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Starmade | Frame Buffer cause the screen to only render blue on Intel GPU
Confirmed task for development, NormalPublic

Description

#1
When Frame Buffer is active, the graphic engine will only render the blue light emitting from objects or the sun.
I already seen it before, but I'm not sure in which version.
To reproduce the behavior :

  • Activate Frame Buffer in the advanced options
  • Look between the (x - 1, y, z) sector and the (x, y, z - 1) sector.

happening

#2
it is happening with a setup like this
just spawn it with a intel setup, stand on the core and rotate in all directions .. at some point it will show.


Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
none/unspecified
Reproducible
Yes
Last tested (version)
0.19289 (Release)
Category
Engine
First occurrence (version)
0.1867
Hardware/Software/System
OS-Specific
No
Hardware-Specific
Video (GPU)
Video Card Vendor
Intel
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

SmilingDemon updated the task description. (Show Details)Jun 22 2015, 5:11 PM
SmilingDemon changed Category from none/unspecified to Engine.
SmilingDemon set First occurrence (version) to 0.1867.
SmilingDemon changed Reproducible from uncertain to Yes.
SmilingDemon set Last tested (version) to 0.19289 (Release).
SmilingDemon edited a custom field.
SmilingDemon changed Hardware-Specific from No to Video (GPU).
SmilingDemon changed Video Card Vendor from uncertain to Intel.
SmilingDemon edited Serverconfig (server.cfg). (Show Details)
SmilingDemon edited Clientconfig (settings.cfg). (Show Details)
SmilingDemon added a subscriber: SmilingDemon.
SmilingDemon created this task.
SmilingDemon changed the task status from Open to In Queue (Game).
SmilingDemon raised the priority of this task from to Normal.
Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptJun 22 2015, 5:13 PM
SmilingDemon changed the edit policy from "All Users" to "Starmade (Project)".Jun 26 2015, 10:09 PM
SmilingDemon set Task Type to Bug.
SmilingDemon set Affected Gamemode(s) to none/unspecified.
SmilingDemon set OS-Specific to No.
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 11:16 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:15 PM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 5:15 PM
AndyP moved this task from Backlog / Unclassed to Rendering on the Engine board.Mar 24 2017, 11:38 AM
AndyP edited projects, added Engine (Rendering); removed Engine.