So, I created a new world. I then used that world to spawn a massive ship with all of the lines visible to show where the logic is. This was for a project I want to work, it was a ship I wanted to build. Unfortunately, the those lines seemed to be causing a massive decrease in frame rate. I tried to work around it and when I finally saw what the cause of the decrease I immediately though excellent now my game can run smoothly. I turned up the settings back to ultra but before I could turn off the logic lines I got my first crash. I thought ok its in alpha so this is normal. Well, I must have done something wrong because now I can't go into any new world I create and java keeps crashing some sort of exception error? So, basically I did the usual troubleshooting. Uninstall, reinstall, verify game cache and I even restarted my laptop on which the game is running and nothing. Not even deleted bugged games and recreating a new one helped.
Description
Details
- Task Type
- Bug
- Affected Gamemode(s)
- Singleplayer
- Reproducible
- Yes
- Last tested (version)
- 0.200.334
- Category
- Engine
- First occurrence (version)
- 0.200.334
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- NVIDIA
- Video Card Model
- 970m
Must have a midtier laptop one with an i7-4720hq 16 GB of ram and a 970m. Must have a massive ship and a world prepped and ready go with admin permissions and all settings on ultra. I spawn this ship at least 3 times before I got crashes and even then because I couldn't figure out the fps issue I got crashes just from being near the ship. After the 3 time and finally solving the issue I got a crash. I then got another 7-8 crashes when I attempted to start the world where I had spawned in the ship. Ship is about 434 blocks with a lot of logic. I'm not sure if these are the exact steps since each crash the first being a result of the massive ship and the subsequent crashes being a result with me attempting to fix the issue most like way to quick for the game to handle. but they at least have one thing in common one massive ship causing a bunch of issues on ultra settings.
Running on thread: main
Adapter: C:\WINDOWS\System32\DriverStore\FileRepository\nvami.inf_amd64_80865528b013df3a\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvami.inf_amd64_80865528b013df3a\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvami.inf_amd64_80865528b013df3a\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvami.inf_amd64_80865528b013df3a\nvldumdx.dll
Driver Version: null
Vendor: NVIDIA Corporation
OpenGL Version: 4.6.0 NVIDIA 390.77
Renderer: GeForce GTX 970M/PCIe/SSE2
GLSL Ver: 4.60 NVIDIA
GL30: true
Shader4Ext Capability: true
MacOGL4: false
ForceOpenGl30: true
EXT_GPU_SHADER4: true
RESULTS:
Windows version: Windows 10 64-bit ....PASS
Processor: Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz (8 CPUs), ~2.6GHz
Memory: 16384MB RAM
Graphics Card name: NVIDIA GeForce GTX 970M ....PASS
Java version: 64-bit Java 8 ....PASS
<replace this block with the file content, but do not remove the first and last line. Before using the paste function, mark the area from the opening angle bracket to the closing angle bracket>
<WORLD = new2 //set world to use (set 'old' for using the old world). if no world exists a new one will be set automatically PROTECT_STARTING_SECTOR = false //Protects the starting sector ENABLE_SIMULATION = true //Universe AI simulation CONCURRENT_SIMULATION = 256 //How many simulation groups may be in the universe simultaniously (performance) ENEMY_SPAWNING = true //Enables enemy spawing SECTOR_SIZE = 2000 //Sets the size of sectors in the universe **WARNING** scaling the size of an existing universe down may cause issues BLUEPRINT_DEFAULT_PRIVATE = true //If true, set blueprints private as default (else they are public) FLOATING_ITEM_LIFETIME_SECS = 240 //How much seconds items floating in space should be alive SIMULATION_SPAWN_DELAY = 420 //How much seconds between simulation spawn ticks SIMULATION_TRADING_FILLS_SHOPS = true //Trading guild will deliver stock to shops SECTOR_INACTIVE_TIMEOUT = 20 //Time in secs after which sectors go inactive (-1 = off) SECTOR_INACTIVE_CLEANUP_TIMEOUT = 10 //Time in secs after which inactive sectors are completely removed from memory (-1 = off) USE_STARMADE_AUTHENTICATION = false //allow star-made.org authentication REQUIRE_STARMADE_AUTHENTICATION = false //require star-made.org authentication (USE_STARMADE_AUTHENTICATION must be true) PROTECTED_NAMES_BY_ACCOUNT = 10 //How many player names a player may protect with his account (if exceeded, the player name, that was logged in the longest time ago gets unprotected) DEFAULT_BLUEPRINT_ENEMY_USE = true //Default option for blueprints not in catalog yet DEFAULT_BLUEPRINT_FACTION_BUY = true //Default option for blueprints not in catalog yet DEFAULT_BLUEPRINT_OTHERS_BUY = true //Default option for blueprints not in catalog yet DEFAULT_BLUEPRINT_HOME_BASE_BUY = true //Default option for blueprints not in catalog yet LOCK_FACTION_SHIPS = true //If true, ships of other factions cant be edited, activated, or entered CATALOG_SLOTS_PER_PLAYER = -1 //How many slots per player for saved ships (-1 for unlimited) UNIVERSE_DAY_IN_MS = 1200000 //how long is a 'day' (stellar system rotation) in milliseconds (-1 to switch off system rotation) ASTEROIDS_ENABLE_DYNAMIC_PHYSICS = true //enables asteroids to be able to move in space ENABLE_BREAK_OFF = false //debug (don't activate unless you know what you're doing) COLLISION_DAMAGE = false //colliding into another object does damage COLLISION_DAMAGE_THRESHOLD = 2.0 //Threshold of Impulse that does damage (the lower, the less force is needed for damage) SKIN_ALLOW_UPLOAD = true //if off, skin uploading to server is deactivated CATALOG_NAME_COLLISION_HANDLING = false //if off, saving with an existing entry is denied, if on the name is automatically changed by adding numbers on the end SECTOR_AUTOSAVE_SEC = 300 //Time interval in secs the server will autosave (-1 for never) PHYSICS_SLOWDOWN_THRESHOLD = 40 //Milliseconds a collision test may take before anti-slowdown mode is activated THRUST_SPEED_LIMIT = 75 //How fast ships, etc. may go in m/s . Too high values may induce physics tunneling effects MAX_CLIENTS = 32 //Max number of clients allowed on this server SUPER_ADMIN_PASSWORD_USE = false //Enable super admin for this server SUPER_ADMIN_PASSWORD = mypassword //Super admin password for this server SERVER_LISTEN_IP = all //Enter specific ip for the server to listen to. use "all" to listen on every ip SOCKET_BUFFER_SIZE = 65536 //buffer size of incoming and outgoing data per socket PHYSICS_LINEAR_DAMPING = 0.05 //how much object slow down naturally (must be between 0 and 1): 0 is no slowdown PHYSICS_ROTATIONAL_DAMPING = 0.05 //how much object slow down naturally (must be between 0 and 1): 0 is no slowdown AI_DESTRUCTION_LOOT_COUNT_MULTIPLIER = 0.9 //multiply amount of items in a loot stack. use values smaller 1 for less and 0 for none AI_DESTRUCTION_LOOT_STACK_MULTIPLIER = 0.9 //multiply amount of items spawned after AI destruction. use values smaller 1 for less and 0 for none CHEST_LOOT_COUNT_MULTIPLIER = 0.9 //multiply amount of items in a loot stack. use values smaller 1 for less and 0 for none CHEST_LOOT_STACK_MULTIPLIER = 0.9 //multiply amount of items spawned in chests of generated chests. use values smaller 1 for less and 0 for none USE_WHITELIST = false //only names/ips from whitelist.txt are allowed FILTER_CONNECTION_MESSAGES = false //don't display join/disconnect messages USE_UDP = false //Use 'User Datagram Protocol' (UDP) instead of 'Transmission Control Protocol' (TCP) for connections AUTO_KICK_MODIFIED_BLUEPRINT_USE = false //Kick players that spawn modified blueprints AUTO_BAN_ID_MODIFIED_BLUEPRINT_USE = false //Ban player by name that spawn modified blueprints AUTO_BAN_IP_MODIFIED_BLUEPRINT_USE = false //Ban player by IP that spawn modified blueprints AUTO_BAN_TIME_IN_MINUTES = 60 //Time to ban in minutes (-1 for permanently) REMOVE_MODIFIED_BLUEPRINTS = false //Auto-removes a modified blueprint TCP_NODELAY = true //Naggles algorithm (WARNING: only change when you know what you're doing) PING_FLUSH = false //flushes ping/pong immediately (WARNING: only change when you know what you're doing) SHOP_SPAWNING_PROBABILITY = 0.1 //(must be between 0 and 1): 0 is no shops spawned in asteroid sectors, 1 is shop spawned in everyone (default: 8% -> 0.08) DEFAULT_SPAWN_SECTOR_X = 2 //DEFAULT Spawn Sector X Coordinate DEFAULT_SPAWN_SECTOR_Y = 2 //DEFAULT Spawn Sector Y Coordinate DEFAULT_SPAWN_SECTOR_Z = 2 //DEFAULT Spawn Sector Z Coordinate MODIFIED_BLUEPRINT_TOLERANCE = 0.1 //Tolerance of modified blueprint trigger (default = 10%) DEFAULT_SPAWN_POINT_X_1 = 8.0 //First Rotating Spawn: Local Pos X Coordinate DEFAULT_SPAWN_POINT_Y_1 = -6.5 //First Rotating Spawn: Local Pos Y Coordinate DEFAULT_SPAWN_POINT_Z_1 = 0.0 //First Rotating Spawn: Local Pos Z Coordinate DEFAULT_SPAWN_POINT_X_2 = 15.0 //Second Rotating Spawn: Local Pos X Coordinate DEFAULT_SPAWN_POINT_Y_2 = -6.5 //Second Rotating Spawn: Local Pos Y Coordinate DEFAULT_SPAWN_POINT_Z_2 = 8.0 //Second Rotating Spawn: Local Pos Z Coordinate DEFAULT_SPAWN_POINT_X_3 = 8.0 //Third Rotating Spawn: Local Pos X Coordinate DEFAULT_SPAWN_POINT_Y_3 = -6.5 //Third Rotating Spawn: Local Pos Y Coordinate DEFAULT_SPAWN_POINT_Z_3 = 15.0 //Third Rotating Spawn: Local Pos Z Coordinate DEFAULT_SPAWN_POINT_X_4 = 0.0 //Forth Rotating Spawn: Local Pos X Coordinate DEFAULT_SPAWN_POINT_Y_4 = -6.5 //Forth Rotating Spawn: Local Pos Y Coordinate DEFAULT_SPAWN_POINT_Z_4 = 8.0 //Forth Rotating Spawn: Local Pos Z Coordinate PLAYER_DEATH_CREDIT_PUNISHMENT = 0.1 //players credits lost of total on death (must be between 0 and 1): 1 = lose all, 0 = keep all PLAYER_DEATH_CREDIT_DROP = false //drop credits lost on death into space instead PLAYER_DEATH_BLOCK_PUNISHMENT = false //player will drop all his blocks into space on death PLAYER_DEATH_PUNISHMENT_TIME = 300 //Time interval in seconds after death of a player in which the player is not punished PLAYER_DEATH_INVULNERABILITY_TIME = 5 //Time the player is invulnerable after death in sec PLAYER_HISTORY_BACKLOG = 30 //How many login history objects (with name, IP, account-name, and time) should be saved by player state PROJECTILES_ADDITIVE_VELOCITY = false //initial projectile speed depend on relative linear velocity of object fired from PROJECTILES_VELOCITY_MULTIPLIER = 1.0 //multiplicator for projectile velocity ALLOW_UPLOAD_FROM_LOCAL_BLUEPRINTS = true //enables clients being able to upload their pre-build-blueprints to the server SHOP_NPC_STARTING_CREDITS = 10000000 //how much credits do shops start with SHOP_NPC_RECHARGE_CREDITS = 100000 //how much credits do shops gain about every 10 min AI_WEAPON_AIMING_ACCURACY = 200 //how accurate the AI aims (the higher the value the more accurate vs distance. 10 = about 99% accuracy at 10m) BROADCAST_SHIELD_PERCENTAGE = 5 //percent of shields changed for the server to broadcast a shield synch BROADCAST_POWER_PERCENTAGE = 50 //percent of power changed for the server to broadcast a power synch (not that critical) ADMINS_CIRCUMVENT_STRUCTURE_CONTROL = true //admins can enter ships of any faction STAR_DAMAGE = true //suns dealing damage to entities SQL_NIO_FILE_SIZE = 256 //megabyte limit of .data file when to use NIO (faster) (must be power of 2) PLANET_SIZE_MEAN_VALUE = 100.0 //Planet size mean (normal gaussian distribution) (min 50) PLANET_SIZE_DEVIATION_VALUE = 35.0 //Planet size standard deviation. Note: normal gaussian distribution graph scaled horizontally by 1/3 (min 0) ASTEROID_RADIUS_MAX = 64 //Asteroid max radius in blocks (from -x to +x) ASTEROID_RESOURCE_SIZE = 2.5 //Average diameter of resource veins in asteroids ASTEROID_RESOURCE_CHANCE = 0.06 //Chance per block to place a new resource vein (1.0 = 100%) PLAYER_MAX_BUILD_AREA = 100 //max area a player may add/remove in adv. build mode NT_SPAM_PROTECT_TIME_MS = 30000 //period of spam protection ASTEROID_SECTOR_REPLENISH_TIME_SEC = -1 //seconds until a sector that is mined down to 0 asteroids is replenished (-1 = never) NT_SPAM_PROTECT_MAX_ATTEMPTS = 30 //max attempts before refusing connections in spam protect period (default is 1/sec for 30 sec) NT_SPAM_PROTECT_EXCEPTIONS = 127.0.0.1 //ips excepted from spam control (separate multiple with comma) (default is localhost) ANNOUNCE_SERVER_TO_SERVERLIST = false //announces the server to the starmade server list so clients can find it. Hostname must be provided for HOST_NAME_TO_ANNOUNCE_TO_SERVER_LIST! HOST_NAME_TO_ANNOUNCE_TO_SERVER_LIST = //this must be a valid hostname (either ip or host, e.g. play.star-made.org) SERVER_LIST_NAME = NoName //max length 64 characters SERVER_LIST_DESCRIPTION = NoDescription //max length 128 characters MISSILE_DEFENSE_FRIENDLY_FIRE = true //can shoot down own or missiles from own faction USE_DYNAMIC_RECIPE_PRICES = true //use recipe based prices (the price is the price of the parts it is made out of in crafting) DYNAMIC_RECIPE_PRICE_MODIFIER = 1.05 //modifier to adjust dynamic price MAKE_HOMBASE_ATTACKABLE_ON_FP_DEFICIT = true //Home bases become attackable if a faction's Faction Points are in the minus and the faction doesn't own any territory PLANET_SPECIAL_REGION_PROBABILITY = 240 //one out of thisValue chance of a special region spawning per planet plate (cities, pyramids, etc) (changing this value migth change some plates, but won't change any plates that are already modified by a player) NT_BLOCK_QUEUE_SIZE = 1024 //How many blocks are sent per update. Huge placements will shot faster, but it will consume more bandwidth and is subject to spamming players CHUNK_REQUEST_THREAD_POOL_SIZE_TOTAL = 25 //Thead pool size for chunk requests (from disk and generated) CHUNK_REQUEST_THREAD_POOL_SIZE_CPU = 3 //Available threads of total for CPU generation. WARNING: too high can cause cpu spikes. About the amount of available cores minus one is best BUY_BLUEPRINTS_WITH_CREDITS = false //buy blueprints directly with credits SHOP_USE_STATIC_SELL_BUY_PRICES = false //shop buy and sell price change depending on stock (shop prices will always stay the same if true) SHOP_SELL_BUY_PRICES_UPPER_LIMIT = 1.2 //maximum of base price a shop will want depending on its stock (e.g. max 120 credits if the normal cost is 100) SHOP_SELL_BUY_PRICES_LOWER_LIMIT = 0.8 //minimum of base price a shop will want depending on its stock (e.g. max 80 credits if the normal cost is 100) MINING_BONUS = 3 //general multiplier on all mining MAX_LOGIC_SIGNAL_QUEUE_PER_OBJECT = 250000 //max logic trace queue allowed MAX_LOGIC_ACTIVATIONS_AT_ONCE_PER_OBJECT_WARN = 10000 //warn about objects that activate more than x blocks at once MAX_LOGIC_ACTIVATIONS_AT_ONCE_PER_OBJECT_STOP = 50000 //stop logic of objects that activate more than x blocks at once. They will enter a logic cooldown of 10 seconds to prevent servers from overloading MAX_COORDINATE_BOOKMARKS = 20 //coordinate bookmarks per player allowed ALLOWED_STATIONS_PER_SECTOR = 1 //How many stations are allowed per sector STATION_CREDIT_COST = 50000 //how much does a station or station blueprint cost SKIN_SERVER_UPLOAD_BLOCK_SIZE = 256 //how fast should skins be transferred from server to clients (too high might cause lag) [default 256 ~ 16kb/s] WEIGHTED_CENTER_OF_MASS = true //if on, the center of mass for each structured will be calculated based on block mass. On 'false', the center of mass is always the core position SECURE_UPLINK_ENABLED = false //dedicated servers can be registered on the StarMade registry SECURE_UPLINK_TOKEN = //uplink token, provided when registering a dedicated server USE_STRUCTURE_HP = true //ships and other structures use the hitpoint system. if off, a ship will overheat when the core gets taken out (old) SHOP_REBOOT_COST_PER_SECOND = 100.0 //Cost to reboot a ship at a shop (per second it would take to reboot in space) SHOP_ARMOR_REPAIR_COST_PER_HITPOINT = 1.0 //Cost to repair a ship's armor at a shop MAX_SIMULTANEOUS_EXPLOSIONS = 10 //the more the faster explosions at the same time are executed (costs in total about 20MB RAM each and of course CPU because it's all threaded) (10 is default for a medium powered singleplayer) REMOVE_ENTITIES_WITH_INCONSISTENT_BLOCKS = false //This will remove ships that have blocks that are normally disallowed (e.g. space station blocks on ships) OVERRIDE_INVALID_BLUEPRINT_TYPE = true //If a loaded blueprint is invalid, it's type will be overridden FACTION_FOUNDER_KICKABLE_AFTER_DAYS_INACTIVITY = 30 //Days of inactivity after which a founder may kick another founder BLUEPRINT_SPAWNABLE_SHIPS = true //enables or disables blueprint spawning from item BLUEPRINT_SPAWNABLE_STATIONS = true //enables or disables blueprint spawning from item USE_OLD_GENERATED_PIRATE_STATIONS = true //enables spawning of old style pirate stations CARGO_BLEED_AT_OVER_CAPACITY = false //cargo is ejected every minute if storage is at over capacity ALLOW_PERSONAL_INVENTORY_OVER_CAPACITY = false //Personal Inventory can go over capacity ONLY_ALLOW_FACTION_SHIPS_ADDED_TO_FLEET = false //only allows faction ships to be added to fleet MAX_CHAIN_DOCKING = 25 //maximal deepness of docking chains (may cause glitches depending on OS (path and filename length) at high numbers) SHOP_RAILS_ON_ADV = true //Advanced shops will have 4 rails dockers that can be used like a neutral homebase (anything docked is safe) SHOP_RAILS_ON_NORMAL = true //Normal shops will have 4 rails dockers that can be used like a neutral homebase (anything docked is safe) ALLOW_FLEET_FORMATION = true //Allows fleet formation BACKUP_WORLD_ON_MIGRATION = true //Back up world when migrating to a new file format BACKUP_BLUEPRINTS_ON_MIGRATION = true //Back up blueprints when migrating to a new file format SECTORS_TO_EXPLORE_FOR_SYS = 15 //How many sectors of a system have to be explored NPC_FACTION_SPAWN_LIMIT = -1 //Maximum npc factions per galaxy (-1 for unlimited (will still be around 2-10)) NPC_DEBUG_MODE = false //Sends complete NPC faction package to clients (very bandwith intensive) FLEET_OUT_OF_SECTOR_MOVEMENT = 6000 //How long for an unloaded fleet to cross a sector in ms NPC_LOADED_SHIP_MAX_SPEED_MULT = 0.7 //How fast NPC fleet ships are compared to their max speed when loaded USE_FOW = true //Use 'fog of war'. Turning this off will make everything visible to everyone ALLOW_PASTE_AABB_OVERLAPPING = true //Allow Paste bounding box overlapping DEBUG_FSM_STATE = false //DEBUG_FSM_STATE PHYSICS_SHAPE_CASTING_TUNNELING_PREVENTION = false //PHYSICS_SHAPE_CASTING_TUNNELING_PREVENTION FORCE_DISK_WRITE_COMPLETION = false //FORCE_DISK_WRITE_COMPLETION DEBUG_SEGMENT_WRITING = false //DEBUG_SEGMENT_WRITING TURNING_DIMENSION_SCALE = 1.1 //TURNING_DIMENSION_SCALE RECIPE_BLOCK_COST = 5000 //RECIPE_BLOCK_COST RECIPE_REFUND_MULT = 0.5 //RECIPE_REFUND_MULT RECIPE_LEVEL_AMOUNT = 4000 //RECIPE_LEVEL_AMOUNT IGNORE_DOCKING_AREA = false //IGNORE_DOCKING_AREA ALLOW_OLD_DOCKING_BEAM = false //ALLOW_OLD_DOCKING_BEAM NT_SPAM_PROTECT_ACTIVE = true //NT_SPAM_PROTECT_ACTIVE USE_PERSONAL_SECTORS = false //USE_PERSONAL_SECTORS BATTLE_MODE = false //BATTLE_MODE BATTLE_MODE_CONFIG = battleSector=0,0,0,Physics.smsec;battleSector=15,15,15,Physics.smsec;countdownRound=300;countdownStart=30;maxMass=-1;maxDim=300;maxMassPerFaction=-1; //BATTLE_MODE_CONFIG BATTLE_MODE_FACTIONS = [TeamA, fighters, 500,500,500, 0.5,0.1,0.9];[TeamB, fighters, -500,-500,-500, 0.5,0.9,0.2];[TeamFFA,ffa, 0,0,-500, 0.2,0.9,0.9];[Spectators,spectators, 0,500,0,0.8,0.4,0.8] //BATTLE_MODE_FACTIONS LEADERBOARD_BACKLOG = 24 //LEADERBOARD_BACKLOG DEBUG_BEAM_POWER_CONSUMPTION = false //DEBUG_BEAM_POWER_CONSUMPTION DEBUG_BEAM_TICKS_DONE = false //DEBUG_BEAM_TICKS_DONE DEBUG_BEAM_POWER_PER_TICK = false //DEBUG_BEAM_POWER_PER_TICK DEBUG_MISSILE_POWER_CONSUMPTION = false //DEBUG_MISSILE_POWER_CONSUMPTION NPC_LOG_MODE = 0 //NPC_LOG_MODE NPC_DEBUG_SHOP_OWNERS = //NPC_DEBUG_SHOP_OWNERS SQL_PERMISSION = //SQL_PERMISSION DEBUG_EMPTY_CHUNK_WRITES = false //DEBUG_EMPTY_CHUNK_WRITES ALLOWED_UNPACKED_FILE_UPLOAD_IN_MB = 1024 //ALLOWED_UNPACKED_FILE_UPLOAD_IN_MB RESTRICT_BUILDING_SIZE = 2.0 //RESTRICT_BUILDING_SIZE DISPLAY_GROUPING_DEBUG_INFORMATION = false //DISPLAY_GROUPING_DEBUG_INFORMATION MANAGER_CALC_CANCEL_ON = true //MANAGER_CALC_CANCEL_ON ALLOW_OLD_POWER_SYSTEM = true //ALLOW_OLD_POWER_SYSTEM JUMP_DRIVE_ENABLED_BY_DEFAULT = true //JUMP_DRIVE_ENABLED_BY_DEFAULT SHORT_RANGE_SCAN_DRIVE_ENABLED_BY_DEFAULT = true //SHORT_RANGE_SCAN_DRIVE_ENABLED_BY_DEFAULT >
C:\WINDOWS\system32>java -d32- version
Error: Could not find or load main class version
java version "1.8.0_161"
Java(TM) SE Runtime Environment (build 1.8.0_161-b12)
Java HotSpot(TM) 64-Bit Server VM (build 25.161-b12, mixed mode)
Related Objects
- Mentioned Here
- T180: Renamed planet. Name doesn't show on the galaxy map
Event Timeline
Hello
Please add the logstarmade.0.log file of one of those crashes (and anyother if it isnt the only log from that game session)
If possible also add the Blueprint that is causing this for you
Ok just give me a bit more time to add the things that need. Also the specific blueprint is a Venator Class star destroyer blueprint that uses old power. I just need a bit more time and I will add that to the report.
I think this is the file in its entirety. It was the only one I could find with the name logstarmade.0 as the file name.
1[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl8](989) to ENTITY_SHIP_GFLTSHP_-10000000_138rl8.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl8](989); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl8.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl8.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl8 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl3 (15, 17, 19) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125 (-4, 15, -4) Rail Basic(662)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl9](990) to ENTITY_SHIP_GFLTSHP_-10000000_138rl9.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl9](990); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl9.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl9.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl9 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl10E (17, 17, 19) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125 (36, 15, -24) Rail Basic(662)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl10](991) to ENTITY_SHIP_GFLTSHP_-10000000_138rl10.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl10](991); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl10.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl10.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl10 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl5 (16, 16, 17) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125 (16, 24, -8) Rail Turret Axis(665)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl11](992) to ENTITY_SHIP_GFLTSHP_-10000000_138rl11.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl11](992); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl11.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl11.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl11 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl50 (15, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl5 (14, 18, 17) Rail Turret Axis(665)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl110](993) to ENTITY_SHIP_GFLTSHP_-10000000_138rl110.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl110](993); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl110.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl110.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl110 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl22 (17, 15, 19) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125 (36, 17, -24) Rail Basic(662)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl12](994) to ENTITY_SHIP_GFLTSHP_-10000000_138rl12.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl12](994); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl12.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl12.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl12 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl19 (16, 16, 17) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125 (16, 8, -48) Rail Turret Axis(665)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl13](995) to ENTITY_SHIP_GFLTSHP_-10000000_138rl13.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl13](995); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl13.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl13.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl13 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl190 (15, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl19 (14, 18, 17) Rail Turret Axis(665)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl130](996) to ENTITY_SHIP_GFLTSHP_-10000000_138rl130.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl130](996); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl130.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl130.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl130 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl21 (15, 17, 19) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125 (-4, 15, -34) Rail Basic(662)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl14](997) to ENTITY_SHIP_GFLTSHP_-10000000_138rl14.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl14](997); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl14.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl14.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl14 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl14 (16, 16, 17) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125 (16, 8, -8) Rail Turret Axis(665)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl15](998) to ENTITY_SHIP_GFLTSHP_-10000000_138rl15.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl15](998); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl15.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl15.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl15 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl140 (15, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl14 (14, 18, 17) Rail Turret Axis(665)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl150](999) to ENTITY_SHIP_GFLTSHP_-10000000_138rl150.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl150](999); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl150.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl150.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl150 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl1 (16, 16, 17) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125 (16, 8, -28) Rail Turret Axis(665)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl16](1000) to ENTITY_SHIP_GFLTSHP_-10000000_138rl16.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl16](1000); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl16.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl16.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl16 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl10 (15, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl1 (15, 18, 17) Rail Turret Axis(665)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl160](1001) to ENTITY_SHIP_GFLTSHP_-10000000_138rl160.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl160](1001); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl160.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl160.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl160 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl2 (15, 15, 19) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125 (-4, 17, -24) Rail Basic(662)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl17](1002) to ENTITY_SHIP_GFLTSHP_-10000000_138rl17.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl17](1002); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl17.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl17.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl17 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl8 (16, 16, 17) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125 (16, 24, -18) Rail Turret Axis(665)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl18](1003) to ENTITY_SHIP_GFLTSHP_-10000000_138rl18.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl18](1003); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl18.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl18.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl18 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl80 (15, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl8 (15, 18, 17) Rail Turret Axis(665)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl180](1004) to ENTITY_SHIP_GFLTSHP_-10000000_138rl180.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl180](1004); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl180.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl180.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl180 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl4 (17, 17, 19) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125 (36, 15, -4) Rail Basic(662)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl19](1005) to ENTITY_SHIP_GFLTSHP_-10000000_138rl19.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl19](1005); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl19.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl19.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl19 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl12 (17, 15, 19) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125 (36, 17, -4) Rail Basic(662)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl20](1006) to ENTITY_SHIP_GFLTSHP_-10000000_138rl20.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl20](1006); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl20.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl20.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl20 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl7 (16, 16, 17) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125 (16, 8, -18) Rail Turret Axis(665)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl21](1007) to ENTITY_SHIP_GFLTSHP_-10000000_138rl21.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl21](1007); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl21.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl21.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl21 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl70 (15, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl7 (15, 18, 17) Rail Turret Axis(665)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl210](1008) to ENTITY_SHIP_GFLTSHP_-10000000_138rl210.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl210](1008); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl210.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl210.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl210 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][RAIL] loaded rail relation from tag: (ConnectRequest): [UNLOADED: ENTITY_SHIP_T180-17_1485897627125rl13 (15, 17, 19) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_T180-17_1485897627125 (-4, 15, -14) Rail Basic(662)]
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[GFLTSHP_-10000000_138rl22](1009) to ENTITY_SHIP_GFLTSHP_-10000000_138rl22.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[GFLTSHP_-10000000_138rl22](1009); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_138rl22.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_138rl22.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_138rl22 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(62, 25, -248), UID=ENTITY_SHIP_GFLTSHP_-10000000_138, name=Traders Trade Fleet Cargo Transport T180-18, command=, changed=false, entityDbId=1791] to Fleet [dbid=71, name=GNPCFLT#TRADING#-10000000#33, members=[FleetMember [state=Server(0), sector=(62, 25, -248), UID=ENTITY_SHIP_GFLTSHP_-10000000_138, name=Traders Trade Fleet Cargo Transport T180-18, command=, changed=false, entityDbId=1791]], owner=GNPC#-10000000, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false]
[2018-02-18 17:36:13] [BLUEPRINT] BASE PATH: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.
[2018-02-18 17:36:13] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/new2/npcFactions/Trading Guild/blueprints/B130-7/DATA/ENTITY_SHIP_B130-7.0.0.0.smd3
[2018-02-18 17:36:13] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/new2/npcFactions/Trading Guild/blueprints/B130-7/DATA/
[2018-02-18 17:36:13] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B130-7.0.0.0.smd3
[2018-02-18 17:36:13] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B130-7
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[Traders Trade Fleet Defender B130-7](1010) to ENTITY_SHIP_GFLTSHP_-10000000_139.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[Traders Trade Fleet Defender B130-7](1010); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_139.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_139.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_139 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(62, 25, -248), UID=ENTITY_SHIP_GFLTSHP_-10000000_139, name=Traders Trade Fleet Defender B130-7, command=, changed=false, entityDbId=1822] to Fleet [dbid=71, name=GNPCFLT#TRADING#-10000000#33, members=[FleetMember [state=Server(0), sector=(62, 25, -248), UID=ENTITY_SHIP_GFLTSHP_-10000000_138, name=Traders Trade Fleet Cargo Transport T180-18, command=, changed=false, entityDbId=1791], FleetMember [state=Server(0), sector=(62, 25, -248), UID=ENTITY_SHIP_GFLTSHP_-10000000_139, name=Traders Trade Fleet Defender B130-7, command=, changed=false, entityDbId=1822]], owner=GNPC#-10000000, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false]
[2018-02-18 17:36:13] [BLUEPRINT] BASE PATH: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.
[2018-02-18 17:36:13] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/new2/npcFactions/Trading Guild/blueprints/B110-11/DATA/ENTITY_SHIP_B110-11.0.0.0.smd3
[2018-02-18 17:36:13] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/new2/npcFactions/Trading Guild/blueprints/B110-11/DATA/
[2018-02-18 17:36:13] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B110-11.0.0.0.smd3
[2018-02-18 17:36:13] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B110-11
[2018-02-18 17:36:13] [SERVER] WRITING ENTITY TAG: Ship[Traders Trade Fleet Defender B110-11](1011) to ENTITY_SHIP_GFLTSHP_-10000000_140.ent
[2018-02-18 17:36:13] [HP][SAVE] saved Ship[Traders Trade Fleet Defender B110-11](1011); Reactors: false; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:13] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_GFLTSHP_-10000000_140.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_GFLTSHP_-10000000_140.ent
[2018-02-18 17:36:13] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_GFLTSHP_-10000000_140 in sector (62, 25, -248)
[2018-02-18 17:36:13] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(62, 25, -248), UID=ENTITY_SHIP_GFLTSHP_-10000000_140, name=Traders Trade Fleet Defender B110-11, command=, changed=false, entityDbId=1823] to Fleet [dbid=71, name=GNPCFLT#TRADING#-10000000#33, members=[FleetMember [state=Server(0), sector=(62, 25, -248), UID=ENTITY_SHIP_GFLTSHP_-10000000_138, name=Traders Trade Fleet Cargo Transport T180-18, command=, changed=false, entityDbId=1791], FleetMember [state=Server(0), sector=(62, 25, -248), UID=ENTITY_SHIP_GFLTSHP_-10000000_139, name=Traders Trade Fleet Defender B130-7, command=, changed=false, entityDbId=1822], FleetMember [state=Server(0), sector=(62, 25, -248), UID=ENTITY_SHIP_GFLTSHP_-10000000_140, name=Traders Trade Fleet Defender B110-11, command=, changed=false, entityDbId=1823]], owner=GNPC#-10000000, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false]
[2018-02-18 17:36:13] [SERVER] SENDING DIRTY DB PRICES
[2018-02-18 17:36:13] [SERVER] SENDING DIRTY DB PRICES
[2018-02-18 17:36:13] [SERVER][UPDATE] WARNING: object local update of SenableGameState(1) took 1764
[2018-02-18 17:36:13] [SERVER][UPDATE] WARNING: object local update of 25 objects took 1765
[2018-02-18 17:36:13] [CLIENT] Fire Prices Changed. Oberservers 0; 2 : OWN : Traders Home : (4, 4, 4); anF; null
[2018-02-18 17:36:13] [CLIENT] Fire Prices Changed. Oberservers 0; 24 : OWN : Scavengers Home : (62, 25, -248); anF; null
[2018-02-18 17:36:13] [CC] Server(0) Objects detected stuck --- applying outforce: Ship[[System Fleet 7] Mining #37 - C140-9 Miner](975) from Ship[[System Fleet 6] Mining #38 - C140-9 Miner](976) DIR: (-0.37878054, 0.510909, -0.7716847)
[2018-02-18 17:36:13] [CC] Server(0) Objects detected stuck --- applying outforce: Ship[[System Fleet 6] Mining #38 - C140-9 Miner](976) from Ship[[System Fleet 7] Mining #37 - C140-9 Miner](975) DIR: (0.37878054, -0.510909, 0.7716847)
[2018-02-18 17:36:13] [SERVER] SENDING DIRTY TRADE NODES 2 : OWN : Traders Home : (4, 4, 4); anI; null is remove
[2018-02-18 17:36:13] [SERVER] SENDING DIRTY TRADE NODES 24 : OWN : Scavengers Home : (62, 25, -248); anI; null is remove
[2018-02-18 17:36:13] [SERVER] SENDING DIRTY TRADE NODES 2 : OWN : Traders Home : (4, 4, 4); anI; null is remove
[2018-02-18 17:36:13] [SERVER] SENDING DIRTY TRADE NODES 24 : OWN : Scavengers Home : (62, 25, -248); anI; null is remove
[2018-02-18 17:36:13] [CLIENT] RECEIVED TRADE NODES: 4
[2018-02-18 17:36:13] [CLIENT] Fire Prices Changed. Oberservers 0; 2 : OWN : Traders Home : (4, 4, 4); anF; null
[2018-02-18 17:36:13] [CLIENT] Total nodes: 3
[2018-02-18 17:36:13] [CLIENT] Fire Prices Changed. Oberservers 0; 24 : OWN : Scavengers Home : (62, 25, -248); anF; null
[2018-02-18 17:36:13] [CLIENT] Total nodes: 3
[2018-02-18 17:36:13] [CLIENT] Fire Prices Changed. Oberservers 0; 2 : OWN : Traders Home : (4, 4, 4); anF; null
[2018-02-18 17:36:13] [CLIENT] Total nodes: 3
[2018-02-18 17:36:13] [CLIENT] Fire Prices Changed. Oberservers 0; 24 : OWN : Scavengers Home : (62, 25, -248); anF; null
[2018-02-18 17:36:13] [CLIENT] Total nodes: 3
[2018-02-18 17:36:13] ### OBJECT STUCK FOR SECONDS: 0
[2018-02-18 17:36:13] [CC] Server(0) Objects detected stuck --- applying outforce: Ship[[System Fleet 7] Mining #37 - C140-9 Miner](975) from Ship[[System Fleet 6] Mining #38 - C140-9 Miner](976) DIR: (-0.36936894, 0.51462775, -0.77377313)
[2018-02-18 17:36:13] ### OBJECT STUCK FOR SECONDS: 0
[2018-02-18 17:36:13] [CC] Server(0) Objects detected stuck --- applying outforce: Ship[[System Fleet 6] Mining #38 - C140-9 Miner](976) from Ship[[System Fleet 7] Mining #37 - C140-9 Miner](975) DIR: (0.36936894, -0.51462775, 0.77377313)
[2018-02-18 17:36:13] ### OBJECT STUCK FOR SECONDS: 0
[2018-02-18 17:36:13] [CC] Server(0) Objects detected stuck --- applying outforce: Ship[[System Fleet 7] Mining #37 - C140-9 Miner](975) from Ship[[System Fleet 6] Mining #38 - C140-9 Miner](976) DIR: (-0.3507119, 0.5231992, -0.7767006)
[2018-02-18 17:36:13] ### OBJECT STUCK FOR SECONDS: 0
[2018-02-18 17:36:13] [CC] Server(0) Objects detected stuck --- applying outforce: Ship[[System Fleet 6] Mining #38 - C140-9 Miner](976) from Ship[[System Fleet 7] Mining #37 - C140-9 Miner](975) DIR: (0.3507119, -0.5231992, 0.7767006)
[2018-02-18 17:36:13] ### OBJECT STUCK FOR SECONDS: 0
[2018-02-18 17:36:13] [CC] Server(0) Objects detected stuck --- applying outforce: Ship[[System Fleet 7] Mining #37 - C140-9 Miner](975) from Ship[[System Fleet 6] Mining #38 - C140-9 Miner](976) DIR: (-0.31401, 0.54102004, -0.7801891)
[2018-02-18 17:36:13] ### OBJECT STUCK FOR SECONDS: 0
[2018-02-18 17:36:13] [CC] Server(0) Objects detected stuck --- applying outforce: Ship[[System Fleet 6] Mining #38 - C140-9 Miner](976) from Ship[[System Fleet 7] Mining #37 - C140-9 Miner](975) DIR: (0.31401, -0.54102004, 0.7801891)
[2018-02-18 17:36:13] [SERVER] SENDING DIRTY TRADE NODES 2 : OWN : Traders Home : (4, 4, 4); anI; null is remove
[2018-02-18 17:36:13] [CLIENT] RECEIVED TRADE NODES: 1
[2018-02-18 17:36:13] [CLIENT] Fire Prices Changed. Oberservers 0; 2 : OWN : Traders Home : (4, 4, 4); anF; null
[2018-02-18 17:36:13] [CLIENT] Total nodes: 3
[2018-02-18 17:36:18] !!!! THIS DISPLAYS THE STACKTRACE OF A REGULAR GL FRAME EXIT
[2018-02-18 17:36:18] org.schema.schine.graphicsengine.core.FinishedFrameException
[2018-02-18 17:36:18] at obfuscated.bfv.e(SourceFile:139)
[2018-02-18 17:36:18] at obfuscated.aO.pressedSecondOption(SourceFile:342)
[2018-02-18 17:36:18] at obfuscated.cg.callback(SourceFile:60)
[2018-02-18 17:36:18] at org.schema.schine.network.client.GUICallbackController.execute(SourceFile:65)
[2018-02-18 17:36:18] at obfuscated.bsk.a(SourceFile:236)
[2018-02-18 17:36:18] at obfuscated.Y.updateStateInput(SourceFile:1467)
[2018-02-18 17:36:18] at obfuscated.bfv.a(SourceFile:676)
[2018-02-18 17:36:18] at obfuscated.bfB.b(SourceFile:754)
[2018-02-18 17:36:18] at obfuscated.ak.e(SourceFile:1150)
[2018-02-18 17:36:18] at org.schema.game.common.Starter.startMainMenu(SourceFile:1459)
[2018-02-18 17:36:18] at org.schema.game.common.Starter.main(SourceFile:1003)
[2018-02-18 17:36:18] [CLIENT][PlayerInput] successfully deactivated obfuscated.aO@3547cdac
[2018-02-18 17:36:18] [SERVER] now executing regular shutdown
[2018-02-18 17:36:18] java.lang.Exception: Server Shutdown: true
[2018-02-18 17:36:18] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:259)
[2018-02-18 17:36:18] at org.schema.game.server.controller.GameServerController.update(SourceFile:828)
[2018-02-18 17:36:18] at org.schema.schine.network.server.ServerController.run(SourceFile:275)
[2018-02-18 17:36:18] at java.lang.Thread.run(Unknown Source)
[2018-02-18 17:36:18] [SERVER][SHUTDOWN] shutting down element collection thread
[2018-02-18 17:36:18] [SERVER][SHUTDOWN] shutting down pathfinding threads
[2018-02-18 17:36:18] [SERVER][SHUTDOWN] shutting down universe
[2018-02-18 17:36:18] [SERVER][SHUTDOWN] shutting segment request thread
[2018-02-18 17:36:18] [SERVER][SHUTDOWN] shutting down simulation
[2018-02-18 17:36:18] [SERVER][SHUTDOWN] shutting down active checker
[2018-02-18 17:36:18] [SIMPLANNER] Sleep has been interrupted
[2018-02-18 17:36:18] [SERVER][SHUTDOWN] shutting down sysin listener
[2018-02-18 17:36:18] [SERVER][SHUTDOWN] shutting down mob thread
[2018-02-18 17:36:18] [SERVER][SHUTDOWN] shutting down game map provider
[2018-02-18 17:36:18] [SERVER][SHUTDOWN] Stopping to listen!
[2018-02-18 17:36:18] [SERVER] Stopping Listener
[2018-02-18 17:36:18] [SERVER] Stopped Listener
[2018-02-18 17:36:18] [SERVER][SHUTDOWN] disconnecting all clients!
[2018-02-18 17:36:18] [GRAPHICS] Graphics Context HAS FINISHED!!!
[2018-02-18 17:36:18] [SERVER][SHUTDOWN] Dumping server State!
[2018-02-18 17:36:18] [SERVER] WRITING PLAYER TO DISK: PlS[bob ; id(2)(1)f(10000)] DD: true
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: PlS[bob ; id(2)(1)f(10000)] to ENTITY_PLAYERSTATE_bob.ent
[2018-02-18 17:36:18] [SERVER] NTException on: RegisteredClient: bob (1) connected: true; ProcessorID: 0
[2018-02-18 17:36:18] java.net.SocketException: Connection reset
[2018-02-18 17:36:18] at java.net.SocketInputStream.read(Unknown Source)
[2018-02-18 17:36:18] at java.net.SocketInputStream.read(Unknown Source)
[2018-02-18 17:36:18] at java.net.SocketInputStream.read(Unknown Source)
[2018-02-18 17:36:18] at java.io.DataInputStream.readInt(Unknown Source)
[2018-02-18 17:36:18] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:336)
[2018-02-18 17:36:18] at java.lang.Thread.run(Unknown Source)
[2018-02-18 17:36:18] [SERVER] last received size: 2
[2018-02-18 17:36:18] [SERVER] Additional writing info for player state: bob, credits: 89910000; Sector: (2, 2, 2); Invetory slots filled: 19; last login: 1518983444615; last logout: 1518831586409; Spawn data: PlayerStateSpawnData [thisLogin=1518983442917, lastLogin=1518983444615, lastLogout=1518831586409, deathSpawn=Spawn [UID=, absoluteSector=(2, 2, 2), localPos=(8.0, -6.5, 0.0), absolutePosBackup=(8.0, -6.5, 0.0), gravityAcceleration=(0.0, 0.0, 0.0)], logoutSpawn=Spawn [UID=ENTITY_SHIP_Reactor Template Ship, absoluteSector=(2, 2, 2), localPos=(0.0, 0.0, 0.0), absolutePosBackup=(-70.80929, 55.059044, 22.957685), gravityAcceleration=(0.0, 0.0, 0.0)]]
[2018-02-18 17:36:18] [SERVER] last received check: 23
[2018-02-18 17:36:18] [SERVER] last received header: 123: Stream
[2018-02-18 17:36:18] [SERVER] last received command: SynchronizePrivateChannel[void]
[2018-02-18 17:36:18] [ClientProcessor] EXIT: Input Stream closed. Terminated Client Processor
[2018-02-18 17:36:18] [SERVER][LASTRECEIVED] decoded class #0: NetworkSegmentProvider; decoded: [(RemotePhysicsTransform; val: org.schema.schine.network.objects.NetworkTransformation@15c7fe49)]
[2018-02-18 17:36:18] [CLIENT] PacketHandler Terminated
[2018-02-18 17:36:18] [CLIENT] ClientSendingQueueThread Terminated
[2018-02-18 17:36:18] java.net.SocketException: socket closed
[2018-02-18 17:36:18] at java.net.SocketInputStream.socketRead0(Native Method)
[2018-02-18 17:36:18] at java.net.SocketInputStream.read(Unknown Source)
[2018-02-18 17:36:18] at java.net.SocketInputStream.read(Unknown Source)
[2018-02-18 17:36:18] Client Socket connection has been closed
[2018-02-18 17:36:18] at java.net.SocketInputStream.read(Unknown Source)
[2018-02-18 17:36:18] at java.io.DataInputStream.readInt(Unknown Source)
[2018-02-18 17:36:18] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:522)
[2018-02-18 17:36:18] at java.lang.Thread.run(Unknown Source)
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_PLAYERSTATE_bob.ent to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_PLAYERSTATE_bob.ent.old
[2018-02-18 17:36:18] [SERVER][DISCONNECT] Client 'RegisteredClient: bob (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0
[2018-02-18 17:36:18] [SERVER] Client <1> logged out from server. connections count: 0
[2018-02-18 17:36:18] [SERVER] UNREGISTERING CLIENT RegisteredClient: bob (1) connected: true
[2018-02-18 17:36:18] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: bob (1) connected: true
[2018-02-18 17:36:18] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: bob (1) connected: true; PID 0
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_PLAYERSTATE_bob.ent
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_PLAYERSTATE_bob.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_PLAYERSTATE_bob.ent
[2018-02-18 17:36:18] [SERVER] CHECKING IF FILE EXISTS true
[2018-02-18 17:36:18] [SERVER] PlayerState writing done: bob, credits: 89910000; Sector: (2, 2, 2); Invetory slots filled: 19; last login: 1518983444615; last logout: 1518831586409; Spawn data: PlayerStateSpawnData [thisLogin=1518983442917, lastLogin=1518983444615, lastLogout=1518831586409, deathSpawn=Spawn [UID=, absoluteSector=(2, 2, 2), localPos=(8.0, -6.5, 0.0), absolutePosBackup=(8.0, -6.5, 0.0), gravityAcceleration=(0.0, 0.0, 0.0)], logoutSpawn=Spawn [UID=ENTITY_SHIP_Reactor Template Ship, absoluteSector=(2, 2, 2), localPos=(0.0, 0.0, 0.0), absolutePosBackup=(-70.80929, 55.059044, 22.957685), gravityAcceleration=(0.0, 0.0, 0.0)]]
[2018-02-18 17:36:18] [SERVER] WRITING ADDITIONAL ENTITIES
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: {Faction [id=10000, name=first1, description=Faction name, size: 1; FP: 310], Faction [id=-1, name=Pirates, description=Ravaging space pirates, size: 0; FP: 100], Faction [id=-2004, name=Neutral Fauna Fac 4, description=A Neutral Fanua Faction, size: 0; FP: 100], Faction [id=-1007, name=Enemy Fauna Fac 7, description=An Enemy Fanua Faction, size: 0; FP: 100], Faction [id=-1005, name=Enemy Fauna Fac 5, description=An Enemy Fanua Faction, size: 0; FP: 100], Faction [id=-9999998, name=Scavengers, description=The Scavengers are a violent people. They care only for themselves, and are willing to do whatever it takes to achieve their goals. Space is a bleak place, and it has driven them to the extremes.Their unwillingness to work with others leaves them at a disadvantage. As a result, the Scavengers are fairly weak. They are little more than a nuisance to many other factions., size: 0; FP: 100], Faction [id=-1002, name=Enemy Fauna Fac 2, description=An Enemy Fanua Faction, size: 0; FP: 100], Faction [id=-2002, name=Neutral Fauna Fac 2, description=A Neutral Fanua Faction, size: 0; FP: 100], Faction [id=-2001, name=Neutral Fauna Fac 1, description=A Neutral Fanua Faction, size: 0; FP: 100], Faction [id=-2003, name=Neutral Fauna Fac 3, description=A Neutral Fanua Faction, size: 0; FP: 100], Faction [id=-1001, name=Enemy Fauna Fac 1, description=An Enemy Fanua Faction, size: 0; FP: 100], Faction [id=-1006, name=Enemy Fauna Fac 6, description=An Enemy Fanua Faction, size: 0; FP: 100], Faction [id=-9999999, name=Outcasts, description=The Outcasts is a loose organization comprised of many different alien species. The harshness of space has left these people without a home, and so they rely on each to survive. The Outcasts are not particularly strong, but treat outsiders with justifiable wariness. The Outcasts are spread thin across the stars and seek to avoid the attention of others., size: 0; FP: 100], Faction [id=-1004, name=Enemy Fauna Fac 4, description=An Enemy Fanua Faction, size: 0; FP: 100], Faction [id=-2005, name=Neutral Fauna Fac 5, description=A Neutral Fanua Faction, size: 0; FP: 100], Faction [id=-2006, name=Neutral Fauna Fac 6, description=A Neutral Fanua Faction, size: 0; FP: 100], Faction [id=-2000, name=Neutral Fauna Fac 0, description=A Neutral Fanua Faction, size: 0; FP: 100], Faction [id=-2, name=Trading guild, description=The intergalactic trading guild, size: 0; FP: 100], Faction [id=-10000000, name=Traders, description=The Trading Guild is a collection of large corporations. They work to better themselves primarily through trade and economics.The Trading Guild treats others with neutrality, and they hardly care who or what they sell their products to. Their wealth grants them strength, but they are a relatively peaceful faction., size: 0; FP: 100], Faction [id=-2007, name=Neutral Fauna Fac 7, description=A Neutral Fanua Faction, size: 0; FP: 100], Faction [id=-1000, name=Enemy Fauna Fac 0, description=An Enemy Fanua Faction, size: 0; FP: 100], Faction [id=-1003, name=Enemy Fauna Fac 3, description=An Enemy Fanua Faction, size: 0; FP: 100]} to FACTIONS.fac
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\FACTIONS.fac to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\FACTIONS.fac.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\FACTIONS.fac
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\FACTIONS.fac.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\FACTIONS.fac
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: obfuscated.aAl@157afb2b to CATALOG.cat
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\CATALOG.cat to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\CATALOG.cat.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\CATALOG.cat
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\CATALOG.cat.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\CATALOG.cat
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: obfuscated.aYr@3cffcf11 to NPCFACTIONS_0_0_0.tag
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\NPCFACTIONS_0_0_0.tag to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\NPCFACTIONS_0_0_0.tag.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\NPCFACTIONS_0_0_0.tag
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\NPCFACTIONS_0_0_0.tag.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\NPCFACTIONS_0_0_0.tag
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: obfuscated.auK@3e738460 to chatchannels.tag
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\chatchannels.tag to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\chatchannels.tag.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\chatchannels.tag
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\chatchannels.tag.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\chatchannels.tag
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: obfuscated.anA@11f7daa8 to TRADING.tag
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\TRADING.tag to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\TRADING.tag.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\TRADING.tag
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\TRADING.tag.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\TRADING.tag
[2018-02-18 17:36:18] [SERVER] WRITING ADDITIONAL ENTITIES DONE
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[16](1, 2, 3); trans: false; []
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[25](2, 1, 1); trans: false; []
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[12](1, 1, 3); trans: false; []
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[38](3, 1, 1); trans: false; []
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[14](1, 2, 2); trans: false; []
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #16 active: true at (1, 2, 3) (ents: 0)
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[24](1, 3, 3); trans: false; []
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[47](3, 3, 1); trans: false; []
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #25 active: true at (2, 1, 1) (ents: 0)
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[35](2, 3, 1); trans: false; []
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[27](2, 1, 3); trans: false; []
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #12 active: true at (1, 1, 3) (ents: 0)
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[3](2, 2, 2); trans: false; [PlayerCharacter[(ENTITY_PLAYERCHARACTER_bob)(151)], Ship[Reactor Template Ship](5), AICharacter[(ENTITY_CREATURE_1518355027713_1)(A. Trader, the 4197431580537901556th)(6)], Shop(4), AICharacter[(ENTITY_CREATURE_1518355027662_0)(A. Trader, the 4197431580537901556th)(7)]]
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #38 active: true at (3, 1, 1) (ents: 0)
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[36](2, 3, 2); trans: false; []
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #14 active: true at (1, 2, 2) (ents: 0)
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[20](1, 3, 1); trans: true; [Asteroid(22)sec[20], Asteroid(21)sec[20]]
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #24 active: true at (1, 3, 3) (ents: 0)
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[28](2, 2, 1); trans: false; []
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #47 active: true at (3, 3, 1) (ents: 0)
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[26](2, 1, 2); trans: false; []
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #35 active: true at (2, 3, 1) (ents: 0)
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[42](3, 2, 2); trans: false; []
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[48](3, 3, 2); trans: false; []
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #27 active: true at (2, 1, 3) (ents: 0)
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[29](2, 2, 3); trans: false; [Ship[[System Fleet 7] Mining #34 - C140-9 Miner](473), Ship[[System Fleet 6] Mining #35 - C140-9 Miner](972), Asteroid(32)sec[29], Ship[[System Fleet 6] Mining #38 - C140-9 Miner](976), Ship[[System Fleet 8] Mining #36 - C140-9 Miner](296), Asteroid(31)sec[29], Asteroid(33)sec[29], Asteroid(34)sec[29](!), Asteroid(30)sec[29], Ship[[System Fleet 8] Mining #42 - C140-9 Miner](294), Ship[[System Fleet 8] Mining #39 - C140-9 Miner](295), Ship[[System Fleet 7] Mining #37 - C140-9 Miner](975), Ship[[System Fleet 6] Mining #41 - C140-9 Miner](978), Ship[[System Fleet 7] Mining #40 - C140-9 Miner](474)]
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #3 active: true at (2, 2, 2) (ents: 5)
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[46](3, 2, 3); trans: false; []
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_bob)(151)] to ENTITY_PLAYERCHARACTER_bob.ent
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[41](3, 2, 1); trans: false; []
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[9](1, 1, 2); trans: false; []
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[13](1, 2, 1); trans: false; []
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[37](2, 3, 3); trans: false; []
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[23](1, 3, 2); trans: false; []
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[8](1, 1, 1); trans: false; []
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[49](3, 3, 3); trans: false; []
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[39](3, 1, 2); trans: false; []
[2018-02-18 17:36:18] [SERVER] Terminate: Writing Entity: Sector[40](3, 1, 3); trans: false; []
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: obfuscated.aXG@5cabf624 to SIMULATION_STATE.sim
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_PLAYERCHARACTER_bob.ent to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_PLAYERCHARACTER_bob.ent.old
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\SIMULATION_STATE.sim to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\SIMULATION_STATE.sim.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_PLAYERCHARACTER_bob.ent
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_PLAYERCHARACTER_bob.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_PLAYERCHARACTER_bob.ent
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\SIMULATION_STATE.sim
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\SIMULATION_STATE.sim.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\SIMULATION_STATE.sim
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[3](2, 2, 2): PlayerCharacter[(ENTITY_PLAYERCHARACTER_bob)(151)]
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: Ship[Reactor Template Ship](5) to ENTITY_SHIP_Reactor Template Ship.ent
[2018-02-18 17:36:18] [HP][SAVE] saved Ship[Reactor Template Ship](5); Reactors: true; HP: long 0/0; int 1/10265; using long false
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_Reactor Template Ship.ent to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_Reactor Template Ship.ent.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_Reactor Template Ship.ent
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_Reactor Template Ship.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_Reactor Template Ship.ent
[2018-02-18 17:36:18] [SERVER] WAITING FOR LOGIN THREAD POOL TO TERMINATE; Active: 0
[2018-02-18 17:36:18] [SERVER] SERVER LOGIN THREAD POOL TERMINATED
[2018-02-18 17:36:18] [SERVER] KILLING ACTIVE EXPLOSION THREADS; Active: 0
[2018-02-18 17:36:18] java.lang.Exception: ServerEntityWriterThread Shutdown
[2018-02-18 17:36:18] at org.schema.schine.network.server.ServerEntityWriterThread.shutdown(SourceFile:38)
[2018-02-18 17:36:18] at org.schema.game.common.data.world.Universe.writeToDatabase(SourceFile:1478)
[2018-02-18 17:36:18] at org.schema.game.server.controller.GameServerController.a(SourceFile:2847)
[2018-02-18 17:36:18] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1977)
[2018-02-18 17:36:18] at org.schema.game.server.controller.GameServerController.update(SourceFile:829)
[2018-02-18 17:36:18] at org.schema.schine.network.server.ServerController.run(SourceFile:275)
[2018-02-18 17:36:18] at java.lang.Thread.run(Unknown Source)
[2018-02-18 17:36:18] [SERVER] Server Write Queue: 17; 1; [WriterRunnable (ID: 36; state: not started), WriterRunnable (ID: 20; state: not started), WriterRunnable (ID: 28; state: not started), WriterRunnable (ID: 26; state: not started), WriterRunnable (ID: 42; state: not started), WriterRunnable (ID: 48; state: not started), WriterRunnable (ID: 29; state: not started), WriterRunnable (ID: 46; state: not started), WriterRunnable (ID: 41; state: not started), WriterRunnable (ID: 9; state: not started), WriterRunnable (ID: 13; state: not started), WriterRunnable (ID: 37; state: not started), WriterRunnable (ID: 23; state: not started), WriterRunnable (ID: 8; state: not started), WriterRunnable (ID: 49; state: not started), WriterRunnable (ID: 39; state: not started), WriterRunnable (ID: 40; state: not started)]
[2018-02-18 17:36:18] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 18
[2018-02-18 17:36:18] [SERVER] Server Write Queue: 17; 1; [WriterRunnable (ID: 36; state: not started), WriterRunnable (ID: 20; state: not started), WriterRunnable (ID: 28; state: not started), WriterRunnable (ID: 26; state: not started), WriterRunnable (ID: 42; state: not started), WriterRunnable (ID: 48; state: not started), WriterRunnable (ID: 29; state: not started), WriterRunnable (ID: 46; state: not started), WriterRunnable (ID: 41; state: not started), WriterRunnable (ID: 9; state: not started), WriterRunnable (ID: 13; state: not started), WriterRunnable (ID: 37; state: not started), WriterRunnable (ID: 23; state: not started), WriterRunnable (ID: 8; state: not started), WriterRunnable (ID: 49; state: not started), WriterRunnable (ID: 39; state: not started), WriterRunnable (ID: 40; state: not started)]
[2018-02-18 17:36:18] [IO] Server(0) Ship[Reactor Template Ship](5) NOT WRITING SEGMENT WHILE REVALIDATING; is: false; needs: true; pos: (32, 0, -32)
[2018-02-18 17:36:18] [IO] Server(0) Ship[Reactor Template Ship](5) NOT WRITING SEGMENT WHILE REVALIDATING; is: false; needs: true; pos: (32, 0, 0)
[2018-02-18 17:36:18] [IO] Server(0) Ship[Reactor Template Ship](5) NOT WRITING SEGMENT WHILE REVALIDATING; is: false; needs: true; pos: (0, 0, 32)
[2018-02-18 17:36:18] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Reactor Template Ship](5) since it HAS changed: lastChanged: 1518993357064 / last written 1518993337447; NonEmpty: 0
[2018-02-18 17:36:18] [SERVER][DEBUG] WRITTEN Ship[Reactor Template Ship](5); lastWrite 0; written segments: 2
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[3](2, 2, 2): Ship[Reactor Template Ship](5)
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[3](2, 2, 2): AICharacter[(ENTITY_CREATURE_1518355027713_1)(A. Trader, the 4197431580537901556th)(6)]
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: Shop(4) to ENTITY_SHOP_1518355021509.ent
[2018-02-18 17:36:18] [HP][SAVE] saved Shop(4); Reactors: true; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHOP_1518355021509.ent to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHOP_1518355021509.ent.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHOP_1518355021509.ent
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHOP_1518355021509.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHOP_1518355021509.ent
[2018-02-18 17:36:18] [SERVER] Database: Entry Shop(4) skipped SQL update since it hasn't changed
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[3](2, 2, 2): Shop(4)
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[3](2, 2, 2): AICharacter[(ENTITY_CREATURE_1518355027662_0)(A. Trader, the 4197431580537901556th)(7)]
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #36 active: true at (2, 3, 2) (ents: 0)
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #20 active: true at (1, 3, 1) (ents: 2)
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[20](1, 3, 1): Asteroid(22)sec[20]
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[20](1, 3, 1): Asteroid(21)sec[20]
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #28 active: true at (2, 2, 1) (ents: 0)
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #26 active: true at (2, 1, 2) (ents: 0)
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #42 active: true at (3, 2, 2) (ents: 0)
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #48 active: true at (3, 3, 2) (ents: 0)
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #29 active: true at (2, 2, 3) (ents: 14)
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: Ship[[System Fleet 7] Mining #34 - C140-9 Miner](473) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34.ent
[2018-02-18 17:36:18] [HP][SAVE] saved Ship[[System Fleet 7] Mining #34 - C140-9 Miner](473); Reactors: false; HP: long 0/0; int 237455/237455; using long false
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34.ent to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34.ent.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34.ent
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34.ent
[2018-02-18 17:36:18] [SERVER] Database: Entry Ship[[System Fleet 7] Mining #34 - C140-9 Miner](473) skipped SQL update since it hasn't changed
[2018-02-18 17:36:18] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[[System Fleet 7] Mining #34 - C140-9 Miner](473) since it hasn't changed: lastChanged: 1518986027280 / last written 1518993337492
[2018-02-18 17:36:18] [SERVER][DEBUG] WRITTEN Ship[[System Fleet 7] Mining #34 - C140-9 Miner](473); lastWrite 0; written segments: 0
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[29](2, 2, 3): Ship[[System Fleet 7] Mining #34 - C140-9 Miner](473)
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: Ship[[System Fleet 6] Mining #35 - C140-9 Miner](972) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_35.ent
[2018-02-18 17:36:18] [HP][SAVE] saved Ship[[System Fleet 6] Mining #35 - C140-9 Miner](972); Reactors: false; HP: long 0/0; int 237455/237455; using long false
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_35.ent to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_35.ent.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_35.ent
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_35.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_35.ent
[2018-02-18 17:36:18] [SERVER] Database: Entry Ship[[System Fleet 6] Mining #35 - C140-9 Miner](972) skipped SQL update since it hasn't changed
[2018-02-18 17:36:18] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[[System Fleet 6] Mining #35 - C140-9 Miner](972) since it hasn't changed: lastChanged: 1518993013007 / last written 1518993337498
[2018-02-18 17:36:18] [SERVER][DEBUG] WRITTEN Ship[[System Fleet 6] Mining #35 - C140-9 Miner](972); lastWrite 0; written segments: 0
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[29](2, 2, 3): Ship[[System Fleet 6] Mining #35 - C140-9 Miner](972)
[2018-02-18 17:36:18] [SERVER] Database: Entry Asteroid(32)sec[29] skipped SQL update since it hasn't changed
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[29](2, 2, 3): Asteroid(32)sec[29]
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: Ship[[System Fleet 6] Mining #38 - C140-9 Miner](976) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_38.ent
[2018-02-18 17:36:18] [HP][SAVE] saved Ship[[System Fleet 6] Mining #38 - C140-9 Miner](976); Reactors: false; HP: long 0/0; int 237455/237455; using long false
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_38.ent to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_38.ent.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_38.ent
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_38.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_38.ent
[2018-02-18 17:36:18] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[[System Fleet 6] Mining #38 - C140-9 Miner](976) since it hasn't changed: lastChanged: 1518993043993 / last written 1518993337524
[2018-02-18 17:36:18] [SERVER][DEBUG] WRITTEN Ship[[System Fleet 6] Mining #38 - C140-9 Miner](976); lastWrite 0; written segments: 0
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[29](2, 2, 3): Ship[[System Fleet 6] Mining #38 - C140-9 Miner](976)
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: Ship[[System Fleet 8] Mining #36 - C140-9 Miner](296) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_36.ent
[2018-02-18 17:36:18] [HP][SAVE] saved Ship[[System Fleet 8] Mining #36 - C140-9 Miner](296); Reactors: false; HP: long 0/0; int 237455/237455; using long false
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_36.ent to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_36.ent.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_36.ent
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_36.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_36.ent
[2018-02-18 17:36:18] [SERVER] Database: Entry Ship[[System Fleet 8] Mining #36 - C140-9 Miner](296) skipped SQL update since it hasn't changed
[2018-02-18 17:36:18] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[[System Fleet 8] Mining #36 - C140-9 Miner](296) since it hasn't changed: lastChanged: 1518984439570 / last written 1518993337616
[2018-02-18 17:36:18] [SERVER][DEBUG] WRITTEN Ship[[System Fleet 8] Mining #36 - C140-9 Miner](296); lastWrite 0; written segments: 0
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[29](2, 2, 3): Ship[[System Fleet 8] Mining #36 - C140-9 Miner](296)
[2018-02-18 17:36:18] [SERVER] Database: Entry Asteroid(31)sec[29] skipped SQL update since it hasn't changed
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[29](2, 2, 3): Asteroid(31)sec[29]
[2018-02-18 17:36:18] [SERVER] Database: Entry Asteroid(33)sec[29] skipped SQL update since it hasn't changed
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[29](2, 2, 3): Asteroid(33)sec[29]
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: Asteroid(34)sec[29](!) to ENTITY_FLOATINGROCK_1518355025227_2_2_3_2.ent
[2018-02-18 17:36:18] [HP][SAVE] saved Asteroid(34)sec[29](!); Reactors: true; HP: long 0/0; int 0/0; using long false
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_FLOATINGROCK_1518355025227_2_2_3_2.ent to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_FLOATINGROCK_1518355025227_2_2_3_2.ent.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_FLOATINGROCK_1518355025227_2_2_3_2.ent
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_FLOATINGROCK_1518355025227_2_2_3_2.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_FLOATINGROCK_1518355025227_2_2_3_2.ent
[2018-02-18 17:36:18] [SERVER] Database: Entry Asteroid(34)sec[29](!) skipped SQL update since it hasn't changed
[2018-02-18 17:36:18] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Asteroid(34)sec[29](!) since it HAS changed: lastChanged: 1518993337756 / last written 1518993337646; NonEmpty: 17
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[29](2, 2, 3): Asteroid(34)sec[29](!)
[2018-02-18 17:36:18] [SERVER] Database: Entry Asteroid(30)sec[29] skipped SQL update since it hasn't changed
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[29](2, 2, 3): Asteroid(30)sec[29]
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: Ship[[System Fleet 8] Mining #42 - C140-9 Miner](294) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_42.ent
[2018-02-18 17:36:18] [HP][SAVE] saved Ship[[System Fleet 8] Mining #42 - C140-9 Miner](294); Reactors: false; HP: long 0/0; int 237455/237455; using long false
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_42.ent to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_42.ent.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_42.ent
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_42.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_42.ent
[2018-02-18 17:36:18] [SERVER] Database: Entry Ship[[System Fleet 8] Mining #42 - C140-9 Miner](294) skipped SQL update since it hasn't changed
[2018-02-18 17:36:18] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[[System Fleet 8] Mining #42 - C140-9 Miner](294) since it hasn't changed: lastChanged: 1518984439574 / last written 1518993337737
[2018-02-18 17:36:18] [SERVER][DEBUG] WRITTEN Ship[[System Fleet 8] Mining #42 - C140-9 Miner](294); lastWrite 0; written segments: 0
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[29](2, 2, 3): Ship[[System Fleet 8] Mining #42 - C140-9 Miner](294)
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: Ship[[System Fleet 8] Mining #39 - C140-9 Miner](295) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_39.ent
[2018-02-18 17:36:18] [HP][SAVE] saved Ship[[System Fleet 8] Mining #39 - C140-9 Miner](295); Reactors: false; HP: long 0/0; int 237455/237455; using long false
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_39.ent to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_39.ent.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_39.ent
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_39.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_39.ent
[2018-02-18 17:36:18] [SERVER] Database: Entry Ship[[System Fleet 8] Mining #39 - C140-9 Miner](295) skipped SQL update since it hasn't changed
[2018-02-18 17:36:18] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[[System Fleet 8] Mining #39 - C140-9 Miner](295) since it hasn't changed: lastChanged: 1518984439577 / last written 1518993337742
[2018-02-18 17:36:18] [SERVER][DEBUG] WRITTEN Ship[[System Fleet 8] Mining #39 - C140-9 Miner](295); lastWrite 0; written segments: 0
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[29](2, 2, 3): Ship[[System Fleet 8] Mining #39 - C140-9 Miner](295)
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: Ship[[System Fleet 7] Mining #37 - C140-9 Miner](975) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_37.ent
[2018-02-18 17:36:18] [HP][SAVE] saved Ship[[System Fleet 7] Mining #37 - C140-9 Miner](975); Reactors: false; HP: long 0/0; int 237455/237455; using long false
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_37.ent to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_37.ent.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_37.ent
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_37.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_37.ent
[2018-02-18 17:36:18] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[[System Fleet 7] Mining #37 - C140-9 Miner](975) since it hasn't changed: lastChanged: 1518993043290 / last written 1518993337748
[2018-02-18 17:36:18] [SERVER][DEBUG] WRITTEN Ship[[System Fleet 7] Mining #37 - C140-9 Miner](975); lastWrite 0; written segments: 0
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[29](2, 2, 3): Ship[[System Fleet 7] Mining #37 - C140-9 Miner](975)
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: Ship[[System Fleet 6] Mining #41 - C140-9 Miner](978) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_41.ent
[2018-02-18 17:36:18] [HP][SAVE] saved Ship[[System Fleet 6] Mining #41 - C140-9 Miner](978); Reactors: false; HP: long 0/0; int 237455/237455; using long false
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_41.ent to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_41.ent.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_41.ent
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_41.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_41.ent
[2018-02-18 17:36:18] [AUDIO] Cleaning up sound system
[2018-02-18 17:36:18] SoundSystem shutting down...
[2018-02-18 17:36:18] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[[System Fleet 6] Mining #41 - C140-9 Miner](978) since it HAS changed: lastChanged: 1518993345146 / last written 1518993344578; NonEmpty: 0
[2018-02-18 17:36:18] [SERVER][DEBUG] WRITTEN Ship[[System Fleet 6] Mining #41 - C140-9 Miner](978); lastWrite 0; written segments: 0
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[29](2, 2, 3): Ship[[System Fleet 6] Mining #41 - C140-9 Miner](978)
[2018-02-18 17:36:18] [SERVER] WRITING ENTITY TAG: Ship[[System Fleet 7] Mining #40 - C140-9 Miner](474) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_40.ent
[2018-02-18 17:36:18] [HP][SAVE] saved Ship[[System Fleet 7] Mining #40 - C140-9 Miner](474); Reactors: false; HP: long 0/0; int 237455/237455; using long false
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_40.ent to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_40.ent.old
[2018-02-18 17:36:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_40.ent
[2018-02-18 17:36:18] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_40.ent.tmp to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\new2\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_40.ent
[2018-02-18 17:36:18] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[[System Fleet 7] Mining #40 - C140-9 Miner](474) since it hasn't changed: lastChanged: 1518986026579 / last written 1518993337753
[2018-02-18 17:36:18] [SERVER][DEBUG] WRITTEN Ship[[System Fleet 7] Mining #40 - C140-9 Miner](474); lastWrite 0; written segments: 0
[2018-02-18 17:36:18] [SERVER] Terminate: DONE Writing Entity: Sector[29](2, 2, 3): Ship[[System Fleet 7] Mining #40 - C140-9 Miner](474)
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #46 active: true at (3, 2, 3) (ents: 0)
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #41 active: true at (3, 2, 1) (ents: 0)
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #9 active: true at (1, 1, 2) (ents: 0)
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #13 active: true at (1, 2, 1) (ents: 0)
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #37 active: true at (2, 3, 3) (ents: 0)
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #23 active: true at (1, 3, 2) (ents: 0)
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #8 active: true at (1, 1, 1) (ents: 0)
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #49 active: true at (3, 3, 3) (ents: 0)
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #39 active: true at (3, 1, 2) (ents: 0)
[2018-02-18 17:36:18] [SERVER] SERVER SECTOR WRITING STARTED #40 active: true at (3, 1, 3) (ents: 0)
[2018-02-18 17:36:18] [SERVER] writing queue finished
[2018-02-18 17:36:18] [SERVER] Server Write Queue: 0; 0; []
[2018-02-18 17:36:18] [SERVER] SERVER THREAD QUEUE TERMINATED
[2018-02-18 17:36:18] [SERVER] Server Write Queue: 0; 0; []
[2018-02-18 17:36:18] [SERVER][SHUTDOWN] all queued writing jobs finished. closing database
[2018-02-18 17:36:18] Author: Paul Lamb, www.paulscode.com
[2018-02-18 17:36:18] [CLIENT] CLIENT SHUTDOWN. Dumping client data!
[2018-02-18 17:36:18] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Asteroid(31)sec[29](!) on Client(1) took: 33 ms (file header: 0ms)
[2018-02-18 17:36:19] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Asteroid(34)sec[29](!) on Client(1) took: 64 ms (file header: 0ms)
[2018-02-18 17:36:19] java.io.FileNotFoundException: Having to reopen closed file .\client-database\\DATA\GkehGDgr0XW5unUz0FaWGPkGW98t0Nm70.0.0.0.smd3
[2018-02-18 17:36:19] at obfuscated.amK.a(SourceFile:227)
[2018-02-18 17:36:19] at obfuscated.amN.a(SourceFile:632)
[2018-02-18 17:36:19] at obfuscated.akD.a(SourceFile:2554)
[2018-02-18 17:36:19] at obfuscated.akf.a(SourceFile:363)
[2018-02-18 17:36:19] at obfuscated.ajY.a(SourceFile:517)
[2018-02-18 17:36:19] at org.schema.game.common.controller.SegmentBufferManager.a(SourceFile:500)
[2018-02-18 17:36:19] at obfuscated.aky.writeAllBufferedSegmentsToDatabase(SourceFile:347)
[2018-02-18 17:36:19] at obfuscated.Y.onShutDown(SourceFile:458)
[2018-02-18 17:36:19] at obfuscated.bfv.a(SourceFile:585)
[2018-02-18 17:36:19] at obfuscated.bfB.b(SourceFile:781)
[2018-02-18 17:36:19] at obfuscated.ak.e(SourceFile:1150)
[2018-02-18 17:36:19] at org.schema.game.common.Starter.startMainMenu(SourceFile:1459)
[2018-02-18 17:36:19] at org.schema.game.common.Starter.main(SourceFile:1003)
[2018-02-18 17:36:19] [IFFileManager] WARNING: the file .\client-database\\DATA\GkehGDgr0XW5unUz0FaWGPkGW98t0Nm70.0.0.0.smd3 was closed for some reason. Reopening!
[2018-02-18 17:36:19] [CLIENT] CLIENT SHUTDOWN. client data saved!
[2018-02-18 17:36:19] [CLIENT] CLIENT SHUTDOWN. thread pool terminated!
[2018-02-18 17:36:19] [GLFrame] terminated frame: exiting program; finished: true
[2018-02-18 17:36:19] Exiting because of terminated frame
[2018-02-18 17:36:19] org.schema.schine.network.client.ClientProcessor@5ef8b340 sending logout
[2018-02-18 17:36:19] [CLIENT] CLOSING SOCKET
[2018-02-18 17:36:19] [CLIENT] SAVING CLIENT CHANNEL all Open: false;
[2018-02-18 17:36:19] [CLIENT] SAVING CLIENT CHANNEL Faction10000 Open: false;
[2018-02-18 17:36:19] [CLIENT] chat channels saved
[2018-02-18 17:36:20] [SERVER][SHUTDOWN] database closed successfully
[2018-02-18 17:36:20] [SERVER][SHUTDOWN] ServerState saved!
[2018-02-18 17:36:20] java.lang.Exception: ServerEntityWriterThread Shutdown
[2018-02-18 17:36:20] at org.schema.schine.network.server.ServerEntityWriterThread.shutdown(SourceFile:38)
[2018-02-18 17:36:20] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:2021)
[2018-02-18 17:36:20] at org.schema.game.server.controller.GameServerController.update(SourceFile:829)
[2018-02-18 17:36:20] at org.schema.schine.network.server.ServerController.run(SourceFile:275)
[2018-02-18 17:36:20] at java.lang.Thread.run(Unknown Source)
[2018-02-18 17:36:20] java.lang.Exception: Server created: false
[2018-02-18 17:36:20] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:267)
[2018-02-18 17:36:20] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:2026)
[2018-02-18 17:36:20] at org.schema.game.server.controller.GameServerController.update(SourceFile:829)
[2018-02-18 17:36:20] at org.schema.schine.network.server.ServerController.run(SourceFile:275)
[2018-02-18 17:36:20] at java.lang.Thread.run(Unknown Source)
[2018-02-18 17:36:20] [SERVER][SHUTDOWN] ServerState.created set to false
[2018-02-18 17:36:20] [SERVER][SHUTDOWN] Server shutdown update thread finished!
[2018-02-18 17:36:20] [GLFrame] Client System.exit()
[2018-02-18 17:36:20] java.lang.Exception: System.exit() called
[2018-02-18 17:36:20] at obfuscated.bfv.a(SourceFile:613)
[2018-02-18 17:36:20] at obfuscated.bfB.b(SourceFile:781)
[2018-02-18 17:36:20] at obfuscated.ak.e(SourceFile:1150)
[2018-02-18 17:36:20] at org.schema.game.common.Starter.startMainMenu(SourceFile:1459)
[2018-02-18 17:36:20] at org.schema.game.common.Starter.main(SourceFile:1003)
Ok So I tried to upload the Blueprint giving me issues and I think it may have been the cause of my crashes although I can't say for sure. The reason I think it was the cause is because I can't upload it here it won't allow me and when I tried to download a new copy of the blueprint and re upload it to here I got a PDF that wouldn't open instead of an .sment file and Adobe told me that it may be damaged or not coded correctly. I'm going to try a different method and try again just to be sure that its not the fact that I already have the blue print in my game. So, I'll comment again once I know.