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Starmade | Reactor instability explosion does not update Reactor HP
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Description

Reactor HP is not updated when reactor blocks are destroyed by the internal reactor explosions (power aux system). Easy to notice once a reactor is big enough and starts killing hundreds of blocks during the destruction. It's the same issue power aux used to have (but then for SHP).

Works fine for missile explosions though.

Details

Commits
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.200.161
Category
Control Block System: Systems
First occurrence (version)
0.200.156
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  1. make a relatively big reactor (10 000) and have no stabilization on it
  2. kill one or more blocks from it and let it explode
  3. check Reactor HP and notice it does not decrease.
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake created this task.Nov 7 2017, 1:30 PM
Restricted Application added a project: CBS: Systems. · View Herald TranscriptNov 7 2017, 1:30 PM
schema added a commit: Restricted Diffusion Commit.Nov 8 2017, 1:03 PM
schema changed the task status from In Queue to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptNov 8 2017, 1:03 PM
Restricted Application added a subscriber: AndyP. · View Herald Transcript
lancake closed this task as Closed.

-QA Testing-

Fix confirmed.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptNov 10 2017, 12:56 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
lancake changed Last tested (version) from 0.200.156 to 0.200.161.Nov 10 2017, 12:56 PM