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erthparadine (Gregg Berkholtz)
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User Details

User Since
Apr 13 2016, 2:04 AM (355 w, 4 d)
Availability
Available

Recent Activity

Jun 6 2017

erthparadine added a comment to T2418: factions.fac suddenly corrupts itself.

Factions.fac.corrupt is attached.

Jun 6 2017, 1:15 AM · Engine (Data), Starmade

Jun 4 2017

erthparadine created T2418: factions.fac suddenly corrupts itself.
Jun 4 2017, 3:32 PM · Engine (Data), Starmade

Apr 24 2017

erthparadine added a comment to T2347: Caps-lock makes for shy mouse pointer.

Unable to replicate on v0.199.535

Apr 24 2017, 6:21 PM · Starmade
erthparadine renamed T2357: Typo in credits: Ertharadine should be ErthParadine from Typo in credits: to Typo in credits: Ertharadine should be ErthParadine.
Apr 24 2017, 6:15 PM · Typos, Starmade
erthparadine created T2357: Typo in credits: Ertharadine should be ErthParadine.
Apr 24 2017, 6:13 PM · Typos, Starmade

Apr 11 2017

erthparadine created T2347: Caps-lock makes for shy mouse pointer.
Apr 11 2017, 6:11 PM · Starmade
erthparadine added a comment to T1466: Does not correctly detect frame buffer capabilities.

First: thank you greatly for giving this attention.

Apr 11 2017, 6:08 PM · Game Development (Alpha), Engine (Rendering), Starmade
erthparadine added a comment to T1525: ffmpeg not working.

Does not crash on ffmpeg now, but does crash when attempting to click the red X and close the empty [Introduction] window; whether launched by vanilla startup config, or by manually clicking the tutorial button. See screenshot. User cannot re-launch game from menu, but must exit to desktop, otherwise user is presented with apparent endless loop of NPEs dialogs.

Apr 11 2017, 5:34 PM · Engine, Starmade

Apr 8 2017

erthparadine added a comment to T1466: Does not correctly detect frame buffer capabilities.

Well, it doesn't immediately crash at this point, until running into T1525 of-course.

Apr 8 2017, 5:15 AM · Game Development (Alpha), Engine (Rendering), Starmade
erthparadine added a comment to T1525: ffmpeg not working.

Still happening.

Apr 8 2017, 5:12 AM · Engine, Starmade

Apr 3 2017

erthparadine added a comment to T1466: Does not correctly detect frame buffer capabilities.

Unsure how much it affects FB init w/ macOS...but in older releases, forcing FB on w/ the hotkey caused no crash-related issues that I experienced, and dramatically improved performance.

Apr 3 2017, 1:36 PM · Game Development (Alpha), Engine (Rendering), Starmade

Apr 1 2017

erthparadine updated the task description for T2317: Crashes on launch & typo in logs.
Apr 1 2017, 2:41 AM · Engine, Starmade
erthparadine added a comment to T1466: Does not correctly detect frame buffer capabilities.

Still crashes on launch, same error as reported earlier, see T2317

Apr 1 2017, 2:36 AM · Game Development (Alpha), Engine (Rendering), Starmade
erthparadine created T2317: Crashes on launch & typo in logs.
Apr 1 2017, 2:30 AM · Engine, Starmade

Mar 30 2017

Restricted Application changed the status of T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays from Feedback to Open.

Perhaps this is better phrased as "windows backups need sparse file support", as tar/gzip support was added to the linux side a while back.

Mar 30 2017, 2:47 PM · Game Development (Beta), Engine (Data), Starmade

Mar 27 2017

erthparadine added a comment to T1664: Loading sector causes mass timeouts with colliding asteroids.

I don't know how much this helps or not, but our external script approach is pretty basic, and there's no asteroid boomeranging as suggested in @lancake message above.

Mar 27 2017, 2:11 PM · Quality Assurance, Physics, Starmade

Mar 21 2017

erthparadine added a comment to T1525: ffmpeg not working.

Also: with intro enabled, no intro plays, and logs report the error:

[2017-03-21 09:08:07] ############## LOADING RESOURCE CONFIG_HUD
[2017-03-21 09:08:07] ############## LOADING RESOURCE CONFIG_GUI
[2017-03-21 09:08:07] [GLFRAME] Content has been loaded
[2017-03-21 09:08:07] java.io.IOException: Cannot run program "./lib/ffmpeg/ffmpeg-mac": error=2, No such file or directory
[2017-03-21 09:08:07] 	at java.lang.ProcessBuilder.start(ProcessBuilder.java:1047)
[2017-03-21 09:08:07] 	at obfuscated.aLk.a(SourceFile:78)
[2017-03-21 09:08:07] 	at obfuscated.aLl.a(SourceFile:46)
[2017-03-21 09:08:07] 	at obfuscated.aLl.a(SourceFile:42)
[2017-03-21 09:08:07] 	at obfuscated.aLm.<init>(SourceFile:44)
[2017-03-21 09:08:07] 	at obfuscated.RZ.a(SourceFile:128)
[2017-03-21 09:08:07] 	at obfuscated.aFx.b(SourceFile:665)
[2017-03-21 09:08:07] 	at obfuscated.U.e(SourceFile:956)
[2017-03-21 09:08:07] 	at org.schema.game.common.Starter.startMainMenu(SourceFile:1435)
[2017-03-21 09:08:07] 	at org.schema.game.common.Starter.main(SourceFile:980)
[2017-03-21 09:08:07] Caused by: java.io.IOException: error=2, No such file or directory
[2017-03-21 09:08:07] 	at java.lang.UNIXProcess.forkAndExec(Native Method)
[2017-03-21 09:08:07] 	at java.lang.UNIXProcess.<init>(UNIXProcess.java:185)
[2017-03-21 09:08:07] 	at java.lang.ProcessImpl.start(ProcessImpl.java:130)
[2017-03-21 09:08:07] 	at java.lang.ProcessBuilder.start(ProcessBuilder.java:1028)
[2017-03-21 09:08:07] 	... 9 more
[2017-03-21 09:08:12] [GUI] Offline Player Name Changed to 
[2017-03-21 09:08:12] [GUI] Offline Player Name Changed to asdf
Mar 21 2017, 4:12 PM · Engine, Starmade
erthparadine added a comment to T1466: Does not correctly detect frame buffer capabilities.

While the "Creating MAC OS context for OpenGL 4.1 if possible" entry does appear, the game crashes on launch.

Mar 21 2017, 3:31 PM · Game Development (Alpha), Engine (Rendering), Starmade
erthparadine added a comment to T1466: Does not correctly detect frame buffer capabilities.

The problem is that the driver DOES support it, STARMADE IS MAKING THE WRONG API CALLS and therefore not detecting relevant support. Please see my extensive commentary this topic in-ticket. Since performance is so abysmal on macOS without framebuffer support, should we assume the wrontfix is an indication of plans to drop macOS support?

Mar 21 2017, 1:05 PM · Game Development (Alpha), Engine (Rendering), Starmade

Mar 17 2017

erthparadine added a comment to T2166: Full transparency on all nearby blocks.

Update: this issue continues to occur, even after switching away from the professional to a consumer-grade GPU card.

Mar 17 2017, 9:40 PM · Engine, Starmade

Mar 15 2017

erthparadine added a comment to T2283: Deadlock: unknown cause.

Mar 15 2017, 1:58 PM · Starmade, Issue Navigation
erthparadine created T2283: Deadlock: unknown cause.
Mar 15 2017, 1:57 PM · Starmade, Issue Navigation

Mar 12 2017

erthparadine added a comment to T2259: Admin's options button limited to 1st player in list.

This is what I see, while logged-in as a normal user, about 2 minutes after running /add_admin against my user.

Mar 12 2017, 4:35 PM · Customer responded, Starmade, Issue Navigation

Mar 11 2017

Restricted Application changed the status of T1525: ffmpeg not working from Feedback to Open.

This still occurs, just try to run any tutorial on macOS, and the same crash happens.

Mar 11 2017, 2:20 PM · Engine, Starmade
Restricted Application changed the status of T2259: Admin's options button limited to 1st player in list from Feedback to Open.

Still seeing this issue. I suspect it's related to our application of the /add_admin and /remove_admin commands.

Mar 11 2017, 2:14 PM · Customer responded, Starmade, Issue Navigation
erthparadine added a comment to T1529: Server hangs on faction updates.

@lancake asked that I upload our factions.fac file. It is attached.

Mar 11 2017, 2:01 PM · Engine (General), Starmade

Mar 6 2017

erthparadine added a comment to T2275: world naming case sensitive on linux - not saving uppercase world names.

From Linux, upon creation of the world "MyCapsWorld" (Linux), I can spawn in no problem...

Mar 6 2017, 2:41 PM · Starmade, Issue Navigation

Mar 2 2017

erthparadine created T2270: Server deadlocked, unknown cause.
Mar 2 2017, 3:27 PM · Engine (Crashes), Starmade

Feb 27 2017

erthparadine created T2259: Admin's options button limited to 1st player in list.
Feb 27 2017, 1:34 AM · Customer responded, Starmade, Issue Navigation

Feb 22 2017

erthparadine added a comment to T2076: Extreme Lag Spikes when NPC Factions are Trading, also unable to trade with NPC Factions from player end.

Further testing confirms initial reports that lag is distinctly connected to NPC faction trade.

Feb 22 2017, 4:43 PM · Starmade, Issue Navigation

Feb 21 2017

erthparadine added a comment to T2076: Extreme Lag Spikes when NPC Factions are Trading, also unable to trade with NPC Factions from player end.

Also seeing this.

Feb 21 2017, 9:31 PM · Starmade, Issue Navigation
Restricted Application changed the status of T1375: Unable to paste password: new launcher from Feedback to Open.

Still an issue, latest launcher version.

Feb 21 2017, 9:05 PM · Launcher Development, Starmade
Restricted Application changed the status of T1529: Server hangs on faction updates from Feedback to Open.

Still seeing this issue:

Feb 21 04:51:22 stars SMPrd: [FACTIONMANAGER] faction update took: 14559ms
Feb 21 05:51:36 stars SMPrd: [FACTIONMANAGER] faction update took: 14022ms
Feb 21 06:51:49 stars SMPrd: [FACTIONMANAGER] faction update took: 13266ms
Feb 21 07:52:03 stars SMPrd: [FACTIONMANAGER] faction update took: 13878ms
Feb 21 08:52:16 stars SMPrd: [FACTIONMANAGER] faction update took: 13437ms
Feb 21 09:52:29 stars SMPrd: [FACTIONMANAGER] faction update took: 12471ms
Feb 21 10:52:43 stars SMPrd: [FACTIONMANAGER] faction update took: 13832ms
Feb 21 11:52:57 stars SMPrd: [FACTIONMANAGER] faction update took: 13834ms
Feb 21 12:53:10 stars SMPrd: [FACTIONMANAGER] faction update took: 13691ms
Feb 21 13:53:23 stars SMPrd: [FACTIONMANAGER] faction update took: 13119ms
Feb 21 14:53:38 stars SMPrd: [FACTIONMANAGER] faction update took: 14711ms
Feb 21 15:53:53 stars SMPrd: [FACTIONMANAGER] faction update took: 14671ms
Feb 21 16:54:07 stars SMPrd: [FACTIONMANAGER] faction update took: 14188ms
Feb 21 17:54:22 stars SMPrd: [FACTIONMANAGER] faction update took: 14146ms
Feb 21 18:54:34 stars SMPrd: [FACTIONMANAGER] faction update took: 12681ms
Feb 21 19:54:47 stars SMPrd: [FACTIONMANAGER] faction update took: 12824ms
Feb 21 20:55:02 stars SMPrd: [FACTIONMANAGER] faction update took: 14754ms
Feb 21 2017, 8:55 PM · Engine (General), Starmade

Feb 20 2017

erthparadine added a comment to T2238: Unable to find new grate and pipe modules in shops, creative inventory, etc.

Upon followup discussions with @lancake this issue was most likely specific to grates.

Feb 20 2017, 8:23 PM · Starmade, Issue Navigation

Feb 19 2017

erthparadine added a comment to T2238: Unable to find new grate and pipe modules in shops, creative inventory, etc.

Update after further testing:

  • Player-run shops cannot see new pipes, nor grates.
  • NPC shops show grates and the new pipes, but they're tagged "Can't buy"
  • Confirming that creative mode cannot see the new pipes nor grates; only pipe option is the straight one, can rotate it only, no T or other options, and a search of creative inventory for "grate" returns nothing.
  • Factory can no longer manufacturer "White Light Pipe"
Feb 19 2017, 5:37 PM · Starmade, Issue Navigation
erthparadine created T2238: Unable to find new grate and pipe modules in shops, creative inventory, etc.
Feb 19 2017, 4:50 PM · Starmade, Issue Navigation

Feb 17 2017

erthparadine added a comment to T2166: Full transparency on all nearby blocks.

Update: the straight pipe block is visible close-up. All others remain invisible as detailed earlier in this report.

Feb 17 2017, 6:11 PM · Engine, Starmade

Feb 16 2017

erthparadine added a comment to T2232: Odd memory spike, and then server crash....

Server logs are UTC, local (VisualVM) info is US/Pacific.

Feb 16 2017, 8:23 PM · Starmade, Issue Navigation
erthparadine added a comment to T2232: Odd memory spike, and then server crash....

Better illustration of memory/load:

Feb 16 2017, 7:34 PM · Starmade, Issue Navigation
erthparadine created T2232: Odd memory spike, and then server crash....
Feb 16 2017, 7:31 PM · Starmade, Issue Navigation

Jan 24 2017

erthparadine added a comment to T2166: Full transparency on all nearby blocks.

Correction: not all blocks are transparent. See screenshot.

Jan 24 2017, 7:01 PM · Engine, Starmade

Jan 16 2017

erthparadine updated the task description for T2166: Full transparency on all nearby blocks.
Jan 16 2017, 9:49 PM · Engine, Starmade
erthparadine updated the task description for T2166: Full transparency on all nearby blocks.
Jan 16 2017, 7:47 PM · Engine, Starmade
erthparadine updated the task description for T2166: Full transparency on all nearby blocks.
Jan 16 2017, 3:43 PM · Engine, Starmade
erthparadine updated the task description for T2166: Full transparency on all nearby blocks.
Jan 16 2017, 3:40 PM · Engine, Starmade
erthparadine created T2166: Full transparency on all nearby blocks.
Jan 16 2017, 3:39 PM · Engine, Starmade

Dec 22 2016

erthparadine added a comment to T2008: Typo in customBlockBehaviorConfig/customBlockBehaviorConfig.xml causes server to seek non-existant file.

I think this is a non-issue now.

Dec 22 2016, 6:53 PM · Blockconfig, Starmade

Dec 18 2016

erthparadine updated the task description for T2105: Faction window "tab" area font is too large.
Dec 18 2016, 6:02 AM · GUI/HUD, Starmade
erthparadine renamed T2105: Faction window "tab" area font is too large from Faction window font does not match other windows to Faction window "tab" area font is too large.
Dec 18 2016, 6:01 AM · GUI/HUD, Starmade
erthparadine created T2105: Faction window "tab" area font is too large.
Dec 18 2016, 5:59 AM · GUI/HUD, Starmade

Nov 4 2016

erthparadine added a comment to T460: Spawning via blueprint item spawns it with your current ship alignment.

This particular bug now appears to be involved with profound client-side hangs and whole-server lagoffs when a docked entity moves along rails attached to a crooked station.

Nov 4 2016, 4:56 PM · Game Development (Beta), Engine (Data), Starmade

Oct 24 2016

erthparadine created T2028: java.io.IOException when macOS client tries to save auth info.
Oct 24 2016, 6:37 PM · Engine, Starmade
erthparadine added a comment to T1664: Loading sector causes mass timeouts with colliding asteroids.

I've seen this too Valck. We just gave up on seeing this get attention anytime soon, and wrote a ~15 line "supervising" bash script that monitors logfiles for the flood of collsions and tp's colliding asteroids into other areas of the same sector. With this, I've had nearly 100 large asteroids clustered in just one sector, and it no longer risks crashing a server.

Oct 24 2016, 2:43 PM · Quality Assurance, Physics, Starmade

Oct 17 2016

erthparadine updated the task description for T2015: Wormholes at wrong "depth" in map view.
Oct 17 2016, 2:20 AM · Game Development (Beta), Galaxy Map, Starmade
erthparadine created T2015: Wormholes at wrong "depth" in map view.
Oct 17 2016, 2:17 AM · Game Development (Beta), Galaxy Map, Starmade

Oct 13 2016

erthparadine created T2008: Typo in customBlockBehaviorConfig/customBlockBehaviorConfig.xml causes server to seek non-existant file.
Oct 13 2016, 4:47 PM · Blockconfig, Starmade

Oct 9 2016

erthparadine added a comment to T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.

Ah, ok. Although I'm able to replicate on a macOS as well, with a totally fresh/new install: only change to settings was disabling the tutorial (as that still causes a crash), and switching to windowed mode. My initial/earlier report was a Linux system (which also uses windowed mode).

Oct 9 2016, 1:39 PM · Engine, Starmade
erthparadine added a comment to T1840: shopkeep can't be respawned.

Regarding possible move of shopkeep with Chunk32 update. I can replicate this error on a clean/fresh install, single-player only, latest release. Which would lead me to presume that since the world is created anew in this situation, this bug is not related to a block coordinate move.

Oct 9 2016, 1:34 PM · Crew, Starmade
erthparadine added a comment to T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.

Does not appear GPU-specific, as I can replicate this error on a Mac as well (Intel GPU), single-player only. Same steps as illustrated above.

Oct 9 2016, 12:59 PM · Engine, Starmade
erthparadine added a comment to T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.

Emptied the client log folder, and replicated this error in SP only. Also tried the same with an empty/new world, and I can still replicate the error:
Login to SP world, exit to menu, login again, crash.

Oct 9 2016, 12:42 PM · Engine, Starmade
erthparadine added a comment to T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.

Not sure it's my specific GPU, but discussions in Slack had people mentioning it so I figured I'd mention mine. One other player mentioned using a Radeon R9.

Oct 9 2016, 12:35 PM · Engine, Starmade
erthparadine updated the task description for T2003: Unable to spawn shopkeep in advanced station.
Oct 9 2016, 5:08 AM · Starmade
erthparadine created T2003: Unable to spawn shopkeep in advanced station.
Oct 9 2016, 5:07 AM · Starmade
erthparadine updated the task description for T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.
Oct 9 2016, 12:56 AM · Engine, Starmade
erthparadine created T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.
Oct 9 2016, 12:54 AM · Engine, Starmade
erthparadine added a comment to T1669: Leaving to main menu instead of desktop causing issues.

Creating new task - after reading more details of this discussion, it might not be the same issue...although it seems very similar.

Oct 9 2016, 12:47 AM · Game Development (Alpha), Engine (General), Starmade

Oct 8 2016

erthparadine renamed T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays from Backups (created by installer) are unusable, and are unable to maintain sparse file integrity to Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays.
Oct 8 2016, 12:54 AM · Game Development (Beta), Engine (Data), Starmade

Oct 7 2016

erthparadine added a comment to T1508: Inconsistent faction claim reports.

Still an issue:

Oct  7 12:16:01 stars SMStage: [FACTIONMANAGER] trying to add news entry: FactionNewsPost [factionId=10797, op=ADMIN, date=1475842561871, message=Ownership of System default(-141, 0, -21)
Oct  7 12:16:01 stars SMStage: has been revoked by ADMIN., permission=0] on Server(0) -> fid(10797)
Oct  7 12:16:01 stars SMStage: [FACTIONMANAGER] updated news on Server(0) for factionID 10797; delete: false
Oct 7 2016, 12:18 PM · Starmade, Issue Navigation
erthparadine created T1995: /import_sector fails with ArrayIndexOutOfBoundsException.
Oct 7 2016, 11:56 AM · Engine (Commands), Starmade

Oct 5 2016

erthparadine created T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays.
Oct 5 2016, 9:43 PM · Game Development (Beta), Engine (Data), Starmade

Sep 20 2016

Restricted Application added a project to T1028: Mac Only Bug: no changes to default storage values : Starmade.
Sep 20 2016, 2:12 PM · Starmade, Issue Navigation

Sep 19 2016

erthparadine added a comment to T1485: Typo in logs.

Ah, Schema's response on August 10th confused me. Thanks for clarifying.

Sep 19 2016, 5:22 PM · Typos, Starmade
erthparadine added a comment to T1934: Inconsistent metaobject vs meta item references - inventories swapped, randomized, only final 4 of 6 total digits in new ID is sometimes stored, and typo in logs..

From ongoing player discussions, is it possible to distill this issue down to something simpler: considering that there was a very obvious shift to 6-digit metaobject IDs in release 0.199.217. Are client requests for 4-digit metaobjects simply resulting in an odd search/response behavior from the server?

Sep 19 2016, 5:17 PM · Starmade
erthparadine added a comment to T1485: Typo in logs.

Not resolved, note 1st line:

Sep 19 2016, 5:05 PM · Typos, Starmade

Sep 17 2016

erthparadine created T1934: Inconsistent metaobject vs meta item references - inventories swapped, randomized, only final 4 of 6 total digits in new ID is sometimes stored, and typo in logs..
Sep 17 2016, 7:17 PM · Starmade

Sep 11 2016

erthparadine added a comment to T1825: no longer Comments in settings.cfg on Ubuntu.

Looks like I made a dupe of this issue at T1915, sorry about that (did a quick search before the ticket, but then later found this ticket via a different keyword).

Sep 11 2016, 12:23 AM · QA-Return, Game Development (Alpha), Engine (Configuration), Starmade

Sep 10 2016

erthparadine created T1915: linux client crashes on java.io.FileNotFoundException.
Sep 10 2016, 11:59 PM · Starmade

Aug 26 2016

erthparadine added a comment to T1525: ffmpeg not working.

This error hangs/crashes MacOS client in latest release: 0.199.169

Aug 26 2016, 5:38 PM · Engine, Starmade

Aug 18 2016

erthparadine added a comment to T1664: Loading sector causes mass timeouts with colliding asteroids.

Asteroid related lagoffs are still happening, latest release, roid respawning is still disabled:

Aug 18 16:27:47 stars SMPrd: [CC] Server(0) Objects detected stuck --- applying outforce: Asteroid(1818)sec[1813] from Asteroid(1815)sec[1813] DIR: (0.05979049, -0.004917397, 0.9981988)
Aug 18 16:27:47 stars SMPrd: [CC] Server(0) Objects detected stuck --- applying outforce: Asteroid(1815)sec[1813] from Asteroid(1818)sec[1813] DIR: (-0.05979049, 0.004917397, -0.9981988)
Aug 18 16:27:47 stars SMPrd: Sector[1813](3, 3, -2044) Narrowphase of Sector[1813](3, 3, -2044) took: 1430
Aug 18 16:27:47 stars SMPrd: Sector[1813](3, 3, -2044) LISTING OBJECTS:
Aug 18 16:27:47 stars SMPrd: 0# OBJECT: {RigBExOrig@97675420([CCS|SER Asteroid(1814)sec[1813](!)])}
Aug 18 16:27:47 stars SMPrd: 1# OBJECT: {RigBExOrig@1266898186([CCS|SER Asteroid(1816)sec[1813]])}
Aug 18 16:27:47 stars SMPrd: 2# OBJECT: {RigBExOrig@1879730758([CCS|SER Asteroid(1817)sec[1813]])}
Aug 18 16:27:47 stars SMPrd: 3# OBJECT: {RigBExOrig@1902021112([CCS|SER Asteroid(1818)sec[1813]])}
Aug 18 16:27:47 stars SMPrd: 4# OBJECT: {RigBExOrig@1742641607([CCS|SER Asteroid(1815)sec[1813]])}
Aug 18 16:27:47 stars SMPrd: [UNIVERSE] WARNING: Sector UPDATE took 1447; sectors updated: 81
Aug 18 16:27:47 stars SMPrd: [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: -1342, -1262, -2045
Aug 18 16:27:47 stars SMPrd: [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: -1358, -1262, -2045
Aug 18 16:27:47 stars SMPrd: [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: -1374, -1262, -2045
Aug 18 16:27:47 stars SMPrd: [SERVER][UPDATE] WARNING: UNIVERSE update took 1447
Aug 18 16:27:47 stars SMPrd: Server(0) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_PUNISHER77)(1481)] RECEIVED REMOTE GRAVITY: 1482 --- (0.0, 0.0, 0.0)
Aug 18 16:27:47 stars SMPrd: [GRAVITY] GRAVITY DELAYED FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_PUNISHER77)(1481)]. source not found: 1482
Aug 18 16:27:47 stars SMPrd: [SimpleTransformable][GRAVITY] Server(0) sending gravity update GRAV[NULL; (0.0, 0.0, 0.0)]
Aug 18 16:27:47 stars SMPrd: [SERVER][GALAXY] REQUESTING SYSTEM (-86, -80, -128); exists in DB: false; TIME: 0ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=-1374, secY=-1278, secZ=-2045, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)]
Aug 18 16:27:47 stars SMPrd: [SERVER][GALAXY] REQUESTING SYSTEM (-86, -81, -128); exists in DB: false; TIME: 1ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=-1374, secY=-1294, secZ=-2045, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)]
Aug 18 16:27:47 stars SMPrd: [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-73, -79, -128)
Aug 18 16:27:47 stars SMPrd: [SERVER][GALAXY] REQUESTING SYSTEM (-86, -82, -128); exists in DB: false; TIME: 0ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=-1374, secY=-1310, secZ=-2045, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)]
Aug 18 16:27:47 stars SMPrd: [SERVER][GALAXY] REQUESTING SYSTEM (-86, -83, -128); exists in DB: false; TIME: 0ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=-1374, secY=-1326, secZ=-2045, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)]
Aug 18 16:27:47 stars SMPrd: [SERVER][GALAXY] REQUESTING SYSTEM (-86, -84, -128); exists in DB: false; TIME: 0ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=-1374, secY=-1342, secZ=-2045, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)]
Aug 18 16:27:47 stars SMPrd: [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-74, -79, -128)
Aug 18 16:27:48 stars SMPrd: [CC] Server(0) Objects detected stuck --- applying outforce: Asteroid(1818)sec[1813] from Asteroid(1815)sec[1813] DIR: (0.0634285, -0.007267188, 0.9979599)
Aug 18 16:27:48 stars SMPrd: [CC] Server(0) Objects detected stuck --- applying outforce: Asteroid(1815)sec[1813] from Asteroid(1818)sec[1813] DIR: (-0.0634285, 0.007267188, -0.9979599)
Aug 18 16:27:48 stars SMPrd: Sector[1813](3, 3, -2044) Narrowphase of Sector[1813](3, 3, -2044) took: 1050
Aug 18 16:27:48 stars SMPrd: Sector[1813](3, 3, -2044) LISTING OBJECTS:
Aug 18 16:27:48 stars SMPrd: 0# OBJECT: {RigBExOrig@97675420([CCS|SER Asteroid(1814)sec[1813](!)])}
Aug 18 16:27:48 stars SMPrd: 1# OBJECT: {RigBExOrig@1266898186([CCS|SER Asteroid(1816)sec[1813]])}
Aug 18 16:27:48 stars SMPrd: 2# OBJECT: {RigBExOrig@1879730758([CCS|SER Asteroid(1817)sec[1813]])}
Aug 18 16:27:48 stars SMPrd: 3# OBJECT: {RigBExOrig@1902021112([CCS|SER Asteroid(1818)sec[1813]])}
Aug 18 16:27:48 stars SMPrd: 4# OBJECT: {RigBExOrig@1742641607([CCS|SER Asteroid(1815)sec[1813]])}
Aug 18 16:27:48 stars SMPrd: [CC] POSSIBLE STUCK (timeframe: 2.5 secs): Asteroid(1816)sec[1813] <-> Asteroid(1815)sec[1813]: from (-122.505165, -36.24547, -50.10724) to (-106, -20, -34); existing surround: 7
Aug 18 16:27:50 stars SMPrd: [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: PUNISHER77 (5) [Colesr]connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 461
Aug 18 16:27:50 stars SMPrd: [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: PUNISHER77 (5) [Colesr]connected: true
Aug 18 16:27:50 stars SMPrd: [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: ballog (6) [ballog]connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 486
Aug 18 16:27:50 stars SMPrd: [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: ballog (6) [ballog]connected: true
Aug 18 16:27:51 stars SMPrd: RETRY STATUS: Retries: 11; waiting for pong true (1471537671038/1471537680038); ProcessorID: 461
Aug 18 16:27:51 stars SMPrd: RETRY STATUS: Retries: 11; waiting for pong true (1471537671333/1471537680333); ProcessorID: 486
Aug 18 16:27:52 stars SMPrd: RETRY STATUS: Retries: 11; waiting for pong true (1471537672038/1471537680038); ProcessorID: 461
Aug 18 16:27:52 stars SMPrd: RETRY STATUS: Retries: 11; waiting for pong true (1471537672333/1471537680333); ProcessorID: 486
Aug 18 16:27:53 stars SMPrd: RETRY STATUS: Retries: 11; waiting for pong true (1471537673039/1471537680038); ProcessorID: 461
Aug 18 2016, 4:34 PM · Quality Assurance, Physics, Starmade

Aug 13 2016

erthparadine added a comment to T1420: Typo in FactionConfig.xml and FactionConfigTemplate.xml.

-QA Testing-
Fix confirmed. On update the file typo gets adjusted so no need to manually change something.

Aug 13 2016, 12:15 AM · Typos, Starmade

Aug 10 2016

erthparadine added a comment to T1420: Typo in FactionConfig.xml and FactionConfigTemplate.xml.

Will the server automatically make these corrections in existing config files, or should admins be made aware of manual adjustments at the next update?

Aug 10 2016, 8:33 PM · Typos, Starmade
erthparadine added a comment to T1799: Unable to run OSX launchers due to invalid/missing .app signatures, and/or default behavior which quarantines downloaded .jar files..

Fair enough. I assume that this ultimately means OSX users need to:

  • Backup valued game data prior to replacement of the .app
  • CTRL-click to start the app, and manually OK when prompted by OSX's annoying Gatekeeper routines.
Aug 10 2016, 8:30 PM · Launcher Development, Starmade

Aug 7 2016

erthparadine added a comment to T1799: Unable to run OSX launchers due to invalid/missing .app signatures, and/or default behavior which quarantines downloaded .jar files..
In T1799#69918, @calani wrote:

Addendum:

"Currently, the launcher bundles a bunch of game files which are basically outdated and must be overwritten/updated before players can run the game anyways."

No. The launcher package only contains the launcher itself (Electron+launcher code) and the bundled java. The only game-related file is a .txt containing the game's steam app id... which isn't being used.
Unless you're referring to downloading the game via Steam? in which case, yes, the depot contains the most recent release build of the game. Changing this behavior would be silly, as you would be unable to play the game after "installing" it via Steam. (Steam would then also not delete the game files if you asked it to uninstall the game.)

Aug 7 2016, 8:11 PM · Launcher Development, Starmade
erthparadine created T1799: Unable to run OSX launchers due to invalid/missing .app signatures, and/or default behavior which quarantines downloaded .jar files..
Aug 7 2016, 6:19 PM · Launcher Development, Starmade

Aug 6 2016

erthparadine added a comment to T1409: Respawning asteroids causes server lag.

As this issue goes on, I'm seeing stronger correlations between this ticket, T1664, and T1712. Perhaps consider merging all of them into one?

Aug 6 2016, 10:00 PM · Starmade
erthparadine added a comment to T1664: Loading sector causes mass timeouts with colliding asteroids.

Asteroid spawning/respawning appears to be the cause behind GenX's most recent rash of crashing as well. Unknown if @bobbybighoof has respawn enabled/disabled, but their logs show a distinct pattern of asteroid AABB checks, immediately followed by a ping/pong death spiral.

Aug 6 2016, 9:58 PM · Quality Assurance, Physics, Starmade

Aug 2 2016

erthparadine updated the task description for T1767: Scanner does not include MINING_BONUS multiplier.
Aug 2 2016, 5:48 AM · Game Development (Beta), GUI/HUD, Starmade
erthparadine created T1767: Scanner does not include MINING_BONUS multiplier.
Aug 2 2016, 5:44 AM · Game Development (Beta), GUI/HUD, Starmade
Restricted Application added a project to T1375: Unable to paste password: new launcher: Starmade.

Just updating: this is still an issue w/ launcher version 158.

Aug 2 2016, 4:43 AM · Launcher Development, Starmade
erthparadine added a comment to T1561: default game installation path is confusing.

@SmilingDemon asked me to check this on OSX. Here's what I see with an install of Launcher v.158

Aug 2 2016, 4:33 AM · Launcher Development, Starmade

Jul 31 2016

Restricted Application added a project to T1529: Server hangs on faction updates: Starmade.

We're still seeing very painful lag on faction turns, one instance resulted in a full lagoff, and 8 minute overall server hang today:

Jul 30 05:45:25 stars SMPrd: [FACTIONMANAGER] faction update took: 7248ms
Jul 30 06:45:32 stars SMPrd: [FACTIONMANAGER] faction update took: 7678ms
Jul 30 07:45:39 stars SMPrd: [FACTIONMANAGER] faction update took: 7138ms
Jul 30 08:45:55 stars SMPrd: [FACTIONMANAGER] faction update took: 15658ms
Jul 30 09:46:36 stars SMPrd: [FACTIONMANAGER] faction update took: 41092ms
Jul 30 10:48:09 stars SMPrd: [FACTIONMANAGER] faction update took: 90833ms
Jul 30 11:48:17 stars SMPrd: [FACTIONMANAGER] faction update took: 8518ms
Jul 30 12:55:35 stars SMPrd: [FACTIONMANAGER] faction update took: 437663ms
Jul 30 13:55:42 stars SMPrd: [FACTIONMANAGER] faction update took: 6716ms
Jul 30 14:55:49 stars SMPrd: [FACTIONMANAGER] faction update took: 7459ms
Jul 30 15:55:57 stars SMPrd: [FACTIONMANAGER] faction update took: 7330ms
Jul 30 16:56:04 stars SMPrd: [FACTIONMANAGER] faction update took: 7232ms
Jul 30 17:56:12 stars SMPrd: [FACTIONMANAGER] faction update took: 7734ms
Jul 30 18:56:20 stars SMPrd: [FACTIONMANAGER] faction update took: 8659ms
Jul 30 19:56:35 stars SMPrd: [FACTIONMANAGER] faction update took: 14145ms
Jul 30 20:56:42 stars SMPrd: [FACTIONMANAGER] faction update took: 7342ms
Jul 30 21:56:49 stars SMPrd: [FACTIONMANAGER] faction update took: 7500ms
Jul 30 22:57:08 stars SMPrd: [FACTIONMANAGER] faction update took: 17777ms
Jul 30 23:57:15 stars SMPrd: [FACTIONMANAGER] faction update took: 7127ms
Jul 31 00:57:22 stars SMPrd: [FACTIONMANAGER] faction update took: 7192ms
Jul 31 01:57:30 stars SMPrd: [FACTIONMANAGER] faction update took: 8171ms
Jul 31 02:57:39 stars SMPrd: [FACTIONMANAGER] faction update took: 8180ms
Jul 31 03:57:47 stars SMPrd: [FACTIONMANAGER] faction update took: 8118ms
Jul 31 04:58:11 stars SMPrd: [FACTIONMANAGER] faction update took: 23767ms
Jul 31 05:58:35 stars SMPrd: [FACTIONMANAGER] faction update took: 23968ms
Jul 31 06:59:05 stars SMPrd: [FACTIONMANAGER] faction update took: 30173ms
Jul 31 07:59:23 stars SMPrd: [FACTIONMANAGER] faction update took: 17995ms
Jul 31 09:01:58 stars SMPrd: [FACTIONMANAGER] faction update took: 155364ms
Jul 31 10:03:22 stars SMPrd: [FACTIONMANAGER] faction update took: 83679ms
Jul 31 11:11:26 stars SMPrd: [FACTIONMANAGER] faction update took: 484654ms
Jul 31 12:11:35 stars SMPrd: [FACTIONMANAGER] faction update took: 8943ms
Jul 31 13:11:43 stars SMPrd: [FACTIONMANAGER] faction update took: 7704ms
Jul 31 14:11:52 stars SMPrd: [FACTIONMANAGER] faction update took: 8500ms
Jul 31 15:11:59 stars SMPrd: [FACTIONMANAGER] faction update took: 7180ms
Jul 31 16:12:13 stars SMPrd: [FACTIONMANAGER] faction update took: 13866ms
Jul 31 17:12:21 stars SMPrd: [FACTIONMANAGER] faction update took: 8009ms
Jul 31 18:12:28 stars SMPrd: [FACTIONMANAGER] faction update took: 7395ms
Jul 31 19:12:37 stars SMPrd: [FACTIONMANAGER] faction update took: 9099ms
Jul 31 20:12:56 stars SMPrd: [FACTIONMANAGER] faction update took: 18189ms
Jul 31 21:13:39 stars SMPrd: [FACTIONMANAGER] faction update took: 43287ms
Jul 31 22:13:52 stars SMPrd: [FACTIONMANAGER] faction update took: 12399ms
Jul 31 23:14:14 stars SMPrd: [FACTIONMANAGER] faction update took: 22363ms
Jul 31 2016, 11:25 PM · Engine (General), Starmade
erthparadine added a comment to T1502: Add an option to backup world, database, configs prior to updating.

Another use case regarding control over update-related backup behaviors:

Jul 31 2016, 11:14 PM · Feature, Starmade

Jul 30 2016

Restricted Application edited projects for T1502: Add an option to backup world, database, configs prior to updating, added: Issue Navigation, Starmade; removed Launcher Development.
Jul 30 2016, 12:00 AM · Feature, Starmade

Jul 27 2016

erthparadine added a comment to T1466: Does not correctly detect frame buffer capabilities.

After that recent slack discussion, I found this, seems to address the issue of GL2.1 vs GL3.2/GL4.1 support, and how to enable the appropriate OpenGL support on OSX: http://stackoverflow.com/questions/26807573/lwjgl-wont-give-me-an-opengl-context-that-supports-4-1

Jul 27 2016, 11:30 PM · Game Development (Alpha), Engine (Rendering), Starmade

Jul 21 2016

erthparadine added a comment to T1712: Runtime Exception: Could not place rock.

...and again with the inaccessible entity on our server:

 /destroy_uid ENTITY_FLOATINGROCKMANAGED__1469112553939_-128_4_-5_2
RETURN: [SERVER, [ERROR][ADMIN COMMAND] OBJECT TO DESTROY NOT FOUND, 0]
RETURN: [SERVER, END; Admin command execution ended, 0]
Jul 21 2016, 10:05 PM · Engine, Starmade
erthparadine added a comment to T1712: Runtime Exception: Could not place rock.

Also, attempts to import one of the problem sectors into a SP world results in:
IOException: ArrayIndexOutOfBoundsException: 6

Jul 21 2016, 9:58 PM · Engine, Starmade
erthparadine added a comment to T1712: Runtime Exception: Could not place rock.

Asteroid respawning was turned off shortly after my last posting (thanks to a crash)...it has been off since.

Jul 21 2016, 8:39 PM · Engine, Starmade

Jul 19 2016

erthparadine added a comment to T1712: Runtime Exception: Could not place rock.

Relation to T1409 is possible, although what's unusual about this one, is that the lag-inducing entity cannot be referenced by UID.

Jul 19 2016, 9:20 PM · Engine, Starmade
erthparadine updated the task description for T1712: Runtime Exception: Could not place rock.
Jul 19 2016, 5:40 PM · Engine, Starmade
erthparadine renamed T1712: Runtime Exception: Could not place rock from Error "java.lang.RuntimeException: Could not place rock" results in inability to despawn_uid that entity, and subsequent server crash on following sector visit. to Error "java.lang.RuntimeException: Could not place rock" results in inability to destroy_uid that entity, and subsequent server crash on following sector visit..
Jul 19 2016, 5:38 PM · Engine, Starmade