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Sep 21 2015

lancake assigned T266: Warp Gate/Jump Drive "jump" texture is wrong to SmilingDemon.
Sep 21 2015, 10:50 AM · Game Development (Beta), Textures, Starmade
lancake assigned T268: top right messages get in the way of HUD to SmilingDemon.
Sep 21 2015, 10:50 AM · GUI/HUD, Starmade
lancake assigned T272: Repairing decayed station (Eta) turret not working to SmilingDemon.
Sep 21 2015, 10:50 AM · Game Development (Alpha), Engine (General), Starmade
lancake assigned T276: Ships teleporting on crossing rotating planet sector boundaries. to SmilingDemon.
Sep 21 2015, 10:50 AM · Game Development (Beta), Engine (General), Starmade
lancake assigned T285: Frame Buffer cause the screen to only render blue on Intel GPU to SmilingDemon.
Sep 21 2015, 10:50 AM · Game Development (Alpha), Engine (Rendering), Starmade
lancake assigned T306: Skybox - customized png for hires background in game gets shown different then the original png to SmilingDemon.
Sep 21 2015, 10:50 AM · Game Development (Beta), Engine (Rendering), Starmade
lancake assigned T317: Dedicated server GUI maxes 1 CPU core to SmilingDemon.
Sep 21 2015, 10:50 AM · Engine, Starmade
lancake assigned T327: Side faces of lava blocks do (nearly) not damage players to SmilingDemon.
Sep 21 2015, 10:50 AM · Game Development (Alpha), Astronaut, Starmade
lancake assigned T337: Admin warping teleports player's used ship/astronaut into planets and stations in occupied sectors to SmilingDemon.
Sep 21 2015, 10:50 AM · Game Development (Beta), Engine (Commands), Starmade
lancake assigned T384: Power/Shield Drain and supply beams power issues to SmilingDemon.
Sep 21 2015, 10:50 AM · Engine, Starmade
lancake assigned T386: Alignment/gravity overridden by vessel you're docked to to SmilingDemon.
Sep 21 2015, 10:50 AM · Engine, Starmade
lancake claimed T18: Turrets drain power to 0.
Sep 21 2015, 10:48 AM · Game Development (Beta), AI, Starmade
lancake claimed T9: Entity with docked entities isn't being hit reliably by missiles.
Sep 21 2015, 10:48 AM · CBS: Rails, Starmade
lancake claimed T22: Rail-orientation/type get copied on FALSE signals too.
Sep 21 2015, 10:48 AM · Game Development (Alpha), Logic, Starmade
lancake claimed T8: Sector change moves players in gravity/alignment.
Sep 21 2015, 10:48 AM · Engine, Starmade
lancake claimed T19: Stopped rails/rotators will move when sector is loaded.
Sep 21 2015, 10:48 AM · CBS: Rails, Starmade
lancake claimed T16: not all computers can be activated via logic on planets or stations.
Sep 21 2015, 10:48 AM · CBS: Weapons, Starmade
lancake claimed T28: Faction restriction does not apply for chests.
Sep 21 2015, 10:48 AM · CBS: Functional, Starmade
lancake claimed T29: OpenAL = off, no sound after a few shots.
Sep 21 2015, 10:48 AM · Quality Assurance, Game Development (Alpha), Audio, Starmade
lancake claimed T25: linking system memory leak.
Sep 21 2015, 10:48 AM · CBS: Weapons, Starmade
lancake claimed T27: Invisibility mode ship issues.
Sep 21 2015, 10:48 AM · Engine, Starmade
lancake claimed T40: Massive performance drop when medium-large objects enter trigger areas.
Sep 21 2015, 10:48 AM · Game Development (Beta), CBS: Functional, Starmade
lancake claimed T43: Ship/station Cargo not accesible through rail docked entities.
Sep 21 2015, 10:48 AM · CBS: Rails, Starmade
lancake claimed T36: Too long names causes database issues.
Sep 21 2015, 10:48 AM · Engine, Starmade
lancake claimed T41: Shield/Power Supply Beams do not hit docked ships/turrets.
Sep 21 2015, 10:48 AM · CBS: Functional, Starmade
lancake claimed T46: Beam duration activated by logic is always the same.
Sep 21 2015, 10:48 AM · CBS: Weapons, Starmade
lancake claimed T47: Camera view from a docked entity wrong.
Sep 21 2015, 10:48 AM · Game Development (Beta), CBS: Rails, Starmade
lancake claimed T54: command line argument for starmade-starter - version selector does not work.
Sep 21 2015, 10:48 AM · Starmade
lancake claimed T52: ArrayIndexOutOfBoundsException in storage UI.
Sep 21 2015, 10:48 AM · GUI/HUD, Starmade
lancake claimed T51: can't untoggle Flip Flop manually.
Sep 21 2015, 10:48 AM · Logic, Starmade
lancake claimed T53: Beam & Missile turrets lead their target.
Sep 21 2015, 10:48 AM · Game Development (Beta), AI, Starmade
lancake claimed T50: Undo doesn't restore logic connections properly.
Sep 21 2015, 10:48 AM · Game Development (Alpha), Engine (Building), Starmade
lancake claimed T56: manual controlling turret overrides speed debuff.
Sep 21 2015, 10:48 AM · Game Development (Alpha), CBS: Rails, Starmade
lancake claimed T61: Setting sell price to 0 of a block can cause crash.
Sep 21 2015, 10:48 AM · GUI/HUD, Starmade
lancake claimed T55: Command line arguments broken for StarMade-starter.exe.
Sep 21 2015, 10:48 AM · Starmade
lancake claimed T57: Inner ship remote toggles on ANY click, even in menu.
Sep 21 2015, 10:48 AM · CBS: Functional, Starmade
lancake claimed T63: Rail speed controllers can't shift-V logic.
Sep 21 2015, 10:48 AM · CBS: Rails, Starmade
lancake claimed T62: Unwanted resizing of menu when moving icons in hotbar.
Sep 21 2015, 10:48 AM · Game Development (Beta), GUI/HUD, Starmade
lancake claimed T68: texture faces need to be flipped or rotated.
Sep 21 2015, 10:48 AM · Textures, Starmade
lancake claimed T66: Textfields can be moved "off" by using the mousewheel.
Sep 21 2015, 10:48 AM · Game Development (Beta), GUI/HUD, Starmade
lancake claimed T69: High Server CPU in linux if started in background mode (&).
Sep 21 2015, 10:48 AM · Game Development (Alpha), Engine (General), Starmade
lancake claimed T67: NPC ships can spawn inside a planet core.
Sep 21 2015, 10:48 AM · Game Development (Alpha), Crew, Starmade
lancake claimed T70: cannot change settings with // commands.
Sep 21 2015, 10:48 AM · Engine, Starmade
lancake claimed T71: Cannot sell/trash directly from storage chests.
Sep 21 2015, 10:48 AM · Game Development (Alpha), GUI/HUD, Starmade
lancake claimed T72: shop prices display prices incorrectly.
Sep 21 2015, 10:48 AM · GUI/HUD, Starmade
lancake claimed T73: Storage Pull Filter list will show amount change only after reopening it..
Sep 21 2015, 10:48 AM · Game Development (Alpha), GUI/HUD, Starmade
lancake claimed T75: 0 damage weapons still hurt astronauts.
Sep 21 2015, 10:48 AM · Game Development (Alpha), CBS: Weapons, Starmade
lancake claimed T74: creating a new universe sets all blueprints to enemyusable/others and owner to none.
Sep 21 2015, 10:48 AM · Game Development (Alpha), Engine (General), Starmade
lancake claimed T76: effects icons only show when receiving block damage.
Sep 21 2015, 10:48 AM · Game Development (Beta), GUI/HUD, Starmade
lancake claimed T78: crystals on masters unlink when changed to slave.
Sep 21 2015, 10:48 AM · Game Development (Beta), CBS: Weapons, Starmade
lancake claimed T83: scanners on planets and stations unusable + no logic.
Sep 21 2015, 10:48 AM · CBS: Functional, Starmade
lancake claimed T80: shop upper limit and lower limit do not work.
Sep 21 2015, 10:48 AM · Game Development (Alpha), Tradenetwork, Starmade
lancake claimed T82: installation settings are shared between separate installations.
Sep 21 2015, 10:48 AM · Starmade
lancake claimed T81: beacon rod and beacon charged circuit has no flare.
Sep 21 2015, 10:48 AM · Game Development (Beta), Textures, Starmade
lancake claimed T85: Scan charged message repeating endlessly.
Sep 21 2015, 10:48 AM · Quality Assurance, Game Development (Beta), CBS: Functional, Starmade
lancake claimed T84: Logic blocks next to storages and shipyard computer do not get triggered.
Sep 21 2015, 10:48 AM · Game Development (Alpha), Logic, Starmade
lancake claimed T91: beams have trouble hitting ships at extreme ranges.
Sep 21 2015, 10:48 AM · CBS: Weapons, Starmade
lancake claimed T92: Logic activated beams don't move when the ship moves.
Sep 21 2015, 10:48 AM · Game Development (Beta), CBS: Weapons, Starmade
lancake claimed T94: firing a missile on a target close to home base drops a warning.
Sep 21 2015, 10:48 AM · Game Development (Beta), CBS: Weapons, Starmade
lancake claimed T97: Replace tool doesn't always replace with correct orientation.
Sep 21 2015, 10:48 AM · Engine, Starmade
lancake claimed T102: Safety element: Removing blocks.
Sep 21 2015, 10:48 AM · Game Development (Alpha), Engine (Building), Starmade
lancake claimed T101: Missing safety locks/fuses.
Sep 21 2015, 10:48 AM · Typos, Starmade
lancake claimed T103: Safety element: Structure Menu.
Sep 21 2015, 10:48 AM · Engine, Starmade
lancake claimed T104: Safety element: Faction Menu.
Sep 21 2015, 10:48 AM · Engine, Starmade
lancake claimed T106: warp and jump drive: docked entities don't get the tunnel warp effect.
Sep 21 2015, 10:48 AM · Game Development (Beta), Engine (Rendering), Starmade
lancake claimed T107: using thrusters and mouse input while power outage causes fast spinning.
Sep 21 2015, 10:48 AM · Engine, Starmade
lancake claimed T105: shop permissions when accessing it as astronaut.
Sep 21 2015, 10:48 AM · Game Development (Beta), Tradenetwork, Starmade
lancake claimed T113: Planets have floating parts.
Sep 21 2015, 10:48 AM · Game Development (Alpha), Universe, Starmade
lancake claimed T115: starfield visible in thruster plumes.
Sep 21 2015, 10:48 AM · Engine, Starmade
lancake claimed T109: lighting on heptas, wedges and corners bugged on chunk borders..
Sep 21 2015, 10:48 AM · Engine, Starmade
lancake claimed T118: copy/paste doesn't copy display module data.
Sep 21 2015, 10:48 AM · Game Development (Alpha), Engine (Building), Starmade
lancake claimed T116: unexpected behavior of infinite shops and credits.
Sep 21 2015, 10:48 AM · Engine, Starmade
lancake claimed T117: corner lighting bug.
Sep 21 2015, 10:48 AM · Engine, Starmade
lancake claimed T121: damage beams display salvaging graphical effect.
Sep 21 2015, 10:48 AM · Game Development (Beta), Engine (Rendering), Starmade
lancake claimed T120: hand weapon selected prevents you from building in build mode.
Sep 21 2015, 10:48 AM · Game Development (Beta), Engine (Building), Starmade
lancake claimed T119: shadows darken lighting from plexlights/crystals as well.
Sep 21 2015, 10:48 AM · Game Development (Beta), Engine (Rendering), Starmade
lancake claimed T193: Very slow logic rebuild.
Sep 21 2015, 10:48 AM · Logic, Starmade
lancake claimed T195: salvaged raw resources don't spill over to next storage under specific conditions.
Sep 21 2015, 10:48 AM · Game Development (Beta), Engine (Inventory), Starmade
lancake claimed T192: Rotator entities act weird on collision.
Sep 21 2015, 10:48 AM · Game Development (Beta), CBS: Rails, Starmade
lancake claimed T197: editing blueprint description also edits faction description.
Sep 21 2015, 10:48 AM · GUI/HUD, Starmade
lancake claimed T204: dates for faction members do not work.
Sep 21 2015, 10:48 AM · Game Development (Beta), GUI/HUD, Starmade
lancake claimed T198: text to activate/enter blocks warps when ship is moving.
Sep 21 2015, 10:48 AM · Game Development (Beta), Engine (Rendering), Starmade
lancake claimed T224: tab/enter does not do what you expect in GUI.
Sep 21 2015, 10:48 AM · Dev-Return, Issue Navigation, GUI/HUD, Starmade
lancake claimed T226: unable to use mouse to select block orientation in astronaut mode.
Sep 21 2015, 10:48 AM · Game Development (Alpha), Accessibility, Controls, Starmade
lancake claimed T289: AI locks on instantly.
Sep 21 2015, 10:48 AM · Game Development (Alpha), AI, Starmade
lancake claimed T236: can't move or rescale the player list menu (Tab) .
Sep 21 2015, 10:48 AM · GUI/HUD, Starmade
lancake claimed T290: AI can shoot lock on missiles on radar jammed ships.
Sep 21 2015, 10:48 AM · Game Development (Alpha), AI, Starmade
lancake claimed T293: not all computers work on stations/planets with logic.
Sep 21 2015, 10:48 AM · Game Development (Alpha), Logic, Starmade
lancake claimed T291: AI without thrust modules does not work well.
Sep 21 2015, 10:48 AM · AI, Starmade
lancake claimed T292: using shield supply changes status to under fire.
Sep 21 2015, 10:48 AM · CBS: Functional, Starmade
lancake claimed T295: shift-clicking doesn't combine multi slot stacks.
Sep 21 2015, 10:48 AM · Game Development (Alpha), Engine (Inventory), Starmade
lancake claimed T298: trading guild convoys crash into static entities.
Sep 21 2015, 10:48 AM · Game Development (Alpha), AI, Starmade
lancake claimed T300: storage filter and factory production does not copy/paste or undo/redo.
Sep 21 2015, 10:48 AM · Game Development (Alpha), Engine (Building), Starmade
lancake claimed T303: beams passing through ship .
Sep 21 2015, 10:48 AM · Engine, Starmade
lancake claimed T302: space spiders do not spawn on custom neutral stations.
Sep 21 2015, 10:48 AM · Game Development (Beta), Prefabs, Starmade
lancake claimed T301: SerializationException on default pirate station: Ship[Turret].
Sep 21 2015, 10:48 AM · Game Development (Alpha), Prefabs, Starmade
lancake claimed T304: serverlist: fixed columns cause unreadable outcome.
Sep 21 2015, 10:48 AM · Game Development, Starmade
lancake claimed T311: SHOP_SPAWNING_PROBABILITY not working for trading guild shop stations.
Sep 21 2015, 10:48 AM · Game Development (Alpha), Universe, Starmade
lancake claimed T315: AI can´t aim with rotated weapon computers.
Sep 21 2015, 10:48 AM · Game Development (Beta), AI, Starmade
lancake claimed T318: support tool beams and pickup points visible visible while cloaked.
Sep 21 2015, 10:48 AM · Game Development (Alpha), CBS: Functional, Starmade