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Feb 13 2017

AndyP added a project to T484: Feature: Download-speed graph: Feature.
Feb 13 2017, 5:27 PM · Feature, Launcher Development, Starmade
AndyP added a project to T505: Memory setting icon needs to be marked, otherwise new users will not find it: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade
AndyP added a project to T506: Memory setting should be set in fixed steps, 512, 1g, 1.5g 2g etc + no option to go over 2g for x32: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade
AndyP added a project to T507: Memory setting default value for x64 should be 1gb or 1.5: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade
AndyP added a project to T509: Have separate memory settings for client and server: Feature.
Feb 13 2017, 5:27 PM · Feature, Launcher Development, Starmade
AndyP added a project to T508: jvm function -server (for jvm not the game option) should be added, it takes slightly longer to start but the runtime performance is higher: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade
AndyP added a project to T531: Add resolution: 3440 x 1440 to selectable game resolution: Feature.
Feb 13 2017, 5:27 PM · Engine, Feature, Starmade
AndyP added a project to T733: creative mode hotbar doesn't allow you to remove items: Feature.
Feb 13 2017, 5:27 PM · GUI/HUD, Feature, Starmade
AndyP added a project to T625: inventory filter needs a quick reset button: Feature.
Feb 13 2017, 5:27 PM · GUI/HUD, Feature, Starmade
AndyP added a project to T775: Launcher should support a --steam flag: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade
AndyP added a project to T1019: Transporter Controller cannot be activated with logic: Feature.
Feb 13 2017, 5:27 PM · Logic, Feature, Starmade
AndyP added a project to T959: Storage cannot be connected to a Rail Turret Axis.: Feature.
Feb 13 2017, 5:27 PM · Game Development (Beta), CBS: Functional, Feature, Starmade
AndyP added a project to T1076: Allow launcher users to select the java path it uses: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade
AndyP added a project to T1086: Add a "Back"-Button for installation path and the following screens: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade
AndyP added a project to T1095: allow altering path and build type via command line argument: Feature.
Feb 13 2017, 5:27 PM · Feature, Launcher Development, Starmade
AndyP added a project to T1096: Allow concurrent branch installs: Feature.
Feb 13 2017, 5:27 PM · Feature, Launcher Development, Starmade
AndyP added a project to T1105: Add hotfix indication to version dropdown entries: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade
AndyP added a project to T1231: Add registry status indicator to launcher: Feature.
Feb 13 2017, 5:27 PM · Feature, Launcher Development, Starmade
AndyP added a project to T1138: Set a redirect on a logout link: Feature.
Feb 13 2017, 5:27 PM · Feature, Registry Development, Starmade
AndyP added a project to T1273: first person view should be placed on the astronauts head: Feature.
Feb 13 2017, 5:27 PM · Engine, Feature, Starmade
AndyP added a project to T1373: Non-powers-of-2 memory values should display a java warning message.: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade
AndyP added a project to T1313: block editor tool needs a beacon flag: Feature.
Feb 13 2017, 5:27 PM · Game Development (Beta), Tools, Feature, Starmade
AndyP added a project to T1320: Prelaunch process + electron/java bundle updater: Feature.
Feb 13 2017, 5:27 PM · Feature, Launcher Development, Starmade
AndyP added a project to T1501: Add a (Keep Updated) option: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Launcher Development
AndyP added a project to T1502: Add an option to backup world, database, configs prior to updating: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade
AndyP added a project to T1636: Launcher shows [update] instead of [install] prior to installing.: Feature.
Feb 13 2017, 5:27 PM · Feature, Launcher Development, Starmade
AndyP added a project to T1619: Clientside setting for screenshot folder location: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1638: Feature: [Esc] should close open dialogs: Feature.
Feb 13 2017, 5:27 PM · Feature, Launcher Development, Starmade
AndyP added a project to T1643: Blueprint resource shopping lists/Buy all ingredients button : Feature.
Feb 13 2017, 5:27 PM · Feature, Game Development, Starmade, Council
AndyP added a project to T1651: All shapes, one block: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Council
AndyP added a project to T1650: Ship Status Bars displayed in the Nav Menu/on the HUD: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1672: Trading Guild prices: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Council
AndyP added a project to T1699: Advanced Build Mode Toggle: Feature.
Feb 13 2017, 5:27 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP added a project to T1681: Rail Docker Variants/ Job specific dockers : Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1705: Increase Planet Hit Points: Feature.
Feb 13 2017, 5:27 PM · Feature, Game Development, Starmade, Council
AndyP added a project to T1735: pickup point hud icon off when inactive: Feature.
Feb 13 2017, 5:27 PM · CBS: Rails, Feature, Starmade, Council
AndyP added a project to T1734: display cursor coordinates in build mode: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Council
AndyP added a project to T1745: Force HTTPS for Citizen's Registry: Feature.
Feb 13 2017, 5:27 PM · Feature, Registry Development, Starmade
AndyP added a project to T1737: Jump Interdiction (Sector lockout): Feature.
Feb 13 2017, 5:27 PM · Feature, Game Development, Starmade, Council
AndyP added a project to T1743: A button to see the extended information about a server in the server list: Feature.
Feb 13 2017, 5:27 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP added a project to T1746: Add actual logging: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade
AndyP added a project to T1764: Add detection of `%_JAVA_OPTIONS%` settings: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade
AndyP added a project to T1762: Shop automisation: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1756: Storage Level Emitter / sensor block: Feature.
Feb 13 2017, 5:27 PM · Logic, Feature, Starmade, Council
AndyP added a project to T1775: Alliance Permission Modules: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1816: Add easier steam uplinking: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade
AndyP added a project to T1821: Placing Blueprints onto docks through Build Mode : Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1847: Easier copying: Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade, Council
AndyP added a project to T1866: Custom Mirror Functions : Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1890: Build Mode: Flip Axis: Feature.
Feb 13 2017, 5:26 PM · Feature, Game Development, Starmade, Council
AndyP added a project to T1895: invert hotbar scrolling direction: Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade, Council
AndyP added a project to T1900: changelog continue button: Feature.
Feb 13 2017, 5:26 PM · Launcher Development, Feature, Starmade
AndyP added a project to T1928: [auxPower], [auxPowerCap], [powerTotal], [powerTotalCap] for display blocks: Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade, Council
AndyP added a project to T1919: Sector Boundary Station/Blueprint Spawn Protection : Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1936: Ladders and Fences: Feature.
Feb 13 2017, 5:26 PM · Feature, Game Development, Starmade, Council
AndyP added a project to T1944: Directional Defensive Push/Pull Effect: Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T2017: Make backup sections optional: Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade
AndyP added a project to T2032: Add backup compression: Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade
AndyP added a project to T2038: Admin dashboard: Feature.
Feb 13 2017, 5:26 PM · Feature, Registry Development, Starmade
AndyP added a project to T2095: Add IP/Audit log: Feature.
Feb 13 2017, 5:26 PM · Feature, Registry Development, Starmade
AndyP added a project to T2096: Log api logins: Feature.
Feb 13 2017, 5:26 PM · Feature, Registry Development, Starmade
AndyP set the color for Feature to Green.
Feb 13 2017, 5:25 PM
AndyP set the color for Promotion to Green.
Feb 13 2017, 2:31 PM
AndyP set the color for Event to Green.
Feb 13 2017, 2:31 PM
AndyP set the color for Badge to Green.
Feb 13 2017, 2:29 PM
Aceface awarded T2228: race gate laps not working a Like token.
Feb 13 2017, 11:21 AM · CBS: Functional, Starmade

Feb 12 2017

Aceface created T2228: race gate laps not working.
Feb 12 2017, 9:49 PM · CBS: Functional, Starmade

Feb 11 2017

MgnfcntBstrd added a comment to T1986: Rails stop working on entity and blueprint.

I have the same problem. I do not play on NFD.

Feb 11 2017, 1:00 AM · CBS: Rails, Starmade
33Cav created T2226: Chunk16 to chunk32 converter slices ship into sections.
Feb 11 2017, 1:00 AM · Engine (Data), Starmade

Feb 10 2017

MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.

My server logs are full of this:

Feb 10 2017, 11:30 PM · CBS: Rails, Starmade
Jeryia updated the task description for T2225: Trade fleets with non existent fleet class ships causes a loop when making a trade order.
Feb 10 2017, 9:04 PM · Game Development (Alpha), NPC-Factions, Starmade
Jeryia renamed T2225: Trade fleets with non existent fleet class ships causes a loop when making a trade order from Changing FleetClasses bricks server to Changing FleetClasses breaks server.
Feb 10 2017, 9:03 PM · Game Development (Alpha), NPC-Factions, Starmade
Jeryia created T2225: Trade fleets with non existent fleet class ships causes a loop when making a trade order.
Feb 10 2017, 9:03 PM · Game Development (Alpha), NPC-Factions, Starmade
MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.

I've deleted a significant number of docked entities from the ship, but it still has the same problem.

Feb 10 2017, 7:03 PM · CBS: Rails, Starmade
33Cav added a comment to T1892: White Light Bar can't be switched off or connected to logic.

Well I know that it can turn on and off now. (100% since 0.199.349 and probably a few patches before).

Feb 10 2017, 12:19 AM · Starmade
33Cav added a comment to T2090: AI fires tracking missiles without locking enemy.

Only problem I can reproduce is the immediate lock time for missiles managed by AI (where players would have to wait for the time). AI seems eminently capable of tracking targets with missiles. It is possible that what you observed is due to the target ships being too close and the missile not turning enough to hit them on the first pass.

Feb 10 2017, 12:09 AM · AI, Starmade
33Cav added a comment to T2199: Template paste crash.

What blocks were removed since the introduction of templates?

Feb 10 2017, 12:05 AM · Engine, Starmade
33Cav added a comment to T2214: Navigation menu mass of docks is always 0.1.

Same with designs in a shipyard.
Also relogging will set mass on nav of docked turrets and ships to 0.1. Unsure if this has any effect on the mass required to be enhanced by rail mass enhancers.

Feb 10 2017, 12:02 AM · Game Development (Beta), GUI/HUD, Starmade
33Cav added a comment to T1652: Visual Bug: Using a non-weapon block on your hotbar will visually output as if you are using a output weapon to everyone else except the pilot.

This has been around since probably the change from old rails to new rail system or shortly afterwards.
The bug is to do with slot 1 and ONLY slot 1 on hotbar 1.
The pilot will never see the effect of this only other players.
As far as I can tell it is pot luck wether damage is actually done by any weapons in slot 1 but it will trigger faction auto declare war when I last tested it. Having salvage beams in slot 1 could cause extreme and unintentional fps drops for other players since most players are not aware of the issue, even now.

Feb 10 2017, 12:00 AM · Starmade, Issue Navigation

Feb 9 2017

33Cav added a comment to T2212: Steam forces starmade to update.

Not forcing updates for games on Steam is usually done by only having the launcher validated through Steam's update service. This would require all updates to the actual game to be done manually in the Starmade launcher after opening it.

Feb 9 2017, 11:54 PM · Starmade, Issue Navigation
Darksparrow288 created T2224: Game crashes when i place block.
Feb 9 2017, 10:33 PM · Starmade
GalactusX31 added a comment to T2202: Alt Gr combinations for characters don't register.

This error I am also suffering from the latest updates

Feb 9 2017, 4:25 PM · Game Development (Alpha), Accessibility, Controls, Starmade
Benevolent27 created T2222: "/territory_make_unclaimable" command not working.
Feb 9 2017, 8:15 AM · Game Development (Alpha), Engine (Commands), Starmade

Feb 8 2017

MgnfcntBstrd updated subscribers of T2215: Rail speed controller linked to non rail block.

The task has sat for a while without being categorized, so I wasn't sure if I've missed a step somewhere?

Feb 8 2017, 7:42 PM · CBS: Rails, Starmade

Feb 7 2017

AndyP shifted T2167: overheat despawn causes ghost docked entities from the Restricted Space space to the S3 Starmade space.
Feb 7 2017, 10:40 PM · Starmade
AndyP merged T2167: overheat despawn causes ghost docked entities into T1838: Docked entities on overheating stations become ghosted when the main entity is deleted by overheating.
Feb 7 2017, 10:40 PM · Engine, Starmade
Restricted Application removed a project from T2167: overheat despawn causes ghost docked entities: Issue Navigation.
Feb 7 2017, 10:40 PM · Starmade
AndyP changed the edit policy for T2167: overheat despawn causes ghost docked entities.
Feb 7 2017, 10:39 PM · Starmade
AndyP claimed T2167: overheat despawn causes ghost docked entities.
Feb 7 2017, 10:39 PM · Starmade
lancake changed Last tested (version) from 0.19498 to 0.199.435 on T905: shield power consumption display values incorrect.
Feb 7 2017, 3:12 PM · GUI/HUD, Starmade
lancake closed T905: shield power consumption display values incorrect as Closed.

-QA Testing-

Feb 7 2017, 3:12 PM · GUI/HUD, Starmade
lancake closed T2125: Sensor does not compare right values for thrust as Closed.

-QA Testing-

Feb 7 2017, 3:10 PM · Logic, Starmade
lancake changed Last tested (version) from 0.199.358 to 0.199.435 on T2128: Armor HP Bonus deals bonus Structure HP Damage..
Feb 7 2017, 3:09 PM · CBS: Weapons, Starmade
lancake closed T2128: Armor HP Bonus deals bonus Structure HP Damage. as Closed.

-QA Testing-

Feb 7 2017, 3:09 PM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.19538 to 0.199.435 on T1024: Damage Beam applies damage inconsistently to armored blocks.
Feb 7 2017, 3:08 PM · CBS: Weapons, Starmade
lancake closed T1024: Damage Beam applies damage inconsistently to armored blocks as Closed.
Feb 7 2017, 3:08 PM · CBS: Weapons, Starmade
lancake changed First occurrence (version) from V0.19488 to 0.19488 on T849: Ships cost credits to repair, even if SHOP_ARMOR_REPAIR_COST_PER_HITPOINT = 0.0.
Feb 7 2017, 3:08 PM · Engine, Starmade
lancake closed T849: Ships cost credits to repair, even if SHOP_ARMOR_REPAIR_COST_PER_HITPOINT = 0.0 as Closed.

-QA Testing-

Feb 7 2017, 3:07 PM · Engine, Starmade
lancake set Last tested (version) to 0.199.435 on T1651: All shapes, one block.
Feb 7 2017, 2:14 PM · Feature, Starmade, Council
lancake closed T1651: All shapes, one block as Closed.

-QA Testing-

Feb 7 2017, 2:13 PM · Feature, Starmade, Council