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Starmade | faction setting treat neutral as hostile
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Description

bloodlance from brierie's starmade server saw the entire server crash with 20 users logged in when spawning (4) neutral mobs that turned hostile forcing them to use the H menu to make them neutral again
the mobs were likely using power 1.0 equipment
the server is currently upgraded to power 2.0
the universe in use was previously power 1.0 as well
use may have been in god_mode

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Multiplayer
Reproducible
uncertain
Last tested (version)
v0.200.332
Category
NPC-Factions
First occurrence (version)
v0.200.332
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce

upgrade old universe to one using power 2.0 with mobs or structures still using power 1.0 then spawn in multiple admin loaded mobs using a mix of power 1.0 and 2.0 while in a faction set to 'treat neutral as hostile' and then use the H menu to turn the option off after they engage

Serverconfig (server.cfg)
 <replace this block with the file content, 
but do not remove the first and last line. 
Before using the paste function, mark the area from the 
opening angle bracket to the closing angle bracket>
Clientconfig (settings.cfg)
 <replace this block with the file content, 
but do not remove the first and last line. 
Before using the paste function, mark the area from the 
opening angle bracket to the closing angle bracket>

Event Timeline

WarSong created this task.Feb 6 2018, 9:14 PM
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Feb 7 2018, 8:04 AM
SmilingDemon changed the visibility from "Custom Policy" to "Starmade (Project)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon claimed this task.

How have those mobs been spawned ? from Admin menu or through a command line
What was spawned (if not a normal game asset, could we get the blueprint?)
i have spawned a lot of crap from old power without it beeing going balistic and going hostile. i doubt the spawn itself was the cause.
have those mobs been spwaned into power2.0 before without problems ?

SmilingDemon changed the task status from Open to Feedback.
Restricted Application added a project: Waiting on Author. · View Herald TranscriptFeb 7 2018, 8:09 AM
Restricted Application edited projects, added Customer responded; removed Waiting on Author. · View Herald TranscriptFeb 7 2018, 8:53 PM
Restricted Application changed the task status from Feedback to Open. · View Herald Transcript
SmilingDemon changed the task status from Open to Feedback.
Restricted Application edited projects, added Waiting on Author; removed Customer responded. · View Herald TranscriptFeb 7 2018, 8:54 PM
SmilingDemon changed the visibility from "Starmade (Project)" to "Public (No Login Required)".Feb 17 2018, 2:52 PM
Restricted Application edited projects, added Customer responded; removed Waiting on Author. · View Herald TranscriptFeb 17 2018, 2:52 PM
Restricted Application changed the task status from Feedback to Open. · View Herald Transcript
SmilingDemon changed the task status from Open to Feedback.Feb 17 2018, 2:52 PM
Restricted Application edited projects, added Waiting on Author; removed Customer responded. · View Herald TranscriptFeb 17 2018, 2:52 PM
AndyP added a subscriber: AndyP.May 11 2021, 3:05 PM
AndyP closed this task as Closed.

Waiting for feedback for a long time now.
Cleanup -> Closed

Restricted Application edited projects, added NPC-Factions; removed Waiting on Author, Issue Navigation. · View Herald TranscriptMay 11 2021, 3:05 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript