bloodlance from brierie's starmade server saw the entire server crash with 20 users logged in when spawning (4) neutral mobs that turned hostile forcing them to use the H menu to make them neutral again
the mobs were likely using power 1.0 equipment
the server is currently upgraded to power 2.0
the universe in use was previously power 1.0 as well
use may have been in god_mode
Description
Description
Details
Details
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Multiplayer
- Reproducible
- uncertain
- Last tested (version)
- v0.200.332
- Category
- NPC-Factions
- First occurrence (version)
- v0.200.332
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Steps to reproduce
upgrade old universe to one using power 2.0 with mobs or structures still using power 1.0 then spawn in multiple admin loaded mobs using a mix of power 1.0 and 2.0 while in a faction set to 'treat neutral as hostile' and then use the H menu to turn the option off after they engage
Serverconfig (server.cfg)
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Clientconfig (settings.cfg)
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Event Timeline
Comment Actions
How have those mobs been spawned ? from Admin menu or through a command line
What was spawned (if not a normal game asset, could we get the blueprint?)
i have spawned a lot of crap from old power without it beeing going balistic and going hostile. i doubt the spawn itself was the cause.
have those mobs been spwaned into power2.0 before without problems ?