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Jan 22 2019

AndyP changed the status of T2893: [Test ser bug] Shipyard > load design > "Unable to unload design" from Open to Feedback.
Jan 22 2019, 9:04 AM · Starmade, Support
AndyP changed the status of T2893: [Test ser bug] Shipyard > load design > "Unable to unload design" from Open to Feedback.

Problem was fixed a few builds ago, I assume this can be closed then?

Jan 22 2019, 9:04 AM · Starmade, Support

Aug 9 2018

lancake changed the status of T3065: Entity despawns when rail it is docked to is removed from Open to Feedback.
Aug 9 2018, 3:38 PM · Engine, Starmade

Jul 10 2018

lancake changed the status of T3062: Critical Error when loading worlds/servers from Open to Feedback.

This may prevent the crash from happening, so only do this after you uploaded that log file since we need that to provide a real fix.

Jul 10 2018, 10:50 AM · Customer responded, Starmade, Issue Navigation

Jul 7 2018

lancake changed the status of T3061: Chunks Vanishing (permanently) from Open to Feedback.
Jul 7 2018, 2:44 PM · Customer responded, Starmade, Issue Navigation
lancake changed the status of T3040: Crash on exit from build block from Open to Feedback.
Jul 7 2018, 12:30 AM · CBS: Weapons, Starmade
lancake changed the status of T3040: Crash on exit from build block from Open to Feedback.

Thanks for sharing that world but it seems the files are incomplete. It only contains the npcFactions, where as your world should also contain a DATA and index folder.

Jul 7 2018, 12:06 AM · CBS: Weapons, Starmade

Jul 6 2018

lancake changed the status of T3048: Missiles fired cross sector bypass shields from Resolved to Feedback.
Jul 6 2018, 6:24 PM · Quality Assurance, CBS: Systems, Starmade

Jul 5 2018

lancake changed the status of T3044: AI Turrets dont shoot with B and BM (Beam-Missile) from Open to Feedback.
Jul 5 2018, 9:47 AM · CBS: Weapons, Starmade
lancake changed the status of T3025: Tractor Beam Jitter from Open to Feedback.
Jul 5 2018, 9:47 AM · Customer responded, Starmade, Issue Navigation
lancake changed the status of T3024: Tractor Beam crash from Open to Feedback.
Jul 5 2018, 9:46 AM · Customer responded, Starmade, Issue Navigation
lancake changed the status of T3040: Crash on exit from build block from Open to Feedback.

Unfortunately I'm unable to reproduce the issue following those steps to the letter.
Anything you did after the "Create a station" step that you forgot to mention? Even trivial stuff like connecting a factory to something could be a cause.

Jul 5 2018, 9:46 AM · CBS: Weapons, Starmade
lancake changed the status of T2988: Loaded Entities Stabilizers Not Working from Open to Feedback.
Jul 5 2018, 9:25 AM · Customer responded, Starmade, Issue Navigation
lancake changed the status of T3026: Pasting old blocks from Open to Feedback.
Jul 5 2018, 9:24 AM · Customer responded, Starmade, Issue Navigation

Apr 6 2018

SmilingDemon changed the status of T2931: Structure does not fit... from Open to Feedback.
Apr 6 2018, 8:09 AM · Customer responded, Starmade, Issue Navigation

Apr 3 2018

SmilingDemon changed the status of T2932: Bug with stabilizer from Open to Feedback.
Apr 3 2018, 3:01 PM · Starmade

Mar 27 2018

SmilingDemon changed the status of T2925: Shipped Version of Java will cause the game to fail Launching, due to lack of valid SSL/HTTPS Certificate. from Open to Feedback.
Mar 27 2018, 8:32 AM · Starmade
SmilingDemon changed the status of T2926: can no longer launch version 0.200.334 from Open to Feedback.
Mar 27 2018, 8:30 AM · Starmade

Mar 1 2018

SmilingDemon changed the status of T2898: Shield Bubbles provide hollow shielding from Open to Feedback.

Its not happening as you do discribe it.
please take a few screen shots from what to shot at and please do add the blueprints of the shooting ship and the target
(maybe its weapon specific)

Mar 1 2018, 5:39 PM · Customer responded, Starmade, Issue Navigation

Feb 20 2018

SmilingDemon changed the status of T2842: Cannot Fire Salvage Turrets from Open to Feedback.
Feb 20 2018, 7:35 PM · Starmade, Support
SmilingDemon changed the status of T2882: Saving to blueprint is incomplete from Open to Feedback.
Feb 20 2018, 9:08 AM · Customer responded, Starmade, Issue Navigation, Support

Feb 19 2018

Restricted Application added a project to T2893: [Test ser bug] Shipyard > load design > "Unable to unload design": Waiting on Author.
Feb 19 2018, 9:03 PM · Starmade, Support
AndyP changed the status of T2893: [Test ser bug] Shipyard > load design > "Unable to unload design" from Open to Feedback.

converting to bug report

Feb 19 2018, 9:00 PM · Starmade, Support

Feb 18 2018

SmilingDemon changed the status of T2615: An issue with Jump drive in the dev build. from Open to Feedback.

May i close this ?

Feb 18 2018, 1:09 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon changed the status of T2890: Frequent crashes from Open to Feedback.

Hello
Please add the logstarmade.0.log file of one of those crashes (and anyother if it isnt the only log from that game session)
If possible also add the Blueprint that is causing this for you

Feb 18 2018, 10:19 AM · Customer responded, Starmade, Issue Navigation

Feb 17 2018

SmilingDemon changed the status of T2874: faction setting treat neutral as hostile from Open to Feedback.
Feb 17 2018, 2:52 PM · NPC-Factions, Starmade
SmilingDemon changed the status of T2847: Reactor will not die from Open to Feedback.
Feb 17 2018, 2:52 PM · Engine, Starmade
SmilingDemon changed the status of T2869: Reactor is disabled/forced secondary despite being only reactor on entity from Open to Feedback.
Feb 17 2018, 2:51 PM · Engine, Starmade

Feb 8 2018

SmilingDemon changed the status of T2869: Reactor is disabled/forced secondary despite being only reactor on entity from Open to Feedback.
Feb 8 2018, 8:00 PM · Engine, Starmade
SmilingDemon changed the status of T2847: Reactor will not die from Open to Feedback.
Feb 8 2018, 7:50 PM · Engine, Starmade

Feb 7 2018

SmilingDemon changed the status of T2874: faction setting treat neutral as hostile from Open to Feedback.
Feb 7 2018, 8:54 PM · NPC-Factions, Starmade
SmilingDemon changed the status of T2874: faction setting treat neutral as hostile from Open to Feedback.
Feb 7 2018, 8:09 AM · NPC-Factions, Starmade

Jan 9 2018

SmilingDemon changed the status of T2784: Controller settings save incorrectly from Open to Feedback.
Jan 9 2018, 4:38 PM · Customer responded, Starmade, Issue Navigation, Support
SmilingDemon changed the status of T2784: Controller settings save incorrectly from Open to Feedback.

1- Assigned buttons layout :

Jan 9 2018, 4:37 PM · Customer responded, Starmade, Issue Navigation, Support

Jan 1 2018

SmilingDemon changed the status of T2797: Rail Rotator unable to rotate from Open to Feedback.
Jan 1 2018, 10:30 AM · CBS: Rails, Starmade
SmilingDemon changed the status of T2797: Rail Rotator unable to rotate from Open to Feedback.

i build this ... and it rotates without a problem on a station.

Jan 1 2018, 10:26 AM · CBS: Rails, Starmade

Dec 29 2017

SmilingDemon changed the status of T2774: Entering a ship from within another ship (Using F1+F8) from Open to Feedback.
Dec 29 2017, 12:56 PM · Engine, Starmade
SmilingDemon changed the status of T2774: Entering a ship from within another ship (Using F1+F8) from Open to Feedback.
Dec 29 2017, 10:01 AM · Engine, Starmade
SmilingDemon changed the status of T2774: Entering a ship from within another ship (Using F1+F8) from Open to Feedback.
Dec 29 2017, 10:00 AM · Engine, Starmade

Dec 17 2017

AndyP changed the status of T2763: When rails (of any kind) change direction through logic, docked entities are often, but not always ejected from the rail.\ from Open to Feedback.
Dec 17 2017, 8:11 PM · Customer responded, Starmade, Issue Navigation

Nov 30 2017

lancake changed the status of T2705: SQL issues with new world from Open to Feedback.
Nov 30 2017, 3:19 PM · Engine, Starmade

Oct 19 2017

SmilingDemon changed the status of T2650: Dev .124 - block info from Open to Feedback.

the grey hull in the background is also a part of the entity from where you are using the build mode from ?

Oct 19 2017, 7:27 AM · GUI/HUD, Starmade

Oct 16 2017

SmilingDemon changed the status of T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Open to Feedback.

@Valck can you confirm my observation about the file creation in singleplayer but not in multiplayer ?

Oct 16 2017, 7:46 PM · GUI/HUD, Game Development, Starmade

Oct 14 2017

AndyP changed the status of T2624: Game crashed and station removed from Open to Feedback.

Was the reactor damaged?
Were chambers connected?

Oct 14 2017, 1:56 PM · Customer responded, Starmade, Issue Navigation

Oct 7 2017

SmilingDemon changed the status of T2573: Turret weapon computer exploit (feature?) from Open to Feedback.
Oct 7 2017, 10:52 PM · Game Development, CBS: Weapons, Starmade

Oct 1 2017

SmilingDemon changed the status of T2573: Turret weapon computer exploit (feature?) from Open to Feedback.
Oct 1 2017, 1:42 PM · Game Development, CBS: Weapons, Starmade

Sep 29 2017

SmilingDemon changed the status of T2569: trigger area block not activating button from Open to Feedback.
Sep 29 2017, 9:33 AM · CBS: Functional, Starmade

Sep 27 2017

SmilingDemon changed the status of T2566: Mouse cursor is not displayed. from Open to Feedback.
Sep 27 2017, 3:11 PM · GUI/HUD, Starmade

Sep 22 2017

SmilingDemon changed the status of T2567: shadowcube.vsh shader 4 is not supported from Open to Feedback.

[2017-09-20 16:35:05] [SHADER] ERROR COMPILING VERTEX SHADER data\/shader/cube/quads13/shadowcube.vsh STATUS: 0
[2017-09-20 16:35:05] LOG: WARNING: 0:3: extension 'GL_EXT_gpu_shader4' is not supported

Sep 22 2017, 10:41 AM · Universe, Starmade

Sep 14 2017

SmilingDemon changed the status of T2566: Mouse cursor is not displayed. from Open to Feedback.
Sep 14 2017, 7:27 AM · GUI/HUD, Starmade

Sep 13 2017

SmilingDemon changed the status of T2558: IllegalArguementException bug from Open to Feedback.
Sep 13 2017, 6:16 PM · Engine, Starmade
SmilingDemon changed the status of T2567: shadowcube.vsh shader 4 is not supported from Open to Feedback.
Sep 13 2017, 4:20 PM · Universe, Starmade
SmilingDemon changed the status of T2566: Mouse cursor is not displayed. from Open to Feedback.
Sep 13 2017, 4:20 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T2569: trigger area block not activating button from Open to Feedback.
Sep 13 2017, 4:19 PM · CBS: Functional, Starmade

Aug 3 2017

AndyP changed the status of T2526: V0.199.651 Docked entity doesnt inherit faction ownership of main ship if ownership is changed with the faction module. from Open to Feedback.

Examined it:

Aug 3 2017, 12:15 AM · CBS: Rails, Starmade

Aug 2 2017

AndyP changed the status of T2525: 0.199.651 (Old Bug Coming Back) Power Constantly Dropped to 0 For No Reason from Open to Feedback.

That would be explained by missing meshes, they will be created properly with the new version.
Should not happen again.

Aug 2 2017, 11:42 PM · Engine, Starmade

Jul 29 2017

AndyP changed the status of T2524: Server needs to be restarted or started twice to get rail docked entities to move. from Open to Feedback.

You can just drag an drop the file into the comment edit field

Jul 29 2017, 11:06 PM · CBS: Rails, Starmade
AndyP changed the status of T2517: Since last update from Open to Feedback.

The issue has been addressed in the latest release and should not happen anymore.

Jul 29 2017, 6:34 AM · Engine, Starmade
AndyP changed the status of T2525: 0.199.651 (Old Bug Coming Back) Power Constantly Dropped to 0 For No Reason from Open to Feedback.

Can you provide a sample blueprint for a station with this effect?
We would like to test and examine it for errors and possible problems.

Jul 29 2017, 6:29 AM · Engine, Starmade
AndyP changed the status of T2524: Server needs to be restarted or started twice to get rail docked entities to move. from Open to Feedback.

Can you upload the logstarmade.0.log from the server-side from a broken startup?
There should be some error, that locks parts of the server.

Jul 29 2017, 6:27 AM · CBS: Rails, Starmade
AndyP changed the status of T2526: V0.199.651 Docked entity doesnt inherit faction ownership of main ship if ownership is changed with the faction module. from Open to Feedback.

Do the turrets or other docks that do not switch have permission modules beside the rails, rail docker or rail turret axis?
The does exempt them from any faction change propagation, to prevent takeover of docked neutral ships.

Jul 29 2017, 6:23 AM · CBS: Rails, Starmade

Jul 18 2017

lancake changed the status of T2495: is waiting for docks | still needs entities to dock on it - false positive from Open to Feedback.
Jul 18 2017, 8:36 PM · Quality Assurance, CBS: Rails, Starmade

Jul 17 2017

lancake changed the status of T2491: blue screen tint graphical error from Open to Feedback.
Jul 17 2017, 9:16 PM · GUI/HUD, Starmade

Jul 16 2017

lancake changed the status of T2491: blue screen tint graphical error from Open to Feedback.
Jul 16 2017, 1:56 PM · GUI/HUD, Starmade

Jul 11 2017

lancake changed the status of T2479: Runtime exception error from Open to Feedback.
Jul 11 2017, 9:34 AM · Customer responded, Starmade, Issue Navigation

Jun 24 2017

lancake changed the status of T2438: Anti Missile Turrets Extremely Odd Behavior from Open to Feedback.
Jun 24 2017, 3:39 PM · Customer responded, Starmade, Issue Navigation
lancake changed the status of T2430: GLException: GL_INVALID_VALUE from Open to Feedback.

Well, can't reproduce it but at this point I'm not really surprised...These GL Exception issues happen seemingly random for players or if you're able to reproduce it consistently, it seems only you can do that and anyone else is just fine.
Might depend on GPU drivers but as both you and me are using Nvidia, I'm not entirely sure what's happening in your world compared to my test setup.

Jun 24 2017, 2:44 PM · Customer responded, Starmade, Issue Navigation

Jun 22 2017

lancake changed the status of T2441: stop effect turrets affect your own ship from Open to Feedback.
Jun 22 2017, 10:49 AM · Starmade

Jun 21 2017

lancake changed the status of T2439: Game closes down in combat (break off) from Open to Feedback.

Yes it is.

Jun 21 2017, 11:46 PM · Starmade
lancake changed the status of T2439: Game closes down in combat (break off) from Open to Feedback.
Jun 21 2017, 7:36 PM · Starmade

Jun 14 2017

lancake changed the status of T2173: Rail docker freeze from Open to Feedback.

@Lunchbox and @The_Onion
Can any of you upload a blueprint of the ship + thing docked to it that causes it? And/or provide very clear steps to reproduce for a simple example?

Jun 14 2017, 2:49 PM · CBS: Rails, Starmade

Jun 13 2017

lancake changed the status of T2370: Extensive use of Damage Pulse weapons may cause ArrayIndexOutOfBoundsException from Open to Feedback.

Interesting, found this:

[2017-06-07 09:59:12] Exception in thread "pool-2-thread-1" 
[2017-06-07 09:59:12] java.lang.ArrayIndexOutOfBoundsException: 10485763
[2017-06-07 09:59:12] 	at org.schema.game.common.data.explosion.ExplosionDataHandler.a(SourceFile:162)
[2017-06-07 09:59:12] 	at obfuscated.adN.run(SourceFile:313)
[2017-06-07 09:59:12] 	at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
[2017-06-07 09:59:12] 	at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
[2017-06-07 09:59:12] 	at java.lang.Thread.run(Unknown Source)

which is about a minute after your force-save started.

Jun 13 2017, 2:17 PM · Game Development (Alpha), CBS: Weapons, Starmade

Jun 7 2017

lancake changed the status of T2397: Trying to load a blueprint to a multiplayer server crashes JAVA. from Open to Feedback.

Depends on the amount of blueprints you have (and also on the server I believe). It freezes, but as long as you don't really do anything it will get through.
Would merge this one with T2176 but wouldn't mind your logstarmade.0.log after crashing to see if it's the same issue or some sort of exception that pops up first.

Jun 7 2017, 5:10 PM · GUI/HUD, Starmade
lancake changed the status of T2370: Extensive use of Damage Pulse weapons may cause ArrayIndexOutOfBoundsException from Open to Feedback.
Jun 7 2017, 1:51 PM · Game Development (Alpha), CBS: Weapons, Starmade
lancake changed the status of T2359: Display Module loses data from Open to Feedback.
Jun 7 2017, 11:34 AM · Engine, Starmade
lancake changed the status of T1773: Filling blueprint in personal cargo could make BP temporarily vanish from Open to Feedback.
Jun 7 2017, 8:47 AM · GUI/HUD, Starmade
lancake changed the status of T2328: Large changes to a sector a player has logged off in will cause them to timeout on attempting to log back in from Open to Feedback.
Jun 7 2017, 8:44 AM · Customer responded, Starmade, Issue Navigation
lancake changed the status of T2211: Station aren't loading from Open to Feedback.
Jun 7 2017, 7:49 AM · Starmade

Jun 6 2017

lancake changed the status of T2285: Nullpointerexception on game load from Open to Feedback.
Jun 6 2017, 8:58 PM · Starmade
lancake renamed T2277: AI Ships not retaliating and unable to salvage them from Faction Ship AI Issues to AI Ships not retaliating and unable to salvage them.
Jun 6 2017, 6:06 PM · NPC-Factions, Starmade
lancake renamed T2258: Logic blocks missing or not rendering from Logic Blocks missing to Logic blocks missing or not rendering.
Jun 6 2017, 5:59 PM · Logic, Starmade
lancake changed the status of T2221: After crash, player file is deleted from Open to Feedback.
Jun 6 2017, 12:15 PM · Customer responded, Starmade, Issue Navigation

Jun 5 2017

lancake changed the status of T2216: If audio is enabled but not sending Client won't start from Open to Feedback.
Jun 5 2017, 11:45 PM · Audio, Starmade

May 26 2017

AndyP claimed T2411: Shipyard not properly recognizing docked entities.
May 26 2017, 11:41 AM · Customer responded, Starmade, Issue Navigation
AndyP changed the status of T2411: Shipyard not properly recognizing docked entities from Open to Feedback.
May 26 2017, 11:35 AM · Customer responded, Starmade, Issue Navigation
AndyP changed the status of T2411: Shipyard not properly recognizing docked entities from Open to Feedback.

@Manithro
As this seems to be a specific problem, and not a general one,
may you please provide us a blueprint of the shipyard so we can test it?

May 26 2017, 11:33 AM · Customer responded, Starmade, Issue Navigation

May 24 2017

lancake changed the status of T2166: Full transparency on all nearby blocks from Open to Feedback.
May 24 2017, 1:12 PM · Engine, Starmade
lancake changed the status of T2157: Game crash at start from Open to Feedback.
May 24 2017, 1:03 PM · Customer responded, Starmade, Issue Navigation

May 23 2017

lancake changed the status of T2078: Thruster plumes do not draw in test sector from Open to Feedback.

They still appear just fine for me in the test sector, could it be something else causing it for you? There was a report about them not working properly when docked to stations or planets, or at least related to docking.

May 23 2017, 2:32 PM · CBS: Systems, Starmade
lancake changed the status of T2392: lock missiles target incorrectly when fired at a non system target from Open to Feedback.

As I'm experiencing it too, then it can happen to other people as well. I do not need confirmation on that, just the questions I asked in my feedback suggestion.
Does width matter here and if off-center weapons cause this behavior to always trigger? From what I've seen it's no, but only the task owner can double check this for sure which is why the issue is set on feedback for confirmation.

May 23 2017, 12:06 PM · Game Development (Beta), CBS: Weapons, Starmade
lancake changed the status of T2176: Game always tries to back up and Migrate BPs when uploading to server from Open to Feedback.

Which menu are you talking about specifically?

May 23 2017, 12:03 PM · Customer responded, Starmade, Issue Navigation

May 15 2017

lancake changed the status of T2176: Game always tries to back up and Migrate BPs when uploading to server from Open to Feedback.
May 15 2017, 1:20 PM · Customer responded, Starmade, Issue Navigation
lancake changed the status of T2392: lock missiles target incorrectly when fired at a non system target from Open to Feedback.
May 15 2017, 12:15 PM · Game Development (Beta), CBS: Weapons, Starmade

May 14 2017

lancake changed the status of T2391: Rail + Storage disconnecting from Open to Feedback.
May 14 2017, 7:35 PM · CBS: Rails, Starmade

May 5 2017

AndyP changed the status of T2385: 'Logic Bomb' detection is triggered by 'light switches' and door/forcefield activation by default from Open to Feedback.

Well, the defaults are:

May 5 2017, 9:22 PM · Logic, Starmade
AndyP changed the status of T2126: StarNet not working from Open to Feedback.

Checked the behaviour and could not see a problem, possibly a slight oversight?

May 5 2017, 11:40 AM · Starmade
AndyP changed the status of T2157: Game crash at start from Open to Feedback.

Looks like a broken blockconfig.

May 5 2017, 11:24 AM · Customer responded, Starmade, Issue Navigation

Apr 27 2017

lancake changed the status of T2365: (Multiplayer) Too many blueprints prevents players from joining/loading sectors from Open to Feedback.
Apr 27 2017, 11:24 PM · Customer responded, Starmade, Issue Navigation

Apr 26 2017

AndyP changed the status of T2109: Logic of new mining AI is semi-wrong from Open to Feedback.

We released a few improvements on them again,
may you examine the behaviour again?

Apr 26 2017, 11:04 AM · AI, Starmade
AndyP changed the status of T2092: Shipyard losing blocks from a part built ship in it from Open to Feedback.

Did this happen again afterwards?
It could be some server-side rollback, and not really shipyard related.

Apr 26 2017, 10:21 AM · Customer responded, Starmade, Issue Navigation