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Starmade | Fleets of ships with different thrust values will not maintain formation.
Confirmed task for development, NormalPublic

Description

When ordered to go somewhere, fleet ships will not attempt to maintain formation. Instead, they will all thrust there at their own speed and acceleration rate, often resulting in drastically different travel times.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
uncertain
Last tested (version)
0.1956 (dev)
Category
Fleets
First occurrence (version)
0.1956 (dev)
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Ithirahad updated the task description. (Show Details)Feb 25 2016, 9:29 PM
Ithirahad changed Category from none/unspecified to Fleets.
Ithirahad set First occurrence (version) to v0.1956 (dev).
Ithirahad edited Serverconfig (server.cfg). (Show Details)
Ithirahad edited Clientconfig (settings.cfg). (Show Details)
Ithirahad added a subscriber: Ithirahad.
Ithirahad created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptFeb 25 2016, 9:29 PM
lancake claimed this task.

-Validated-

A missing feature, might not be worth implementing depending on how different the travel times are, needs to be tested.

lancake shifted this object from the S1 Public space to the S3 Starmade space.Feb 26 2016, 12:02 AM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake set Task Type to Bug.
lancake changed First occurrence (version) from v0.1956 (dev) to 0.1956 (dev).
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
lancake set Video Card Vendor to uncertain.
lancake set Affected Gamemode(s) to Single and Multi.
lancake set Reproducible to uncertain.
lancake set Last tested (version) to 0.1956 (dev).
lancake triaged this task as Pre-Release Quality Assurance priority.
Restricted Application added a subscriber: AndyP. · View Herald TranscriptFeb 26 2016, 12:02 AM
lancake removed lancake as the assignee of this task.
godmars claimed this task.Feb 26 2016, 5:39 PM

-confirmed-

for easy replication spawn in a large ship with around 1.0 t/m then create a core and give it enough thrust for 2.5. the core will leave the other ship(s) in the dust.

The pic above kind of demonstrates this but the difference in thrust is not so extreme. The selected fleet was ordered to move to 2 2 2. Note how one of the ships is a bit further ahead than the others

godmars changed the task status from Open to In Queue (Game).Feb 26 2016, 5:44 PM
Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptFeb 26 2016, 5:44 PM
schema added a subscriber: schema.Feb 27 2016, 12:18 AM

would be an extra feature ill do for the next update

AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:06 PM
Restricted Application added a project: Fleets. · View Herald TranscriptMar 10 2017, 5:06 PM
AndyP moved this task from Backlog / Unclassed to Beta on the Fleets board.Mar 11 2017, 11:03 PM
lancake lowered the priority of this task from Pre-Release Quality Assurance to Normal.Apr 23 2017, 6:07 PM