starmade
Restricted Application changed the status of T1529: Server hangs on faction updates from Feedback to Open.

Still seeing this issue:

Feb 21 04:51:22 stars SMPrd: [FACTIONMANAGER] faction update took: 14559ms
Feb 21 05:51:36 stars SMPrd: [FACTIONMANAGER] faction update took: 14022ms
Feb 21 06:51:49 stars SMPrd: [FACTIONMANAGER] faction update took: 13266ms
Feb 21 07:52:03 stars SMPrd: [FACTIONMANAGER] faction update took: 13878ms
Feb 21 08:52:16 stars SMPrd: [FACTIONMANAGER] faction update took: 13437ms
Feb 21 09:52:29 stars SMPrd: [FACTIONMANAGER] faction update took: 12471ms
Feb 21 10:52:43 stars SMPrd: [FACTIONMANAGER] faction update took: 13832ms
Feb 21 11:52:57 stars SMPrd: [FACTIONMANAGER] faction update took: 13834ms
Feb 21 12:53:10 stars SMPrd: [FACTIONMANAGER] faction update took: 13691ms
Feb 21 13:53:23 stars SMPrd: [FACTIONMANAGER] faction update took: 13119ms
Feb 21 14:53:38 stars SMPrd: [FACTIONMANAGER] faction update took: 14711ms
Feb 21 15:53:53 stars SMPrd: [FACTIONMANAGER] faction update took: 14671ms
Feb 21 16:54:07 stars SMPrd: [FACTIONMANAGER] faction update took: 14188ms
Feb 21 17:54:22 stars SMPrd: [FACTIONMANAGER] faction update took: 14146ms
Feb 21 18:54:34 stars SMPrd: [FACTIONMANAGER] faction update took: 12681ms
Feb 21 19:54:47 stars SMPrd: [FACTIONMANAGER] faction update took: 12824ms
Feb 21 20:55:02 stars SMPrd: [FACTIONMANAGER] faction update took: 14754ms
Feb 21 2017, 8:55 PM · Engine (General), Starmade
AndyP changed the status of T635: Shop sectors duplicated and then deleted (repeatedly) around player's sector when mining asteroids from Open to Feedback.
Feb 21 2017, 8:53 PM · Universe, Starmade
AndyP changed the status of T590: BlockConfigImport.xml loses nested tabs. from Open to Feedback.
Feb 21 2017, 8:53 PM · Blockconfig, Starmade
AndyP changed the status of T638: Save cause lag spikes after last public update from Open to Feedback.
Feb 21 2017, 8:53 PM · Engine, Starmade
AndyP changed the status of T847: All systems disconnected (c+v link) in sector. from Open to Feedback.
Feb 21 2017, 8:53 PM · Engine, Starmade
AndyP changed the status of T955: Tethered cellphone causes strange connection sequence from Open to Feedback.
Feb 21 2017, 8:53 PM · Starmade
AndyP changed the status of T702: Mouse loses focus after switching to another application from Open to Feedback.
Feb 21 2017, 8:53 PM · GUI/HUD, Starmade
AndyP changed the status of T1027: socket exception connecting to starside server from Open to Feedback.
Feb 21 2017, 8:53 PM · Engine, Starmade
AndyP changed the status of T1070: GL_INVALID_OPERATION upon using "C" key on weapon systems from Open to Feedback.
Feb 21 2017, 8:53 PM · CBS: Weapons, Starmade
AndyP changed the status of T1059: Ship roll / rotate alone when build mode from Open to Feedback.
Feb 21 2017, 8:53 PM · Engine, Starmade
AndyP changed the status of T1116: Beta launcher and steam issues. from Open to Feedback.
Feb 21 2017, 8:53 PM · Starmade
AndyP changed the status of T1123: Undocking from another ship causes your ship to "disappear" and the world to flicker. from Open to Feedback.
Feb 21 2017, 8:53 PM · CBS: Rails, Starmade
AndyP changed the status of T1154: Game will only calculate damage for the first few missiles rendered from Open to Feedback.
Feb 21 2017, 8:53 PM · Customer responded, Starmade, Issue Navigation
AndyP changed the status of T1156: Multiple Weapons / Module Links from Open to Feedback.
Feb 21 2017, 8:53 PM · CBS: Weapons, Starmade
AndyP changed the status of T1171: Damage beam ticks don't deal both planet core and block damage at the same time from Open to Feedback.
Feb 21 2017, 8:53 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP changed the status of T1230: Cannons and Other Weapons Stop Doing Damage to Detached Entities from Open to Feedback.
Feb 21 2017, 8:53 PM · CBS: Weapons, Starmade
AndyP changed the status of T1278: Transporter names, wireless logic and other data sometimes reset from Open to Feedback.
Feb 21 2017, 8:53 PM · CBS: Functional, Starmade
AndyP changed the status of T1275: Cross Entity Pull is not working from Open to Feedback.
Feb 21 2017, 8:53 PM · CBS: Functional, Starmade
AndyP changed the status of T1272: Massive point-damage is applied to armour HP incorrectly from Open to Feedback.
Feb 21 2017, 8:53 PM · CBS: Weapons, Starmade
AndyP changed the status of T1354: Steam Hours Bug from Open to Feedback.
Feb 21 2017, 8:53 PM · Starmade
AndyP changed the status of T1345: Large battle with pirates causes some ships to become invincible. May be affected by NAN bug. from Open to Feedback.
Feb 21 2017, 8:53 PM · Starmade
AndyP changed the status of T1375: Unable to paste password: new launcher from Open to Feedback.
Feb 21 2017, 8:53 PM · Launcher Development, Starmade
AndyP changed the status of T1419: Undocking a ship on takeoff rails causes my ship to accelerate to infinite from Open to Feedback.
Feb 21 2017, 8:53 PM · CBS: Rails, Starmade
AndyP changed the status of T1457: Server Crash plus Alt Tab causes non-existent menu cursor from Open to Feedback.
Feb 21 2017, 8:53 PM · Starmade
AndyP changed the status of T1529: Server hangs on faction updates from Open to Feedback.
Feb 21 2017, 8:53 PM · Engine (General), Starmade
AndyP changed the status of T1499: Stuck at "0% loaded" instead of Schine intro movie from Open to Feedback.
Feb 21 2017, 8:53 PM · Starmade
AndyP changed the status of T1614: fix key binding recognition from Open to Feedback.
Feb 21 2017, 8:53 PM · GUI/HUD, Starmade
AndyP changed the status of T1533: Undocking of entities upon loading sector from Open to Feedback.
Feb 21 2017, 8:53 PM · CBS: Rails, Starmade
AndyP changed the status of T1579: Text Rendering Issues from Open to Feedback.
Feb 21 2017, 8:53 PM · Translations, Starmade
AndyP changed the status of T1608: (Mac) Game becomes unresponsive in background from Open to Feedback.
Feb 21 2017, 8:53 PM · Starmade
AndyP changed the status of T1708: AI switch side or friendly fire focus from Open to Feedback.
Feb 21 2017, 8:53 PM · AI, Starmade
AndyP changed the status of T1648: Deleting a ship from fleet roster while unloaded deletes the ship from the server. from Open to Feedback.
Feb 21 2017, 8:53 PM · Fleets, Starmade
AndyP changed the status of T1691: moving fleet results in same UID causes IllegalArgument crash from Open to Feedback.
Feb 21 2017, 8:53 PM · Fleets, Starmade
AndyP changed the status of T1683: sell/buy prices affect purchase/sale orders and vice versa from Open to Feedback.
Feb 21 2017, 8:53 PM · QA-Return, Game Development, Tradenetwork, Starmade
AndyP changed the status of T1709: Missiles targeting non-existent thing from Open to Feedback.
Feb 21 2017, 8:53 PM · CBS: Weapons, Starmade
AndyP changed the status of T1722: Teleported to edge of sector upon removal of core the astro' is aligned to from Open to Feedback.
Feb 21 2017, 8:53 PM · Engine, Starmade
AndyP changed the status of T1728: Warheads not exploding after visiting "protected" sector from Open to Feedback.
Feb 21 2017, 8:53 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP changed the status of T1810: Warpgates don't trigger when flying through at overdriven speeds from Open to Feedback.
Feb 21 2017, 8:53 PM · Starmade
AndyP changed the status of T1826: Server allocating too much memory from Open to Feedback.
Feb 21 2017, 8:53 PM · Starmade