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Nov 14 2017

lancake moved T2685: Right shift + left arrow key is debug function from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Nov 14 2017, 1:49 PM · Engine, Starmade
lancake added a comment to T102: Safety element: Removing blocks.

Undeathinators weren't included though, your spawn point is still set even if it was removed so there's no harm done.

Nov 14 2017, 1:46 PM · Game Development (Alpha), Engine (Building), Starmade
lancake changed the status of T102: Safety element: Removing blocks from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 14 2017, 1:43 PM · Game Development (Alpha), Engine (Building), Starmade
schema changed the status of T2668: chamber specify menu is not properly confined within window size from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 14 2017, 12:47 AM · Starmade, GUI/HUD

Nov 13 2017

schema changed the status of T2675: Inner Ship Remotes register clicks in build mode from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 13 2017, 11:50 PM · Controls, Starmade
schema changed the status of T2680: Power reactor regeneration does not change when blocks are lost from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 13 2017, 11:46 PM · Starmade, CBS: Systems
schema changed the status of T2683: local shields have no regen under fire from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 13 2017, 11:33 PM · Starmade, CBS: Systems
schema changed the status of T2682: local shields have no shield outage from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 13 2017, 11:33 PM · Starmade, CBS: Systems
schema changed the status of T2681: local shields only protect against cannon projectiles from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 13 2017, 11:09 PM · CBS: Systems, Starmade
schema changed the status of T2667: Reactor lines have no mesh for stabilizer distance calculation from In Queue to Resolved.

that is fine. The exception is being caught. I'll probably switch the output off at some point

Nov 13 2017, 6:09 PM · CBS: Systems, Starmade
schema changed the status of T2684: No reactor displays wrong on HUD from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 13 2017, 5:10 PM · Starmade, GUI/HUD
schema changed the status of T2685: Right shift + left arrow key is debug function from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 13 2017, 4:05 PM · Engine, Starmade
lancake added a comment to T2676: "Keyboard HUD Icons" setting doesn't remember state.

(You'll need to start and close the game at least once as the setting you currently have is still using the translation)

Nov 13 2017, 3:51 PM · GUI/HUD, Starmade
lancake changed the status of T2676: "Keyboard HUD Icons" setting doesn't remember state from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 13 2017, 3:14 PM · GUI/HUD, Starmade
lancake moved T2669: Shield visuals do not work with local shields from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Nov 13 2017, 1:37 PM · CBS: Systems, Starmade

Nov 8 2017

schema changed the status of T2674: Reactor instability explosion does not update Reactor HP from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 8 2017, 1:03 PM · CBS: Systems, Starmade

Nov 6 2017

schema changed the status of T2666: Logic triggered weapons often refuse to reload using new power from In Queue to Resolved.
Nov 6 2017, 11:55 PM · Logic, Starmade
schema changed the status of T2664: Null pointer when attempting to save a blueprint to local from In Queue to Resolved.
Nov 6 2017, 11:55 PM · CBS: Systems, Starmade
schema added a comment to T2667: Reactor lines have no mesh for stabilizer distance calculation.

system will now use bruforce as backup. this means that there wont be any problem even if quickhull fails (which likely only affects small enough reactors in scale)

Nov 6 2017, 11:26 PM · CBS: Systems, Starmade
schema changed the status of T2667: Reactor lines have no mesh for stabilizer distance calculation from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 6 2017, 11:25 PM · CBS: Systems, Starmade
schema changed the status of T2668: chamber specify menu is not properly confined within window size from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 6 2017, 11:20 PM · Starmade, GUI/HUD
schema changed the status of T2669: Shield visuals do not work with local shields from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 6 2017, 10:34 PM · CBS: Systems, Starmade
schema changed the status of T2671: reactor HP does not trigger HP conditions from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 6 2017, 9:51 PM · Starmade, CBS: Systems
schema changed the status of T2672: Build mode structure panel issues from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 6 2017, 9:46 PM · GUI/HUD, Starmade

Nov 3 2017

schema changed the status of T2623: Conduit sanity check not working properly from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 3 2017, 12:55 PM · CBS: Functional, Starmade
schema changed the status of T2564: F1 + P or radial menu with no chambers can crash you from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 3 2017, 11:58 AM · CBS: Systems, Starmade

Nov 2 2017

lancake merged T2594: opening reactor menu via ship radial control trigger crash into T2564: F1 + P or radial menu with no chambers can crash you.
Nov 2 2017, 4:29 PM · CBS: Systems, Starmade
lancake merged T2594: opening reactor menu via ship radial control trigger crash into T2564: F1 + P or radial menu with no chambers can crash you.
Nov 2 2017, 4:29 PM · CBS: Systems, Starmade
lancake moved T2619: NullPointerException:null for .119 dev from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Nov 2 2017, 3:56 PM · Starmade
lancake moved T2651: Auto charge toggle systems always use full consumption from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Nov 2 2017, 2:37 PM · CBS: Functional, Starmade
schema changed the status of T2656: Weapon focus fire is offset from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 2 2017, 12:42 PM · CBS: Weapons, Starmade
schema changed the status of T2631: advanced build mode - faction UI partly broken from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 2 2017, 12:28 PM · GUI/HUD, Starmade
schema changed the status of T2564: F1 + P or radial menu with no chambers can crash you from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 2 2017, 11:45 AM · CBS: Systems, Starmade

Nov 1 2017

AndyP merged T2657: Rail logic breaking links into T2611: Switching rail types loses logic connection.
Nov 1 2017, 9:39 AM · CBS: Rails, Starmade
AndyP changed the status of T2657: Rail logic breaking links from In Queue to Resolved.

Ah, forgot to remove status change...

Nov 1 2017, 9:06 AM · CBS: Rails, Starmade
schema changed the status of T2611: Switching rail types loses logic connection from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 1 2017, 8:09 AM · CBS: Rails, Starmade
schema changed the status of T2621: Cargo linking - shipyards, factories (all non-storage things) do not properly register updates to their linked cargo spaces from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 1 2017, 7:44 AM · CBS: Functional, Starmade
schema changed the status of T2657: Rail logic breaking links from In Queue to Resolved.

Not sure if it got fixed somehow or if the requirement for reproducing it is different, but I can't reproduce:
https://gfycat.com/gifs/detail/AchingPepperyHogget

Nov 1 2017, 6:55 AM · CBS: Rails, Starmade

Oct 31 2017

schema changed the status of T2631: advanced build mode - faction UI partly broken from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 31 2017, 6:55 PM · GUI/HUD, Starmade
schema changed the status of T2607: Inner Ship Remotes not working in the Dev build from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 31 2017, 6:44 PM · GUI/HUD, Starmade
schema changed the status of T2626: Core Beam doesn't work from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 31 2017, 6:06 PM · CBS: Functional, Starmade
schema changed the status of T2656: Weapon focus fire is offset from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 31 2017, 3:20 PM · CBS: Weapons, Starmade
schema changed the status of T2654: Dumb missile does not work from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 31 2017, 2:07 PM · CBS: Weapons, Starmade
lancake renamed T2630: Stabilization value is displayed wrong from Dev .122 - wrong value of stabilization to Stabilization value is displayed wrong.
Oct 31 2017, 1:13 PM · GUI/HUD, Starmade
schema changed the status of T2613: Permanent Cloaking Chamber Setup Will Never Decloak from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 31 2017, 1:08 PM · CBS: Systems, Starmade, Support
schema changed the status of T2623: Conduit sanity check not working properly from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 31 2017, 12:38 PM · CBS: Functional, Starmade
schema reopened T2663: ClassCastException for generated stick shops as Resolved by committing Restricted Diffusion Commit.
Oct 31 2017, 12:38 PM · CBS: Systems, Starmade
lancake merged T2663: ClassCastException for generated stick shops into T2635: ClassCastException when docking to a stick shop with reactor on board.
Oct 31 2017, 12:34 PM · CBS: Rails, Starmade
schema changed the status of T2635: ClassCastException when docking to a stick shop with reactor on board from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 31 2017, 12:16 PM · CBS: Rails, Starmade
schema changed the status of T2661: Turrets and docks not inheriting new power recharge from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 31 2017, 12:10 PM · CBS: Rails, Starmade
schema changed the status of T2662: Reactor switching still uses largest reactor for recharge from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 31 2017, 11:14 AM · CBS: Systems, Starmade

Oct 26 2017

lancake changed the status of T2640: Missing Structure HP and some Reactor HP values from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 26 2017, 2:57 PM · CBS: Systems, Starmade
lancake changed the status of T2644: Power 2.0: Factories not supplied properly from reactors, stil drawing from fixed power pool of old system from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 26 2017, 2:57 PM · CBS: Functional, Starmade
lancake merged T2608: Weapon/slaves maintenance and charging power seems to have issues into T2653: Support/combination weapons consume extra power.
Oct 26 2017, 12:14 PM · Starmade, CBS: Weapons
lancake changed the status of T2653: Support/combination weapons consume extra power from In Queue to Resolved.
Oct 26 2017, 11:33 AM · Starmade, CBS: Weapons

Oct 23 2017

lancake changed the status of T2651: Auto charge toggle systems always use full consumption from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 23 2017, 5:27 PM · CBS: Functional, Starmade

Oct 13 2017

schema changed the status of T2619: NullPointerException:null for .119 dev from In Queue to Resolved.
Oct 13 2017, 8:54 PM · Starmade

Oct 9 2017

lancake changed the status of T2594: opening reactor menu via ship radial control trigger crash from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 9 2017, 4:09 PM · CBS: Systems, Starmade

Oct 8 2017

lancake shifted T2564: F1 + P or radial menu with no chambers can crash you from the Restricted Space space to the S3 Starmade space.
Oct 8 2017, 2:36 PM · CBS: Systems, Starmade

Oct 7 2017

lancake moved T2563: A few null pointers from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Oct 7 2017, 10:52 PM · Starmade, CBS: Systems
lancake added a comment to T2564: F1 + P or radial menu with no chambers can crash you.

This should be fixed, but had it happen several times with multiple reactors on my entity. Can't reproduce yet but will most likely run into it again at some point.

Oct 7 2017, 10:52 PM · CBS: Systems, Starmade
lancake changed Last tested (version) from 0.199.654 to 0.200.114 on T2564: F1 + P or radial menu with no chambers can crash you.
Oct 7 2017, 10:52 PM · CBS: Systems, Starmade
lancake renamed T2564: F1 + P or radial menu with no chambers can crash you from F1 + P with no chambers to F1 + P or radial menu with no chambers can crash you.
Oct 7 2017, 10:52 PM · CBS: Systems, Starmade
lancake renamed T2564: F1 + P or radial menu with no chambers can crash you from New Power: F1 + P with no chambers to F1 + P with no chambers.
Oct 7 2017, 10:52 PM · CBS: Systems, Starmade
lancake moved T2565: No regeneration for too small groups (coplanar?) from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Oct 7 2017, 10:52 PM · Starmade, CBS: Systems
lancake renamed T2565: No regeneration for too small groups (coplanar?) from New Power: No regeneration for too small groups (coplanar?) to No regeneration for too small groups (coplanar?).
Oct 7 2017, 10:52 PM · Starmade, CBS: Systems
lancake renamed T2563: A few null pointers from New Power: A few null pointers to A few null pointers.
Oct 7 2017, 10:52 PM · Starmade, CBS: Systems
lancake shifted T2563: A few null pointers from the Restricted Space space to the S3 Starmade space.
Oct 7 2017, 10:52 PM · Starmade, CBS: Systems

Oct 5 2017

lancake changed the status of T2532: Weapon output status no longer shows, and New HUD element for Set Weapon Output shows wrong key from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 5 2017, 7:14 PM · GUI/HUD, Starmade

Oct 3 2017

lancake changed the status of T848: module charge can go over its limit from In Queue to Resolved.

should be fixed in next build.

Oct 3 2017, 5:08 PM · Quality Assurance, Game Development (Beta), GUI/HUD, Starmade

Sep 27 2017

lancake merged T2567: shadowcube.vsh shader 4 is not supported into T2510: Mac crash loading universe after upgrading to 199.646.
Sep 27 2017, 12:29 PM · Quality Assurance, Universe, Starmade
lancake added a comment to T2510: Mac crash loading universe after upgrading to 199.646.

More of the same was mentioned here: https://starmadedock.net/threads/since-199-646-open-gl-crash-on-a-mac.29270/#post-344629

Sep 27 2017, 11:52 AM · Quality Assurance, Universe, Starmade
Asvarduil added a comment to T2495: is waiting for docks | still needs entities to dock on it - false positive.

I have an additional puzzle piece to add:

Sep 27 2017, 2:44 AM · Quality Assurance, CBS: Rails, Starmade

Sep 12 2017

SmilingDemon merged T2542: Duplicate of T2495 - Ship X is still waiting for obfuscated docks into T2495: is waiting for docks | still needs entities to dock on it - false positive.
Sep 12 2017, 5:40 PM · Quality Assurance, CBS: Rails, Starmade

Sep 11 2017

Valck added a comment to T2495: is waiting for docks | still needs entities to dock on it - false positive.

I may have another puzzle piece to add.
Recently this error struck on a single player universe. I strongly suspect shipyards, specifically upsizing shipyards to accommodate a too large design that is already loaded, but I don't have proof of that - I continued to play in this world for quite a while regardless, over multiple sessions, so no chance to find any logs from then.

Sep 11 2017, 9:29 AM · Quality Assurance, CBS: Rails, Starmade

Sep 7 2017

schema changed the status of T2565: No regeneration for too small groups (coplanar?) from In Queue to Resolved by committing Restricted Diffusion Commit.
Sep 7 2017, 3:36 PM · Starmade, CBS: Systems
schema changed the status of T2564: F1 + P or radial menu with no chambers can crash you from In Queue to Resolved by committing Restricted Diffusion Commit.
Sep 7 2017, 3:36 PM · CBS: Systems, Starmade

Sep 5 2017

schema changed the status of T2563: A few null pointers from In Queue to Resolved by committing Restricted Diffusion Commit.
Sep 5 2017, 11:34 PM · Starmade, CBS: Systems

Aug 30 2017

wjg added a comment to T2094: Fleets losing docked entities .

Managed to cause the ship not same as self exception in v0.199.654, happened in trader controlled area.
Log 0-1 for serverlog/logstarmade/npcs included.


Could not join world directly after that exception but a restart allowed me to enter at an earlier point.

Aug 30 2017, 8:46 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade

Aug 14 2017

lancake changed the status of T2540: advanced build mode panel registers build actions from In Queue to Resolved by committing Restricted Diffusion Commit.
Aug 14 2017, 10:41 PM · GUI/HUD, Starmade

Jul 29 2017

Jungun added a comment to T2495: is waiting for docks | still needs entities to dock on it - false positive.

I am still having this issue with my station even after the release of the patch on the 28th. It started when I went to dock a turret and it docked to the station but 2 sectors away in the middle of space.

Jul 29 2017, 1:50 PM · Quality Assurance, CBS: Rails, Starmade

Jul 27 2017

lancake merged T2518: everything including thrusters and power un-links randomly into T2507: entity statistics or links not being registered properly.
Jul 27 2017, 9:27 PM · Quality Assurance, CBS: Systems, Starmade
lancake changed the status of T2507: entity statistics or links not being registered properly from In Queue to Resolved.

Should have been on resolved since first pre-build.

Jul 27 2017, 9:15 PM · Quality Assurance, CBS: Systems, Starmade
lancake changed the status of T2520: Docked entities transfer % SHP damaged effects to parent entities from In Queue to Resolved.
Jul 27 2017, 9:13 PM · Quality Assurance, CBS: Systems, Starmade

Jul 24 2017

AtraUnam added a comment to T1249: Big enough mining drones don't salvage.

Potentially related, recently noticed that the behaviour of AI is affected by the relative locations of the COM and the core with behaviour becomming less reliable the further apart these two are. Could be that with larger mining drones the distance between the COM and core is causing the issue. This also may be worth looking into as its own issue.

Jul 24 2017, 10:59 PM · Fleets, Quality Assurance, Starmade
lancake changed the status of T2510: Mac crash loading universe after upgrading to 199.646 from In Queue to Resolved.
Jul 24 2017, 4:54 PM · Quality Assurance, Universe, Starmade

Jul 22 2017

lancake changed the status of T2500: Sorting in Main Menu Local Play Adv. Settings is by tooltip from In Queue to Resolved by committing Restricted Diffusion Commit.
Jul 22 2017, 7:10 PM · Quality Assurance, GUI/HUD, Starmade
lancake renamed T2495: is waiting for docks | still needs entities to dock on it - false positive from is waiting for docks | still needs entities to dock on it to is waiting for docks | still needs entities to dock on it - false positive.
Jul 22 2017, 7:05 PM · Quality Assurance, CBS: Rails, Starmade
lancake changed the status of T2498: Unable to lock symmetry plane in place with empty hotbar slot from In Queue to Resolved by committing Restricted Diffusion Commit.
Jul 22 2017, 6:19 PM · Quality Assurance, GUI/HUD, Starmade

Jul 21 2017

schema changed the status of T2495: is waiting for docks | still needs entities to dock on it - false positive from In Queue to Resolved by committing Restricted Diffusion Commit.
Jul 21 2017, 8:50 PM · Quality Assurance, CBS: Rails, Starmade

Jul 20 2017

AndyP moved T2453: connection/link outline is barely noticeable from Backlog / Unclassed to Beta on the Engine (Rendering) board.
Jul 20 2017, 11:11 PM · Engine (Rendering), Starmade
AndyP moved T2418: factions.fac suddenly corrupts itself from Backlog / Unclassed to Alpha on the Engine (Data) board.
Jul 20 2017, 11:11 PM · Engine (Data), Starmade
AndyP moved T2476: segments failing to load after leaving/coming back before sector is unloaded from Backlog / Unclassed to Alpha on the Engine (Data) board.
Jul 20 2017, 11:11 PM · Engine (Data), Starmade
AndyP moved T2433: Fill tool ignores "restrict building to helper" from Backlog / Unclassed to Alpha on the Engine (Building) board.
Jul 20 2017, 11:11 PM · Engine (Building), Starmade
AndyP moved T2466: Fill tool allows replacing with non cubic shapes from Backlog / Unclassed to Alpha on the Engine (Building) board.
Jul 20 2017, 11:11 PM · Engine (Building), Starmade
AndyP moved T2473: removing the replace fill origin block and then filling will freeze your game from Backlog / Unclassed to Alpha on the Engine (Building) board.
Jul 20 2017, 11:11 PM · Engine (Building), Starmade
AndyP moved T1529: Server hangs on faction updates from Backlog / Unclassed to Alpha on the Engine (General) board.
Jul 20 2017, 11:10 PM · Engine (General), Starmade
AndyP moved T2486: Middle mouse ship transfer allows too much from Backlog / Unclassed to Alpha on the Engine (General) board.
Jul 20 2017, 11:10 PM · Engine (General), Starmade
AndyP edited projects for T1529: Server hangs on faction updates, added: Engine (General); removed Engine.
Jul 20 2017, 11:10 PM · Engine (General), Starmade
AndyP edited projects for T2418: factions.fac suddenly corrupts itself, added: Engine (Data); removed Engine.
Jul 20 2017, 11:09 PM · Engine (Data), Starmade