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Starmade | effects icons only show when receiving block damage
Confirmed task for development, TrivialPublic

Description

This means that when you're getting hit by Ion damage you'll only know that once your shield is down. Same goes for overdrive since it also does increased damage against shields.

At least those 2 effect should throw a warning on shield hits, the others are not needed.

Cannon shows push, pull, emp, and stop.
Damage beam shows all effects.
missile and damage pulse show push, pull, and stop.

https://youtu.be/WJYusaszffw

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.1954 dev
Category
Ingame GUI/HUD
First occurrence (version)
0.187
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake updated the task description. (Show Details)Jun 8 2015, 9:20 AM
lancake added a project: Issue Navigation.
lancake changed Category from none/unspecified to Ingame GUI/HUD.
lancake changed Affected Gamemode(s) from none/unspecified to Single and Multi.
lancake set First occurrence (version) to 0.187.
lancake changed Reproducible from uncertain to Yes.
lancake set Last tested (version) to 0.19242.
lancake edited a custom field.
lancake edited Serverconfig (server.cfg). (Show Details)
lancake edited Clientconfig (settings.cfg). (Show Details)
lancake added a subscriber: lancake.
lancake created this task.
lancake raised the priority of this task from to Trivial.
lancake changed the task status from Open to In Queue (Game).Jun 8 2015, 2:56 PM
Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptJun 8 2015, 2:56 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 10:26 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
AndyP set Task Type to Bug.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
lancake claimed this task.Sep 21 2015, 10:48 AM
spunkie claimed this task.Dec 27 2015, 2:09 AM
spunkie updated the task description. (Show Details)Dec 27 2015, 2:15 AM
spunkie changed Last tested (version) from 0.19242 to 0.1954 dev.
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:27 PM
Restricted Application added a project: GUI/HUD. · View Herald TranscriptMar 10 2017, 5:27 PM
AndyP moved this task from Backlog / Unclassed to Alpha on the GUI/HUD board.Mar 24 2017, 11:14 AM
AndyP moved this task from Alpha to Beta on the GUI/HUD board.