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Starmade | Ai turrets try to shoot when there is not enough power to shoot
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Description

I have a ship with a missile turret. The turret missile system has 4 outputs. Each missile uses 400k power. My ship has 700k storage. The turret has none. When the turret shoots one missile, it attempts to shoot another before there is enough power to shoot the next one. This causes the whole ship to become useless because the power keeps hovering at 10-20%.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
none/unspecified
Reproducible
Yes
Category
AI
First occurrence (version)
0.19226
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce

Make a ship with some power and power capacitor

Dock a missile turret to the ship. The missile turret should have no power systems at all.

Make the turret to have multiple missile outputs so that each individual missile consumes almost the full capacitor of the ship.

Observe as turret attempts to shoot the next missile group.

Serverconfig (server.cfg)
 <replace this block with the file content, 
but do not remove the first and last line. 
Before using the paste function, mark the area from the 
opening angle bracket to the closing angle bracket>
Clientconfig (settings.cfg)
 <replace this block with the file content, 
but do not remove the first and last line. 
Before using the paste function, mark the area from the 
opening angle bracket to the closing angle bracket>

Event Timeline

Aceface created this task.Apr 26 2017, 10:32 AM

^ ship I used in testing

Aceface renamed this task from Ai turrets use try to shoot when there is not enough power to shoot to Ai turrets try to shoot when there is not enough power to shoot.May 4 2017, 10:40 AM
lancake claimed this task.

-rejected-

One of the older tasks, merging them together.
This issue will automatically be resolved with the upcoming power priority queue, as your priority queue will make sure power will go where most needed which is something you determine.

lancake shifted this object from the S1 Public space to the S3 Starmade space.Jun 7 2017, 11:44 AM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake closed this task as a duplicate of T18: Turrets drain power to 0.
Restricted Application removed a project: Issue Navigation. · View Herald TranscriptJun 7 2017, 11:44 AM
lancake changed Reproducible from uncertain to Yes.Jun 7 2017, 11:50 AM
lancake changed Category from none/unspecified to AI.
lancake set First occurrence (version) to 0.19226.
Restricted Application added a project: AI. · View Herald TranscriptJun 7 2017, 11:50 AM
AndyP moved this task from Unclassed to Archived on the Starmade board.Jul 20 2017, 10:43 PM