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Jun 15 2017

lancake added a comment to T355: ship and armor HP is capped.

-QA Testing-

Jun 15 2017, 3:51 PM · Game Development (Beta), CBS: Functional, Starmade
lancake changed Last tested (version) from 0.19357 (Dev) to 0.199.535 on T355: ship and armor HP is capped.
Jun 15 2017, 3:47 PM · Game Development (Beta), CBS: Functional, Starmade
lancake moved T355: ship and armor HP is capped from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 15 2017, 3:47 PM · Game Development (Beta), CBS: Functional, Starmade

Jun 12 2017

lancake changed the status of T1494: Display Module tag powercap & shieldcap have typos from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 12 2017, 12:31 PM · Game Development (Beta), Typos, Starmade

Jun 10 2017

lancake changed the status of T85: Scan charged message repeating endlessly from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 10 2017, 3:48 PM · Quality Assurance, Game Development (Beta), CBS: Functional, Starmade

Jun 7 2017

lancake changed the status of T1395: Salvage cannons salvage from random beams. from Feedback to In Queue.

Same as before.

Jun 7 2017, 9:31 PM · Game Development (Beta), CBS: Functional, Starmade
lancake merged T2366: shift connecting lights doesn't connect whole group into T1315: shift + v not working for a certain blocks or should not work at all.
Jun 7 2017, 11:53 AM · Game Development (Beta), Logic, Starmade
lancake added a comment to T18: Turrets drain power to 0.

Related to T390 too

Jun 7 2017, 11:45 AM · Game Development (Beta), AI, Starmade
lancake merged T2364: Ai turrets try to shoot when there is not enough power to shoot into T18: Turrets drain power to 0.
Jun 7 2017, 11:44 AM · Game Development (Beta), AI, Starmade
lancake added a comment to T1494: Display Module tag powercap & shieldcap have typos.

A bit late to the party, but this isn't a chaotic naming system. It's using lower camel-casing.
First word has lower case letter, any subsequent first letters of other words are capitalized.

Jun 7 2017, 11:31 AM · Game Development (Beta), Typos, Starmade
lancake merged T2330: Last Login for Faction Members into T204: dates for faction members do not work.
Jun 7 2017, 8:52 AM · Game Development (Beta), GUI/HUD, Starmade

Jun 5 2017

lancake renamed T1120: Map icons and connections don't update (immediately) from A warpgate link is still visible on the map, even when one or both warpgates were destroyed/deleted to Map icons and connections don't update (immediately).
Jun 5 2017, 2:23 PM · Game Development (Beta), Galaxy Map, Starmade
lancake merged T2193: Destroyed Stations still appear in the map/Station names are not being update into T1120: Map icons and connections don't update (immediately).
Jun 5 2017, 2:18 PM · Game Development (Beta), Galaxy Map, Starmade
lancake merged T2192: ai patrols ram into ships into T1195: AI will get stuck in structures..
Jun 5 2017, 2:13 PM · Game Development (Beta), Fleets, Starmade

Jun 4 2017

lancake merged T2336: Fleet command "move" does not work as intended. into T1288: Fleet move command doesn't use any kind of braking at destination..
Jun 4 2017, 6:57 PM · Game Development (Beta), Fleets, Starmade

Jun 2 2017

lancake changed the status of T2020: Replacing blocks does not mirror the orientation on symmetry planes from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 2 2017, 12:07 PM · Game Development (Beta), Engine (Building), Starmade
lancake changed the status of T2220: weapon menu unlinking support/effect doesn't update list from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 2 2017, 12:07 PM · Game Development (Beta), CBS: Weapons, Starmade

May 5 2017

AndyP raised the priority of T149: Changes to faction rank permissions are not always saved from Low to High.

Single player always works for this.

May 5 2017, 11:04 AM · Quality Assurance, Game Development (Beta), Engine (General), Starmade
AndyP edited Clientconfig (settings.cfg) on T149: Changes to faction rank permissions are not always saved.
May 5 2017, 11:02 AM · Quality Assurance, Game Development (Beta), Engine (General), Starmade

Apr 28 2017

lancake closed T2099: Place order edit button is switched around as Closed.
Apr 28 2017, 1:24 PM · Game Development (Beta), GUI/HUD, Starmade
lancake closed T2214: Navigation menu mass of docks is always 0.1 as Closed.
Apr 28 2017, 1:23 PM · Game Development (Beta), GUI/HUD, Starmade
lancake closed T2289: Make Bobby AI Activation logic controllable, a subtask of T382: blocks can't be activated by logic but can be linked, as Closed.
Apr 28 2017, 1:23 PM · Game Development (Beta), Logic, Starmade
AndyP moved T1913: Power Aux overload message is incorrect from Issue affecting current release to Archived on the Starmade board.
Apr 28 2017, 8:34 AM · Game Development (Beta), Typos, Starmade

Apr 26 2017

AndyP added a comment to T168: transparent blocks touching open doors have invisible faces.

To fix it properly, it will need a full rendering queue, to draw everything from "far away to close to the player" in exactly that order.
The engine relies on OpenGL to sort and organise the rendering order,
but it turns out that its not perfect without giving it an exact list for the rendering order.
So once we are feature complete, and know everything we want to render, we can rewrite that part on our own, and help OpenGL doing its job rendering the object we sent to it properly. =)

Apr 26 2017, 10:22 PM · Game Development (Beta), Engine (Rendering), Starmade
Spindizzi added a comment to T168: transparent blocks touching open doors have invisible faces.

There's a lot more to this bug then "transparent blocks touching open doors have invisible faces" and it extends throughout the game to all sorts of symptoms of just some weird rendering order or some such.

Apr 26 2017, 1:43 PM · Game Development (Beta), Engine (Rendering), Starmade
Aceface added a comment to T1935: Pixelated small block preview in adv. Build mode view.

still happens,
using amd r9 280x

Apr 26 2017, 12:49 PM · Game Development (Beta), GUI/HUD, Starmade

Apr 25 2017

zorozeenee added a comment to T149: Changes to faction rank permissions are not always saved.

This bug still exists, i had attempted to edit the ranks 10 times on Freaks R Us with no success.
This bug only exists on multiplayer it seems as well, its been over a year that this bug has been in place.
Please fix it.

Apr 25 2017, 7:14 PM · Quality Assurance, Game Development (Beta), Engine (General), Starmade

Apr 24 2017

lancake moved T2099: Place order edit button is switched around from Issue affecting current release to Archived on the Starmade board.
Apr 24 2017, 2:50 PM · Game Development (Beta), GUI/HUD, Starmade
lancake moved T2214: Navigation menu mass of docks is always 0.1 from Issue affecting current release to Archived on the Starmade board.
Apr 24 2017, 2:38 PM · Game Development (Beta), GUI/HUD, Starmade
lancake changed Last tested (version) from 0.199.533 to 0.199.535 on T2214: Navigation menu mass of docks is always 0.1.
Apr 24 2017, 2:38 PM · Game Development (Beta), GUI/HUD, Starmade
lancake moved T2214: Navigation menu mass of docks is always 0.1 from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 24 2017, 2:38 PM · Game Development (Beta), GUI/HUD, Starmade

Apr 23 2017

lancake lowered the priority of T936: Setting a Slab in ADV build mode saves the block state into Astronaut mode, even for different structures from Pre-Release Quality Assurance to Normal.
Apr 23 2017, 6:10 PM · Game Development (Beta), Engine (Building), Starmade
lancake lowered the priority of T946: Error message Shows up for whole sector: Can't produce! Inventory capacity reached from Pre-Release Quality Assurance to Low.
Apr 23 2017, 6:10 PM · Game Development (Beta), GUI/HUD, Starmade
lancake lowered the priority of T985: Brake key doesn't use directional or available thrust from Pre-Release Quality Assurance to Low.
Apr 23 2017, 6:09 PM · Game Development (Beta), CBS: Systems, Starmade
lancake lowered the priority of T1151: fleet members accelerate too slowly from Pre-Release Quality Assurance to Low.
Apr 23 2017, 6:08 PM · Game Development (Beta), Fleets, Starmade
lancake lowered the priority of T1169: Fleet ships slow each other down with collision checks while following the flagship from Pre-Release Quality Assurance to High.
Apr 23 2017, 6:08 PM · Game Development (Beta), Fleets, Starmade
lancake lowered the priority of T1173: Fleets of ships with different thrust values will not maintain formation. from Pre-Release Quality Assurance to Normal.
Apr 23 2017, 6:07 PM · Game Development (Beta), Fleets, Starmade
lancake lowered the priority of T1519: Tools&Mods inaccessible in full-screen mode from Pre-Release Quality Assurance to High.
Apr 23 2017, 6:06 PM · Game Development (Beta), GUI/HUD, Starmade
lancake closed T1913: Power Aux overload message is incorrect as Closed.

Fixed a while ago

Apr 23 2017, 5:27 PM · Game Development (Beta), Typos, Starmade
lancake changed the status of T1913: Power Aux overload message is incorrect from In Queue to Resolved.
Apr 23 2017, 5:27 PM · Game Development (Beta), Typos, Starmade
lancake lowered the priority of T2159: Race disappears from race menu from Pre-Release Quality Assurance to High.
Apr 23 2017, 5:24 PM · Game Development (Beta), GUI/HUD, Starmade

Apr 21 2017

schema changed the status of T2214: Navigation menu mass of docks is always 0.1 from In Queue to Resolved.

0.199.535 or higher

Apr 21 2017, 4:05 PM · Game Development (Beta), GUI/HUD, Starmade
lancake changed Last tested (version) from 0.199.433 to 0.199.533 on T2214: Navigation menu mass of docks is always 0.1.
Apr 21 2017, 1:00 PM · Game Development (Beta), GUI/HUD, Starmade
lancake edited Steps to reproduce on T2214: Navigation menu mass of docks is always 0.1.
Apr 21 2017, 12:59 PM · Game Development (Beta), GUI/HUD, Starmade
lancake added a comment to T2214: Navigation menu mass of docks is always 0.1.

Updated task, stations have 0.0 mass too

Apr 21 2017, 12:52 PM · Game Development (Beta), GUI/HUD, Starmade

Apr 7 2017

lancake moved T2099: Place order edit button is switched around from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 7 2017, 10:55 AM · Game Development (Beta), GUI/HUD, Starmade
schema changed the status of T2099: Place order edit button is switched around from In Queue to Resolved.
Apr 7 2017, 10:49 AM · Game Development (Beta), GUI/HUD, Starmade
lancake changed the status of T2099: Place order edit button is switched around from Resolved to In Queue.

the dialog title "SELL" and "BUY" are incorrect still, see 2nd image in description.

Apr 7 2017, 10:48 AM · Game Development (Beta), GUI/HUD, Starmade
lancake merged T2335: Block Rotation in Advanced Build Mode does not Display Textures into T1935: Pixelated small block preview in adv. Build mode view.
Apr 7 2017, 9:09 AM · Game Development (Beta), GUI/HUD, Starmade

Apr 5 2017

schema changed the status of T2099: Place order edit button is switched around from In Queue to Resolved by committing Restricted Diffusion Commit.
Apr 5 2017, 1:15 PM · Game Development (Beta), GUI/HUD, Starmade

Mar 30 2017

AndyP edited projects for T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays, added: Game Development (Beta); removed Game Development.
Mar 30 2017, 8:02 PM · Game Development (Beta), Engine (Data), Starmade

Mar 29 2017

AndyP merged T1977: Section of door/area of blocks not rendered on station into T168: transparent blocks touching open doors have invisible faces.
Mar 29 2017, 8:49 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T1646: Rail docked entities not following ai targetting settings from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:48 PM · Game Development (Beta), AI, Starmade
AndyP moved T1795: Windowed mode: resolutions and menu issues after resize from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:48 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T2020: Replacing blocks does not mirror the orientation on symmetry planes from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:48 PM · Game Development (Beta), Engine (Building), Starmade
AndyP moved T2202: Alt Gr combinations for characters don't register from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Alpha), Accessibility, Controls, Starmade
AndyP moved T2214: Navigation menu mass of docks is always 0.1 from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T2220: weapon menu unlinking support/effect doesn't update list from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP moved T2240: Sitting allowed on pickup rails from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Beta), Models, Starmade
AndyP moved T2264: Multiple players controlling different turret parts disjoint the entities from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP moved T2265: Replace helper not re-applying connections from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP moved T2274: 3rd Person view not consistent when holding multi slots from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Beta), Models, Starmade
lancake moved T1282: can't place small amounts of single block items into inventories in creative mode from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:22 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T859: Right shift / build mode info not working properly on a large planet and station from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:18 PM · Game Development (Beta), GUI/HUD, Starmade
lancake moved T154: Linking a computer to itself removes it previous link from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:16 PM · Game Development (Beta), CBS: Weapons, Starmade
lancake moved T400: Warpgate faction permission issue from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:14 PM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade
lancake moved T926: Cargo mass does not update correctly after over capacity bleeding from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:12 PM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade
lancake moved T1257: build mode undo/redo is incomplete from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:11 PM · Game Development (Beta), Engine (Building), Starmade
lancake moved T355: ship and armor HP is capped from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:10 PM · Game Development (Beta), CBS: Functional, Starmade

Mar 26 2017

Jeffenuva added a comment to T2254: Can't align to parts far away from the core (need gap).

Thank you for advancing my ticket!! :) I'm about 2/3 done with the ring station. I will add a control to start and stop rotation.

Mar 26 2017, 8:28 PM · Game Development (Beta), Engine (General), Starmade

Mar 24 2017

AndyP edited projects for T106: warp and jump drive: docked entities don't get the tunnel warp effect, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:51 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T121: damage beams display salvaging graphical effect, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:51 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T119: shadows darken lighting from plexlights/crystals as well, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:51 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T129: Distant entities are unable to be seen through the atmosphere effect , added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:51 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T168: transparent blocks touching open doors have invisible faces, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:51 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T186: Beams/astronaut laser not visible from the side , added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:50 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T198: text to activate/enter blocks warps when ship is moving, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:50 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T191: sky/atmosphere doesn't cover the full day cycle of a planet, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:50 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T208: Thruster plumes switched off after placing a bigger number, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:50 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T210: Thruster plumes do not depend on the orientation of the thruster, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:50 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T250: Planets appearing in wrong location, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:50 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T228: Colored stars all appear white in bloom mode, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:50 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T257: Oculus support does not give proper error messages, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:50 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T260: Sun reflects through ships still when normal maps are on., added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:50 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T419: Zoomed out thruster block issue, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:50 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T967: All connections related to storage are invisible, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:50 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T1311: Thruster plumes disappear when semi-blocks are placed behind them, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:50 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited Clientconfig (settings.cfg) on T195: salvaged raw resources don't spill over to next storage under specific conditions.
Mar 24 2017, 9:48 PM · Game Development (Beta), Engine (Inventory), Starmade
AndyP edited Clientconfig (settings.cfg) on T685: Game freezes for 1-2 seconds when shift clicking jump drive modules from inventory to storage..
Mar 24 2017, 9:48 PM · Game Development (Beta), Engine (Inventory), Starmade
AndyP edited projects for T372: non-fully loaded system blocks don't count, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:47 PM · Game Development (Beta), Engine (Data), Starmade
AndyP edited projects for T1631: /ban_ip not accepting wildcards, added: Game Development (Beta); removed Game Development (Alpha).
Mar 24 2017, 9:47 PM · Game Development (Beta), Engine (Commands), Starmade
AndyP edited projects for T337: Admin warping teleports player's used ship/astronaut into planets and stations in occupied sectors, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:47 PM · Game Development (Beta), Engine (Commands), Starmade
AndyP edited projects for T120: hand weapon selected prevents you from building in build mode, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:46 PM · Game Development (Beta), Engine (Building), Starmade
AndyP edited projects for T137: Mirror Cubes: Not working for decoratives anymore, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:46 PM · Game Development (Beta), Engine (Building), Starmade
AndyP edited projects for T167: Deleting last station block in astronaut mode drops no warning, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:46 PM · Game Development (Beta), Engine (Building), Starmade
AndyP edited projects for T220: Active paste mode stops shift + scroll zooming in flight mode., added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:46 PM · Game Development (Beta), Engine (Building), Starmade
AndyP edited projects for T242: Pasting moves your build helper grid, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:46 PM · Game Development (Beta), Engine (Building), Starmade
AndyP edited projects for T244: Copy/Paste: Yellow build box doesn't flip correctly, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:46 PM · Game Development (Beta), Engine (Building), Starmade
AndyP edited Clientconfig (settings.cfg) on T219: Warp gate Max distance is incorrect..
Mar 24 2017, 9:44 PM · Game Development (Beta), Engine (Configuration), Starmade
AndyP renamed T219: Warp gate Max distance is incorrect. from Warp gate Max distance is incorrect. to Warp gate Max distance is incorrect..
Mar 24 2017, 9:44 PM · Game Development (Beta), Engine (Configuration), Starmade